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author | Aaron <51387595+AzureAaron@users.noreply.github.com> | 2024-05-13 17:00:14 -0400 |
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committer | Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> | 2024-05-22 20:54:48 -0400 |
commit | b659adf0f8b2771afaaf35900d483b7ad4e782b2 (patch) | |
tree | 385e2af8bf4daf14dda72d8cfed945f55efd90ef /src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java | |
parent | 2e48d6529f17334a2a50b45563dac72d7f4b7dfe (diff) | |
download | Skyblocker-b659adf0f8b2771afaaf35900d483b7ad4e782b2.tar.gz Skyblocker-b659adf0f8b2771afaaf35900d483b7ad4e782b2.tar.bz2 Skyblocker-b659adf0f8b2771afaaf35900d483b7ad4e782b2.zip |
Change draw order
Previously it could draw on top of the hotbar at larger GUI scales
Diffstat (limited to 'src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java')
-rw-r--r-- | src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java b/src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java index e69287da..7f4721a5 100644 --- a/src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java +++ b/src/main/java/de/hysky/skyblocker/mixins/InGameHudMixin.java @@ -6,6 +6,7 @@ import com.mojang.blaze3d.systems.RenderSystem; import de.hysky.skyblocker.SkyblockerMod; import de.hysky.skyblocker.config.SkyblockerConfigManager; import de.hysky.skyblocker.events.HudRenderEvents; +import de.hysky.skyblocker.skyblock.dwarven.GlaciteColdOverlay; import de.hysky.skyblocker.skyblock.fancybars.FancyStatusBars; import de.hysky.skyblocker.skyblock.item.HotbarSlotLock; import de.hysky.skyblocker.skyblock.item.ItemCooldowns; @@ -114,6 +115,11 @@ public abstract class InGameHudMixin { if (Utils.isOnSkyblock() && SkyblockerConfigManager.get().uiAndVisuals.hideStatusEffectOverlay) ci.cancel(); } + @Inject(method = "renderMiscOverlays", at = @At("TAIL")) + private void skyblocker$afterMiscOverlays(CallbackInfo ci, @Local(argsOnly = true) DrawContext context) { + GlaciteColdOverlay.render(context); + } + @ModifyExpressionValue(method = "renderCrosshair", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;getAttackCooldownProgress(F)F")) private float skyblocker$modifyAttackIndicatorCooldown(float cooldownProgress) { if (Utils.isOnSkyblock() && client.player != null) { |