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-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/SkyblockerMod.java14
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/config/SkyblockerConfig.java20
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/mixin/ClientPlayNetworkHandlerMixin.java19
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/mixin/InGameHudMixin.java20
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/skyblock/StatusBarTracker.java18
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonMapUtils.java275
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonSecrets.java427
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/Room.java461
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/SecretWaypoint.java132
-rw-r--r--src/main/java/me/xmrvizzy/skyblocker/utils/RenderHelper.java198
10 files changed, 1473 insertions, 111 deletions
diff --git a/src/main/java/me/xmrvizzy/skyblocker/SkyblockerMod.java b/src/main/java/me/xmrvizzy/skyblocker/SkyblockerMod.java
index c9705a3b..f15427c1 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/SkyblockerMod.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/SkyblockerMod.java
@@ -11,12 +11,9 @@ import me.xmrvizzy.skyblocker.skyblock.dungeon.DungeonBlaze;
import me.xmrvizzy.skyblocker.skyblock.dungeon.DungeonMap;
import me.xmrvizzy.skyblocker.skyblock.dungeon.LividColor;
import me.xmrvizzy.skyblocker.skyblock.dungeon.TicTacToe;
+import me.xmrvizzy.skyblocker.skyblock.dungeon.secrets.DungeonSecrets;
import me.xmrvizzy.skyblocker.skyblock.dwarven.DwarvenHud;
-import me.xmrvizzy.skyblocker.skyblock.item.CustomArmorDyeColors;
-import me.xmrvizzy.skyblocker.skyblock.item.CustomArmorTrims;
-import me.xmrvizzy.skyblocker.skyblock.item.CustomItemNames;
-import me.xmrvizzy.skyblocker.skyblock.item.PriceInfoTooltip;
-import me.xmrvizzy.skyblocker.skyblock.item.WikiLookup;
+import me.xmrvizzy.skyblocker.skyblock.item.*;
import me.xmrvizzy.skyblocker.skyblock.itemlist.ItemRegistry;
import me.xmrvizzy.skyblocker.skyblock.quicknav.QuickNav;
import me.xmrvizzy.skyblocker.skyblock.rift.TheRift;
@@ -24,7 +21,10 @@ import me.xmrvizzy.skyblocker.skyblock.shortcut.Shortcuts;
import me.xmrvizzy.skyblocker.skyblock.tabhud.TabHud;
import me.xmrvizzy.skyblocker.skyblock.tabhud.screenbuilder.ScreenMaster;
import me.xmrvizzy.skyblocker.skyblock.tabhud.util.PlayerListMgr;
-import me.xmrvizzy.skyblocker.utils.*;
+import me.xmrvizzy.skyblocker.utils.MessageScheduler;
+import me.xmrvizzy.skyblocker.utils.NEURepo;
+import me.xmrvizzy.skyblocker.utils.Scheduler;
+import me.xmrvizzy.skyblocker.utils.Utils;
import me.xmrvizzy.skyblocker.utils.culling.OcclusionCulling;
import me.xmrvizzy.skyblocker.utils.title.TitleContainer;
import net.fabricmc.api.ClientModInitializer;
@@ -89,6 +89,7 @@ public class SkyblockerMod implements ClientModInitializer {
FishingHelper.init();
TabHud.init();
DungeonMap.init();
+ DungeonSecrets.init();
TheRift.init();
TitleContainer.init();
ScreenMaster.init();
@@ -99,6 +100,7 @@ public class SkyblockerMod implements ClientModInitializer {
CustomArmorTrims.init();
TicTacToe.init();
containerSolverManager.init();
+ statusBarTracker.init();
scheduler.scheduleCyclic(Utils::update, 20);
scheduler.scheduleCyclic(DiscordRPCManager::updateDataAndPresence, 100);
scheduler.scheduleCyclic(DungeonBlaze::update, 4);
diff --git a/src/main/java/me/xmrvizzy/skyblocker/config/SkyblockerConfig.java b/src/main/java/me/xmrvizzy/skyblocker/config/SkyblockerConfig.java
index e6961819..6ddbdf65 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/config/SkyblockerConfig.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/config/SkyblockerConfig.java
@@ -407,6 +407,8 @@ public class SkyblockerConfig implements ConfigData {
}
public static class Dungeons {
+ @ConfigEntry.Gui.CollapsibleObject
+ public SecretWaypoints secretWaypoints = new SecretWaypoints();
@ConfigEntry.Gui.Tooltip()
public boolean croesusHelper = true;
public boolean enableMap = true;
@@ -427,6 +429,24 @@ public class SkyblockerConfig implements ConfigData {
public Terminals terminals = new Terminals();
}
+ public static class SecretWaypoints {
+
+ public boolean enableSecretWaypoints = true;
+ @ConfigEntry.Gui.Tooltip()
+ public boolean noInitSecretWaypoints = false;
+ public boolean enableEntranceWaypoints = true;
+ public boolean enableSuperboomWaypoints = true;
+ public boolean enableChestWaypoints = true;
+ public boolean enableItemWaypoints = true;
+ public boolean enableBatWaypoints = true;
+ public boolean enableWitherWaypoints = true;
+ public boolean enableLeverWaypoints = true;
+ public boolean enableFairySoulWaypoints = true;
+ public boolean enableStonkWaypoints = true;
+ @ConfigEntry.Gui.Tooltip()
+ public boolean enableDefaultWaypoints = true;
+ }
+
public static class LividColor {
@ConfigEntry.Gui.Tooltip()
public boolean enableLividColor = true;
diff --git a/src/main/java/me/xmrvizzy/skyblocker/mixin/ClientPlayNetworkHandlerMixin.java b/src/main/java/me/xmrvizzy/skyblocker/mixin/ClientPlayNetworkHandlerMixin.java
index 2d109524..f52e2f7f 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/mixin/ClientPlayNetworkHandlerMixin.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/mixin/ClientPlayNetworkHandlerMixin.java
@@ -1,23 +1,40 @@
package me.xmrvizzy.skyblocker.mixin;
import com.llamalad7.mixinextras.injector.WrapWithCondition;
-
+import com.llamalad7.mixinextras.sugar.Local;
import dev.cbyrne.betterinject.annotations.Inject;
import me.xmrvizzy.skyblocker.skyblock.FishingHelper;
+import me.xmrvizzy.skyblocker.skyblock.dungeon.secrets.DungeonSecrets;
import me.xmrvizzy.skyblocker.utils.Utils;
+import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayNetworkHandler;
+import net.minecraft.entity.ItemEntity;
+import net.minecraft.entity.LivingEntity;
import net.minecraft.network.packet.s2c.play.PlaySoundS2CPacket;
import org.slf4j.Logger;
+import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.ModifyVariable;
@Mixin(ClientPlayNetworkHandler.class)
public abstract class ClientPlayNetworkHandlerMixin {
+ @Shadow
+ @Final
+ private MinecraftClient client;
+
@Inject(method = "onPlaySound", at = @At("RETURN"))
private void skyblocker$onPlaySound(PlaySoundS2CPacket packet) {
FishingHelper.onSound(packet);
}
+ @ModifyVariable(method = "onItemPickupAnimation", at = @At(value = "STORE", ordinal = 0))
+ private ItemEntity skyblocker$onItemPickup(ItemEntity itemEntity, @Local LivingEntity collector) {
+ DungeonSecrets.onItemPickup(itemEntity, collector, collector == client.player);
+ return itemEntity;
+ }
+
@WrapWithCondition(method = "onEntityPassengersSet", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;)V", remap = false))
private boolean skyblocker$cancelEntityPassengersWarning(Logger instance, String msg) {
return !Utils.isOnHypixel();
diff --git a/src/main/java/me/xmrvizzy/skyblocker/mixin/InGameHudMixin.java b/src/main/java/me/xmrvizzy/skyblocker/mixin/InGameHudMixin.java
index 4cda73aa..bc3df266 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/mixin/InGameHudMixin.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/mixin/InGameHudMixin.java
@@ -5,14 +5,12 @@ import me.xmrvizzy.skyblocker.SkyblockerMod;
import me.xmrvizzy.skyblocker.config.SkyblockerConfig;
import me.xmrvizzy.skyblocker.skyblock.FancyStatusBars;
import me.xmrvizzy.skyblocker.skyblock.HotbarSlotLock;
-import me.xmrvizzy.skyblocker.skyblock.StatusBarTracker;
import me.xmrvizzy.skyblocker.skyblock.dungeon.DungeonMap;
import me.xmrvizzy.skyblocker.utils.Utils;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
-import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -27,8 +25,6 @@ public abstract class InGameHudMixin {
@Unique
private static final Identifier SLOT_LOCK = new Identifier(SkyblockerMod.NAMESPACE, "textures/gui/slot_lock.png");
@Unique
- private final StatusBarTracker statusBarTracker = SkyblockerMod.getInstance().statusBarTracker;
- @Unique
private final FancyStatusBars statusBars = new FancyStatusBars();
@Shadow
@@ -36,22 +32,6 @@ public abstract class InGameHudMixin {
@Shadow
private int scaledWidth;
- @Shadow
- public abstract void setOverlayMessage(Text message, boolean tinted);
-
- @Inject(method = "setOverlayMessage(Lnet/minecraft/text/Text;Z)V", at = @At("HEAD"), cancellable = true)
- private void skyblocker$onSetOverlayMessage(Text message, boolean tinted, CallbackInfo ci) {
- if (!Utils.isOnSkyblock() || !SkyblockerConfig.get().general.bars.enableBars || Utils.isInTheRift())
- return;
- String msg = message.getString();
- String res = statusBarTracker.update(msg, SkyblockerConfig.get().messages.hideMana);
- if (!msg.equals(res)) {
- if (res != null)
- setOverlayMessage(Text.of(res), tinted);
- ci.cancel();
- }
- }
-
@Inject(method = "renderHotbar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/hud/InGameHud;renderHotbarItem(Lnet/minecraft/client/gui/DrawContext;IIFLnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/item/ItemStack;I)V", ordinal = 0))
public void skyblocker$renderHotbarItemLock(float tickDelta, DrawContext context, CallbackInfo ci, @Local(ordinal = 4, name = "m") int index, @Local(ordinal = 5, name = "n") int x, @Local(ordinal = 6, name = "o") int y) {
if (Utils.isOnSkyblock() && HotbarSlotLock.isLocked(index)) {
diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/StatusBarTracker.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/StatusBarTracker.java
index 96165ce8..aeee9978 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/skyblock/StatusBarTracker.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/StatusBarTracker.java
@@ -1,7 +1,11 @@
package me.xmrvizzy.skyblocker.skyblock;
+import me.xmrvizzy.skyblocker.config.SkyblockerConfig;
+import me.xmrvizzy.skyblocker.utils.Utils;
+import net.fabricmc.fabric.api.client.message.v1.ClientReceiveMessageEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
+import net.minecraft.text.Text;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@@ -16,6 +20,10 @@ public class StatusBarTracker {
private Resource mana = new Resource(100, 100, 0);
private int defense = 0;
+ public void init() {
+ ClientReceiveMessageEvents.MODIFY_GAME.register(this::onOverlayMessage);
+ }
+
public Resource getHealth() {
return this.health;
}
@@ -57,6 +65,13 @@ public class StatusBarTracker {
return str;
}
+ private Text onOverlayMessage(Text text, boolean overlay) {
+ if (!overlay || !Utils.isOnSkyblock() || !SkyblockerConfig.get().general.bars.enableBars || Utils.isInTheRift()) {
+ return text;
+ }
+ return Text.of(update(text.getString(), SkyblockerConfig.get().messages.hideMana));
+ }
+
public String update(String actionBar, boolean filterManaUse) {
var sb = new StringBuilder();
Matcher matcher = STATUS_HEALTH.matcher(actionBar);
@@ -89,5 +104,6 @@ public class StatusBarTracker {
return res.isEmpty() ? null : res;
}
- public record Resource(int value, int max, int overflow) {}
+ public record Resource(int value, int max, int overflow) {
+ }
}
diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonMapUtils.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonMapUtils.java
new file mode 100644
index 00000000..b56b2827
--- /dev/null
+++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonMapUtils.java
@@ -0,0 +1,275 @@
+package me.xmrvizzy.skyblocker.skyblock.dungeon.secrets;
+
+import com.google.gson.JsonObject;
+import it.unimi.dsi.fastutil.ints.IntSortedSet;
+import it.unimi.dsi.fastutil.objects.ObjectIntPair;
+import net.minecraft.block.MapColor;
+import net.minecraft.item.map.MapIcon;
+import net.minecraft.item.map.MapState;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.math.Vec3d;
+import net.minecraft.util.math.Vec3i;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+import org.joml.RoundingMode;
+import org.joml.Vector2i;
+import org.joml.Vector2ic;
+
+import java.util.*;
+
+public class DungeonMapUtils {
+ public static final byte BLACK_COLOR = MapColor.BLACK.getRenderColorByte(MapColor.Brightness.LOWEST);
+ public static final byte WHITE_COLOR = MapColor.WHITE.getRenderColorByte(MapColor.Brightness.HIGH);
+
+ public static byte getColor(MapState map, @Nullable Vector2ic pos) {
+ return pos == null ? -1 : getColor(map, pos.x(), pos.y());
+ }
+
+ public static byte getColor(MapState map, int x, int z) {
+ if (x < 0 || z < 0 || x >= 128 || z >= 128) {
+ return -1;
+ }
+ return map.colors[x + (z << 7)];
+ }
+
+ public static boolean isEntranceColor(MapState map, int x, int z) {
+ return getColor(map, x, z) == Room.Type.ENTRANCE.color;
+ }
+
+ public static boolean isEntranceColor(MapState map, @Nullable Vector2ic pos) {
+ return getColor(map, pos) == Room.Type.ENTRANCE.color;
+ }
+
+ @Nullable
+ private static Vector2i getMapPlayerPos(MapState map) {
+ for (MapIcon icon : map.getIcons()) {
+ if (icon.getType() == MapIcon.Type.FRAME) {
+ return new Vector2i((icon.getX() >> 1) + 64, (icon.getZ() >> 1) + 64);
+ }
+ }
+ return null;
+ }
+
+ @Nullable
+ public static ObjectIntPair<Vector2ic> getMapEntrancePosAndRoomSize(@NotNull MapState map) {
+ Vector2ic mapPos = getMapPlayerPos(map);
+ if (mapPos == null) {
+ return null;
+ }
+ Queue<Vector2ic> posToCheck = new ArrayDeque<>();
+ Set<Vector2ic> checked = new HashSet<>();
+ posToCheck.add(mapPos);
+ checked.add(mapPos);
+ while ((mapPos = posToCheck.poll()) != null) {
+ if (isEntranceColor(map, mapPos)) {
+ ObjectIntPair<Vector2ic> mapEntranceAndRoomSizePos = getMapEntrancePosAndRoomSizeAt(map, mapPos);
+ if (mapEntranceAndRoomSizePos.rightInt() > 0) {
+ return mapEntranceAndRoomSizePos;
+ }
+ }
+ Vector2ic pos = new Vector2i(mapPos).sub(10, 0);
+ if (checked.add(pos)) {
+ posToCheck.add(pos);
+ }
+ pos = new Vector2i(mapPos).sub(0, 10);
+ if (checked.add(pos)) {
+ posToCheck.add(pos);
+ }
+ pos = new Vector2i(mapPos).add(10, 0);
+ if (checked.add(pos)) {
+ posToCheck.add(pos);
+ }
+ pos = new Vector2i(mapPos).add(0, 10);
+ if (checked.add(pos)) {
+ posToCheck.add(pos);
+ }
+ }
+ return null;
+ }
+
+ private static ObjectIntPair<Vector2ic> getMapEntrancePosAndRoomSizeAt(MapState map, Vector2ic mapPosImmutable) {
+ Vector2i mapPos = new Vector2i(mapPosImmutable);
+ // noinspection StatementWithEmptyBody
+ while (isEntranceColor(map, mapPos.sub(1, 0))) {
+ }
+ mapPos.add(1, 0);
+ //noinspection StatementWithEmptyBody
+ while (isEntranceColor(map, mapPos.sub(0, 1))) {
+ }
+ return ObjectIntPair.of(mapPos.add(0, 1), getMapRoomSize(map, mapPos));
+ }
+
+ public static int getMapRoomSize(MapState map, Vector2ic mapEntrancePos) {
+ int i = -1;
+ //noinspection StatementWithEmptyBody
+ while (isEntranceColor(map, mapEntrancePos.x() + ++i, mapEntrancePos.y())) {
+ }
+ return i > 5 ? i : 0;
+ }
+
+ /**
+ * Gets the map position of the top left corner of the room the player is in.
+ *
+ * @param map the map
+ * @param mapEntrancePos the map position of the top left corner of the entrance
+ * @param mapRoomSize the size of a room on the map
+ * @return the map position of the top left corner of the room the player is in
+ * @implNote {@code mapPos} is shifted by 2 so room borders are evenly split.
+ * {@code mapPos} is then shifted by {@code offset} to align the top left most room at (0, 0)
+ * so subtracting the modulo will give the top left corner of the room shifted by {@code offset}.
+ * Finally, {@code mapPos} is shifted back by {@code offset} to its intended position.
+ */
+ @Nullable
+ public static Vector2ic getMapRoomPos(MapState map, Vector2ic mapEntrancePos, int mapRoomSize) {
+ int mapRoomSizeWithGap = mapRoomSize + 4;
+ Vector2i mapPos = getMapPlayerPos(map);
+ if (mapPos == null) {
+ return null;
+ }
+ Vector2ic offset = new Vector2i(mapEntrancePos.x() % mapRoomSizeWithGap, mapEntrancePos.y() % mapRoomSizeWithGap);
+ return mapPos.add(2, 2).sub(offset).sub(mapPos.x() % mapRoomSizeWithGap, mapPos.y() % mapRoomSizeWithGap).add(offset);
+ }
+
+ /**
+ * Gets the map position of the top left corner of the room corresponding to the physical position of the northwest corner of a room.
+ *
+ * @param physicalEntrancePos the physical position of the northwest corner of the entrance room
+ * @param mapEntrancePos the map position of the top left corner of the entrance room
+ * @param mapRoomSize the size of a room on the map
+ * @param physicalPos the physical position of the northwest corner of the room
+ * @return the map position of the top left corner of the room corresponding to the physical position of the northwest corner of a room
+ */
+ public static Vector2ic getMapPosFromPhysical(Vector2ic physicalEntrancePos, Vector2ic mapEntrancePos, int mapRoomSize, Vector2ic physicalPos) {
+ return new Vector2i(physicalPos).sub(physicalEntrancePos).div(32).mul(mapRoomSize + 4).add(mapEntrancePos);
+ }
+
+ /**
+ * @see #getPhysicalRoomPos(double, double)
+ */
+ @NotNull
+ public static Vector2ic getPhysicalRoomPos(@NotNull Vec3d pos) {
+ return getPhysicalRoomPos(pos.getX(), pos.getZ());
+ }
+
+ /**
+ * @see #getPhysicalRoomPos(double, double)
+ */
+ @NotNull
+ public static Vector2ic getPhysicalRoomPos(@NotNull Vec3i pos) {
+ return getPhysicalRoomPos(pos.getX(), pos.getZ());
+ }
+
+ /**
+ * Gets the physical position of the northwest corner of the room the given coordinate is in. Hypixel Skyblock Dungeons are aligned to a 32 by 32 blocks grid, allowing corners to be calculated through math.
+ *
+ * @param x the x position of the coordinate to calculate
+ * @param z the z position of the coordinate to calculate
+ * @return the physical position of the northwest corner of the room the player is in
+ * @implNote {@code physicalPos} is shifted by 0.5 so room borders are evenly split.
+ * {@code physicalPos} is further shifted by 8 because Hypixel offset dungeons by 8 blocks in Skyblock 0.12.3.
+ * Subtracting the modulo gives the northwest corner of the room shifted by 8. Finally, {@code physicalPos} is shifted back by 8 to its intended position.
+ */
+ @NotNull
+ public static Vector2ic getPhysicalRoomPos(double x, double z) {
+ Vector2i physicalPos = new Vector2i(x + 8.5, z + 8.5, RoundingMode.TRUNCATE);
+ return physicalPos.sub(MathHelper.floorMod(physicalPos.x(), 32), MathHelper.floorMod(physicalPos.y(), 32)).sub(8, 8);
+ }
+
+ public static Vector2ic[] getPhysicalPosFromMap(Vector2ic mapEntrancePos, int mapRoomSize, Vector2ic physicalEntrancePos, Vector2ic... mapPositions) {
+ for (int i = 0; i < mapPositions.length; i++) {
+ mapPositions[i] = getPhysicalPosFromMap(mapEntrancePos, mapRoomSize, physicalEntrancePos, mapPositions[i]);
+ }
+ return mapPositions;
+ }
+
+ /**
+ * Gets the physical position of the northwest corner of the room corresponding to the map position of the top left corner of a room.
