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Diffstat (limited to 'src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java')
-rw-r--r--src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java756
1 files changed, 396 insertions, 360 deletions
diff --git a/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java b/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java
index 031f2b7..52272b7 100644
--- a/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java
+++ b/src/main/java/com/thatgravyboat/skyblockhud/config/SBHConfig.java
@@ -11,404 +11,440 @@ import net.minecraft.client.Minecraft;
public class SBHConfig extends Config {
- private void editOverlay(
- String activeConfig,
- int width,
- int height,
- Position position
- ) {
- Minecraft
- .getMinecraft()
- .displayGuiScreen(
- new GuiPositionEditor(
- position,
- width,
- height,
- () -> {},
- () -> {},
- () ->
- SkyblockHud.screenToOpen =
- new GuiScreenElementWrapper(
- new SBHConfigEditor(SkyblockHud.config, activeConfig)
- )
- )
- );
- }
-
- @Override
- public void executeRunnable(String runnableId) {
- String activeConfigCategory = null;
- if (
- Minecraft.getMinecraft().currentScreen instanceof GuiScreenElementWrapper
+ private void editOverlay(
+ String activeConfig,
+ int width,
+ int height,
+ Position position
) {
- GuiScreenElementWrapper wrapper = (GuiScreenElementWrapper) Minecraft.getMinecraft()
- .currentScreen;
- if (wrapper.element instanceof SBHConfigEditor) {
- activeConfigCategory =
- ((SBHConfigEditor) wrapper.element).getSelectedCategoryName();
- }
+ Minecraft
+ .getMinecraft()
+ .displayGuiScreen(
+ new GuiPositionEditor(
+ position,
+ width,
+ height,
+ () -> {},
+ () -> {},
+ () ->
+ SkyblockHud.screenToOpen =
+ new GuiScreenElementWrapper(
+ new SBHConfigEditor(
+ SkyblockHud.config,
+ activeConfig
+ )
+ )
+ )
+ );
}
- switch (runnableId) {
- case "rpg":
- editOverlay(activeConfigCategory, 120, 47, rpg.rpgHudPosition);
- return;
- case "d1":
- editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer1);
- return;
- case "d2":
- editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer2);
- return;
- case "d3":
- editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer3);
- return;
- case "d4":
- editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer4);
- return;
- case "main":
- editOverlay(activeConfigCategory, 1000, 34, main.mainHudPos);
- return;
- case "ultimate":
- editOverlay(activeConfigCategory, 182, 5, dungeon.barPosition);
- return;
- case "map":
- editOverlay(activeConfigCategory, 72, 72, map.miniMapPosition);
- return;
- case "tracker":
- editOverlay(activeConfigCategory, 120, 70, trackers.trackerPosition);
- return;
+ @Override
+ public void executeRunnable(String runnableId) {
+ String activeConfigCategory = null;
+ if (
+ Minecraft.getMinecraft()
+ .currentScreen instanceof GuiScreenElementWrapper
+ ) {
+ GuiScreenElementWrapper wrapper = (GuiScreenElementWrapper) Minecraft.getMinecraft()
+ .currentScreen;
+ if (wrapper.element instanceof SBHConfigEditor) {
+ activeConfigCategory =
+ (
+ (SBHConfigEditor) wrapper.element
+ ).getSelectedCategoryName();
+ }
+ }
+
+ switch (runnableId) {
+ case "rpg":
+ editOverlay(activeConfigCategory, 120, 47, rpg.rpgHudPosition);
+ return;
+ case "d1":
+ editOverlay(
+ activeConfigCategory,
+ 120,
+ 32,
+ dungeon.dungeonPlayer1
+ );
+ return;
+ case "d2":
+ editOverlay(
+ activeConfigCategory,
+ 120,
+ 32,
+ dungeon.dungeonPlayer2
+ );
+ return;
+ case "d3":
+ editOverlay(
+ activeConfigCategory,
+ 120,
+ 32,
+ dungeon.dungeonPlayer3
+ );
+ return;
+ case "d4":
+ editOverlay(
+ activeConfigCategory,
+ 120,
+ 32,
+ dungeon.dungeonPlayer4
+ );
+ return;
+ case "main":
+ editOverlay(activeConfigCategory, 1000, 34, main.mainHudPos);
+ return;
+ case "ultimate":
+ editOverlay(activeConfigCategory, 182, 5, dungeon.barPosition);
+ return;
+ case "map":
+ editOverlay(activeConfigCategory, 72, 72, map.miniMapPosition);
+ return;
+ case "tracker":
+ editOverlay(
+ activeConfigCategory,
+ 120,
+ 70,
+ trackers.trackerPosition
+ );
+ return;
+ }
}
- }
-
- @Expose
- @Category(name = "Misc Options", desc = "Just a bunch of random options.")
