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author | bowser0000 <bowser0000@gmail.com> | 2021-04-08 08:43:19 -0400 |
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committer | GitHub <noreply@github.com> | 2021-04-08 08:43:19 -0400 |
commit | 14efcd8b81763d1c06a4291eeb6a0f1aaeb770fe (patch) | |
tree | 5b58218f51e6f358e5dd15946580dd7b7159c79a /src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java | |
parent | 435d8dfd5a7f36803ceefcbd245e814ec735aced (diff) | |
parent | 8b1c19bff9ca13034e794ef76086e75aaf59bd14 (diff) | |
download | SkyblockMod-14efcd8b81763d1c06a4291eeb6a0f1aaeb770fe.tar.gz SkyblockMod-14efcd8b81763d1c06a4291eeb6a0f1aaeb770fe.tar.bz2 SkyblockMod-14efcd8b81763d1c06a4291eeb6a0f1aaeb770fe.zip |
Merge pull request #91 from bowser0000/developmentv1.8.6
1.8.6
Diffstat (limited to 'src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java')
-rw-r--r-- | src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java b/src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java new file mode 100644 index 0000000..eaabf6e --- /dev/null +++ b/src/main/java/me/Danker/features/puzzlesolvers/IceWalkSolver.java @@ -0,0 +1,287 @@ +package me.Danker.features.puzzlesolvers; + +import me.Danker.DankersSkyblockMod; +import me.Danker.commands.ToggleCommand; +import me.Danker.utils.IceWalkUtils; +import me.Danker.utils.Utils; +import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; +import net.minecraft.client.entity.EntityPlayerSP; +import net.minecraft.init.Blocks; +import net.minecraft.util.BlockPos; +import net.minecraft.util.EnumFacing; +import net.minecraft.util.Vec3; +import net.minecraft.world.World; +import net.minecraftforge.client.event.RenderWorldLastEvent; +import net.minecraftforge.event.world.WorldEvent; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.common.gameevent.TickEvent; + +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; + +public class IceWalkSolver { + + static boolean prevInIceWalkRoom = false; + static boolean inIceWalkRoom = false; + static BlockPos chest = null; + static EnumFacing silverfishRoomDirection = null; + static List<IceWalkUtils.Point> threeByThreeRoute = new ArrayList<>(); + static List<IceWalkUtils.Point> fiveByFiveRoute = new ArrayList<>(); + static List<IceWalkUtils.Point> sevenBySevenRoute = new ArrayList<>(); + public static int ICE_WALK_LINE_COLOUR; + + @SubscribeEvent + public void onWorldChange(WorldEvent.Load event) { + reset(); + } + + @SubscribeEvent + public void onTick(TickEvent.ClientTickEvent event) { + if (event.phase != TickEvent.Phase.START) return; + + Minecraft mc = Minecraft.getMinecraft(); + EntityPlayerSP player = mc.thePlayer; + World world = mc.theWorld; + if (DankersSkyblockMod.tickAmount % 20 == 0) { + if (ToggleCommand.iceWalkToggled && Utils.inDungeons && world != null && player != null) { + // multi thread block checking + new Thread(() -> { + boolean foundRoom = false; + prevInIceWalkRoom = inIceWalkRoom; + Iterable<BlockPos> blocks = BlockPos.getAllInBox(new BlockPos(player.posX - 27, 75, player.posZ - 27), new BlockPos(player.posX + 27, 75, player.posZ + 27)); + for (BlockPos blockPos : blocks) { + Block block = world.getBlockState(blockPos).getBlock(); + if (block == Blocks.chest) { + char[][] threeByThreeBoard = new char[4][3]; + char[][] fiveByFiveBoard = new char[6][5]; + char[][] sevenBySevenBoard = new char[8][7]; + + if (world.getBlockState(blockPos.add(0, 7, 2)).getBlock() == Blocks.iron_bars && world.getBlockState(blockPos.add(0, -3, 2)).getBlock() == Blocks.stone_brick_stairs) { + silverfishRoomDirection = EnumFacing.NORTH; + } else if (world.getBlockState(blockPos.add(-2, 7, 0)).getBlock() == Blocks.iron_bars && world.getBlockState(blockPos.add(-2, -3, 0)).getBlock() == Blocks.stone_brick_stairs) { + silverfishRoomDirection = EnumFacing.EAST; + } else if (world.getBlockState(blockPos.add(0, 7, -2)).getBlock() == Blocks.iron_bars && world.getBlockState(blockPos.add(0, -3, -2)).getBlock() == Blocks.stone_brick_stairs) { + silverfishRoomDirection = EnumFacing.SOUTH; + } else if (world.getBlockState(blockPos.add(2, 7, 0)).getBlock() == Blocks.iron_bars && world.getBlockState(blockPos.add(2, -3, 0)).getBlock() == Blocks.stone_brick_stairs) { + silverfishRoomDirection = EnumFacing.WEST; + } else { + return; + } + + foundRoom = true; + inIceWalkRoom = true; + if (!prevInIceWalkRoom) { + chest = blockPos; + switch (silverfishRoomDirection) { + case NORTH: + for (int row = chest.getZ() + 3, xIteration = 0; xIteration < 8; row++, xIteration++) { + for (int column = chest.getX() - 3, yIteration = 0; yIteration < 7; column++, yIteration++) { + if (world.getBlockState(new BlockPos(column, 72, row)).getBlock() != Blocks.air) { + sevenBySevenBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getZ() + 12, xIteration = 0; xIteration < 6; row++, xIteration++) { + for (int column = chest.getX() - 2, yIteration = 0; yIteration < 5; column++, yIteration++) { + if (world.getBlockState(new BlockPos(column, 71, row)).getBlock() != Blocks.air) { + fiveByFiveBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getZ() + 19, xIteration = 0; xIteration < 4; row++, xIteration++) { + for (int column = chest.getX() - 1, yIteration = 0; yIteration < 3; column++, yIteration++) { + if (world.getBlockState(new BlockPos(column, 70, row)).getBlock() != Blocks.air) { + threeByThreeBoard[xIteration][yIteration] = 'X'; + } + } + } + break; + case EAST: + for (int row = chest.getX() - 3, xIteration = 0; xIteration < 8; row--, xIteration++) { + for (int column = chest.getZ() - 3, yIteration = 0; yIteration < 7; column++, yIteration++) { + if (world.getBlockState(new BlockPos(row, 72, column)).getBlock() != Blocks.air) { + sevenBySevenBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getX() - 12, xIteration = 0; xIteration < 6; row--, xIteration++) { + for (int column = chest.getZ() - 2, yIteration = 0; yIteration < 5; column++, yIteration++) { + if (world.getBlockState(new BlockPos(row, 71, column)).getBlock() != Blocks.air) { + fiveByFiveBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getX() - 19, xIteration = 0; xIteration < 4; row--, xIteration++) { + for (int column = chest.getZ() - 1, yIteration = 0; yIteration < 3; column++, yIteration++) { + if (world.getBlockState(new BlockPos(row, 70, column)).getBlock() != Blocks.air) { + threeByThreeBoard[xIteration][yIteration] = 'X'; + } + } + } + break; + case SOUTH: + for (int row = chest.getZ() - 3, xIteration = 0; xIteration < 8; row--, xIteration++) { + for (int column = chest.getX() + 3, yIteration = 0; yIteration < 7; column--, yIteration++) { + if (world.getBlockState(new BlockPos(column, 72, row)).getBlock() != Blocks.air) { + sevenBySevenBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getZ() - 12, xIteration = 