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package com.thatgravyboat.skyblockhud.config;

import com.google.gson.annotations.Expose;
import com.thatgravyboat.skyblockhud.SkyblockHud;
import com.thatgravyboat.skyblockhud.core.GuiScreenElementWrapper;
import com.thatgravyboat.skyblockhud.core.config.Config;
import com.thatgravyboat.skyblockhud.core.config.Position;
import com.thatgravyboat.skyblockhud.core.config.annotations.*;
import com.thatgravyboat.skyblockhud.core.config.gui.GuiPositionEditor;
import net.minecraft.client.Minecraft;

public class SBHConfig extends Config {

    private void editOverlay(String activeConfig, int width, int height, Position position) {
        Minecraft.getMinecraft().displayGuiScreen(
                new GuiPositionEditor(position, width, height,
                    () -> {},
                    () -> {},
                    () -> SkyblockHud.screenToOpen = new GuiScreenElementWrapper(new SBHConfigEditor(SkyblockHud.config, activeConfig))
                )
        );
    }

    @Override
    public void executeRunnable(String runnableId) {
        String activeConfigCategory = null;
        if(Minecraft.getMinecraft().currentScreen instanceof GuiScreenElementWrapper) {
            GuiScreenElementWrapper wrapper = (GuiScreenElementWrapper) Minecraft.getMinecraft().currentScreen;
            if(wrapper.element instanceof SBHConfigEditor) {
                activeConfigCategory = ((SBHConfigEditor)wrapper.element).getSelectedCategoryName();
            }
        }

        switch (runnableId) {
            case "rpg":
                editOverlay(activeConfigCategory, 120, 47, rpg.rpgHudPosition);
                return;
            case "d1":
                editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer1);
                return;
            case "d2":
                editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer2);
                return;
            case "d3":
                editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer3);
                return;
            case "d4":
                editOverlay(activeConfigCategory, 120, 32, dungeon.dungeonPlayer4);
                return;
            case "main":
                editOverlay(activeConfigCategory, 1000, 34, main.mainHudPos);
                return;
            case "ultimate":
                editOverlay(activeConfigCategory, 182, 5, dungeon.barPosition);
                return;
            case "map":
                editOverlay(activeConfigCategory, 72, 72, map.miniMapPosition);
                return;
            case "tracker":
                editOverlay(activeConfigCategory, 120, 70, trackers.trackerPosition);
                return;
        }
    }

    @Expose
    @Category(
            name = "Misc Options",
            desc = "Just a bunch of random options."
    )
    public Misc misc = new Misc();

    @Expose
    @Category(
            name = "Main Hud",
            desc = "All Options for the main hud."
    )
    public MainHud main = new MainHud();

    @Expose
    @Category(
            name = "RPG Hud",
            desc = "All Options for the RPG hud."
    )
    public RPGHud rpg = new RPGHud();

    @Expose
    @Category(
            name = "Dungeon Hud",
            desc = "All Options for the Dungeon hud."
    )
    public DungeonHud dungeon = new DungeonHud();

    @Expose
    @Category(
            name = "Renderer",
            desc = "All Options for rendering."
    )
    public Renderer renderer = new Renderer();

    @Expose
    @Category(
            name = "Map",
            desc = "All Options for the Map."
    )
    public Map map = new Map();

    @Expose
    @Category(
            name = "Tracker",
            desc = "All Options for the Trackers."
    )
    public Trackers trackers = new Trackers();

    public static class Misc {
        @Expose
        @ConfigOption(
                name = "Hide Scoreboard",
                desc = "Hides the scoreboard when in skyblock."
        )
        @ConfigEditorBoolean
        public boolean hideScoreboard = false;
    }

    public static class MainHud {
        @Expose
        @ConfigOption(
                name = "Main Hud Position",
                desc = ""
        )
        @ConfigEditorButton(
                runnableId = "main",
                buttonText = "Edit"
        )
        public Position mainHudPos = new Position(0, 1, true, false);

        @Expose
        @ConfigOption(
                name = "Twelve Hour Clock",
                desc = "Allows you to change the clock to be 12 hour instead of 24 hour."
        )
        @ConfigEditorBoolean
        public boolean twelveHourClock = false;