- public Misc misc = new Misc();
-
- @Expose
- @Category(name = "Main Hud", desc = "All Options for the main hud.")
- public MainHud main = new MainHud();
-
- @Expose
- @Category(name = "RPG Hud", desc = "All Options for the RPG hud.")
- public RPGHud rpg = new RPGHud();
-
- @Expose
- @Category(name = "Dungeon Hud", desc = "All Options for the Dungeon hud.")
- public DungeonHud dungeon = new DungeonHud();
-
- @Expose
- @Category(name = "Renderer", desc = "All Options for rendering.")
- public Renderer renderer = new Renderer();
-
- @Expose
- @Category(name = "Map", desc = "All Options for the Map.")
- public Map map = new Map();
-
- @Expose
- @Category(name = "Tracker", desc = "All Options for the Trackers.")
- public Trackers trackers = new Trackers();
-
- public static class Misc {
@Expose
- @ConfigOption(
- name = "Hide Scoreboard",
- desc = "Hides the scoreboard when in skyblock."
- )
- @ConfigEditorBoolean
- public boolean hideScoreboard = false;
- }
-
- public static class MainHud {
+ @Category(name = "Misc Options", desc = "Just a bunch of random options.")
+ public Misc misc = new Misc();
@Expose
- @ConfigOption(name = "Main Hud Position", desc = "")
- @ConfigEditorButton(runnableId = "main", buttonText = "Edit")
- public Position mainHudPos = new Position(0, 1, true, false);
+ @Category(name = "Main Hud", desc = "All Options for the main hud.")
+ public MainHud main = new MainHud();
@Expose
- @ConfigOption(
- name = "Twelve Hour Clock",
- desc = "Allows you to change the clock to be 12 hour instead of 24 hour."
- )
- @ConfigEditorBoolean
- public boolean twelveHourClock = false;
+ @Category(name = "RPG Hud", desc = "All Options for the RPG hud.")
+ public RPGHud rpg = new RPGHud();
@Expose
- @ConfigOption(
- name = "Shift hud with boss",
- desc = "Shifts the hud when bossbar is visible."
- )
- @ConfigEditorBoolean
- public boolean bossShiftHud = true;
+ @Category(name = "Dungeon Hud", desc = "All Options for the Dungeon hud.")
+ public DungeonHud dungeon = new DungeonHud();
@Expose
- @ConfigOption(
- name = "Require Redstone",
- desc = "Allows to make it so that the redstone percentage requires you to hold a redstone item to show."
- )
- @ConfigEditorBoolean
- public boolean requireRedstone = true;
- }
-
- public static class RPGHud {
+ @Category(name = "Renderer", desc = "All Options for rendering.")
+ public Renderer renderer = new Renderer();
@Expose
- @ConfigOption(
- name = "Show RPG Hud",
- desc = "Allows you to show or hide the RPG Hud."
- )
- @ConfigEditorBoolean
- public boolean showRpgHud = true;
+ @Category(name = "Map", desc = "All Options for the Map.")
+ public Map map = new Map();
@Expose
- @ConfigOption(
- name = "RPG Hud Position",
- desc = "Allows you to change the position of the RPG Hud."
