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package de.hysky.skyblocker.skyblock.crimson.dojo;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2IntMaps;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import net.minecraft.client.MinecraftClient;
import java.util.Map;
import java.util.Objects;
public class DisciplineTestHelper {
private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
/**
* Stores what sword is needed for the name of a zombie
*/
private static final Map<String, String> SWORD_TO_NAME_LOOKUP = Map.of(
"WOOD_SWORD", "Wood",
"IRON_SWORD", "Iron",
"GOLD_SWORD", "Gold",
"DIAMOND_SWORD", "Diamond"
);
/**
* Stores a color related to the color of the sword: wood = brown, iron = silver, gold = gold, diamond = cyan
*/
private static final Object2IntMap<String> SWORD_TO_COLOR_LOOKUP = Object2IntMaps.unmodifiable(new Object2IntOpenHashMap<>(Map.of(
"WOOD_SWORD", 0xa52a2a,
"IRON_SWORD", 0xc0c0c0,
"GOLD_SWORD", 0xffd700,
"DIAMOND_SWORD", 0x00ffff
)));
/**
* Works out if a zombie should glow based on its name and the currently held item by the player
*
* @param name name of the zombie to see if it should glow
* @return if the zombie should glow
*/
protected static boolean shouldGlow(String name) {
if (CLIENT == null || CLIENT.player == null) {
return false;
}
String heldId = CLIENT.player.getMainHandStack().getSkyblockId();
if (heldId == null) {
return false;
}
return Objects.equals(SWORD_TO_NAME_LOOKUP.get(heldId), name);
}
/**
* gets the color linked to the currently held sword for zombies to glow
*
* @return color linked to sword
*/
protected static int getColor() {
if (DojoManager.currentChallenge != DojoManager.DojoChallenges.DISCIPLINE || CLIENT == null || CLIENT.player == null) {
return 0;
}
String heldId = CLIENT.player.getMainHandStack().getSkyblockId();
if (heldId == null) {
return 0;
}
return SWORD_TO_COLOR_LOOKUP.getOrDefault(heldId, 0);
}
}
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