+ *
+ * @param mapEntrancePos the map position of the top left corner of the entrance room
+ * @param mapRoomSize the size of a room on the map
+ * @param physicalEntrancePos the physical position of the northwest corner of the entrance room
+ * @param mapPos the map position of the top left corner of the room
+ * @return the physical position of the northwest corner of the room corresponding to the map position of the top left corner of a room
+ */
+ public static Vector2ic getPhysicalPosFromMap(Vector2ic mapEntrancePos, int mapRoomSize, Vector2ic physicalEntrancePos, Vector2ic mapPos) {
+ return new Vector2i(mapPos).sub(mapEntrancePos).div(mapRoomSize + 4).mul(32).add(physicalEntrancePos);
+ }
+
+ public static Vector2ic getPhysicalCornerPos(Room.Direction direction, IntSortedSet segmentsX, IntSortedSet segmentsY) {
+ return switch (direction) {
+ case NW -> new Vector2i(segmentsX.firstInt(), segmentsY.firstInt());
+ case NE -> new Vector2i(segmentsX.lastInt() + 30, segmentsY.firstInt());
+ case SW -> new Vector2i(segmentsX.firstInt(), segmentsY.lastInt() + 30);
+ case SE -> new Vector2i(segmentsX.lastInt() + 30, segmentsY.lastInt() + 30);
+ };
+ }
+
+ public static BlockPos actualToRelative(Room.Direction direction, Vector2ic physicalCornerPos, BlockPos pos) {
+ return switch (direction) {
+ case NW -> new BlockPos(pos.getX() - physicalCornerPos.x(), pos.getY(), pos.getZ() - physicalCornerPos.y());
+ case NE -> new BlockPos(pos.getZ() - physicalCornerPos.y(), pos.getY(), -pos.getX() + physicalCornerPos.x());
+ case SW -> new BlockPos(-pos.getZ() + physicalCornerPos.y(), pos.getY(), pos.getX() - physicalCornerPos.x());
+ case SE -> new BlockPos(-pos.getX() + physicalCornerPos.x(), pos.getY(), -pos.getZ() + physicalCornerPos.y());
+ };
+ }
+
+ public static BlockPos relativeToActual(Room.Direction direction, Vector2ic physicalCornerPos, JsonObject posJson) {
+ return relativeToActual(direction, physicalCornerPos, new BlockPos(posJson.get("x").getAsInt(), posJson.get("y").getAsInt(), posJson.get("z").getAsInt()));
+ }
+
+ public static BlockPos relativeToActual(Room.Direction direction, Vector2ic physicalCornerPos, BlockPos pos) {
+ return switch (direction) {
+ case NW -> new BlockPos(pos.getX() + physicalCornerPos.x(), pos.getY(), pos.getZ() + physicalCornerPos.y());
+ case NE -> new BlockPos(-pos.getZ() + physicalCornerPos.x(), pos.getY(), pos.getX() + physicalCornerPos.y());
+ case SW -> new BlockPos(pos.getZ() + physicalCornerPos.x(), pos.getY(), -pos.getX() + physicalCornerPos.y());
+ case SE -> new BlockPos(-pos.getX() + physicalCornerPos.x(), pos.getY(), -pos.getZ() + physicalCornerPos.y());
+ };
+ }
+
+ public static Room.Type getRoomType(MapState map, Vector2ic mapPos) {
+ return switch (getColor(map, mapPos)) {
+ case 30 -> Room.Type.ENTRANCE;
+ case 63 -> Room.Type.ROOM;
+ case 66 -> Room.Type.PUZZLE;
+ case 62 -> Room.Type.TRAP;
+ case 74 -> Room.Type.MINIBOSS;
+ case 82 -> Room.Type.FAIRY;
+ case 18 -> Room.Type.BLOOD;
+ case 85 -> Room.Type.UNKNOWN;
+ default -> null;
+ };
+ }
+
+ public static Vector2ic[] getRoomSegments(MapState map, Vector2ic mapPos, int mapRoomSize, byte color) {
+ Set<Vector2ic> segments = new HashSet<>();
+ Queue<Vector2ic> queue = new ArrayDeque<>();
+ segments.add(mapPos);
+ queue.add(mapPos);
+ while (!queue.isEmpty()) {
+ Vector2ic curMapPos = queue.poll();
+ Vector2i newMapPos = new Vector2i();
+ if (getColor(map, newMapPos.set(curMapPos).sub(1, 0)) == color && !segments.contains(newMapPos.sub(mapRoomSize + 3, 0))) {
+ segments.add(newMapPos);
+ queue.add(newMapPos);
+ newMapPos = new Vector2i();
+ }
+ if (getColor(map, newMapPos.set(curMapPos).sub(0, 1)) == color && !segments.contains(newMapPos.sub(0, mapRoomSize + 3))) {
+ segments.add(newMapPos);
+ queue.add(newMapPos);
+ newMapPos = new Vector2i();
+ }
+ if (getColor(map, newMapPos.set(curMapPos).add(mapRoomSize, 0)) == color && !segments.contains(newMapPos.add(4, 0))) {
+ segments.add(newMapPos);
+ queue.add(newMapPos);
+ newMapPos = new Vector2i();
+ }
+ if (getColor(map, newMapPos.set(curMapPos).add(0, mapRoomSize)) == color && !segments.contains(newMapPos.add(0, 4))) {
+ segments.add(newMapPos);
+ queue.add(newMapPos);
+ }
+ }
+ DungeonSecrets.LOGGER.debug("[Skyblocker] Found dungeon room segments: {}", Arrays.toString(segments.toArray()));
+ return segments.toArray(Vector2ic[]::new);
+ }
+}
diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonSecrets.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonSecrets.java
new file mode 100644
index 00000000..c916a5e4
--- /dev/null
+++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/DungeonSecrets.java
@@ -0,0 +1,427 @@
+package me.xmrvizzy.skyblocker.skyblock.dungeon.secrets;
+
+import com.google.gson.JsonArray;
+import com.google.gson.JsonElement;
+import com.google.gson.JsonObject;
+import com.mojang.brigadier.Command;
+import com.mojang.brigadier.arguments.IntegerArgumentType;
+import com.mojang.brigadier.builder.ArgumentBuilder;
+import com.mojang.brigadier.builder.RequiredArgumentBuilder;
+import it.unimi.dsi.fastutil.objects.Object2ByteMap;
+import it.unimi.dsi.fastutil.objects.Object2ByteOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectIntPair;
+import me.xmrvizzy.skyblocker.SkyblockerMod;
+import me.xmrvizzy.skyblocker.config.SkyblockerConfig;
+import me.xmrvizzy.skyblocker.utils.Utils;
+import net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback;
+import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
+import net.fabricmc.fabric.api.client.message.v1.ClientReceiveMessageEvents;
+import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
+import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
+import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
+import net.fabricmc.fabric.api.event.player.UseBlockCallback;
+import net.minecraft.client.MinecraftClient;
+import net.minecraft.client.network.ClientPlayerEntity;
+import net.minecraft.entity.ItemEntity;
+import net.minecraft.entity.LivingEntity;
+import net.minecraft.item.FilledMapItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.item.Items;
+import net.minecraft.item.map.MapState;
+import net.minecraft.resource.Resource;
+import net.minecraft.text.Text;
+import net.minecraft.util.ActionResult;
+import net.minecraft.util.Identifier;
+import net.minecraft.util.hit.BlockHitResult;
+import net.minecraft.util.math.Vec3d;
+import net.minecraft.world.World;
+import org.jetbrains.annotations.Contract;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+import org.joml.Vector2ic;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.ObjectInputStream;
+import java.util.*;
+import java.util.concurrent.CompletableFuture;
+import java.util.zip.InflaterInputStream;
+
+import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.argument;
+import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.literal;
+
+public class DungeonSecrets {
+ protected static final Logger LOGGER = LoggerFactory.getLogger(DungeonSecrets.class);
+ private static final String DUNGEONS_PATH = "dungeons";
+ /**
+ * Maps the block identifier string to a custom numeric block id used in dungeon rooms data.
+ *
+ * @implNote Not using {@link net.minecraft.registry.Registry#getId(Object) Registry#getId(Block)} and {@link net.minecraft.block.Blocks Blocks} since this is also used by {@link me.xmrvizzy.skyblocker.skyblock.dungeon.secrets.DungeonRoomsDFU DungeonRoomsDFU}, which runs outside of Minecraft.
+ */
+ @SuppressWarnings("JavadocReference")
+ protected static final Object2ByteMap<String> NUMERIC_ID = new Object2ByteOpenHashMap<>(Map.ofEntries(
+ Map.entry("minecraft:stone", (byte) 1),
+ Map.entry("minecraft:diorite", (byte) 2),
+ Map.entry("minecraft:polished_diorite", (byte) 3),
+ Map.entry("minecraft:andesite", (byte) 4),
+ Map.entry("minecraft:polished_andesite", (byte) 5),
+ Map.entry("minecraft:grass_block", (byte) 6),
+ Map.entry("minecraft:dirt", (byte) 7),
+ Map.entry("minecraft:coarse_dirt", (byte) 8),
+ Map.entry("minecraft:cobblestone", (byte) 9),
+ Map.entry("minecraft:bedrock", (byte) 10),
+ Map.entry("minecraft:oak_leaves", (byte) 11),
+ Map.entry("minecraft:gray_wool", (byte) 12),
+ Map.entry("minecraft:double_stone_slab", (byte) 13),
+ Map.entry("minecraft:mossy_cobblestone", (byte) 14),
+ Map.entry("minecraft:clay", (byte) 15),
+ Map.entry("minecraft:stone_bricks", (byte) 16),
+ Map.entry("minecraft:mossy_stone_bricks", (byte) 17),
+ Map.entry("minecraft:chiseled_stone_bricks", (byte) 18),
+ Map.entry("minecraft:gray_terracotta", (byte) 19),
+ Map.entry("minecraft:cyan_terracotta", (byte) 20),
+ Map.entry("minecraft:black_terracotta", (byte) 21)
+ ));
+ /**
+ * Block data for dungeon rooms. See {@link me.xmrvizzy.skyblocker.skyblock.dungeon.secrets.DungeonRoomsDFU DungeonRoomsDFU} for format details and how it's generated.
+ * All access to this map must check {@link #isRoomsLoaded()} to prevent concurrent modification.
+ */
+ @SuppressWarnings("JavadocReference")
+ protected static final HashMap<String, Map<String, Map<String, int[]>>> ROOMS_DATA = new HashMap<>();
+ @NotNull
+ private static final Map<Vector2ic, Room> rooms = new HashMap<>();
+ private static final Map<String, JsonElement> roomsJson = new HashMap<>();
+ private static final Map<String, JsonElement> waypointsJson = new HashMap<>();
+ @Nullable
+ private static CompletableFuture<Void> roomsLoaded;
+ /**
+ * The map position of the top left corner of the entrance room.
+ */
+ @Nullable
+ private static Vector2ic mapEntrancePos;
+ /**
+ * The size of a room on the map.
+ */
+ private static int mapRoomSize;
+ /**
+ * The physical position of the northwest corner of the entrance room.
+ */
+ @Nullable
+ private static Vector2ic physicalEntrancePos;
+ private static Room currentRoom;
+
+ public static boolean isRoomsLoaded() {
+ return roomsLoaded != null && roomsLoaded.isDone();
+ }
+
+ @SuppressWarnings("unused")
+ public static JsonObject getRoomMetadata(String room) {
+ return roomsJson.get(room).getAsJsonObject();
+ }
+
+ public static JsonArray getRoomWaypoints(String room) {
+ return waypointsJson.get(room).getAsJsonArray();
+ }
+
+ /**
+ * Loads the dungeon secrets asynchronously from {@code /assets/skyblocker/dungeons}.
+ * Use {@link #isRoomsLoaded()} to check for completion of loading.