- )
- @ConfigEditorButton(runnableId = "rpg", buttonText = "Edit")
- public Position rpgHudPosition = new Position(1, 1);
- }
-
- public static class DungeonHud {
+ @Category(name = "Tracker", desc = "All Options for the Trackers.")
+ public Trackers trackers = new Trackers();
- @Expose
- @ConfigOption(name = "Dungeon Ultimate Bar", desc = "")
- @ConfigEditorAccordion(id = 2)
- public boolean ultimateBar = false;
-
- @Expose
- @ConfigOption(
- name = "Hide Ultimate Bar",
- desc = "Hides the custom ultimate bar."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean hideUltimateBar = false;
-
- @Expose
- @ConfigOption(
- name = "Bar Position",
- desc = "Change the position of the bar."
- )
- @ConfigEditorButton(runnableId = "ultimate", buttonText = "Edit")
- @ConfigAccordionId(id = 2)
- public Position barPosition = new Position(0, 50, true, false);
-
- @Expose
- @ConfigOption(
- name = "Bar Loading Color",
- desc = "The color of the bar when its loading."
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String barLoadColor = "159:0:0:0:255";
-
- @Expose
- @ConfigOption(
- name = "Bar Full Color",
- desc = "The color of the bar when its full."
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String barFullColor = "255:0:0:0:255";
-
- @Expose
- @ConfigOption(name = "Bar Style", desc = "Change the style of the bar")
- @ConfigEditorDropdown(
- values = { "No Notch", "6 Notch", "10 Notch", "12 Notch", "20 Notch" }
- )
- @ConfigAccordionId(id = 2)
- public int barStyle = 2;
+ public static class Misc {
- @Expose
- @ConfigOption(name = "Dungeon Players", desc = "")
- @ConfigEditorAccordion(id = 1)
- public boolean dungeonPlayerAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Hide Dungeon Players",
- desc = "Allows you to hide the dungeon player hud"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean hideDungeonPlayers = false;
-
- @Expose
- @ConfigOption(
- name = "Dungeon Player Opacity",
- desc = "Allows you to change the opacity of the dungeon players."
- )
- @ConfigEditorSlider(minValue = 0, maxValue = 100, minStep = 1)
- @ConfigAccordionId(id = 1)
- public int dungeonPlayerOpacity = 0;
-
- @Expose
- @ConfigOption(
- name = "Hide Dead Players",
- desc = "Allows you to hide players that are dead or have left."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean hideDeadDungeonPlayers = false;
-
- @Expose
- @ConfigOption(
- name = "Player Position 1",
- desc = "Change the position of this dungeon player."
- )
- @ConfigEditorButton(runnableId = "d1", buttonText = "Edit")
- @ConfigAccordionId(id = 1)
- public Position dungeonPlayer1 = new Position(5, 5);
-
- @Expose
- @ConfigOption(
- name = "Player Position 2",
- desc = "Change the position of this dungeon player."
- )
- @ConfigEditorButton(runnableId = "d2", buttonText = "Edit")
- @ConfigAccordionId(id = 1)
- public Position dungeonPlayer2 = new Position(5, 42);
-
- @Expose
- @ConfigOption(
- name = "Player Position 3",
- desc = "Change the position of this dungeon player."
- )
- @ConfigEditorButton(runnableId = "d3", buttonText = "Edit")
- @ConfigAccordionId(id = 1)
- public Position dungeonPlayer3 = new Position(5, 79);
-
- @Expose
- @ConfigOption(
- name = "Player Position 4",
- desc = "Change the position of this dungeon player."
- )
- @ConfigEditorButton(runnableId = "d4", buttonText = "Edit")
- @ConfigAccordionId(id = 1)
- public Position dungeonPlayer4 = new Position(5, 116);
- }
-
- public static class Renderer {
+ @Expose
+ @ConfigOption(
+ name = "Hide Scoreboard",
+ desc = "Hides the scoreboard when in skyblock."
