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authorThatGravyBoat <thatgravyboat@gmail.com>2021-07-13 01:51:19 -0230
committerThatGravyBoat <thatgravyboat@gmail.com>2021-07-13 01:51:19 -0230
commit3bd212839e1d3c497a840221a0c149451967467e (patch)
tree9a306491b76808a17a26c6bef6f74c08cbc99964 /src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java
parent087d97fb0663edc5e343187c0fa4ec1bc6b081bc (diff)
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Added 2 new subcommands to crystal waypoints, Added medals shown in farmhouse, Added config option to stop auto flipping of rpg hud, Added option so if exp bar is still being rendered it should hide when holding drill to not overlay them and keep a consistent hud
Diffstat (limited to 'src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java')
-rw-r--r--src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java b/src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java
index 9d0f00d..ef19553 100644
--- a/src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java
+++ b/src/main/java/com/thatgravyboat/skyblockhud/overlay/RPGHud.java
@@ -67,7 +67,7 @@ public class RPGHud extends Gui {
int x = position.getAbsX(event.resolution, 120);
int y = position.getAbsY(event.resolution, 47);
- boolean rightAligned = position.rightAligned(event.resolution, 120);
+ boolean rightAligned = position.rightAligned(event.resolution, 120) && SkyblockHud.config.rpg.flipHud;
drawTexturedModalRect(x, y, rightAligned ? 131 : 5, 6, 120, 47);