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path: root/src/main/java/de/hysky/skyblocker/skyblock/entity/MobGlow.java
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package de.hysky.skyblocker.skyblock.entity;

import de.hysky.skyblocker.config.SkyblockerConfigManager;
import de.hysky.skyblocker.skyblock.dungeon.LividColor;
import de.hysky.skyblocker.utils.SlayerUtils;
import de.hysky.skyblocker.utils.Utils;
import de.hysky.skyblocker.utils.render.culling.OcclusionCulling;
import net.minecraft.entity.Entity;
import net.minecraft.entity.decoration.ArmorStandEntity;
import net.minecraft.entity.passive.BatEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtElement;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.util.Formatting;
import net.minecraft.util.math.Box;
import net.minecraft.world.World;

import java.util.List;

public class MobGlow {
	public static boolean shouldMobGlow(Entity entity) {
		Box box = entity.getBoundingBox();

		if (OcclusionCulling.getReducedCuller().isVisible(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ)) {
			String name = entity.getName().getString();

			if (!entity.isInvisible()) {

				// Dungeons
				if (Utils.isInDungeons()) {

					// Minibosses
					if (entity instanceof PlayerEntity) {
						switch (name) {
							case "Lost Adventurer", "Shadow Assassin", "Diamond Guy": return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow;
							case "Arcade Livid", "Crossed Livid", "Doctor Livid", "Frog Livid", "Hockey Livid",
									"Purple Livid", "Scream Livid", "Smile Livid", "Vendetta Livid": return LividColor.shouldGlow(name);
						}
					}

					// Regular Mobs
					if (!(entity instanceof ArmorStandEntity)) {
						List<ArmorStandEntity> armorStands = getArmorStands(entity.getWorld(), box);

						if (!armorStands.isEmpty() && armorStands.get(0).getName().getString().contains("✯"))
							return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow;
					}

					// Bats
					return SkyblockerConfigManager.get().locations.dungeons.starredMobGlow && entity instanceof BatEntity;
				}

				// Rift
				if (Utils.isInTheRift()) {
					if (entity instanceof PlayerEntity) {
						switch (name) {
							// They have a space in their name for some reason...
							case "Blobbercyst ": return SkyblockerConfigManager.get().locations.rift.blobbercystGlow;
						}
					}
				}
			}

			// Enderman Slayer
			// Highlights Nukekubi Heads
			return SkyblockerConfigManager.get().slayer.endermanSlayer.highlightNukekubiHeads
					&& SlayerUtils.isInSlayer()
					&& entity instanceof ArmorStandEntity armorStandEntity
					&& isNukekubiHead(armorStandEntity);
		}

		return false;
	}

	private static List<ArmorStandEntity> getArmorStands(World world, Box box) {
		return world.getEntitiesByClass(ArmorStandEntity.class, box.expand(0, 2, 0), EntityPredicates.NOT_MOUNTED);
	}

	public static int getGlowColor(Entity entity) {
		String name = entity.getName().getString();

		if (entity instanceof PlayerEntity) {
			return switch (name) {
				case "Lost Adventurer" -> 0xfee15c;
				case "Shadow Assassin" -> 0x5b2cb2;
				case "Diamond Guy" -> 0x57c2f7;
				case "Arcade Livid", "Crossed Livid", "Doctor Livid", "Frog Livid", "Hockey Livid",
						"Purple Livid", "Scream Livid", "Smile Livid", "Vendetta Livid" -> LividColor.getGlowColor(name);
				case "Blobbercyst " -> Formatting.GREEN.getColorValue();
				default -> 0xf57738;
			};
		}

		// copypaste nukekebi head logic
		if (entity instanceof ArmorStandEntity armorStandEntity && isNukekubiHead(armorStandEntity)) return 0x990099;

		return 0xf57738;
	}

	private static boolean isNukekubiHead(ArmorStandEntity entity) {
		for (ItemStack armorItem : entity.getArmorItems()) {
			// hacky way to check if an item is a player head w/o
			// some shenanigans
			if (!armorItem.toString().startsWith("1 player_head"))
				continue;

			// eb07594e2df273921a77c101d0bfdfa1115abed5b9b2029eb496ceba9bdbb4b3 is texture id for the nukekubi head,
			// compare against it to exclusively find armorstands that are nukekubi heads
			NbtCompound skullOwner = armorItem.getSubNbt("SkullOwner");
			if (skullOwner != null) {
				// get the texture of the nukekubi head item itself and compare it
				String texture = skullOwner
						.getCompound("Properties")
						.getList("textures", NbtElement.COMPOUND_TYPE)
						.getCompound(0)
						.getString("Value");

				return texture.contains("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWIwNzU5NGUyZGYyNzM5MjFhNzdjMTAxZDBiZmRmYTExMTVhYmVkNWI5YjIwMjllYjQ5NmNlYmE5YmRiYjRiMyJ9fX0=");
			}
		}
		return false;
	}
}