+ */
+ public static void init() {
+ if (SkyblockerConfig.get().locations.dungeons.secretWaypoints.noInitSecretWaypoints) {
+ return;
+ }
+ // Execute with MinecraftClient as executor since we need to wait for MinecraftClient#resourceManager to be set
+ CompletableFuture.runAsync(DungeonSecrets::load, MinecraftClient.getInstance()).exceptionally(e -> {
+ LOGGER.error("[Skyblocker] Failed to load dungeon secrets", e);
+ return null;
+ });
+ SkyblockerMod.getInstance().scheduler.scheduleCyclic(DungeonSecrets::update, 10);
+ WorldRenderEvents.AFTER_TRANSLUCENT.register(DungeonSecrets::render);
+ ClientReceiveMessageEvents.GAME.register(DungeonSecrets::onChatMessage);
+ ClientReceiveMessageEvents.GAME_CANCELED.register(DungeonSecrets::onChatMessage);
+ UseBlockCallback.EVENT.register((player, world, hand, hitResult) -> onUseBlock(world, hitResult));
+ ClientCommandRegistrationCallback.EVENT.register((dispatcher, registryAccess) -> dispatcher.register(literal(SkyblockerMod.NAMESPACE).then(literal("dungeons").then(literal("secrets")
+ .then(literal("markAsFound").then(markSecretsCommand(true)))
+ .then(literal("markAsMissing").then(markSecretsCommand(false)))))));
+ ClientPlayConnectionEvents.JOIN.register(((handler, sender, client) -> reset()));
+ }
+
+ private static void load() {
+ long startTime = System.currentTimeMillis();
+ List<CompletableFuture<Void>> dungeonFutures = new ArrayList<>();
+ for (Map.Entry<Identifier, Resource> resourceEntry : MinecraftClient.getInstance().getResourceManager().findResources(DUNGEONS_PATH, id -> id.getPath().endsWith(".skeleton")).entrySet()) {
+ String[] path = resourceEntry.getKey().getPath().split("/");
+ if (path.length != 4) {
+ LOGGER.error("[Skyblocker] Failed to load dungeon secrets, invalid resource identifier {}", resourceEntry.getKey());
+ break;
+ }
+ String dungeon = path[1];
+ String roomShape = path[2];
+ String room = path[3].substring(0, path[3].length() - ".skeleton".length());
+ ROOMS_DATA.computeIfAbsent(dungeon, dungeonKey -> new HashMap<>());
+ ROOMS_DATA.get(dungeon).computeIfAbsent(roomShape, roomShapeKey -> new HashMap<>());
+ dungeonFutures.add(CompletableFuture.supplyAsync(() -> readRoom(resourceEntry.getValue())).thenAcceptAsync(rooms -> {
+ Map<String, int[]> roomsMap = ROOMS_DATA.get(dungeon).get(roomShape);
+ synchronized (roomsMap) {
+ roomsMap.put(room, rooms);
+ }
+ LOGGER.debug("[Skyblocker] Loaded dungeon secrets dungeon {} room shape {} room {}", dungeon, roomShape, room);
+ }).exceptionally(e -> {
+ LOGGER.error("[Skyblocker] Failed to load dungeon secrets dungeon {} room shape {} room {}", dungeon, roomShape, room, e);
+ return null;
+ }));
+ }
+ dungeonFutures.add(CompletableFuture.runAsync(() -> {
+ try (BufferedReader roomsReader = MinecraftClient.getInstance().getResourceManager().openAsReader(new Identifier(SkyblockerMod.NAMESPACE, "dungeons/dungeonrooms.json")); BufferedReader waypointsReader = MinecraftClient.getInstance().getResourceManager().openAsReader(new Identifier(SkyblockerMod.NAMESPACE, "dungeons/secretlocations.json"))) {
+ SkyblockerMod.GSON.fromJson(roomsReader, JsonObject.class).asMap().forEach((room, jsonElement) -> roomsJson.put(room.toLowerCase(), jsonElement));
+ SkyblockerMod.GSON.fromJson(waypointsReader, JsonObject.class).asMap().forEach((room, jsonElement) -> waypointsJson.put(room.toLowerCase(), jsonElement));
+ LOGGER.debug("[Skyblocker] Loaded dungeon secrets json");
+ } catch (Exception e) {
+ LOGGER.error("[Skyblocker] Failed to load dungeon secrets json", e);
+ }
+ }));
+ roomsLoaded = CompletableFuture.allOf(dungeonFutures.toArray(CompletableFuture[]::new)).thenRun(() -> LOGGER.info("[Skyblocker] Loaded dungeon secrets for {} dungeon(s), {} room shapes, and {} rooms total in {} ms", ROOMS_DATA.size(), ROOMS_DATA.values().stream().mapToInt(Map::size).sum(), ROOMS_DATA.values().stream().map(Map::values).flatMap(Collection::stream).mapToInt(Map::size).sum(), System.currentTimeMillis() - startTime)).exceptionally(e -> {
+ LOGGER.error("[Skyblocker] Failed to load dungeon secrets", e);
+ return null;
+ });
+ LOGGER.info("[Skyblocker] Started loading dungeon secrets in (blocked main thread for) {} ms", System.currentTimeMillis() - startTime);
+ }
+
+ private static int[] readRoom(Resource resource) throws RuntimeException {
+ try (ObjectInputStream in = new ObjectInputStream(new InflaterInputStream(resource.getInputStream()))) {
+ return (int[]) in.readObject();
+ } catch (IOException | ClassNotFoundException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ private static ArgumentBuilder<FabricClientCommandSource, RequiredArgumentBuilder<FabricClientCommandSource, Integer>> markSecretsCommand(boolean found) {
+ return argument("secret", IntegerArgumentType.integer()).executes(context -> {
+ int secretIndex = IntegerArgumentType.getInteger(context, "secret");
+ if (markSecrets(secretIndex, found)) {
+ context.getSource().sendFeedback(Text.translatable(found ? "skyblocker.dungeons.secrets.markSecretFound" : "skyblocker.dungeons.secrets.markSecretMissing", secretIndex));
+ } else {
+ context.getSource().sendError(Text.translatable(found ? "skyblocker.dungeons.secrets.markSecretFoundUnable" : "skyblocker.dungeons.secrets.markSecretMissingUnable", secretIndex));
+ }
+ return Command.SINGLE_SUCCESS;
+ });
+ }
+
+ /**
+ * Updates the dungeon. The general idea is similar to the Dungeon Rooms Mod.
+ * <p></p>
+ * When entering a new dungeon, this method:
+ * <ul>
+ * <li> Gets the physical northwest corner position of the entrance room and saves it in {@link #physicalEntrancePos}. </li>
+ * <li> Do nothing until the dungeon map exists. </li>
+ * <li> Gets the upper left corner of entrance room on the map and saves it in {@link #mapEntrancePos}. </li>
+ * <li> Gets the size of a room on the map in pixels and saves it in {@link #mapRoomSize}. </li>
+ * <li> Creates a new {@link Room} with {@link Room.Type} {@link Room.Type.ENTRANCE ENTRANCE} and sets {@link #currentRoom}. </li>
+ * </ul>
+ * When processing an existing dungeon, this method:
+ * <ul>
+ * <li> Calculates the physical northwest corner and upper left corner on the map of the room the player is currently in. </li>
+ * <li> Gets the room type based on the map color. </li>
+ * <li> If the room has not been created (when the physical northwest corner is not in {@link #rooms}):</li>
+ * <ul>
+ * <li> If the room type is {@link Room.Type.ROOM}, gets the northwest corner of all connected room segments with {@link DungeonMapUtils#getRoomSegments(MapState, Vector2ic, int, byte)}. (For example, a 1x2 room has two room segments.) </li>
+ * <li> Create a new room. </li>
+ * </ul>
+ * <li> Sets {@link #currentRoom} to the current room, either created from the previous step or from {@link #rooms}. </li>
+ * <li> Calls {@link Room#update()} on {@link #currentRoom}. </li>
+ * </ul>
+ */
+ @SuppressWarnings("JavadocReference")
+ private static void update() {
+ if (!SkyblockerConfig.get().locations.dungeons.secretWaypoints.enableSecretWaypoints) {
+ return;
+ }
+ if (!Utils.isInDungeons()) {
+ if (mapEntrancePos != null) {
+ reset();
+ }
+ return;
+ }
+ MinecraftClient client = MinecraftClient.getInstance();
+ ClientPlayerEntity player = client.player;
+ if (player == null || client.world == null) {
+ return;
+ }
+ if (physicalEntrancePos == null) {
+ Vec3d playerPos = player.getPos();
+ physicalEntrancePos = DungeonMapUtils.getPhysicalRoomPos(playerPos);
+ currentRoom = newRoom(Room.Type.ENTRANCE, physicalEntrancePos);
+ }
+ ItemStack stack = player.getInventory().main.get(8);
+ if (!stack.isOf(Items.FILLED_MAP)) {
+ return;
+ }
+ MapState map = FilledMapItem.getMapState(FilledMapItem.getMapId(stack), client.world);
+ if (map == null) {
+ return;
+ }
+ if (mapEntrancePos == null || mapRoomSize == 0) {
+ ObjectIntPair<Vector2ic> mapEntrancePosAndSize = DungeonMapUtils.getMapEntrancePosAndRoomSize(map);
+ if (mapEntrancePosAndSize == null) {
+ return;
+ }
+ mapEntrancePos = mapEntrancePosAndSize.left();
+ mapRoomSize = mapEntrancePosAndSize.rightInt();
+ LOGGER.info("[Skyblocker] Started dungeon with map room size {}, map entrance pos {}, player pos {}, and physical entrance pos {}", mapRoomSize, mapEntrancePos, client.player.getPos(), physicalEntrancePos);
+ }
+
+ Vector2ic physicalPos = DungeonMapUtils.getPhysicalRoomPos(client.player.getPos());
+ Vector2ic mapPos = DungeonMapUtils.getMapPosFromPhysical(physicalEntrancePos, mapEntrancePos, mapRoomSize, physicalPos);
+ Room room = rooms.get(physicalPos);
+ if (room == null) {
+ Room.Type type = DungeonMapUtils.getRoomType(map, mapPos);
+ if (type == null || type == Room.Type.UNKNOWN) {
+ return;
+ }
+ switch (type) {
+ case ENTRANCE, PUZZLE, TRAP, MINIBOSS, FAIRY, BLOOD -> room = newRoom(type, physicalPos);
+ case ROOM -> room = newRoom(type, DungeonMapUtils.getPhysicalPosFromMap(mapEntrancePos, mapRoomSize, physicalEntrancePos, DungeonMapUtils.getRoomSegments(map, mapPos, mapRoomSize, type.color)));
+ }
+ }
+ if (room != null && currentRoom != room) {
+ currentRoom = room;
+ }
+ currentRoom.update();
+ }
+
+ /**
+ * Creates a new room with the given type and physical positions,
+ * adds the room to {@link #rooms}, and sets {@link #currentRoom} to the new room.
+ *
+ * @param type the type of room to create
+ * @param physicalPositions the physical positions of the room
+ */
+ @Nullable
+ private static Room newRoom(Room.Type type, Vector2ic... physicalPositions) {
+ try {
+ Room newRoom = new Room(type, physicalPositions);
+ for (Vector2ic physicalPos : physicalPositions) {
+ rooms.put(physicalPos, newRoom);
+ }
+ return newRoom;
+ } catch (IllegalArgumentException e) {
+ LOGGER.error("[Skyblocker] Failed to create room", e);
+ }
+ return null;
+ }
+
+ /**
+ * Renders the secret waypoints in {@link #currentRoom} if {@link #isCurrentRoomMatched()}.
+ */
+ private static void render(WorldRenderContext context) {
+ if (isCurrentRoomMatched()) {
+ currentRoom.render(context);
+ }
+ }
+
+ /**
+ * Calls {@link Room#onChatMessage(String)} on {@link #currentRoom} if the message is an overlay message and {@link #isCurrentRoomMatched()}.
+ * Used to detect when all secrets in a room are found.
