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package de.hysky.skyblocker.entity;
import java.util.List;
import de.hysky.skyblocker.config.SkyblockerConfigManager;
import de.hysky.skyblocker.skyblock.dungeon.LividColor;
import de.hysky.skyblocker.utils.Utils;
import de.hysky.skyblocker.utils.render.culling.OcclusionCulling;
import net.minecraft.entity.Entity;
import net.minecraft.entity.decoration.ArmorStandEntity;
import net.minecraft.entity.passive.BatEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.util.math.Box;
import net.minecraft.world.World;
public class MobGlow {
public static boolean shouldMobGlow(Entity entity) {
Box box = entity.getBoundingBox();
if (Utils.isInDungeons() && !entity.isInvisible() && OcclusionCulling.isVisible(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ)) {
String name = entity.getName().getString();
// Minibosses
if (entity instanceof PlayerEntity) {
switch (name) {
case "Lost Adventurer", "Shadow Assassin", "Diamond Guy": return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow;
case "Arcade Livid", "Crossed Livid", "Doctor Livid", "Frog Livid", "Hockey Livid",
"Purple Livid", "Scream Livid", "Smile Livid", "Vendetta Livid": return LividColor.shouldGlow(name);
}
}
// Regular Mobs
if (!(entity instanceof ArmorStandEntity)) {
List<ArmorStandEntity> armorStands = getArmorStands(entity.getWorld(), box);
if (!armorStands.isEmpty() && armorStands.get(0).getName().getString().contains("✯")) return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow;
}
// Bats
return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow && entity instanceof BatEntity;
}
return false;
}
private static List<ArmorStandEntity> getArmorStands(World world, Box box) {
return world.getEntitiesByClass(ArmorStandEntity.class, box.expand(0, 2, 0), EntityPredicates.NOT_MOUNTED);
}
public static int getGlowColor(Entity entity) {
String name = entity.getName().getString();
if (entity instanceof PlayerEntity) {
return switch (name) {
case "Lost Adventurer" -> 0xfee15c;
case "Shadow Assassin" -> 0x5b2cb2;
case "Diamond Guy" -> 0x57c2f7;
case "Arcade Livid", "Crossed Livid", "Doctor Livid", "Frog Livid", "Hockey Livid",
"Purple Livid", "Scream Livid", "Smile Livid", "Vendetta Livid" -> LividColor.getGlowColor(name);
default -> 0xf57738;
};
}
return 0xf57738;
}
}
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