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package de.hysky.skyblocker.config.configs;
import de.hysky.skyblocker.skyblock.bazaar.BazaarHelper;
import de.hysky.skyblocker.utils.waypoint.Waypoint;
import dev.isxander.yacl3.config.v2.api.SerialEntry;
public class HelperConfig {
@SerialEntry
public boolean enableNewYearCakesHelper = true;
@SerialEntry
public MythologicalRitual mythologicalRitual = new MythologicalRitual();
@SerialEntry
public Jerry jerry = new Jerry();
@SerialEntry
public Experiments experiments = new Experiments();
@SerialEntry
public Fishing fishing = new Fishing();
@SerialEntry
public FairySouls fairySouls = new FairySouls();
@SerialEntry
public ChocolateFactory chocolateFactory = new ChocolateFactory();
@SerialEntry
public Bazaar bazaar = new Bazaar();
public static class MythologicalRitual {
@SerialEntry
public boolean enableMythologicalRitualHelper = true;
}
public static class Jerry {
@SerialEntry
public boolean enableJerryTimer = false;
}
public static class Experiments {
@SerialEntry
public boolean enableChronomatronSolver = true;
@SerialEntry
public boolean enableSuperpairsSolver = true;
@SerialEntry
public boolean enableUltrasequencerSolver = true;
}
public static class Fishing {
@SerialEntry
public boolean enableFishingHelper = true;
@SerialEntry
public boolean enableFishingTimer = false;
@SerialEntry
public boolean changeTimerColor = true;
@SerialEntry
public float fishingTimerScale = 1f;
@SerialEntry
public boolean hideOtherPlayersRods = false;
}
public static class FairySouls {
@SerialEntry
public boolean enableFairySoulsHelper = false;
@SerialEntry
public boolean highlightFoundSouls = true;
@SerialEntry
public boolean highlightOnlyNearbySouls = false;
}
public static class ChocolateFactory {
@SerialEntry
public boolean enableChocolateFactoryHelper = true;
@SerialEntry
public boolean enableEggFinder = true;
@SerialEntry
public boolean sendEggFoundMessages = true;
@SerialEntry
public Waypoint.Type waypointType = Waypoint.Type.WAYPOINT;
@SerialEntry
public boolean enableTimeTowerReminder = true;
}
public static class Bazaar {
@SerialEntry
public boolean enableBazaarHelper = true;
@SerialEntry
public BazaarHelper.HighlightingScheme highlightingScheme = BazaarHelper.HighlightingScheme.ORDER_TYPE;
}
}
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