        @Expose
        @ConfigOption(
                name = "Shift hud with boss",
                desc = "Shifts the hud when bossbar is visible."
        )
        @ConfigEditorBoolean
        public boolean bossShiftHud = true;

        @Expose
        @ConfigOption(
                name = "Require Redstone",
                desc = "Allows to make it so that the redstone percentage requires you to hold a redstone item to show."
        )
        @ConfigEditorBoolean
        public boolean requireRedstone = true;
    }

    public static class RPGHud {
        @Expose
        @ConfigOption(
                name = "Show RPG Hud",
                desc = "Allows you to show or hide the RPG Hud."
        )
        @ConfigEditorBoolean
        public boolean showRpgHud = true;

        @Expose
        @ConfigOption(
                name = "RPG Hud Position",
                desc = "Allows you to change the position of the RPG Hud."
        )
        @ConfigEditorButton(
                runnableId = "rpg",
                buttonText = "Edit"
        )
        public Position rpgHudPosition = new Position(1, 1);
    }

    public static class DungeonHud {

        @Expose
        @ConfigOption(
                name = "Dungeon Ultimate Bar",
                desc = ""
        )
        @ConfigEditorAccordion(id = 2)
        public boolean ultimateBar = false;

        @Expose
        @ConfigOption(
                name = "Hide Ultimate Bar",
                desc = "Hides the custom ultimate bar."
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 2)
        public boolean hideUltimateBar = false;

        @Expose
        @ConfigOption(
                name = "Bar Position",
                desc = "Change the position of the bar."
        )
        @ConfigEditorButton(
                runnableId = "ultimate",
                buttonText = "Edit"
        )
        @ConfigAccordionId(id = 2)
        public Position barPosition = new Position(0, 50, true, false);

        @Expose
        @ConfigOption(
                name = "Bar Loading Color",
                desc = "The color of the bar when its loading."
        )
        @ConfigEditorColour()
        @ConfigAccordionId(id = 2)
        public String barLoadColor = "159:0:0:0:255";

        @Expose
        @ConfigOption(
                name = "Bar Full Color",
                desc = "The color of the bar when its full."
        )
        @ConfigEditorColour()
        @ConfigAccordionId(id = 2)
        public String barFullColor = "255:0:0:0:255";

        @Expose
        @ConfigOption(
                name = "Bar Style",
                desc = "Change the style of the bar"
        )
        @ConfigEditorDropdown(values = {"No Notch", "6 Notch", "10 Notch", "12 Notch", "20 Notch"})
        @ConfigAccordionId(id = 2)
        public int barStyle = 2;

        @Expose
        @ConfigOption(
                name = "Dungeon Players",
                desc = ""
        )
        @ConfigEditorAccordion(id = 1)
        public boolean dungeonPlayerAccordion = false;

        @Expose
        @ConfigOption(
                name = "Hide Dungeon Players",
                desc = "Allows you to hide the dungeon player hud"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 1)
        public boolean hideDungeonPlayers = false;

        @Expose
        @ConfigOption(
                name = "Dungeon Player Opacity",
                desc = "Allows you to change the opacity of the dungeon players."
        )
        @ConfigEditorSlider(minValue = 0, maxValue = 100, minStep = 1)
        @ConfigAccordionId(id = 1)
        public int dungeonPlayerOpacity = 0;

        @Expose
        @ConfigOption(
                name = "Hide Dead Players",
                desc = "Allows you to hide players that are dead or have left."
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 1)
        public boolean hideDeadDungeonPlayers = false;

        @Expose
        @ConfigOption(
                name = "Player Position 1",
                desc = "Change the position of this dungeon player."
        )
        @ConfigEditorButton(
                runnableId = "d1",
                buttonText = "Edit"
        )
        @ConfigAccordionId(id = 1)
        public Position dungeonPlayer1 = new Position(5, 5);


        @Expose
        @ConfigOption(
                name = "Player Position 2",
                desc = "Change the position of this dungeon player."
        )
        @ConfigEditorButton(
                runnableId = "d2",
                buttonText = "Edit"
        )
        @ConfigAccordionId(id = 1)
        public Position dungeonPlayer2 = new Position(5, 42);

