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author | bowser0000 <bowser0000@gmail.com> | 2021-08-28 02:56:06 -0400 |
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committer | bowser0000 <bowser0000@gmail.com> | 2021-08-28 02:56:06 -0400 |
commit | ea8413504f2a6663608367ad6ab5fbcad7e6c029 (patch) | |
tree | ff19616c49487a4c7ea338c46f5319e6f2c47555 /src/main/java/me/Danker/utils/BoulderUtils.java | |
parent | 4ea49e306ca14e2f4045045f7895e2c1c5d51d6d (diff) | |
download | SkyblockMod-ea8413504f2a6663608367ad6ab5fbcad7e6c029.tar.gz SkyblockMod-ea8413504f2a6663608367ad6ab5fbcad7e6c029.tar.bz2 SkyblockMod-ea8413504f2a6663608367ad6ab5fbcad7e6c029.zip |
A lot of internal changes
Rename RenderOverlay -> RenderOverlayEvent
Split loot trackers into own classes
Add packet read and write events
Move render functions form Utils to RenderUtils
Fix warnings in installer frame
Move spirit boots fix to own class
Diffstat (limited to 'src/main/java/me/Danker/utils/BoulderUtils.java')
-rw-r--r-- | src/main/java/me/Danker/utils/BoulderUtils.java | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/main/java/me/Danker/utils/BoulderUtils.java b/src/main/java/me/Danker/utils/BoulderUtils.java index 2d437d0..ca26c96 100644 --- a/src/main/java/me/Danker/utils/BoulderUtils.java +++ b/src/main/java/me/Danker/utils/BoulderUtils.java @@ -254,26 +254,26 @@ public class BoulderUtils { double averageZ = (aabb.minZ + aabb.maxZ) / 2; if (((boulderRoomDirection.equals("north") || boulderRoomDirection.equals("south")) && (direction == 'u' || direction == 'd')) || ((boulderRoomDirection.equals("east") || boulderRoomDirection.equals("west")) && (direction == 'l' || direction == 'r'))) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(averageX, aabb.minY, aabb.maxZ), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(averageX, aabb.minY, aabb.maxZ), colourInt, 10, false, partialTicks); } else { - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.maxX, aabb.minY, averageZ), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.maxX, aabb.minY, averageZ), colourInt, 10, false, partialTicks); } if ((boulderRoomDirection.equals("north") && direction == 'u') || (boulderRoomDirection.equals("south") && direction == 'd') || (boulderRoomDirection.equals("east") && direction == 'l') || (boulderRoomDirection.equals("west") && direction == 'r')) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.minZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); } else if ((boulderRoomDirection.equals("north") && direction == 'd') || (boulderRoomDirection.equals("south") && direction == 'u') || (boulderRoomDirection.equals("east") && direction == 'r') || (boulderRoomDirection.equals("west") && direction == 'l')) { - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(averageX, aabb.minY, aabb.maxZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } else if ((boulderRoomDirection.equals("north") && direction == 'l') || (boulderRoomDirection.equals("south") && direction == 'r') || (boulderRoomDirection.equals("east") && direction == 'd') || (boulderRoomDirection.equals("west") && direction == 'u')) { - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.minX, aabb.minY, averageZ), new Vec3(aabb.minX + thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } else { - Utils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); - Utils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.minZ + thirtyPercent), colourInt, 10, false, partialTicks); + RenderUtils.draw3DLine(new Vec3(aabb.maxX, aabb.minY, averageZ), new Vec3(aabb.maxX - thirtyPercent, aabb.minY, aabb.maxZ - thirtyPercent), colourInt, 10, false, partialTicks); } } |