+ */
+ private static void onChatMessage(Text text, boolean overlay) {
+ if (overlay && isCurrentRoomMatched()) {
+ currentRoom.onChatMessage(text.getString());
+ }
+ }
+
+ /**
+ * Calls {@link Room#onUseBlock(World, BlockHitResult)} on {@link #currentRoom} if {@link #isCurrentRoomMatched()}.
+ * Used to detect finding {@link SecretWaypoint.Category.CHEST} and {@link SecretWaypoint.Category.WITHER} secrets.
+ *
+ * @return {@link ActionResult#PASS}
+ */
+ @SuppressWarnings("JavadocReference")
+ private static ActionResult onUseBlock(World world, BlockHitResult hitResult) {
+ if (isCurrentRoomMatched()) {
+ currentRoom.onUseBlock(world, hitResult);
+ }
+ return ActionResult.PASS;
+ }
+
+ /**
+ * Calls {@link Room#onItemPickup(ItemEntity, LivingEntity)} on the room the {@code collector} is in if that room {@link #isRoomMatched(Room)}.
+ * Used to detect finding {@link SecretWaypoint.Category.ITEM} and {@link SecretWaypoint.Category.BAT} secrets.
+ * If the collector is the player, {@link #currentRoom} is used as an optimization.
+ */
+ @SuppressWarnings("JavadocReference")
+ public static void onItemPickup(ItemEntity itemEntity, LivingEntity collector, boolean isPlayer) {
+ if (isPlayer) {
+ if (isCurrentRoomMatched()) {
+ currentRoom.onItemPickup(itemEntity, collector);
+ }
+ } else {
+ Room room = getRoomAtPhysical(collector.getPos());
+ if (isRoomMatched(room)) {
+ room.onItemPickup(itemEntity, collector);
+ }
+ }
+ }
+
+ public static boolean markSecrets(int secretIndex, boolean found) {
+ if (isCurrentRoomMatched()) {
+ return currentRoom.markSecrets(secretIndex, found);
+ }
+ return false;
+ }
+
+ /**
+ * Gets the room at the given physical position.
+ *
+ * @param pos the physical position
+ * @return the room at the given physical position, or null if there is no room at the given physical position
+ * @see #rooms
+ * @see DungeonMapUtils#getPhysicalRoomPos(Vec3d)
+ */
+ @Nullable
+ private static Room getRoomAtPhysical(Vec3d pos) {
+ return rooms.get(DungeonMapUtils.getPhysicalRoomPos(pos));
+ }
+
+ /**
+ * Calls {@link #isRoomMatched(Room)} on {@link #currentRoom}.
+ *
+ * @return {@code true} if {@link #currentRoom} is not null and {@link #isRoomMatched(Room)}
+ */
+ private static boolean isCurrentRoomMatched() {
+ return isRoomMatched(currentRoom);
+ }
+
+ /**
+ * Calls {@link #shouldProcess()} and {@link Room#isMatched()} on the given room.
+ *
+ * @param room the room to check
+ * @return {@code true} if {@link #shouldProcess()}, the given room is not null, and {@link Room#isMatched()} on the given room
+ */
+ @Contract("null -> false")
+ private static boolean isRoomMatched(@Nullable Room room) {
+ return shouldProcess() && room != null && room.isMatched();
+ }
+
+ /**
+ * Checks if the player is in a dungeon and {@link me.xmrvizzy.skyblocker.config.SkyblockerConfig.Dungeons#secretWaypoints Secret Waypoints} is enabled.
+ *
+ * @return whether dungeon secrets should be processed
+ */
+ private static boolean shouldProcess() {
+ return SkyblockerConfig.get().locations.dungeons.secretWaypoints.enableSecretWaypoints && Utils.isInDungeons();
+ }
+
+ /**
+ * Resets fields when leaving a dungeon.
+ */
+ private static void reset() {
+ mapEntrancePos = null;
+ mapRoomSize = 0;
+ physicalEntrancePos = null;
+ rooms.clear();
+ currentRoom = null;
+ }
+}
diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/Room.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/Room.java
new file mode 100644
index 00000000..fc62150c
--- /dev/null
+++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/Room.java
@@ -0,0 +1,461 @@
+package me.xmrvizzy.skyblocker.skyblock.dungeon.secrets;
+
+import com.google.common.collect.HashBasedTable;
+import com.google.common.collect.ImmutableTable;
+import com.google.common.collect.Table;
+import com.google.gson.JsonElement;
+import com.google.gson.JsonObject;
+import it.unimi.dsi.fastutil.ints.IntRBTreeSet;
+import it.unimi.dsi.fastutil.ints.IntSortedSet;
+import it.unimi.dsi.fastutil.ints.IntSortedSets;
+import me.xmrvizzy.skyblocker.SkyblockerMod;
+import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
+import net.fabricmc.fabric.api.util.TriState;
+import net.minecraft.block.BlockState;
+import net.minecraft.block.Blocks;
+import net.minecraft.block.MapColor;
+import net.minecraft.client.MinecraftClient;
+import net.minecraft.client.network.ClientPlayerEntity;
+import net.minecraft.client.world.ClientWorld;
+import net.minecraft.entity.ItemEntity;
+import net.minecraft.entity.LivingEntity;
+import net.minecraft.registry.Registries;
+import net.minecraft.util.hit.BlockHitResult;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.world.World;
+import org.apache.commons.lang3.tuple.MutableTriple;
+import org.apache.commons.lang3.tuple.Triple;
+import org.jetbrains.annotations.NotNull;
+import org.joml.Vector2i;
+import org.joml.Vector2ic;
+
+import java.util.*;
+import java.util.concurrent.CompletableFuture;
+import java.util.regex.Matcher;
+import java.util.regex.Pattern;
+
+public class Room {
+ private static final Pattern SECRETS = Pattern.compile("ยง7(\\d{1,2})/(\\d{1,2}) Secrets");
+ @NotNull
+ private final Type type;
+ @NotNull
+ private final Set<Vector2ic> segments;
+ /**
+ * The shape of the room. See {@link #getShape(IntSortedSet, IntSortedSet)}.
+ */
+ @NotNull
+ private final Shape shape;
+ /**
+ * The room data containing all rooms for a specific dungeon and {@link #shape}.
+ */
+ private Map<String, int[]> roomsData;
+ /**
+ * Contains all possible dungeon rooms for this room. The list is gradually shrunk by checking blocks until only one room is left.
+ */
+ private List<MutableTriple<Direction, Vector2ic, List<String>>> possibleRooms;
+ /**
+ * Contains all blocks that have been checked to prevent checking the same block multiple times.
+ */
+ private Set<BlockPos> checkedBlocks = new HashSet<>();
+ /**
+ * The task that is used to check blocks. This is used to ensure only one such task can run at a time.
+ */
+ private CompletableFuture<Void> findRoom;
+ private int doubleCheckBlocks;
+ /**
+ * Represents the matching state of the room with the following possible values:
+ * <li>{@link TriState#DEFAULT} means that the room has not been checked, is being processed, or does not {@link Type#needsScanning() need to be processed}.
+ * <li>{@link TriState#FALSE} means that the room has been checked and there is no match.
+ * <li>{@link TriState#TRUE} means that the room has been checked and there is a match.
+ */
+ private TriState matched = TriState.DEFAULT;
+ private Table<Integer, BlockPos, SecretWaypoint> secretWaypoints;
+
+ public Room(@NotNull Type type, @NotNull Vector2ic... physicalPositions) {
+ this.type = type;
+ segments = Set.of(physicalPositions);
+ IntSortedSet segmentsX = IntSortedSets.unmodifiable(new IntRBTreeSet(segments.stream().mapToInt(Vector2ic::x).toArray()));
+ IntSortedSet segmentsY = IntSortedSets.unmodifiable(new IntRBTreeSet(segments.stream().mapToInt(Vector2ic::y).toArray()));
+ shape = getShape(segmentsX, segmentsY);
+ roomsData = DungeonSecrets.ROOMS_DATA.getOrDefault("catacombs", Collections.emptyMap()).getOrDefault(shape.shape.toLowerCase(), Collections.emptyMap());
+ possibleRooms = getPossibleRooms(segmentsX, segmentsY);
+ }
+
+ @NotNull
+ public Type getType() {
+ return type;
+ }
+
+ public boolean isMatched() {
+ return matched == TriState.TRUE;
+ }
+
+ @Override
+ public String toString() {
+ return "Room{type=" + type + ", shape=" + shape + ", matched=" + matched + ", segments=" + Arrays.toString(segments.toArray()) + "}";
+ }
+
+ @NotNull
+ private Shape getShape(IntSortedSet segmentsX, IntSortedSet segmentsY) {
+ return switch (segments.size()) {
+ case 1 -> Shape.ONE_BY_ONE;
+ case 2 -> Shape.ONE_BY_TWO;
+ case 3 -> segmentsX.size() == 2 && segmentsY.size() == 2 ? Shape.L_SHAPE : Shape.ONE_BY_THREE;
+ case 4 -> segmentsX.size() == 2 && segmentsY.size() == 2 ? Shape.TWO_BY_TWO : Shape.ONE_BY_FOUR;
+ default -> throw new IllegalArgumentException("There are no matching room shapes with this set of physical positions: " + Arrays.toString(segments.toArray()));
+ };
+ }
+
+ private List<MutableTriple<Direction, Vector2ic, List<String>>> getPossibleRooms(IntSortedSet segmentsX, IntSortedSet segmentsY) {
+ List<String> possibleDirectionRooms = new ArrayList<>(roomsData.keySet());
+ List<MutableTriple<Direction, Vector2ic, List<String>>> possibleRooms = new ArrayList<>();
+ for (Direction direction : getPossibleDirections(segmentsX, segmentsY)) {
+ possibleRooms.add(MutableTriple.of(direction, DungeonMapUtils.getPhysicalCornerPos(direction, segmentsX, segmentsY), possibleDirectionRooms));
+ }
+ return possibleRooms;
+ }
+
+ @NotNull
+ private Direction[] getPossibleDirections(IntSortedSet segmentsX, IntSortedSet segmentsY) {
+ return switch (shape) {
+ case ONE_BY_ONE, TWO_BY_TWO -> Direction.values();
+ case ONE_BY_TWO, ONE_BY_THREE, ONE_BY_FOUR -> {
+ if (segmentsX.size() > 1 && segmentsY.size() == 1) {
+ yield new Direction[]{Direction.NW, Direction.SE};
+ } else if (segmentsX.size() == 1 && segmentsY.size() > 1) {
+ yield new Direction[]{Direction.NE, Direction.SW};
+ }
+ throw new IllegalArgumentException("Shape " + shape.shape + " does not match segments: " + Arrays.toString(segments.toArray()));
+ }
+ case L_SHAPE -> {
+ if (!segments.contains(new Vector2i(segmentsX.firstInt(), segmentsY.firstInt()))) {
+ yield new Direction[]{Direction.SW};
+ } else if (!segments.contains(new Vector2i(segmentsX.firstInt(), segmentsY.lastInt()))) {
+ yield new Direction[]{Direction.SE};
+ } else if (!segments.contains(new Vector2i(segmentsX.lastInt(), segmentsY.firstInt()))) {
+ yield new Direction[]{Direction.NW};
+ } else if (!segments.contains(new Vector2i(segmentsX.lastInt(), segmentsY.lastInt()))) {
+ yield new Direction[]{Direction.NE};
+ }
+ throw new IllegalArgumentException("Shape " + shape.shape + " does not match segments: " + Arrays.toString(segments.toArray()));
+ }
+ };
+ }
+
+ /**
+ * Updates the room.
