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authorTotalledZebra <50877472+TotalledZebra@users.noreply.github.com>2021-05-19 00:03:26 +0300
committerGitHub <noreply@github.com>2021-05-19 00:03:26 +0300
commitf121a983c474c2defc36c3dd5266e4d2808bc45f (patch)
treed8462bb31119a6ca0c9ccb30aed551416d859416
parente4ad455ed428eaaf79a005943cc1305b5de692d3 (diff)
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Update BlazeSolver.java
Added a couple messages for when the chest is detected.
-rw-r--r--src/main/java/me/Danker/features/puzzlesolvers/BlazeSolver.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/features/puzzlesolvers/BlazeSolver.java b/src/main/java/me/Danker/features/puzzlesolvers/BlazeSolver.java
index a2e3395..e9d6f3f 100644
--- a/src/main/java/me/Danker/features/puzzlesolvers/BlazeSolver.java
+++ b/src/main/java/me/Danker/features/puzzlesolvers/BlazeSolver.java
@@ -83,9 +83,11 @@ public class BlazeSolver {
if (blockbelow == Blocks.stone) {
higherToLower = false;
foundChest = true;
+ player.addChatMessage(new ChatComponentText(DankersSkyblockMod.MAIN_COLOUR + "Chest located. Sorting from lowest to highest."));
} else if (blockbelow == Blocks.air) {
higherToLower = true;
foundChest = true;
+ player.addChatMessage(new ChatComponentText(DankersSkyblockMod.MAIN_COLOUR + "Chest located. Sorting from highest to lowest."));
} else {
return;
}