+ )
+ @ConfigEditorBoolean
+ public boolean hideScoreboard = false;
+ }
- @Expose
- @ConfigOption(
- name = "Hide Boss Bar",
- desc = "Hides Boss Bar when certain conditions are met such as the name is just wither or it starts with objective:"
- )
- @ConfigEditorBoolean
- public boolean hideBossBar = true;
+ public static class MainHud {
- @Expose
- @ConfigOption(name = "Hide XP Bar", desc = "Hides xp bar.")
- @ConfigEditorBoolean
- public boolean hideXpBar = true;
+ @Expose
+ @ConfigOption(name = "Main Hud Position", desc = "")
+ @ConfigEditorButton(runnableId = "main", buttonText = "Edit")
+ public Position mainHudPos = new Position(0, 1, true, false);
- @Expose
- @ConfigOption(name = "Hide Food", desc = "Hides food.")
- @ConfigEditorBoolean
- public boolean hideFood = true;
+ @Expose
+ @ConfigOption(
+ name = "Twelve Hour Clock",
+ desc = "Allows you to change the clock to be 12 hour instead of 24 hour."
+ )
+ @ConfigEditorBoolean
+ public boolean twelveHourClock = false;
- @Expose
- @ConfigOption(name = "Hide air", desc = "Hides air.")
- @ConfigEditorBoolean
- public boolean hideAir = true;
+ @Expose
+ @ConfigOption(
+ name = "Shift hud with boss",
+ desc = "Shifts the hud when bossbar is visible."
+ )
+ @ConfigEditorBoolean
+ public boolean bossShiftHud = true;
- @Expose
- @ConfigOption(name = "Hide hearts", desc = "Hides hearts.")
- @ConfigEditorBoolean
- public boolean hideHearts = true;
+ @Expose
+ @ConfigOption(
+ name = "Require Redstone",
+ desc = "Allows to make it so that the redstone percentage requires you to hold a redstone item to show."
+ )
+ @ConfigEditorBoolean
+ public boolean requireRedstone = true;
+ }
- @Expose
- @ConfigOption(name = "Hide armor", desc = "Hides armor.")
- @ConfigEditorBoolean
- public boolean hideArmor = true;
+ public static class RPGHud {
- @Expose
- @ConfigOption(name = "Hide Animal Hearts", desc = "Hides Animal Hearts.")
- @ConfigEditorBoolean
- public boolean hideAnimalHearts = true;
- }
+ @Expose
+ @ConfigOption(
+ name = "Show RPG Hud",
+ desc = "Allows you to show or hide the RPG Hud."
+ )
+ @ConfigEditorBoolean
+ public boolean showRpgHud = true;
- public static class Map {
+ @Expose
+ @ConfigOption(
+ name = "RPG Hud Position",
+ desc = "Allows you to change the position of the RPG Hud."
+ )
+ @ConfigEditorButton(runnableId = "rpg", buttonText = "Edit")
+ public Position rpgHudPosition = new Position(1, 1);
+ }
- @Expose
- @ConfigOption(
- name = "Show Player Location",
- desc = "This feature is off by default as Hypixel's rules are so vague that this would fall under their disallowed modifications."
- )
- @ConfigEditorBoolean
- public boolean showPlayerLocation = false;
+ public static class DungeonHud {
- @Expose
- @ConfigOption(
- name = "Show Mini-Map",
- desc = "Shows the Mini-Map on your overlay if turned off you can still use /sbhmap to see the map in fullscreen."
- )
- @ConfigEditorBoolean
- public boolean showMiniMap = false;
+ @Expose
+ @ConfigOption(name = "Dungeon Ultimate Bar", desc = "")
+ @ConfigEditorAccordion(id = 2)
+ public boolean ultimateBar = false;
- @Expose
- @ConfigOption(
- name = "Mini-Map Position",
- desc = "Allows you to change the position of the Mini-Map."
- )
- @ConfigEditorButton(runnableId = "map", buttonText = "Edit")
- public Position miniMapPosition = new Position(0, 100, false, false);
+ @Expose
+ @ConfigOption(
+ name = "Hide Ultimate Bar",
+ desc = "Hides the custom ultimate bar."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean hideUltimateBar = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Bar Position",
+ desc = "Change the position of the bar."
