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authormsg-programs <msgdoesstuff@gmail.com>2023-05-09 22:15:16 +0200
committermsg-programs <msgdoesstuff@gmail.com>2023-05-09 22:15:16 +0200
commitc9cdbc42d34c3a55c26ceced01f74a700af3901c (patch)
tree43e2a3911de257ee39bee808175c9f9a72f316ec
parent477af98b6fffaa7f5c0d01a7f158e91b494dcf83 (diff)
downloadSkyblocker-c9cdbc42d34c3a55c26ceced01f74a700af3901c.tar.gz
Skyblocker-c9cdbc42d34c3a55c26ceced01f74a700af3901c.tar.bz2
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Update README to reflect changes
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
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## Skyblocker Tab Menu Fork
-This will be merged into Skyblocker when ready. It's not at the moment, but you can help by testing and opening issues.
+This will be merged into Skyblocker when ready (soon)
### Known Issues
* Relevant for players:
- * Crimson Isle is not yet supported. (Getting Combat 24 is just... oof)
* Some names clip outside of the player list screen sometimes
* Relevant for devs:
* Scraping the entire player list multiple times every frame isn't ideal. (possible optimisation for later)
* The error catching is broken and fails to deactivate the mod on parse failure. (this won't be in the final release anyways)
+ * Encountering errors should be handled more gracefully
Apart from that, it's working!