+ * <p></p>
+ * This method returns immediately if any of the following conditions are met:
+ * <ul>
+ * <li> The room does not need to be scanned and matched. (When the room is not of type {@link Type.ROOM}, {@link Type.PUZZLE}, or {@link Type.TRAP}. See {@link Type#needsScanning()}) </li>
+ * <li> The room has been matched or failed to match and is on cooldown. See {@link #matched}. </li>
+ * <li> {@link #findRoom The previous update} has not completed. </li>
+ * </ul>
+ * Then this method tries to match this room through:
+ * <ul>
+ * <li> Iterate over a 11 by 11 by 11 box around the player. </li>
+ * <li> Check it the block is part of this room and not part of a doorway. See {@link #segments} and {@link #notInDoorway(BlockPos)}. </li>
+ * <li> Checks if the position has been checked and adds it to {@link #checkedBlocks}. </li>
+ * <li> Calls {@link #checkBlock(ClientWorld, BlockPos)} </li>
+ * </ul>
+ */
+ @SuppressWarnings("JavadocReference")
+ protected void update() {
+ // Logical AND has higher precedence than logical OR
+ if (!type.needsScanning() || matched != TriState.DEFAULT || !DungeonSecrets.isRoomsLoaded() || findRoom != null && !findRoom.isDone()) {
+ return;
+ }
+ MinecraftClient client = MinecraftClient.getInstance();
+ ClientPlayerEntity player = client.player;
+ ClientWorld world = client.world;
+ if (player == null || world == null) {
+ return;
+ }
+ findRoom = CompletableFuture.runAsync(() -> {
+ for (BlockPos pos : BlockPos.iterate(player.getBlockPos().add(-5, -5, -5), player.getBlockPos().add(5, 5, 5))) {
+ if (segments.contains(DungeonMapUtils.getPhysicalRoomPos(pos)) && notInDoorway(pos) && checkedBlocks.add(pos) && checkBlock(world, pos)) {
+ break;
+ }
+ }
+ });
+ }
+
+ private static boolean notInDoorway(BlockPos pos) {
+ if (pos.getY() < 66 || pos.getY() > 73) {
+ return true;
+ }
+ int x = MathHelper.floorMod(pos.getX() - 8, 32);
+ int z = MathHelper.floorMod(pos.getZ() - 8, 32);
+ return (x < 13 || x > 17 || z > 2 && z < 28) && (z < 13 || z > 17 || x > 2 && x < 28);
+ }
+
+ /**
+ * Filters out dungeon rooms which does not contain the block at the given position.
+ * <p></p>
+ * This method:
+ * <ul>
+ * <li> Checks if the block type is included in the dungeon rooms data. See {@link DungeonSecrets#NUMERIC_ID}. </li>
+ * <li> For each possible direction: </li>
+ * <ul>
+ * <li> Rotate and convert the position to a relative position. See {@link DungeonMapUtils#actualToRelative(Direction, Vector2ic, BlockPos)}. </li>
+ * <li> Encode the block based on the relative position and the custom numeric block id. See {@link #posIdToInt(BlockPos, byte)}. </li>
+ * <li> For each possible room in the current direction: </li>
+ * <ul>
+ * <li> Check if {@link #roomsData} contains the encoded block. </li>
+ * <li> If so, add the room to the new list of possible rooms for this direction. </li>
+ * </ul>
+ * <li> Replace the old possible room list for the current direction with the new one. </li>
+ * </ul>
+ * <li> If there are no matching rooms left: </li>
+ * <ul>
+ * <li> Terminate matching by setting {@link #matched} to {@link TriState#FALSE}. </li>
+ * <li> Schedule another matching attempt in 50 ticks (2.5 seconds). </li>
+ * <li> Reset {@link #possibleRooms} and {@link #checkedBlocks} with {@link #reset()}. </li>
+ * <li> Return {@code true} </li>
+ * </ul>
+ * <li> If there are exactly one room matching: </li>
+ * <ul>
+ * <li> Call {@link #roomMatched(String, Direction, Vector2ic)}. </li>
+ * <li> Discard the no longer needed fields to save memory. </li>
+ * <li> Return {@code true} </li>
+ * </ul>
+ * <li> Return {@code false} </li>
+ * </ul>
+ *
+ * @param world the world to get the block from
+ * @param pos the position of the block to check
+ * @return whether room matching should end. Either a match is found or there are no valid rooms left
+ */
+ private boolean checkBlock(ClientWorld world, BlockPos pos) {
+ byte id = DungeonSecrets.NUMERIC_ID.getByte(Registries.BLOCK.getId(world.getBlockState(pos).getBlock()).toString());
+ if (id == 0) {
+ return false;
+ }
+ for (MutableTriple<Direction, Vector2ic, List<String>> directionRooms : possibleRooms) {
+ int block = posIdToInt(DungeonMapUtils.actualToRelative(directionRooms.getLeft(), directionRooms.getMiddle(), pos), id);
+ List<String> possibleDirectionRooms = new ArrayList<>();
+ for (String room : directionRooms.getRight()) {
+ if (Arrays.binarySearch(roomsData.get(room), block) >= 0) {
+ possibleDirectionRooms.add(room);
+ }
+ }
+ directionRooms.setRight(possibleDirectionRooms);
+ }
+
+ int matchingRoomsSize = possibleRooms.stream().map(Triple::getRight).mapToInt(Collection::size).sum();
+ if (matchingRoomsSize == 0) {
+ // If no rooms match, reset the fields and scan again after 50 ticks.
+ matched = TriState.FALSE;
+ DungeonSecrets.LOGGER.warn("[Skyblocker] No dungeon room matches after checking {} block(s)", checkedBlocks.size());
+ SkyblockerMod.getInstance().scheduler.schedule(() -> matched = TriState.DEFAULT, 50);
+ reset();
+ return true;
+ } else if (matchingRoomsSize == 1 && ++doubleCheckBlocks >= 10) {
+ // If one room matches, load the secrets for that room and discard the no longer needed fields.
+ for (Triple<Direction, Vector2ic, List<String>> directionRooms : possibleRooms) {
+ if (directionRooms.getRight().size() == 1) {
+ roomMatched(directionRooms.getRight().get(0), directionRooms.getLeft(), directionRooms.getMiddle());
+ discard();
+ return true;
+ }
+ }
+ return false; // This should never happen, we just checked that there is one possible room, and the return true in the loop should activate
+ } else {
+ DungeonSecrets.LOGGER.debug("[Skyblocker] {} room(s) remaining after checking {} block(s)", matchingRoomsSize, checkedBlocks.size());
+ return false;
+ }
+ }
+
+ /**
+ * Encodes a {@link BlockPos} and the custom numeric block id into an integer.
+ *
+ * @param pos the position of the block
+ * @param id the custom numeric block id
+ * @return the encoded integer
+ */
+ private int posIdToInt(BlockPos pos, byte id) {
+ return pos.getX() << 24 | pos.getY() << 16 | pos.getZ() << 8 | id;
+ }
+
+ /**
+ * Loads the secret waypoints for the room from {@link DungeonSecrets#waypointsJson} once it has been matched
+ * and sets {@link #matched} to {@link TriState#TRUE}.
+ *
+ * @param directionRooms the direction, position, and name of the room
+ */
+ @SuppressWarnings("JavadocReference")
+ private void roomMatched(String name, Direction direction, Vector2ic physicalCornerPos) {
+ Table<Integer, BlockPos, SecretWaypoint> secretWaypointsMutable = HashBasedTable.create();
+ for (JsonElement waypointElement : DungeonSecrets.getRoomWaypoints(name)) {
+ JsonObject waypoint = waypointElement.getAsJsonObject();
+ String secretName = waypoint.get("secretName").getAsString();
+ int secretIndex = Integer.parseInt(secretName.substring(0, Character.isDigit(secretName.charAt(1)) ? 2 : 1));
+ BlockPos pos = DungeonMapUtils.relativeToActual(direction, physicalCornerPos, waypoint);
+ secretWaypointsMutable.put(secretIndex, pos, new SecretWaypoint(secretIndex, waypoint, secretName, pos));
+ }
+ secretWaypoints = ImmutableTable.copyOf(secretWaypointsMutable);
+ matched = TriState.TRUE;
+ DungeonSecrets.LOGGER.info("[Skyblocker] Room {} matched after checking {} block(s)", name, checkedBlocks.size());
+ }
+
+ /**
+ * Resets fields for another round of matching after room matching fails.
+ */
+ private void reset() {
+ IntSortedSet segmentsX = IntSortedSets.unmodifiable(new IntRBTreeSet(segments.stream().mapToInt(Vector2ic::x).toArray()));
+ IntSortedSet segmentsY = IntSortedSets.unmodifiable(new IntRBTreeSet(segments.stream().mapToInt(Vector2ic::y).toArray()));
+ possibleRooms = getPossibleRooms(segmentsX, segmentsY);
+ checkedBlocks = new HashSet<>();
+ doubleCheckBlocks = 0;
+ }
+
+ /**
+ * Discards fields after room matching completes when a room is found.
+ * These fields are no longer needed and are discarded to save memory.
+ */
+ private void discard() {
+ roomsData = null;
+ possibleRooms = null;
+ checkedBlocks = null;
+ doubleCheckBlocks = 0;
+ }
+
+ /**
+ * Calls {@link SecretWaypoint#render(WorldRenderContext)} on {@link #secretWaypoints all secret waypoints}.
+ */
+ protected void render(WorldRenderContext context) {
+ for (SecretWaypoint secretWaypoint : secretWaypoints.values()) {
+ if (secretWaypoint.shouldRender()) {
+ secretWaypoint.render(context);
+ }
+ }
+ }
+
+ /**
+ * Sets all secrets as found if {@link #isAllSecretsFound(String)}.
+ */
+ protected void onChatMessage(String message) {
+ if (isAllSecretsFound(message)) {
+ secretWaypoints.values().forEach(SecretWaypoint::setFound);
+ }
+ }
+
+ /**
+ * Checks if the number of found secrets is equals or greater than the total number of secrets in the room.
+ *
+ * @param message the message to check in
+ * @return whether the number of found secrets is equals or greater than the total number of secrets in the room
+ */
+ protected static boolean isAllSecretsFound(String message) {
+ Matcher matcher = SECRETS.matcher(message);
+ if (matcher.find()) {
+ return Integer.parseInt(matcher.group(1)) >= Integer.parseInt(matcher.group(2));
+ }
+ return false;
+ }
+
+ /**
+ * Marks the secret at the interaction position as found when the player interacts with a chest or a player head,
+ * if there is a secret at the interaction position.
+ *
+ * @param world the world to get the block from
+ * @param hitResult the block being interacted with
+ * @see #onSecretFound(SecretWaypoint, String, Object...)
