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package me.Danker.features.puzzlesolvers;
import me.Danker.DankersSkyblockMod;
import me.Danker.commands.ToggleCommand;
import me.Danker.utils.RenderUtils;
import me.Danker.utils.TicTacToeUtils;
import me.Danker.utils.Utils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.item.EntityItemFrame;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemMap;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraft.world.storage.MapData;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class TicTacToeSolver {
static AxisAlignedBB correctTicTacToeButton = null;
@SubscribeEvent
public void onTick(TickEvent.ClientTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
Minecraft mc = Minecraft.getMinecraft();
World world = mc.theWorld;
EntityPlayerSP player = mc.thePlayer;
if (DankersSkyblockMod.tickAmount % 20 == 0) {
if (ToggleCommand.ticTacToeToggled && Utils.inDungeons && world != null && player != null) {
correctTicTacToeButton = null;
AxisAlignedBB aabb = new AxisAlignedBB(player.posX - 6, player.posY - 6, player.posZ - 6, player.posX + 6, player.posY + 6, player.posZ + 6);
List<EntityItemFrame> itemFrames = world.getEntitiesWithinAABB(EntityItemFrame.class, aabb);
List<EntityItemFrame> itemFramesWithMaps = new ArrayList<>();
// Find how many item frames have maps already placed
for (EntityItemFrame itemFrame : itemFrames) {
ItemStack item = itemFrame.getDisplayedItem();
if (item == null || !(item.getItem() instanceof ItemMap)) continue;
MapData mapData = ((ItemMap) item.getItem()).getMapData(item, world);
if (mapData == null) continue;
itemFramesWithMaps.add(itemFrame);
}
// Only run when it's your turn
if (itemFramesWithMaps.size() != 9 && itemFramesWithMaps.size() % 2 == 1) {
char[][] board = new char[3][3];
BlockPos leftmostRow = null;
int sign = 1;
char facing = 'X';
for (EntityItemFrame itemFrame : itemFramesWithMaps) {
ItemStack map = itemFrame.getDisplayedItem();
MapData mapData = ((ItemMap) map.getItem()).getMapData(map, world);
// Find position on board
// I mixed up row and column here and I'm too lazy to fix it
int row = 0;
int column;
sign = 1;
if (itemFrame.facingDirection == EnumFacing.SOUTH || itemFrame.facingDirection == EnumFacing.WEST) {
sign = -1;
}
BlockPos itemFramePos = new BlockPos(itemFrame.posX, Math.floor(itemFrame.posY), itemFrame.posZ);
for (int i = 2; i >= 0; i--) {
int realI = i * sign;
BlockPos blockPos = itemFramePos;
if (itemFrame.posX % 0.5 == 0) {
blockPos = itemFramePos.add(realI, 0, 0);
} else if (itemFrame.posZ % 0.5 == 0) {
blockPos = itemFramePos.add(0, 0, realI);
facing = 'Z';
}
Block block = world.getBlockState(blockPos).getBlock();
if (block == Blocks.air || block == Blocks.stone_button) {
leftmostRow = blockPos;
row = i;
break;
}
}
if (itemFrame.posY == 72.5) {
column = 0;
} else if (itemFrame.posY == 71.5) {
column = 1;
} else if (itemFrame.posY == 70.5) {
column = 2;
} else {
continue;
}
// Get colour
// Middle pixel = 64*128 + 64 = 8256
int colourInt = mapData.colors[8256] & 255;
if (colourInt == 114) {
board[column][row] = 'X';
} else if (colourInt == 33) {
board[column][row] = 'O';
}
}
System.out.println("Board: " + Arrays.deepToString(board));
// Draw best move
int bestMove = TicTacToeUtils.getBestMove(board) - 1;
System.out.println("Best move slot: " + bestMove);
if (leftmostRow != null) {
double drawX = facing == 'X' ? leftmostRow.getX() - sign * (bestMove % 3) : leftmostRow.getX();
double drawY = 72 - Math.floor(bestMove / 3);
double drawZ = facing == 'Z' ? leftmostRow.getZ() - sign * (bestMove % 3) : leftmostRow.getZ();
correctTicTacToeButton = new AxisAlignedBB(drawX, drawY, drawZ, drawX + 1, drawY + 1, drawZ + 1);
}
}
}
}
}
@SubscribeEvent
public void onWorldRender(RenderWorldLastEvent event) {
if (ToggleCommand.ticTacToeToggled && correctTicTacToeButton != null) {
RenderUtils.draw3DBox(correctTicTacToeButton, 0x40FF40, event.partialTicks);
}
}
}
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