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authorAaron <51387595+AzureAaron@users.noreply.github.com>2023-11-12 02:49:29 -0500
committerAaron <51387595+AzureAaron@users.noreply.github.com>2023-11-12 02:49:29 -0500
commit6df84520c766cb326ea124031c7a6879cf643380 (patch)
tree8cb3fb58a6b49ac4985fb1523f2f0c50054942d1 /src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java
parent56708738729b39392b5c60c1ba96d8e986d9457b (diff)
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Fix and improve rendering
Diffstat (limited to 'src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java')
-rw-r--r--src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java25
1 files changed, 16 insertions, 9 deletions
diff --git a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java
index 1058d94c..b64a8404 100644
--- a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java
+++ b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java
@@ -3,20 +3,23 @@ package de.hysky.skyblocker.utils.render;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.logging.LogUtils;
+import de.hysky.skyblocker.SkyblockerMod;
import de.hysky.skyblocker.mixin.accessor.BeaconBlockEntityRendererInvoker;
import de.hysky.skyblocker.utils.render.culling.OcclusionCulling;
import de.hysky.skyblocker.utils.render.title.Title;
import de.hysky.skyblocker.utils.render.title.TitleContainer;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
+import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
+import net.fabricmc.fabric.api.event.Event;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.render.*;
import net.minecraft.client.render.VertexFormat.DrawMode;
-import net.minecraft.client.render.block.entity.BeaconBlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.sound.SoundEvents;
import net.minecraft.text.OrderedText;
import net.minecraft.text.Text;
+import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
@@ -32,11 +35,17 @@ import org.slf4j.Logger;
public class RenderHelper {
private static final Logger LOGGER = LogUtils.getLogger();
+ private static final Identifier TRANSLUCENT_DRAW = new Identifier(SkyblockerMod.NAMESPACE, "translucent_draw");
private static final MethodHandle SCHEDULE_DEFERRED_RENDER_TASK = getDeferredRenderTaskHandle();
private static final Vec3d ONE = new Vec3d(1, 1, 1);
private static final int MAX_OVERWORLD_BUILD_HEIGHT = 319;
private static final MinecraftClient client = MinecraftClient.getInstance();
+ public static void init() {
+ WorldRenderEvents.AFTER_TRANSLUCENT.addPhaseOrdering(Event.DEFAULT_PHASE, TRANSLUCENT_DRAW);
+ WorldRenderEvents.AFTER_TRANSLUCENT.register(TRANSLUCENT_DRAW, RenderHelper::drawTranslucents);
+ }
+
public static void renderFilledThroughWallsWithBeaconBeam(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) {
renderFilledThroughWalls(context, pos, colorComponents, alpha);
renderBeaconBeam(context, pos, colorComponents);
@@ -247,14 +256,12 @@ public class RenderHelper {
matrices.pop();
}
- public static void drawGlobalObjectsAfterAfterTranslucent(VertexConsumerProvider.Immediate immediate) {
- //Filled Blocks
- immediate.draw(SRenderLayers.getFilled());
- immediate.draw(SRenderLayers.getFilledThroughWalls());
-
- //Beacon Beams
- immediate.draw(RenderLayer.getBeaconBeam(BeaconBlockEntityRenderer.BEAM_TEXTURE, false));
- immediate.draw(RenderLayer.getBeaconBeam(BeaconBlockEntityRenderer.BEAM_TEXTURE, true));
+ /**
+ * This is called after all {@link WorldRenderEvents#AFTER_TRANSLUCENT} listeners have been called so that we can draw all remaining render layers.
+ */
+ private static void drawTranslucents(WorldRenderContext context) {
+ //Draw all render layers that haven't been drawn yet - drawing a specific layer does nothing and idk why
+ ((VertexConsumerProvider.Immediate) context.consumers()).draw();
}
public static void runOnRenderThread(Runnable runnable) {