0; xIteration < 6; row--, xIteration++) { + for (int column = chest.getX() + 2, yIteration = 0; yIteration < 5; column--, yIteration++) { + if (world.getBlockState(new BlockPos(column, 71, row)).getBlock() != Blocks.air) { + fiveByFiveBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getZ() - 19, xIteration = 0; xIteration < 4; row--, xIteration++) { + for (int column = chest.getX() + 1, yIteration = 0; yIteration < 3; column--, yIteration++) { + if (world.getBlockState(new BlockPos(column, 70, row)).getBlock() != Blocks.air) { + threeByThreeBoard[xIteration][yIteration] = 'X'; + } + } + } + break; + case WEST: + for (int row = chest.getX() + 3, xIteration = 0; xIteration < 8; row++, xIteration++) { + for (int column = chest.getZ() + 3, yIteration = 0; yIteration < 7; column--, yIteration++) { + if (world.getBlockState(new BlockPos(row, 72, column)).getBlock() != Blocks.air) { + sevenBySevenBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getX() + 12, xIteration = 0; xIteration < 6; row++, xIteration++) { + for (int column = chest.getZ() + 2, yIteration = 0; yIteration < 5; column--, yIteration++) { + if (world.getBlockState(new BlockPos(row, 71, column)).getBlock() != Blocks.air) { + fiveByFiveBoard[xIteration][yIteration] = 'X'; + } + } + } + for (int row = chest.getX() + 19, xIteration = 0; xIteration < 4; row++, xIteration++) { + for (int column = chest.getZ() + 1, yIteration = 0; yIteration < 3; column--, yIteration++) { + if (world.getBlockState(new BlockPos(row, 70, column)).getBlock() != Blocks.air) { + threeByThreeBoard[xIteration][yIteration] = 'X'; + } + } + } + break; + } + System.out.println(Arrays.deepToString(threeByThreeBoard)); + System.out.println(Arrays.deepToString(fiveByFiveBoard)); + System.out.println(Arrays.deepToString(sevenBySevenBoard)); + + threeByThreeRoute = IceWalkUtils.solve(threeByThreeBoard); + fiveByFiveRoute = IceWalkUtils.solve(fiveByFiveBoard); + sevenBySevenRoute = IceWalkUtils.solve(sevenBySevenBoard); + } + } + } + if (!foundRoom) { + inIceWalkRoom = false; + reset(); + } + }).start(); + } + } + } + + @SubscribeEvent + public void onWorldRender(RenderWorldLastEvent event) { + if (ToggleCommand.iceWalkToggled && Utils.inDungeons && chest != null) { + if (threeByThreeRoute != null && threeByThreeRoute.size() > 1) { + for (int i = 0; i < threeByThreeRoute.size() - 1; i++) { + Vec3 pos1; + Vec3 pos2; + switch (silverfishRoomDirection) { + case NORTH: + pos1 = new Vec3(chest.getX() - 0.5 + threeByThreeRoute.get(i).column, 70.5, chest.getZ() + 19.5 + threeByThreeRoute.get(i).row); + pos2 = new Vec3(chest.getX() - 0.5 + threeByThreeRoute.get(i + 1).column, 70.5, chest.getZ() + 19.5 + threeByThreeRoute.get(i + 1).row); + break; + case EAST: + pos1 = new Vec3(chest.getX() - 18.5 - threeByThreeRoute.get(i).row, 70.5, chest.getZ() - 0.5 + threeByThreeRoute.get(i).column); + pos2 = new Vec3(chest.getX() - 18.5 - threeByThreeRoute.get(i + 1).row, 70.5, chest.getZ() - 0.5 + threeByThreeRoute.get(i + 1).column); + break; + case SOUTH: + pos1 = new Vec3(chest.getX() + 1.5 - threeByThreeRoute.get(i).column, 70.5, chest.getZ() - 18.5 - threeByThreeRoute.get(i).row); + pos2 = new Vec3(chest.getX() + 1.5 - threeByThreeRoute.get(i + 1).column, 70.5, chest.getZ() - 18.5 - threeByThreeRoute.get(i + 1).row); + break; + case WEST: + pos1 = new Vec3(chest.getX() + 19.5 + threeByThreeRoute.get(i).row, 70.5, chest.getZ() + 