        @Expose
        @ConfigOption(
                name = "Player Position 3",
                desc = "Change the position of this dungeon player."
        )
        @ConfigEditorButton(
                runnableId = "d3",
                buttonText = "Edit"
        )
        @ConfigAccordionId(id = 1)
        public Position dungeonPlayer3 = new Position(5, 79);

        @Expose
        @ConfigOption(
                name = "Player Position 4",
                desc = "Change the position of this dungeon player."
        )
        @ConfigEditorButton(
                runnableId = "d4",
                buttonText = "Edit"
        )
        @ConfigAccordionId(id = 1)
        public Position dungeonPlayer4 = new Position(5, 116);

    }

    public static class Renderer {
        @Expose
        @ConfigOption(
                name = "Hide Boss Bar",
                desc = "Hides Boss Bar when certain conditions are met such as the name is just wither or it starts with objective:"
        )
        @ConfigEditorBoolean
        public boolean hideBossBar = true;

        @Expose
        @ConfigOption(
                name = "Hide XP Bar",
                desc = "Hides xp bar."
        )
        @ConfigEditorBoolean
        public boolean hideXpBar = true;

        @Expose
        @ConfigOption(
                name = "Hide Food",
                desc = "Hides food."
        )
        @ConfigEditorBoolean
        public boolean hideFood = true;

        @Expose
        @ConfigOption(
                name = "Hide air",
                desc = "Hides air."
        )
        @ConfigEditorBoolean
        public boolean hideAir = true;

        @Expose
        @ConfigOption(
                name = "Hide hearts",
                desc = "Hides hearts."
        )
        @ConfigEditorBoolean
        public boolean hideHearts = true;

        @Expose
        @ConfigOption(
                name = "Hide armor",
                desc = "Hides armor."
        )
        @ConfigEditorBoolean
        public boolean hideArmor = true;

        @Expose
        @ConfigOption(
                name = "Hide Animal Hearts",
                desc = "Hides Animal Hearts."
        )
        @ConfigEditorBoolean
        public boolean hideAnimalHearts = true;
    }

    public static class Map {
        @Expose
        @ConfigOption(
                name = "Show Player Location",
                desc = "This feature is off by default as Hypixel's rules are so vague that this would fall under their disallowed modifications."
        )
        @ConfigEditorBoolean
        public boolean showPlayerLocation = false;

        @Expose
        @ConfigOption(
                name = "Show Mini-Map",
                desc = "Shows the Mini-Map on your overlay if turned off you can still use /sbhmap to see the map in fullscreen."
        )
        @ConfigEditorBoolean
        public boolean showMiniMap = false;

        @Expose
        @ConfigOption(
                name = "Mini-Map Position",
                desc = "Allows you to change the position of the Mini-Map."
        )
        @ConfigEditorButton(
                runnableId = "map",
                buttonText = "Edit"
        )
        public Position miniMapPosition = new Position(0, 100, false, false);

        @Expose
        @ConfigOption(
                name = "Icons",
                desc = ""
        )
        @ConfigEditorAccordion(id = 3)
        public boolean icons = false;

        @Expose
        @ConfigOption(
                name = "NPC",
                desc = "Show NPC Icons"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 3)
        public boolean showNpcIcons = true;

        @Expose
        @ConfigOption(
                name = "Info",
                desc = "Show Info Icons"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 3)
        public boolean showInfoIcons = true;

        @Expose
        @ConfigOption(
                name = "Misc",
                desc = "Show Misc Icons"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 3)
        public boolean showMiscIcons = true;

        @Expose
        @ConfigOption(
                name = "Shops",
                desc = "Show Shop Icons"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 3)
        public boolean showShopIcons = true;

        @Expose
        @ConfigOption(
                name = "Quests",
                desc = "Show Quest Icons"
        )
        @ConfigEditorBoolean()
        @ConfigAccordionId(id = 3)
        public boolean showQuestIcons = false;
    }

    public static class Trackers {
        @Expose
        @ConfigOption(
                name = "Tracker Position",
                desc = "Allows you to change the position of the Trackers."
        )
        @ConfigEditorButton(
                runnableId = "tracker",
                buttonText = "Edit"
        )
        public Position trackerPosition = new Position(-1, 200);

        @Expose
        @ConfigOption(
                name = "Hide Tracker",
                desc = "It will still track the data just in case."
        )
        @ConfigEditorBoolean()
        public boolean hideTracker = false;
    }
}