+ */
+ protected void onUseBlock(World world, BlockHitResult hitResult) {
+ BlockState state = world.getBlockState(hitResult.getBlockPos());
+ if (state.isOf(Blocks.CHEST) || state.isOf(Blocks.PLAYER_HEAD) || state.isOf(Blocks.PLAYER_WALL_HEAD)) {
+ secretWaypoints.column(hitResult.getBlockPos()).values().stream().filter(SecretWaypoint::needsInteraction).findAny()
+ .ifPresent(secretWaypoint -> onSecretFound(secretWaypoint, "[Skyblocker] Detected {} interaction, setting secret #{} as found", secretWaypoint.category, secretWaypoint.secretIndex));
+ } else if (state.isOf(Blocks.LEVER)) {
+ secretWaypoints.column(hitResult.getBlockPos()).values().stream().filter(SecretWaypoint::isLever).forEach(SecretWaypoint::setFound);
+ }
+ }
+
+ /**
+ * Marks the closest secret no greater than 6 blocks away as found when the player picks up a secret item.
+ *
+ * @param itemEntity the item entity being picked up
+ * @param collector the collector of the item
+ * @see #onSecretFound(SecretWaypoint, String, Object...)
+ */
+ protected void onItemPickup(ItemEntity itemEntity, LivingEntity collector) {
+ if (SecretWaypoint.SECRET_ITEMS.stream().noneMatch(itemEntity.getStack().getName().getString()::contains)) {
+ return;
+ }
+ secretWaypoints.values().stream().filter(SecretWaypoint::needsItemPickup).min(Comparator.comparingDouble(SecretWaypoint.getSquaredDistanceToFunction(collector))).filter(SecretWaypoint.getRangePredicate(collector))
+ .ifPresent(secretWaypoint -> onSecretFound(secretWaypoint, "[Skyblocker] Detected {} picked up a {} from a {} secret, setting secret #{} as found", collector.getName().getString(), itemEntity.getName().getString(), secretWaypoint.category, secretWaypoint.secretIndex));
+ }
+
+ /**
+ * Marks all secret waypoints with the same index as the given {@link SecretWaypoint} as found.
+ *
+ * @param secretWaypoint the secret waypoint to read the index from.
+ * @param msg the message to log
+ * @param args the args for the {@link org.slf4j.Logger#info(String, Object...) Logger#info(String, Object...)} call
+ */
+ private void onSecretFound(SecretWaypoint secretWaypoint, String msg, Object... args) {
+ secretWaypoints.row(secretWaypoint.secretIndex).values().forEach(SecretWaypoint::setFound);
+ DungeonSecrets.LOGGER.info(msg, args);
+ }
+
+ protected boolean markSecrets(int secretIndex, boolean found) {
+ Map<BlockPos, SecretWaypoint> secret = secretWaypoints.row(secretIndex);
+ if (secret.isEmpty()) {
+ return false;
+ } else {
+ secret.values().forEach(found ? SecretWaypoint::setFound : SecretWaypoint::setMissing);
+ return true;
+ }
+ }
+
+ public enum Type {
+ ENTRANCE(MapColor.DARK_GREEN.getRenderColorByte(MapColor.Brightness.HIGH)),
+ ROOM(MapColor.ORANGE.getRenderColorByte(MapColor.Brightness.LOWEST)),
+ PUZZLE(MapColor.MAGENTA.getRenderColorByte(MapColor.Brightness.HIGH)),
+ TRAP(MapColor.ORANGE.getRenderColorByte(MapColor.Brightness.HIGH)),
+ MINIBOSS(MapColor.YELLOW.getRenderColorByte(MapColor.Brightness.HIGH)),
+ FAIRY(MapColor.PINK.getRenderColorByte(MapColor.Brightness.HIGH)),
+ BLOOD(MapColor.BRIGHT_RED.getRenderColorByte(MapColor.Brightness.HIGH)),
+ UNKNOWN(MapColor.GRAY.getRenderColorByte(MapColor.Brightness.NORMAL));
+ final byte color;
+
+ Type(byte color) {
+ this.color = color;
+ }
+
+ /**
+ * @return whether this room type has secrets and needs to be scanned and matched.
+ */
+ private boolean needsScanning() {
+ return switch (this) {
+ case ROOM, PUZZLE, TRAP -> true;
+ default -> false;
+ };
+ }
+ }
+
+ private enum Shape {
+ ONE_BY_ONE("1x1"),
+ ONE_BY_TWO("1x2"),
+ ONE_BY_THREE("1x3"),
+ ONE_BY_FOUR("1x4"),
+ L_SHAPE("L-shape"),
+ TWO_BY_TWO("2x2");
+ final String shape;
+
+ Shape(String shape) {
+ this.shape = shape;
+ }
+
+ @Override
+ public String toString() {
+ return shape;
+ }
+ }
+
+ public enum Direction {
+ NW, NE, SW, SE
+ }
+}
diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/SecretWaypoint.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/SecretWaypoint.java
new file mode 100644
index 00000000..c2658fd3
--- /dev/null
+++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/dungeon/secrets/SecretWaypoint.java
@@ -0,0 +1,132 @@
+package me.xmrvizzy.skyblocker.skyblock.dungeon.secrets;
+
+import com.google.gson.JsonObject;
+import me.xmrvizzy.skyblocker.config.SkyblockerConfig;
+import me.xmrvizzy.skyblocker.utils.RenderHelper;
+import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
+import net.minecraft.client.MinecraftClient;
+import net.minecraft.entity.Entity;
+import net.minecraft.text.Text;
+import net.minecraft.util.Formatting;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.Vec3d;
+
+import java.util.List;
+import java.util.function.Predicate;
+import java.util.function.ToDoubleFunction;
+
+public class SecretWaypoint {
+ static final List<String> SECRET_ITEMS = List.of("Decoy", "Defuse Kit", "Dungeon Chest Key", "Healing VIII", "Inflatable Jerry", "Spirit Leap", "Training Weights", "Trap", "Treasure Talisman");
+ final int secretIndex;
+ final Category category;
+ private final Text name;
+ private final BlockPos pos;
+ private final Vec3d centerPos;
+ private boolean missing;
+
+ SecretWaypoint(int secretIndex, JsonObject waypoint, String name, BlockPos pos) {
+ this.secretIndex = secretIndex;
+ this.category = Category.get(waypoint);
+ this.name = Text.of(name);
+ this.pos = pos;
+ this.centerPos = pos.toCenterPos();
+ this.missing = true;
+ }
+
+ static ToDoubleFunction<SecretWaypoint> getSquaredDistanceToFunction(Entity entity) {
+ return secretWaypoint -> entity.squaredDistanceTo(secretWaypoint.centerPos);
+ }
+
+ static Predicate<SecretWaypoint> getRangePredicate(Entity entity) {
+ return secretWaypoint -> entity.squaredDistanceTo(secretWaypoint.centerPos) <= 36D;
+ }
+
+ boolean shouldRender() {
+ return category.isEnabled() && missing;
+ }
+
+ boolean needsInteraction() {
+ return category.needsInteraction();
+ }
+
+ boolean isLever() {
+ return category.isLever();
+ }
+
+ boolean needsItemPickup() {
+ return category.needsItemPickup();
+ }
+
+ void setFound() {
+ this.missing = false;
+ }
+
+ void setMissing() {
+ this.missing = true;
+ }
+
+ /**
+ * Renders the secret waypoint, including a filled cube, a beacon beam, the name, and the distance from the player.
+ */
+ void render(WorldRenderContext context) {
+ RenderHelper.renderFilledThroughWallsWithBeaconBeam(context, pos, category.colorComponents, 0.5F);
+ Vec3d posUp = centerPos.add(0, 1, 0);
+ RenderHelper.renderText(context, name, posUp, true);
+ double distance = context.camera().getPos().distanceTo(centerPos);
+ RenderHelper.renderText(context, Text.literal(Math.round(distance) + "m").formatted(Formatting.YELLOW), posUp, 1, MinecraftClient.getInstance().textRenderer.fontHeight + 1, true);
+ }
+
+ enum Category {
+ ENTRANCE(secretWaypoints -> secretWaypoints.enableEntranceWaypoints, 0, 255, 0),
+ SUPERBOOM(secretWaypoints -> secretWaypoints.enableSuperboomWaypoints, 255, 0, 0),
+ CHEST(secretWaypoints -> secretWaypoints.enableChestWaypoints, 2, 213, 250),
+ ITEM(secretWaypoints -> secretWaypoints.enableItemWaypoints, 2, 64, 250),
+ BAT(secretWaypoints -> secretWaypoints.enableBatWaypoints, 142, 66, 0),
+ WITHER(secretWaypoints -> secretWaypoints.enableWitherWaypoints, 30, 30, 30),
+ LEVER(secretWaypoints -> secretWaypoints.enableLeverWaypoints, 250, 217, 2),
+ FAIRYSOUL(secretWaypoints -> secretWaypoints.enableFairySoulWaypoints, 255, 85, 255),
+ STONK(secretWaypoints -> secretWaypoints.enableStonkWaypoints, 146, 52, 235),
+ DEFAULT(secretWaypoints -> secretWaypoints.enableDefaultWaypoints, 190, 255, 252);
+ private final Predicate<SkyblockerConfig.SecretWaypoints> enabledPredicate;
+ private final float[] colorComponents;
+
+ Category(Predicate<SkyblockerConfig.SecretWaypoints> enabledPredicate, int... intColorComponents) {
+ this.enabledPredicate = enabledPredicate;
+ colorComponents = new float[intColorComponents.length];
+ for (int i = 0; i < intColorComponents.length; i++) {
+ colorComponents[i] = intColorComponents[i] / 255F;
+ }
+ }
+
+ private static Category get(JsonObject categoryJson) {
+ return switch (categoryJson.get("category").getAsString()) {
+ case "entrance" -> Category.ENTRANCE;
+ case "superboom" -> Category.SUPERBOOM;
+ case "chest" -> Category.CHEST;
+ case "item" -> Category.ITEM;
+ case "bat" -> Category.BAT;
+ case "wither" -> Category.WITHER;
+ case "lever" -> Category.LEVER;
+ case "fairysoul" -> Category.FAIRYSOUL;
+ case "stonk" -> Category.STONK;
+ default -> Category.DEFAULT;
+ };
+ }
+
+ boolean needsInteraction() {
+ return this == CHEST || this == WITHER;
+ }
+
+ boolean isLever() {
+ return this == LEVER;
+ }
+
+ boolean needsItemPickup() {
+ return this == ITEM || this == BAT;
+ }
+
+ boolean isEnabled() {
+ return enabledPredicate.test(SkyblockerConfig.get().locations.dungeons.secretWaypoints);
+ }
+ }
+}
diff --git a/src/main/java/me/xmrvizzy/skyblocker/utils/RenderHelper.java b/src/main/java/me/xmrvizzy/skyblocker/utils/RenderHelper.java
index 8f0f7860..a38f1ab8 100644
--- a/src/main/java/me/xmrvizzy/skyblocker/utils/RenderHelper.java
+++ b/src/main/java/me/xmrvizzy/skyblocker/utils/RenderHelper.java
@@ -1,5 +1,8 @@
package me.xmrvizzy.skyblocker.utils;
+import com.mojang.blaze3d.platform.GlStateManager.DstFactor;
+import com.mojang.blaze3d.platform.GlStateManager.SrcFactor;
+import com.mojang.blaze3d.systems.RenderSystem;
import me.x150.renderer.render.Renderer3d;
import me.xmrvizzy.skyblocker.mixin.accessor.BeaconBlockEntityRendererInvoker;
import me.xmrvizzy.skyblocker.utils.culling.OcclusionCulling;
@@ -7,34 +10,27 @@ import me.xmrvizzy.skyblocker.utils.title.Title;
import me.xmrvizzy.skyblocker.utils.title.TitleContainer;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