+ )
+ @ConfigEditorButton(runnableId = "ultimate", buttonText = "Edit")
+ @ConfigAccordionId(id = 2)
+ public Position barPosition = new Position(0, 50, true, false);
+
+ @Expose
+ @ConfigOption(
+ name = "Bar Loading Color",
+ desc = "The color of the bar when its loading."
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String barLoadColor = "159:0:0:0:255";
+
+ @Expose
+ @ConfigOption(
+ name = "Bar Full Color",
+ desc = "The color of the bar when its full."
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String barFullColor = "255:0:0:0:255";
+
+ @Expose
+ @ConfigOption(name = "Bar Style", desc = "Change the style of the bar")
+ @ConfigEditorDropdown(
+ values = {
+ "No Notch", "6 Notch", "10 Notch", "12 Notch", "20 Notch"
+ }
+ )
+ @ConfigAccordionId(id = 2)
+ public int barStyle = 2;
+
+ @Expose
+ @ConfigOption(name = "Dungeon Players", desc = "")
+ @ConfigEditorAccordion(id = 1)
+ public boolean dungeonPlayerAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Dungeon Players",
+ desc = "Allows you to hide the dungeon player hud"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean hideDungeonPlayers = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Dungeon Player Opacity",
+ desc = "Allows you to change the opacity of the dungeon players."
+ )
+ @ConfigEditorSlider(minValue = 0, maxValue = 100, minStep = 1)
+ @ConfigAccordionId(id = 1)
+ public int dungeonPlayerOpacity = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Dead Players",
+ desc = "Allows you to hide players that are dead or have left."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean hideDeadDungeonPlayers = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Player Position 1",
+ desc = "Change the position of this dungeon player."
+ )
+ @ConfigEditorButton(runnableId = "d1", buttonText = "Edit")
+ @ConfigAccordionId(id = 1)
+ public Position dungeonPlayer1 = new Position(5, 5);
+
+ @Expose
+ @ConfigOption(
+ name = "Player Position 2",
+ desc = "Change the position of this dungeon player."
+ )
+ @ConfigEditorButton(runnableId = "d2", buttonText = "Edit")
+ @ConfigAccordionId(id = 1)
+ public Position dungeonPlayer2 = new Position(5, 42);
+
+ @Expose
+ @ConfigOption(
+ name = "Player Position 3",
+ desc = "Change the position of this dungeon player."
+ )
+ @ConfigEditorButton(runnableId = "d3", buttonText = "Edit")
+ @ConfigAccordionId(id = 1)
+ public Position dungeonPlayer3 = new Position(5, 79);
+
+ @Expose
+ @ConfigOption(
+ name = "Player Position 4",
+ desc = "Change the position of this dungeon player."
+ )
+ @ConfigEditorButton(runnableId = "d4", buttonText = "Edit")
+ @ConfigAccordionId(id = 1)
+ public Position dungeonPlayer4 = new Position(5, 116);
+ }
- @Expose
- @ConfigOption(name = "Icons", desc = "")
- @ConfigEditorAccordion(id = 3)
- public boolean icons = false;
+ public static class Renderer {
- @Expose
- @ConfigOption(name = "NPC", desc = "Show NPC Icons")
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean showNpcIcons = true;
+ @Expose
+ @ConfigOption(
+ name = "Hide Boss Bar",
+ desc = "Hides Boss Bar when certain conditions are met such as the name is just wither or it starts with objective:"
+ )
+ @ConfigEditorBoolean
+ public boolean hideBossBar = true;
+
+ @Expose
+ @ConfigOption(name = "Hide XP Bar", desc = "Hides xp bar.")
+ @ConfigEditorBoolean
+ public boolean hideXpBar = true;
+
+ @Expose
+ @ConfigOption(name = "Hide Food", desc = "Hides food.")
