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package me.xmrvizzy.skyblocker.skyblock.dungeon;
import it.unimi.dsi.fastutil.objects.ObjectIntPair;
import me.xmrvizzy.skyblocker.config.SkyblockerConfig;
import me.xmrvizzy.skyblocker.utils.RenderHelper;
import me.xmrvizzy.skyblocker.utils.RenderUtils;
import me.xmrvizzy.skyblocker.utils.Utils;
import me.xmrvizzy.skyblocker.utils.color.QuadColor;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
public class DungeonBlaze {
private static final Logger LOGGER = LoggerFactory.getLogger(DungeonBlaze.class.getName());
private static final float[] WHITE_COLOR_COMPONENTS = { 1.0f, 1.0f, 1.0f };
static Entity highestBlaze = null;
static Entity lowestBlaze = null;
static Entity nextHighestBlaze = null;
static Entity nextLowestBlaze = null;
static boolean renderHooked = false;
public static void update() {
ClientWorld world = MinecraftClient.getInstance().world;
if (world == null || !Utils.isInDungeons()) return;
if (!renderHooked){
WorldRenderEvents.BEFORE_DEBUG_RENDER.register(DungeonBlaze::blazeRenderer);
renderHooked = true;
}
Iterable<Entity> entities = world.getEntities();
List<ObjectIntPair<Entity>> blazes = new ArrayList<>();
for (Entity entity : entities) {
String blazeName = entity.getName().getString();
if (blazeName.contains("Blaze") && blazeName.contains("/")) {
try {
int health = Integer.parseInt(blazeName.substring(blazeName.indexOf("/") + 1, blazeName.length() - 1));
blazes.add(ObjectIntPair.of(entity, health));
} catch (NumberFormatException ex) {
ex.printStackTrace();
}
}
}
// Order the blazes in the list from the lowest health to the highest health
blazes.sort(Comparator.comparingInt(ObjectIntPair::rightInt));
// Ensure that there are blazes in the list
if (!blazes.isEmpty()) {
lowestBlaze = blazes.get(0).left();
int highestIndex = blazes.size() - 1;
highestBlaze = blazes.get(highestIndex).left();
// If there's more than 1 blaze
if (blazes.size() > 1) {
nextLowestBlaze = blazes.get(1).left();
nextHighestBlaze = blazes.get(highestIndex - 1).left();
}
}
}
public static void blazeRenderer(WorldRenderContext wrc) {
QuadColor outlineColorRed = QuadColor.single( 0.0F, 1.0F, 0.0F, 1f);
QuadColor outlineColorGreen = QuadColor.single(1.0F, 0.0F, 0.0F, 1f);
QuadColor outlineColorWhite = QuadColor.single(1.0f, 1.0f, 1.0f, 1.0f);
try {
if (highestBlaze != null && lowestBlaze != null && highestBlaze.isAlive() && lowestBlaze.isAlive() && SkyblockerConfig.get().locations.dungeons.blazesolver){
/* Outline */
if (highestBlaze.getY() < 69) {
Box blaze = highestBlaze.getBoundingBox().expand(0.3, 0.9, 0.3).offset(0, -1.1, 0);
RenderUtils.drawBoxOutline(blaze, outlineColorRed, 5f);
if (nextHighestBlaze != null && nextHighestBlaze.isAlive() && nextHighestBlaze != highestBlaze) {
Box nextBlaze = nextHighestBlaze.getBoundingBox().expand(0.3, 0.9, 0.3).offset(0, -1.1, 0);
RenderUtils.drawBoxOutline(nextBlaze, outlineColorWhite, 5f);
RenderHelper.renderLinesFromPoints(wrc, new Vec3d[] { blaze.getCenter(), nextBlaze.getCenter() }, WHITE_COLOR_COMPONENTS, 1f, 5f);
}
}
/* Outline */
if (lowestBlaze.getY() > 69) {
Box blaze = lowestBlaze.getBoundingBox().expand(0.3, 0.9, 0.3).offset(0, -1.1, 0);
RenderUtils.drawBoxOutline(blaze, outlineColorRed, 5f);
if (nextLowestBlaze != null && nextLowestBlaze.isAlive() && nextLowestBlaze != lowestBlaze) {
Box nextBlaze = nextLowestBlaze.getBoundingBox().expand(0.3, 0.9, 0.3).offset(0, -1.1, 0);
RenderUtils.drawBoxOutline(nextBlaze, outlineColorWhite, 5f);
RenderHelper.renderLinesFromPoints(wrc, new Vec3d[] { blaze.getCenter(), nextBlaze.getCenter() }, WHITE_COLOR_COMPONENTS, 1f, 5f);
}
}
}
} catch (Exception e) {
LOGGER.warn("[Skyblocker BlazeRenderer] " + e);
e.printStackTrace();
}
}
}
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