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author | ThatGravyBoat <thatgravyboat@gmail.com> | 2021-07-06 19:09:11 -0230 |
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committer | GitHub <noreply@github.com> | 2021-07-06 19:09:11 -0230 |
commit | 93248d28d6b314b42f6b0d82164975343b214ece (patch) | |
tree | e3e06c24454080f059355133d633e5a076d85ad3 /src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java | |
parent | 91464c8f433e8bf323932ac956678971207b607e (diff) | |
parent | 804767ebfc26e2a1252bc327def02389b35dfc6e (diff) | |
download | SkyblockHud-Death-Defied-93248d28d6b314b42f6b0d82164975343b214ece.tar.gz SkyblockHud-Death-Defied-93248d28d6b314b42f6b0d82164975343b214ece.tar.bz2 SkyblockHud-Death-Defied-93248d28d6b314b42f6b0d82164975343b214ece.zip |
Merge pull request #2 from ThatGravyBoat/prettier
Add prettier settings and format code
Diffstat (limited to 'src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java')
-rw-r--r-- | src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java b/src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java index 4a3b36f..f8a2e0d 100644 --- a/src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java +++ b/src/main/java/com/thatgravyboat/skyblockhud/overlay/DungeonOverlay.java @@ -23,6 +23,7 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class DungeonOverlay extends Gui { + private static final FontRenderer font = Minecraft.getMinecraft().fontRendererObj; private static boolean bossBarVisible = false; @@ -42,27 +43,27 @@ public class DungeonOverlay extends Gui { } } - public void drawDungeonClock(int width, int offset, Minecraft mc){ + public void drawDungeonClock(int width, int offset, Minecraft mc) { GlStateManager.enableBlend(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(GuiTextures.overlay); int dungeonTime = DungeonHandler.getDungeonTime(); - int dungeonTimeMin = dungeonTime /60; + int dungeonTimeMin = dungeonTime / 60; int dungeonTimeSec = dungeonTime - dungeonTimeMin * 60; - drawTexturedModalRect((width/ 2) - 17, offset + (bossBarVisible ? 17 : 0), 0, 0, 34, 34); + drawTexturedModalRect((width / 2) - 17, offset + (bossBarVisible ? 17 : 0), 0, 0, 34, 34); mc.renderEngine.bindTexture(GuiTextures.dungeon); - drawTexturedModalRect((width/ 2) - 7, offset + (bossBarVisible ? 20 : 3), 16, 50, 3, 8); - drawTexturedModalRect((width/ 2) - 7, offset + (bossBarVisible ? 30 : 13), 19, 50, 3, 8); + drawTexturedModalRect((width / 2) - 7, offset + (bossBarVisible ? 20 : 3), 16, 50, 3, 8); + drawTexturedModalRect((width / 2) - 7, offset + (bossBarVisible ? 30 : 13), 19, 50, 3, 8); String dungeonTimeElapsed = (dungeonTimeMin > 9 ? String.valueOf(dungeonTimeMin) : "0" + dungeonTimeMin) + ":" + (dungeonTimeSec > 9 ? String.valueOf(dungeonTimeSec) : "0" + dungeonTimeSec); - drawCenteredString(font, dungeonTimeElapsed, (width/ 2), offset + (bossBarVisible ? 40 : 23), 0xFFFF55); + drawCenteredString(font, dungeonTimeElapsed, (width / 2), offset + (bossBarVisible ? 40 : 23), 0xFFFF55); //KEYS - drawString(font, (DungeonHandler.hasBloodkey() ? "\u2714" : "x"), (width/ 2), offset + (bossBarVisible ? 19 : 2), (DungeonHandler.hasBloodkey() ? 0x55FF55 : 0xAA0000)); - drawString(font, DungeonHandler.getWitherKeys()+"x", (width/ 2), offset + (bossBarVisible ? 30 : 13), 0x555555); + drawString(font, (DungeonHandler.hasBloodkey() ? "\u2714" : "x"), (width / 2), offset + (bossBarVisible ? 19 : 2), (DungeonHandler.hasBloodkey() ? 0x55FF55 : 0xAA0000)); + drawString(font, DungeonHandler.getWitherKeys() + "x", (width / 2), offset + (bossBarVisible ? 30 : 13), 0x555555); //CLEARED PERCENTAGE GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(GuiTextures.overlay); int clearPercent = DungeonHandler.getDungeonCleared(); - String clearPercentage = "Dungeon Cleared: \u00A7" + (clearPercent <= 20 ? "4" : clearPercent <= 50 ? "6" : clearPercent <= 80 ? "e" : "a") + clearPercent + "%"; + String clearPercentage = "Dungeon Cleared: \u00A7" + (clearPercent <= 20 ? "4" : clearPercent <= 50 ? "6" : clearPercent <= 80 ? "e" : "a") + clearPercent + "%"; drawTexturedModalRect((width / 2) + 17, offset + (bossBarVisible ? 