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package me.Danker.features.puzzlesolvers;
import me.Danker.DankersSkyblockMod;
import me.Danker.commands.ToggleCommand;
import me.Danker.utils.BoulderUtils;
import me.Danker.utils.RenderUtils;
import me.Danker.utils.Utils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class BoulderSolver {
static boolean prevInBoulderRoom = false;
static boolean inBoulderRoom = false;
static BlockPos chest = null;
static String boulderRoomDirection = null;
public static List<int[]> route = new ArrayList<>();
static int currentStep = 0;
public static int BOULDER_COLOUR;
public static int BOULDER_ARROW_COLOUR;
@SubscribeEvent
public void onWorldChange(WorldEvent.Load event) {
reset();
}
@SubscribeEvent
public void onTick(TickEvent.ClientTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.thePlayer;
World world = mc.theWorld;
if (DankersSkyblockMod.tickAmount % 20 == 0) {
if (ToggleCommand.boulderToggled && Utils.inDungeons && world != null && player != null) {
// multi thread block checking
new Thread(() -> {
prevInBoulderRoom = inBoulderRoom;
int quartzBlocksFound = 0;
int barriersFound = 0;
BlockPos plusPlusQuartz = null;
BlockPos minusMinusQuartz = null;
Iterable<BlockPos> blocks = BlockPos.getAllInBox(new BlockPos(player.posX - 25, 68, player.posZ - 25), new BlockPos(player.posX + 25, 68, player.posZ + 25));
// Detect boulder room
for (BlockPos blockPos : blocks) {
if (world.getBlockState(blockPos).getBlock() == Blocks.quartz_block) {
quartzBlocksFound++;
if (plusPlusQuartz == null || (blockPos.getX() >= plusPlusQuartz.getX() && blockPos.getZ() >= plusPlusQuartz.getZ())) {
plusPlusQuartz = blockPos;
}
if (minusMinusQuartz == null || (blockPos.getX() <= minusMinusQuartz.getX() && blockPos.getZ() <= minusMinusQuartz.getZ())) {
minusMinusQuartz = blockPos;
}
if (quartzBlocksFound == 8) {
break;
}
} else if (world.getBlockState(blockPos).getBlock() == Blocks.barrier) {
barriersFound++;
}
}
if (quartzBlocksFound == 8 && barriersFound >= 350) {
inBoulderRoom = true;
if (!prevInBoulderRoom) {
// Get boulder locations
char[][] board = new char[7][7];
for (int x = plusPlusQuartz.getX() - 1, iterationX = 0; iterationX < 7; x -= 3, iterationX++) {
for (int z = plusPlusQuartz.getZ() - 1, iterationZ = 0; iterationZ < 7; z -= 3, iterationZ++) {
BlockPos boulderPos = new BlockPos(x, 66, z);
if (world.getBlockState(boulderPos).getBlock() == Blocks.planks) {
board[iterationX][iterationZ] = 'X';
}
}
}
// Detect rotation of room
BlockPos northChest = minusMinusQuartz.add(11, -2, -2);
BlockPos eastChest = plusPlusQuartz.add(2, -2, -11);
BlockPos southChest = plusPlusQuartz.add(-11, -2, 2);
BlockPos westChest = minusMinusQuartz.add(-2, -2, 11);
if (world.getBlockState(northChest).getBlock() == Blocks.chest) {
boulderRoomDirection = "north";
chest = northChest;
board = BoulderUtils.flipVertically(BoulderUtils.rotateClockwise(board));
} else if (world.getBlockState(eastChest).getBlock() == Blocks.chest) {
boulderRoomDirection = "east";
chest = eastChest;
board = BoulderUtils.flipHorizontally(board);
} else if (world.getBlockState(southChest).getBlock() == Blocks.chest) {
boulderRoomDirection = "south";
chest = southChest;
board = BoulderUtils.flipHorizontally(BoulderUtils.rotateClockwise(board));
} else if (world.getBlockState(westChest).getBlock() == Blocks.chest) {
boulderRoomDirection = "west";
chest = westChest;
board = BoulderUtils.flipVertically(board);
} else {
player.addChatMessage(new ChatComponentText(DankersSkyblockMod.ERROR_COLOUR + "Could not determine orientation of boulder room."));
return;
}
board = BoulderUtils.removeFirstRow(board);
if (BoulderUtils.hasOpenPath(board)) return;
long startTime = System.currentTimeMillis();
reset();
int length = BoulderUtils.findSolution(board, 0, route);
long endTime = System.currentTimeMillis();
System.out.println("Time elapsed: " + (endTime - startTime) + "ms, " + BoulderUtils.iterations + " iterations.");
if (length == 10) {
player.addChatMessage(new ChatComponentText(DankersSkyblockMod.ERROR_COLOUR + "No solution to puzzle found, most likely puzzle failed."));
} else {
System.out.println("Solved " + boulderRoomDirection + " facing boulder room in " + length + " steps. Path:");
for (int[] block : route) {
System.out.println(Arrays.toString(block));
}
}
}
} else {
chest = null;
boulderRoomDirection = null;
inBoulderRoom = false;
}
}).start();
}
}
}
@SubscribeEvent
public void onWorldRender(RenderWorldLastEvent event) {
if (ToggleCommand.boulderToggled && Utils.inDungeons && route.size() > 0 && currentStep < route.size() && chest != null) {
int[] currentBlockArray = route.get(currentStep);
AxisAlignedBB currentBoulder = BoulderUtils.getBoulder(currentBlockArray[0], currentBlockArray[1], chest, boulderRoomDirection);
if (currentBoulder == null) return;
RenderUtils.drawFilled3DBox(currentBoulder, BOULDER_COLOUR, true, false, event.partialTicks);
char direction;
switch (currentBlockArray[2]) {
case 1:
direction = 'u';
break;
case 2:
direction = 'd';
break;
case 3:
direction = 'l';
break;
case 4:
direction = 'r';
break;
default:
return;
}
BoulderUtils.drawArrow(currentBoulder, boulderRoomDirection, direction, 0xFF000000 + BOULDER_ARROW_COLOUR, event.partialTicks);
}
}
@SubscribeEvent
public void onInteract(PlayerInteractEvent event) {
if (Minecraft.getMinecraft().thePlayer != event.entityPlayer || !inBoulderRoom || !ToggleCommand.boulderToggled) return;
if (event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK) {
Block block = Minecraft.getMinecraft().theWorld.getBlockState(event.pos).getBlock();
if (block == Blocks.stone_button) currentStep++;
}
}
static void reset() {
route.clear();
currentStep = 0;
BoulderUtils.seenBoardStates.clear();
BoulderUtils.iterations = 0;
BoulderUtils.fastestSolution = 10;
}
}
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