+ @ConfigEditorBoolean
+ public boolean hideFood = true;
+
+ @Expose
+ @ConfigOption(name = "Hide air", desc = "Hides air.")
+ @ConfigEditorBoolean
+ public boolean hideAir = true;
+
+ @Expose
+ @ConfigOption(name = "Hide hearts", desc = "Hides hearts.")
+ @ConfigEditorBoolean
+ public boolean hideHearts = true;
+
+ @Expose
+ @ConfigOption(name = "Hide armor", desc = "Hides armor.")
+ @ConfigEditorBoolean
+ public boolean hideArmor = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Animal Hearts",
+ desc = "Hides Animal Hearts."
+ )
+ @ConfigEditorBoolean
+ public boolean hideAnimalHearts = true;
+ }
- @Expose
- @ConfigOption(name = "Info", desc = "Show Info Icons")
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean showInfoIcons = true;
+ public static class Map {
- @Expose
- @ConfigOption(name = "Misc", desc = "Show Misc Icons")
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean showMiscIcons = true;
+ @Expose
+ @ConfigOption(
+ name = "Show Player Location",
+ desc = "This feature is off by default as Hypixel's rules are so vague that this would fall under their disallowed modifications."
+ )
+ @ConfigEditorBoolean
+ public boolean showPlayerLocation = false;
- @Expose
- @ConfigOption(name = "Shops", desc = "Show Shop Icons")
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean showShopIcons = true;
+ @Expose
+ @ConfigOption(
+ name = "Show Mini-Map",
+ desc = "Shows the Mini-Map on your overlay if turned off you can still use /sbhmap to see the map in fullscreen."
+ )
+ @ConfigEditorBoolean
+ public boolean showMiniMap = false;
- @Expose
- @ConfigOption(name = "Quests", desc = "Show Quest Icons")
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean showQuestIcons = false;
- }
+ @Expose
+ @ConfigOption(
+ name = "Mini-Map Position",
+ desc = "Allows you to change the position of the Mini-Map."
+ )
+ @ConfigEditorButton(runnableId = "map", buttonText = "Edit")
+ public Position miniMapPosition = new Position(0, 100, false, false);
+
+ @Expose
+ @ConfigOption(name = "Icons", desc = "")
+ @ConfigEditorAccordion(id = 3)
+ public boolean icons = false;
+
+ @Expose
+ @ConfigOption(name = "NPC", desc = "Show NPC Icons")
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean showNpcIcons = true;
+
+ @Expose
+ @ConfigOption(name = "Info", desc = "Show Info Icons")
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean showInfoIcons = true;
+
+ @Expose
+ @ConfigOption(name = "Misc", desc = "Show Misc Icons")
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean showMiscIcons = true;
+
+ @Expose
+ @ConfigOption(name = "Shops", desc = "Show Shop Icons")
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean showShopIcons = true;
+
+ @Expose
+ @ConfigOption(name = "Quests", desc = "Show Quest Icons")
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean showQuestIcons = false;
+ }
- public static class Trackers {
+ public static class Trackers {
- @Expose
- @ConfigOption(
- name = "Tracker Position",
- desc = "Allows you to change the position of the Trackers."
- )
- @ConfigEditorButton(runnableId = "tracker", buttonText = "Edit")
- public Position trackerPosition = new Position(-1, 200);
+ @Expose
+ @ConfigOption(
+ name = "Tracker Position",
+ desc = "Allows you to change the position of the Trackers."
+ )
+ @ConfigEditorButton(runnableId = "tracker", buttonText = "Edit")
+ public Position trackerPosition = new Position(-1, 200);
- @Expose
- @ConfigOption(
- name = "Hide Tracker",
- desc = "It will still track the data just in case."
- )
- @ConfigEditorBoolean
- public boolean hideTracker = false;
- }
+ @Expose
+ @ConfigOption(
+ name = "Hide Tracker",
+ desc = "It will still track the data just in case."
+ )
+ @ConfigEditorBoolean
+ public boolean hideTracker = false;
+ }
}