20 : 3), 2, 34, font.getStringWidth(clearPercentage) + 3, 14); drawTexturedModalRect(((width / 2) + 17) + font.getStringWidth(clearPercentage) + 3, offset + (bossBarVisible ? 20 : 3), 252, 34, 4, 14); drawString(font, clearPercentage, (width / 2) + 18, offset + (bossBarVisible ? 23 : 6), 0xAAAAAA); @@ -83,21 +84,21 @@ public class DungeonOverlay extends Gui { int secrets = DungeonHandler.getSecrets(); int totalSecrets = DungeonHandler.getTotalSecrets(); String secretsText = "Secrets: " + secrets + "/" + maxSecrets + " (" + totalSecrets + ")"; - drawTexturedModalRect((width/ 2) - 17 - (font.getStringWidth(secretsText)) - 4, offset + (bossBarVisible ? 20 : 3), 0, 34, 2, 14); - drawTexturedModalRect(((width/ 2) - 17 - (font.getStringWidth(secretsText))) - 2, offset + (bossBarVisible ? 20 : 3), 2, 34, font.getStringWidth(secretsText) + 2, 14); - drawString(font, secretsText, (width/ 2) - 17 - (font.getStringWidth(secretsText)) , offset + (bossBarVisible ? 23 : 6), 0xAAAAAA); + drawTexturedModalRect((width / 2) - 17 - (font.getStringWidth(secretsText)) - 4, offset + (bossBarVisible ? 20 : 3), 0, 34, 2, 14); + drawTexturedModalRect(((width / 2) - 17 - (font.getStringWidth(secretsText))) - 2, offset + (bossBarVisible ? 20 : 3), 2, 34, font.getStringWidth(secretsText) + 2, 14); + drawString(font, secretsText, (width / 2) - 17 - (font.getStringWidth(secretsText)), offset + (bossBarVisible ? 23 : 6), 0xAAAAAA); //CRYPTS GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(GuiTextures.overlay); int crypts = DungeonHandler.getCrypts(); String cryptText = "Crypts: " + crypts; - drawTexturedModalRect((width/ 2) - 17 - (font.getStringWidth(cryptText)) - 4, offset + (bossBarVisible ? 35 : 18), 0, 34, 2, 14); - drawTexturedModalRect(((width/ 2) - 17 - (font.getStringWidth(cryptText))) - 2, offset + (bossBarVisible ? 35 : 18), 2, 34, font.getStringWidth(cryptText) + 2, 14); - drawString(font, cryptText, (width/ 2) - 17 - (font.getStringWidth(cryptText)) , offset + (bossBarVisible ? 38 : 21), 0xAAAAAA); + drawTexturedModalRect((width / 2) - 17 - (font.getStringWidth(cryptText)) - 4, offset + (bossBarVisible ? 35 : 18), 0, 34, 2, 14); + drawTexturedModalRect(((width / 2) - 17 - (font.getStringWidth(cryptText))) - 2, offset + (bossBarVisible ? 35 : 18), 2, 34, font.getStringWidth(cryptText) + 2, 14); + drawString(font, cryptText, (width / 2) - 17 - (font.getStringWidth(cryptText)), offset + (bossBarVisible ? 38 : 21), 0xAAAAAA); } - public void drawUltimateBar(Minecraft mc, ScaledResolution resolution){ + public void drawUltimateBar(Minecraft mc, ScaledResolution resolution) { if (!SkyblockHud.config.dungeon.hideUltimateBar) { float percentage = mc.thePlayer.experience; SBHConfig.DungeonHud dungeonHud = SkyblockHud.config.dungeon; @@ -106,12 +107,7 @@ public class DungeonOverlay extends Gui { int x = position.getAbsX(resolution, 182); int y = position.getAbsY(resolution, 5); - GenericOverlays.drawLargeBar(mc, - x - 91, y, - percentage, 0.999f, - SpecialColour.specialToChromaRGB(dungeonHud.barLoadColor), - SpecialColour.specialToChromaRGB(dungeonHud.barFullColor), - dungeonHud.barStyle); + GenericOverlays.drawLargeBar(mc, x - 91, y, percentage, 0.999f, SpecialColour.specialToChromaRGB(dungeonHud.barLoadColor), SpecialColour.specialToChromaRGB(dungeonHud.barFullColor), dungeonHud.barStyle); } } @@ -125,8 +121,8 @@ public class DungeonOverlay extends Gui { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); if (!SkyblockHud.config.dungeon.hideDungeonPlayers) { - int[] hardCodedPos = new int[]{5, 42, 79, 116}; - Position[] positions = new Position[]{SkyblockHud.config.dungeon.dungeonPlayer1, SkyblockHud.config.dungeon.dungeonPlayer2, SkyblockHud.config.dungeon.dungeonPlayer3, SkyblockHud.config.dungeon.dungeonPlayer4}; + int[] hardCodedPos = new int[] { 5, 42, 79, 116 }; + Position[] positions = new Position[] { SkyblockHud.config.dungeon.dungeonPlayer1, SkyblockHud.config.dungeon.dungeonPlayer2, SkyblockHud.config.dungeon.dungeonPlayer3, SkyblockHud.config.dungeon.dungeonPlayer4 }; for (int i = 0; i < Math.min(DungeonHandler.getDungeonPlayers().values().size(), 4); i++) { DungeonPlayer player = (DungeonPlayer) DungeonHandler.getDungeonPlayers().values().toArray()[i]; int posX; |