diff options
author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-04-13 19:31:35 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-04-13 19:31:35 +0800 |
commit | 957eed606234a4bc5e1b847580000a583ab9ee5b (patch) | |
tree | 52dc09298d0506e05f76ab82a3e1fea3bbcacf69 | |
parent | 68129573d5412314b1fecf5b3e576e68bc150ce2 (diff) | |
download | SoopyV2-957eed606234a4bc5e1b847580000a583ab9ee5b.tar.gz SoopyV2-957eed606234a4bc5e1b847580000a583ab9ee5b.tar.bz2 SoopyV2-957eed606234a4bc5e1b847580000a583ab9ee5b.zip |
-dungeon map border and background
-guild event lb command (sbg event only)
-rw-r--r-- | features/cosmetics/cosmetic/dragon/dragonWings.js | 56 | ||||
-rw-r--r-- | features/dungeonMap/index.js | 14 | ||||
-rw-r--r-- | features/hud/index.js | 2 | ||||
-rw-r--r-- | features/lockedFeatures/index.js | 22 |
4 files changed, 68 insertions, 26 deletions
diff --git a/features/cosmetics/cosmetic/dragon/dragonWings.js b/features/cosmetics/cosmetic/dragon/dragonWings.js index add23d1..0d7341f 100644 --- a/features/cosmetics/cosmetic/dragon/dragonWings.js +++ b/features/cosmetics/cosmetic/dragon/dragonWings.js @@ -35,7 +35,7 @@ class DragonWings extends Cosmetic { onRenderEntity(ticks, isInGui){ - if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer())){ + if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer()) || this.player.getPlayer()[m.isInvisible]()){ return } @@ -71,13 +71,16 @@ class DragonWings extends Cosmetic { let wingBackAmount = 0 - if(this.player.getPlayer()[f.hurtResistantTime] > 15){ //damage tick - this.animOffset += 15*timeSince + let shouldStandStillWingCurve = true + + if(this.player.getPlayer()[f.hurtResistantTime] > 17){ //damage tick + this.animOffset += 25*timeSince } // if((this.player === Player &&this.player.getPlayer().field_71075_bZ.field_75100_b) || (this.player !== Player && Math.abs(verticleSpeed)<0.2 && !this.player.getPlayer().field_70122_E)){//playerCapabilities.isFlying if(this.flying){ //flying + shouldStandStillWingCurve = false this.animOffset += 5*timeSince //flap in mid air flapAmountMultiplyer *= 1.75 //flap harder @@ -174,6 +177,7 @@ class DragonWings extends Cosmetic { if(this.player.getPlayer()[m.isSneaking.Entity]()){ //isSneaking if(this.player.getPlayer()[f.rotationPitch] > 20){ shouldStandingStillWingThing = true + shouldStandStillWingCurve = false changeStandingStillWingThing = Math.max(0,this.player.getPlayer()[f.rotationPitch]/600) } } @@ -182,7 +186,6 @@ class DragonWings extends Cosmetic { if(shouldStandingStillWingThing){ wing[f.rotateAngleY] = 0.25+(changeStandingStillWingThing)*3 } - if(this.player.getPlayer()[m.isPlayerSleeping]()){ //player in bed try{ //try catch incase no bed at that location @@ -209,26 +212,18 @@ class DragonWings extends Cosmetic { } // console.log(rotation) // console.log(World.getBlockAt(this.player.getX(), this.player.getY(), this.player.getZ()).getState().func_177229_b(FACING)) - Tessellator.translate(0, 0.75-this.settings.scale*100,0) Tessellator.rotate(rotation, 0, 1, 0) + }catch(e){} + Tessellator.translate(0, -this.settings.scale*25,0) - wing[f.rotateAngleX] = 0; //rotateAngleX + wing[f.rotateAngleX] = 0; //rotateAngleX - wing[f.rotateAngleZ] = (-0.5+Math.sin(this.animOffset/5)*0.1)*this.settings.scale*100; //rotateAngleZ + wing[f.rotateAngleZ] = (-0.45+Math.sin(this.animOffset/5)*0.03); //rotateAngleZ - - wingTip[f.rotateAngleZ] = -2.20+Math.sin(this.animOffset/5)*0.1 - }catch(e){} + + wingTip[f.rotateAngleZ] = -2.5+Math.sin(this.animOffset/5)*0.03 }else