import net.minecraft.client.MinecraftClient;
-import net.minecraft.client.render.BufferBuilder;
-import net.minecraft.client.render.Camera;
-import net.minecraft.client.render.GameRenderer;
-import net.minecraft.client.render.Tessellator;
-import net.minecraft.client.render.VertexConsumerProvider;
-import net.minecraft.client.render.VertexFormats;
+import net.minecraft.client.font.TextRenderer;
+import net.minecraft.client.render.*;
import net.minecraft.client.render.VertexFormat.DrawMode;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.sound.SoundEvent;
+import net.minecraft.text.OrderedText;
import net.minecraft.text.Text;
-import net.minecraft.util.Formatting;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
-import java.awt.*;
-
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.lwjgl.opengl.GL11;
-import com.mojang.blaze3d.platform.GlStateManager.DstFactor;
-import com.mojang.blaze3d.platform.GlStateManager.SrcFactor;
-import com.mojang.blaze3d.systems.RenderSystem;
+import java.awt.*;
public class RenderHelper {
private static final Vec3d ONE = new Vec3d(1, 1, 1);
private static final int MAX_OVERWORLD_BUILD_HEIGHT = 319;
+ private static final MinecraftClient client = MinecraftClient.getInstance();
public static void renderFilledThroughWallsWithBeaconBeam(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) {
renderFilledThroughWalls(context, pos, colorComponents, alpha);
@@ -44,8 +40,8 @@ public class RenderHelper {
public static void renderFilledThroughWalls(WorldRenderContext context, BlockPos pos, float[] colorComponents, float alpha) {
if (FrustumUtils.isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1)) {
Renderer3d.renderThroughWalls();
- renderFilled(context, pos, colorComponents, alpha);
- Renderer3d.stopRenderThroughWalls();
+ renderFilled(context, pos, colorComponents, alpha);
+ Renderer3d.stopRenderThroughWalls();
}
}
@@ -63,84 +59,120 @@ public class RenderHelper {
if (FrustumUtils.isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, MAX_OVERWORLD_BUILD_HEIGHT, pos.getZ() + 1)) {
MatrixStack matrices = context.matrixStack();
Vec3d camera = context.camera().getPos();
-
+
matrices.push();
- matrices.translate(pos.getX() - camera.x, pos.getY() - camera.y, pos.getZ() - camera.z);
-
+ matrices.translate(pos.getX() - camera.getX(), pos.getY() - camera.getY(), pos.getZ() - camera.getZ());
+
Tessellator tessellator = RenderSystem.renderThreadTesselator();
BufferBuilder buffer = tessellator.getBuffer();
VertexConsumerProvider.Immediate consumer = VertexConsumerProvider.immediate(buffer);
-
+
BeaconBlockEntityRendererInvoker.renderBeam(matrices, consumer, context.tickDelta(), context.world().getTime(), 0, MAX_OVERWORLD_BUILD_HEIGHT, colorComponents);
-
+
consumer.draw();
matrices.pop();
}
}
-
- /**
- * Draws lines from point to point.<br><br>
- *
- * Tip: To draw lines from the center of a block, offset the X, Y and Z each by 0.5
- *
- * @param context The WorldRenderContext which supplies the matrices and tick delta
- * @param points The points from which to draw lines between
- * @param colorComponents An array of R, G and B color components
- * @param alpha The alpha of the lines
- * @param lineWidth The width of the lines
- */
- public static void renderLinesFromPoints(WorldRenderContext context, Vec3d[] points, float[] colorComponents, float alpha, float lineWidth) {
- Vec3d camera = context.camera().getPos();
- MatrixStack matrices = context.matrixStack();
-
- matrices.push();
- matrices.translate(-camera.x, -camera.y, -camera.z);
-
- Tessellator tessellator = RenderSystem.renderThreadTesselator();
- BufferBuilder buffer = tessellator.getBuffer();
- Matrix4f projectionMatrix = matrices.peek().getPositionMatrix();
- Matrix3f normalMatrix = matrices.peek().getNormalMatrix();
-
- GL11.glEnable(GL11.GL_LINE_SMOOTH);
- GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST);
-
- RenderSystem.setShader(GameRenderer::getRenderTypeLinesProgram);
- RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
- RenderSystem.lineWidth(lineWidth);
- RenderSystem.enableBlend();
- RenderSystem.blendFunc(SrcFactor.SRC_ALPHA, DstFactor.ONE_MINUS_SRC_ALPHA);
- RenderSystem.disableCull();
- RenderSystem.enableDepthTest();
-
- buffer.begin(DrawMode.LINE_STRIP, VertexFormats.LINES);
-
- for (int i = 0; i < points.length; i++) {
- Vec3d point = points[i];
- Vec3d nextPoint = (i + 1 == points.length) ? points[i - 1] : points[i + 1];
- Vector3f normalVec = new Vector3f((float) nextPoint.getX(), (float) nextPoint.getY(), (float) nextPoint.getZ()).sub((float) point.getX(), (float) point.getY(), (float) point.getZ()).normalize();
-
- buffer
- .vertex(projectionMatrix, (float) point.getX(), (float) point.getY(), (float) point.getZ())
- .color(colorComponents[0], colorComponents[1], colorComponents[2], alpha)
- .normal(normalMatrix, normalVec.x, normalVec.y, normalVec.z)
- .next();
- }
-
- tessellator.draw();
-
- matrices.pop();
- GL11.glDisable(GL11.GL_LINE_SMOOTH);
- RenderSystem.lineWidth(1f);
- RenderSystem.disableBlend();
- RenderSystem.defaultBlendFunc();
- RenderSystem.enableCull();
- RenderSystem.disableDepthTest();
- }
-
- public static void displayTitleAndPlaySound(int stayTicks, int fadeOutTicks, String titleKey, Formatting formatting) {
- MinecraftClient.getInstance().inGameHud.setTitleTicks(0, stayTicks, fadeOutTicks);
- MinecraftClient.getInstance().inGameHud.setTitle(Text.translatable(titleKey).formatted(formatting));
- playNotificationSound();
+
+ public static void renderText(WorldRenderContext context, Text text, Vec3d pos, boolean seeThrough) {
+ renderText(context, text, pos, 1, seeThrough);
+ }
+
+ public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, boolean seeThrough) {
+ renderText(context, text, pos, scale, 0, seeThrough);
+ }
+
+ public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, float yOffset, boolean seeThrough) {
+ renderText(context, text.asOrderedText(), pos, scale, yOffset, seeThrough);
+ }
+
+ /**
+ * Draws lines from point to point.<br><br>
+ * <p>
+ * Tip: To draw lines from the center of a block, offset the X, Y and Z each by 0.5
+ *
+ * @param context The WorldRenderContext which supplies the matrices and tick delta
+ * @param points The points from which to draw lines between
+ * @param colorComponents An array of R, G and B color components
+ * @param alpha The alpha of the lines
+ * @param lineWidth The width of the lines
+ */
+ public static void renderLinesFromPoints(WorldRenderContext context, Vec3d[] points, float[] colorComponents, float alpha, float lineWidth) {
+ Vec3d camera = context.camera().getPos();
+ MatrixStack matrices = context.matrixStack();
+
+ matrices.push();
+ matrices.translate(-camera.x, -camera.y, -camera.z);
+
+ Tessellator tessellator = RenderSystem.renderThreadTesselator();
+ BufferBuilder buffer = tessellator.getBuffer();
+ Matrix4f projectionMatrix = matrices.peek().getPositionMatrix();
+ Matrix3f normalMatrix = matrices.peek().getNormalMatrix();
+
+ GL11.glEnable(GL11.GL_LINE_SMOOTH);
+ GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST);
+
+ RenderSystem.setShader(GameRenderer::getRenderTypeLinesProgram);
+ RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
+ RenderSystem.lineWidth(lineWidth);
+ RenderSystem.enableBlend();
+ RenderSystem.blendFunc(SrcFactor.SRC_ALPHA, DstFactor.ONE_MINUS_SRC_ALPHA);
+ RenderSystem.disableCull();
+ RenderSystem.enableDepthTest();
+
+ buffer.begin(DrawMode.LINE_STRIP, VertexFormats.LINES);
+
+ for (int i = 0; i < points.length; i++) {
+ Vec3d point = points[i];
+ Vec3d nextPoint = (i + 1 == points.length) ? points[i - 1] : points[i + 1];
+ Vector3f normalVec = new Vector3f((float) nextPoint.getX(), (float) nextPoint.getY(), (float) nextPoint.getZ()).sub((float) point.getX(), (float) point.getY(), (float) point.getZ()).normalize();
+
+ buffer.vertex(projectionMatrix, (float) point.getX(), (float) point.getY(), (float) point.getZ()).color(colorComponents[0], colorComponents[1], colorComponents[2], alpha).normal(normalMatrix, normalVec.x, normalVec.y, normalVec.z).next();
+ }
+
+ tessellator.draw();
+
+ matrices.pop();
+ GL11.glDisable(GL11.GL_LINE_SMOOTH);
+ RenderSystem.lineWidth(1f);
+ RenderSystem.disableBlend();
+ RenderSystem.defaultBlendFunc();
+ RenderSystem.enableCull();
+ RenderSystem.disableDepthTest();
+ }
+
+ /**
+ * Renders text in the world space.
+ *
+ * @param seeThrough Whether the text should be able to be seen through walls or not.
+ */
+ public static void renderText(WorldRenderContext context, OrderedText text, Vec3d pos, float scale, float yOffset, boolean seeThrough) {
+ MatrixStack matrices = context.matrixStack();
+ Vec3d camera = context.camera().getPos();
+ TextRenderer textRenderer = client.textRenderer;
+
+ scale *= 0.025f;
+
+ matrices.push();
+ matrices.translate(pos.getX() - camera.getX(), pos.getY() - camera.getY(), pos.getZ() - camera.getZ());
+ matrices.peek().getPositionMatrix().mul(RenderSystem.getModelViewMatrix());
+ matrices.multiply(context.camera().getRotation());
+ matrices.scale(-scale, -scale, scale);
+
+ Matrix4f positionMatrix = matrices.peek().getPositionMatrix();
+ float xOffset = -textRenderer.getWidth(text) / 2f;
+
+ Tessellator tessellator = RenderSystem.renderThreadTesselator();
+ BufferBuilder buffer = tessellator.getBuffer();
+ VertexConsumerProvider.Immediate consumers = VertexConsumerProvider.immediate(buffer);
+
+ RenderSystem.depthFunc(seeThrough ? GL11.GL_ALWAYS : GL11.GL_LEQUAL);
+
+ textRenderer.draw(text, xOffset, yOffset, 0xFFFFFFFF, false, positionMatrix, consumers, TextRenderer.TextLayerType.SEE_THROUGH, 0, LightmapTextureManager.MAX_LIGHT_COORDINATE);
+ consumers.draw();
+
+ RenderSystem.depthFunc(GL11.GL_LEQUAL);
+ matrices.pop();
}
/**