1.5 - threeByThreeRoute.get(i).column); + pos2 = new Vec3(chest.getX() + 19.5 + threeByThreeRoute.get(i + 1).row, 70.5, chest.getZ() + 1.5 - threeByThreeRoute.get(i + 1).column); + break; + default: + return; + } + Utils.draw3DLine(pos1, pos2, ICE_WALK_LINE_COLOUR, 5, true, event.partialTicks); + } + } + + if (fiveByFiveRoute != null && fiveByFiveRoute.size() > 1) { + for (int i = 0; i < fiveByFiveRoute.size() - 1; i++) { + Vec3 pos1; + Vec3 pos2; + switch (silverfishRoomDirection) { + case NORTH: + pos1 = new Vec3(chest.getX() - 1.5 + fiveByFiveRoute.get(i).column, 71.5, chest.getZ() + 12.5 + fiveByFiveRoute.get(i).row); + pos2 = new Vec3(chest.getX() - 1.5 + fiveByFiveRoute.get(i + 1).column, 71.5, chest.getZ() + 12.5 + fiveByFiveRoute.get(i + 1).row); + break; + case EAST: + pos1 = new Vec3(chest.getX() - 11.5 - fiveByFiveRoute.get(i).row, 71.5, chest.getZ() - 1.5 + fiveByFiveRoute.get(i).column); + pos2 = new Vec3(chest.getX() - 11.5 - fiveByFiveRoute.get(i + 1).row, 71.5, chest.getZ() - 1.5 + fiveByFiveRoute.get(i + 1).column); + break; + case SOUTH: + pos1 = new Vec3(chest.getX() + 2.5 - fiveByFiveRoute.get(i).column, 71.5, chest.getZ() - 11.5 - fiveByFiveRoute.get(i).row); + pos2 = new Vec3(chest.getX() + 2.5 - fiveByFiveRoute.get(i + 1).column, 71.5, chest.getZ() - 11.5 - fiveByFiveRoute.get(i + 1).row); + break; + case WEST: + pos1 = new Vec3(chest.getX() + 12.5 + fiveByFiveRoute.get(i).row, 71.5, chest.getZ() + 2.5 - fiveByFiveRoute.get(i).column); + pos2 = new Vec3(chest.getX() + 12.5 + fiveByFiveRoute.get(i + 1).row, 71.5, chest.getZ() + 2.5 - fiveByFiveRoute.get(i + 1).column); + break; + default: + return; + } + Utils.draw3DLine(pos1, pos2, ICE_WALK_LINE_COLOUR, 5, true, event.partialTicks); + } + } + + if (sevenBySevenRoute != null && sevenBySevenRoute.size() > 1) { + for (int i = 0; i < sevenBySevenRoute.size() - 1; i++) { + Vec3 pos1; + Vec3 pos2; + switch (silverfishRoomDirection) { + case NORTH: + pos1 = new Vec3(chest.getX() - 2.5 + sevenBySevenRoute.get(i).column, 72.5, chest.getZ() + 3.5 + sevenBySevenRoute.get(i).row); + pos2 = new Vec3(chest.getX() - 2.5 + sevenBySevenRoute.get(i + 1).column, 72.5, chest.getZ() + 3.5 + sevenBySevenRoute.get(i + 1).row); + break; + case EAST: + pos1 = new Vec3(chest.getX() - 2.5 - sevenBySevenRoute.get(i).row, 72.5, chest.getZ() - 2.5 + sevenBySevenRoute.get(i).column); + pos2 = new Vec3(chest.getX() - 2.5 - sevenBySevenRoute.get(i + 1).row, 72.5, chest.getZ() - 2.5 + sevenBySevenRoute.get(i + 1).column); + break; + case SOUTH: + pos1 = new Vec3(chest.getX() + 3.5 - sevenBySevenRoute.get(i).column, 72.5, chest.getZ() - 2.5 - sevenBySevenRoute.get(i).row); + pos2 = new Vec3(chest.getX() + 3.5 - sevenBySevenRoute.get(i + 1).column, 72.5, chest.getZ() - 2.5 - sevenBySevenRoute.get(i + 1).row); + break; + case WEST: + pos1 = new Vec3(chest.getX() + 3.5 + sevenBySevenRoute.get(i).row, 72.5, chest.getZ() + 3.5 - sevenBySevenRoute.get(i).column); + pos2 = new Vec3(chest.getX() + 3.5 + sevenBySevenRoute.get(i + 1).row, 72.5, chest.getZ() + 3.5 - sevenBySevenRoute.get(i + 1).column); + break; + default: + return; + } + Utils.draw3DLine(pos1, pos2, ICE_WALK_LINE_COLOUR, 5, true, event.partialTicks); + } + } + } + } + + static void reset() { + silverfishRoomDirection = null; + chest = null; + threeByThreeRoute.clear(); + fiveByFiveRoute.clear(); + sevenBySevenRoute.clear(); + } + +} |