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author | CuzImClicks <bruno778.whiteelfie@gmail.com> | 2022-04-22 22:28:55 +0200 |
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committer | CuzImClicks <bruno778.whiteelfie@gmail.com> | 2022-04-22 22:28:55 +0200 |
commit | 5f6ce80319b21d53abbec15886f4e2fbd765f748 (patch) | |
tree | 46996c2eb5dd9d5d2cb5bc1955dbe19ae82e927c /src/main/java/me/Danker/utils | |
parent | 4b49b2c392d3acec1d2503edb29b510dd2a214cc (diff) | |
download | SkyblockMod-5f6ce80319b21d53abbec15886f4e2fbd765f748.tar.gz SkyblockMod-5f6ce80319b21d53abbec15886f4e2fbd765f748.tar.bz2 SkyblockMod-5f6ce80319b21d53abbec15886f4e2fbd765f748.zip |
fixed HighlightCommissions
Diffstat (limited to 'src/main/java/me/Danker/utils')
-rw-r--r-- | src/main/java/me/Danker/utils/Utils.java | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/main/java/me/Danker/utils/Utils.java b/src/main/java/me/Danker/utils/Utils.java index c9021f7..0fa2d0a 100644 --- a/src/main/java/me/Danker/utils/Utils.java +++ b/src/main/java/me/Danker/utils/Utils.java @@ -8,6 +8,8 @@ import me.Danker.handlers.ConfigHandler; import me.Danker.handlers.ScoreboardHandler; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.Gui; +import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.network.NetworkPlayerInfo; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItemFrame; @@ -18,6 +20,7 @@ import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.scoreboard.ScoreObjective; import net.minecraft.util.*; +import org.lwjgl.opengl.GL11; import java.util.*; import java.util.regex.Matcher; @@ -491,6 +494,20 @@ public class Utils { return (Math.floor(level / 2D) + 25) / 100D; } + public static void drawOnSlot(int size, int xSlotPos, int ySlotPos, int colour) { + ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); + int guiLeft = (sr.getScaledWidth() - 176) / 2; + int guiTop = (sr.getScaledHeight() - 222) / 2; + int x = guiLeft + xSlotPos; + int y = guiTop + ySlotPos; + // Move down when chest isn't 6 rows + if (size != 90) y += (6 - (size - 36) / 9) * 9; + + GL11.glTranslated(0, 0, 1); + Gui.drawRect(x, y, x + 16, y + 16, colour); + GL11.glTranslated(0, 0, -1); + } + public enum DungeonFloor { NONE, E0, |