if(wingBackAmount === 0){ //tilt - let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3) //When go faster tilt wing back so its in direction of wind - - - if(shouldStandingStillWingThing){ - wing_tilt_offset += (changeStandingStillWingThing)*4 - } - - wing[f.rotateAngleX] = 0.75 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset; //rotateAngleX let wing_goback_amount = 0.15/(Math.min(1, horisontalSpeed)*3+0.25) @@ -241,6 +236,15 @@ class DragonWings extends Cosmetic { temp_wing_thing += changeStandingStillWingThing*50 } + let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3)+0.3 //When go faster tilt wing back so its in direction of wind + + + if(shouldStandingStillWingThing){ + wing_tilt_offset += (changeStandingStillWingThing)*4 + } + + wing[f.rotateAngleX] = 0.85 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset-(flapAmountMultiplyer-1)/3; //rotateAngleX + let temp_horis_wingthing = 0 if(shouldStandingStillWingThing){ temp_horis_wingthing = -(changeStandingStillWingThing)*0.75 @@ -248,8 +252,9 @@ class DragonWings extends Cosmetic { wing[f.rotateAngleZ] = (Math.sin(this.animOffset)/temp_wing_thing + 0.125) * wing_goback_amount*(1+(flapAmountMultiplyer-1)*1)*flapAmountMultiplyerNoEnd -0.4-wing_tilt_offset/3+temp_horis_wingthing+flapMainOffsetThing; //rotateAngleZ - - wingTip[f.rotateAngleZ] = -((Math.sin((this.animOffset+1.5+(1-temp_wing_thing)/8.5))/(1+(temp_wing_thing-1)/3) + 0.5)) * 0.75*(1+(flapAmountMultiplyer-1)*1)/(1+temp_horis_wingthing) - (1-flapAmountMultiplyer)*2-(1-temp_wing_thing)/10+wingEndOffsetThing; //rotateAngleZ + let standStillCurveThing = shouldStandStillWingCurve?(2-flapAmountMultiplyer)*0.5:0 + + wingTip[f.rotateAngleZ] = standStillCurveThing-((Math.sin((this.animOffset+1.5+(1-temp_wing_thing)/8.5))/(1+(temp_wing_thing-1)/3) + 0.5)) * 0.75*(1+(flapAmountMultiplyer-1)*1)/(1+temp_horis_wingthing) - (1-flapAmountMultiplyer)*2-(1-temp_wing_thing)/10+wingEndOffsetThing; //rotateAngleZ }else{ //tilt let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3) //When go faster tilt wing back so its in direction of wind @@ -310,6 +315,8 @@ class DragonWings extends Cosmetic { return } + if(this.player.getPlayer()[m.isPlayerSleeping]()) return + let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]),(this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ])) @@ -434,4 +441,11 @@ function getField(e, field){ field2.setAccessible(true) return field2.get(e) -}
\ No newline at end of file +} + +let a = 0 + +register("command", (val)=>{ + a = parseFloat(val) + ChatLib.chat("Set a to " + a) +}).setName("seta", true)
\ No newline at end of file diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js index a76f665..f8abb4e 100644 --- a/features/dungeonMap/index.js +++ b/features/dungeonMap/index.js @@ -32,7 +32,7 @@ class DungeonMap extends Feature { this.renderMap = new ToggleSetting("Render Map", "Toggles Rendering the map on the hud", false, "dmap_render", this) this.mapLocation = new ImageLocationSetting("Map Location", "Sets the location of the map on the hud","dmap_location", this, [10,10, 1], new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/map.png"))),100,100) - this.mapBackground = new ToggleSetting("Map Background", "Puts a white background begind the map", false, "dmap_background", this) + this.mapBackground = new ToggleSetting("Map Background And Border", "Puts a grey background behind the map + Black border", false, "dmap_background", this) this.brBox = new ToggleSetting("Box around doors in br", "In map category because it uses map to find location (no esp)", true, "dmap_door", this) this.brBoxDisableWhenBloodOpened = new ToggleSetting("Disable blood rush box when blood open", "", true, "dmap_door_disable", this).requires(this.brBox) this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this) @@ -177,6 +177,8 @@ class DungeonMap extends Feature { drawMap(x, y, size, scale){ if(this.mapImage){ + if(this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0,0,0,100), x, y, size, size) + if(this.boringMap){ this.mapImage.draw(x, y, size, size) return @@ -224,6 +226,12 @@ class DungeonMap extends Feature { this.drawPlayersLocations(x+xOff, y+yOff, size, scale) renderLibs.stopScizzor() + + + if(this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0,0,0), x, y, size, 2) + if(this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0,0,0), x, y, 2, size) + if(this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0,0,0), x+size-2, y, 2, size) + if(this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0,0,0), x, y+size-2, size, 2) } } @@ -372,9 +380,9 @@ class DungeonMap extends Feature { let graphics = this.renderImage.getGraphics() - if(!this.mapBackground.getValue())graphics.setComposite(AlphaComposite.Clear); + graphics.setComposite(AlphaComposite.Clear); graphics.fillRect(0,0,this.IMAGE_SIZE,this.IMAGE_SIZE) - if(!this.mapBackground.getValue())graphics.setComposite(AlphaComposite.SrcOver); + graphics.setComposite(AlphaComposite.SrcOver); let mapData try { diff --git a/features/hud/index.js b/features/hud/index.js index b0995cb..823f489 100644 --- a/features/hud/index.js +++ b/features/hud/index.js @@ -520,7 +520,7 @@ class Hud extends Feature { currentSong = "&cPaused" }else{ if(song === "Spotify") song = "Advertisement" - currentSong = "&a" + song.replace(" - "," &7-&b ") + currentSong = "&a" + song.replace(/&/g, "&⭍").replace(" - "," &7-&b ") } } diff --git a/features/lockedFeatures/index.js b/features/lockedFeatures/index.js index 0226859..ffe6faa 100644 --- a/features/lockedFeatures/index.js +++ b/features/lockedFeatures/index.js @@ -26,6 +26,8 @@ class LockedFeatures extends Feature { .requires(this.guildEventLb)) this.hudElements.push(this.guildLbElement) + this.eventCommand = undefined + this.registerStep(true, 1, this.step) this.registerEvent("renderOverlay", this.renderOverlay) } @@ -33,11 +35,29 @@ class LockedFeatures extends Feature { step(){ if(!SoopyV2Server.lbdatathing){ this.guildEventLbPossible.set(false) + if(this.eventCommand){ + this.unregisterCommand("eventlb") + this.eventCommand = undefined + } return; } this.guildEventLbPossible.set(true) + if(!this.eventCommand){ + this.eventCommand = this.registerCommand("eventlb", ()=>{ + SoopyV2Server.lbdatathing.forEach((u, i)=>{ + let text = "" + text += "§6#" + (i+1) + text += "§7 - " + text += "§e"+u.username + text += "&7: §r"+numberWithCommas(Math.round(parseFloat(u.startingAmount))) + if(u.progress) text += " §7("+ (u.progress>0?"+":"-")+Math.abs(Math.round(u.progress)) + "/h)" + ChatLib.chat(text) + }) + }) + } + if(!this.guildEventLb.getValue()) return let text = "" @@ -81,7 +101,7 @@ class LockedFeatures extends Feature { text = "&d ^ in " + timeNumber2(timeTillIncrease) + "\n"+text } if((timeTillIncrease > timeTillDecrease || (timeTillDecrease>0))&&timeTillIncrease<0 && timeTillDecrease < 10000000000){ - text = "&d V in " + timeNumber2(timeTillDecrease) + "\n"+text + text = "&d v in " + timeNumber2(timeTillDecrease) + "\n"+text } this.guildLbElement.setText(text) |