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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-06-18 16:31:07 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-06-18 16:31:07 +0800 |
commit | f4b22a94d0a89859326865f097e13158129a0649 (patch) | |
tree | 2fad029be8ee6c07fd2f32c76ba7d09aa4d0b127 | |
parent | 41eff54ca9372c845f69b715ca0fcc737b00eb20 (diff) | |
download | SoopyV2-f4b22a94d0a89859326865f097e13158129a0649.tar.gz SoopyV2-f4b22a94d0a89859326865f097e13158129a0649.tar.bz2 SoopyV2-f4b22a94d0a89859326865f097e13158129a0649.zip |
+ make only the person that spawned create the inquis waypoint (in theory)
+ hotkey for warping closer to burrial
-rw-r--r-- | features/events/index.js | 84 |
1 files changed, 79 insertions, 5 deletions
diff --git a/features/events/index.js b/features/events/index.js index abc50d6..542f961 100644 --- a/features/events/index.js +++ b/features/events/index.js @@ -4,11 +4,29 @@ import { m } from "../../../mappings/mappings"; import Feature from "../../featureClass/class"; import socketConnection from "../../socketConnection"; import { drawBoxAtBlock, drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils"; -import { calculateDistanceQuick } from "../../utils/utils"; +import { calculateDistance, calculateDistanceQuick } from "../../utils/utils"; import SettingBase from "../settings/settingThings/settingBase"; import ToggleSetting from "../settings/settingThings/toggle"; import { fetch } from "../../utils/networkUtils" import ButtonSetting from "../settings/settingThings/button"; +import { delay } from "../../utils/delayUtils"; + +let warpData = { + "castle": [-250, 130, 45], + "da": [91, 75, 176], + "museum": [-75, 76, 80], + "hub": [-2, 70, -69] +} +let warpBind = getKeyBindFromKey(Keyboard.KEY_F, "Warp to nearest location to burrial guess"); +function getKeyBindFromKey(key, description) { + var mcKeyBind = undefined //MinecraftVars.getKeyBindFromKey(key); + + if (mcKeyBind == null || mcKeyBind == undefined) { + mcKeyBind = new KeyBind(description, key); + } + + return mcKeyBind; +} class Events extends Feature { constructor() { @@ -30,10 +48,12 @@ class Events extends Feature { this.lastPath = [] this.updatingPath = false this.lastPathCords = undefined + this.openedWarpsMenu = false this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this) this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this) + new SettingBase("There is also a hotkey to warp near", "see minecraft controls menu", true, "warp_info_hotkey", this) new ButtonSetting("NOTE: You must have music disabled", "for burrial guessess to work (/togglemusic)", "togglemusis_button", this, "click", () => { ChatLib.command("togglemusic") }, false).requires(this.showBurrialGuess) @@ -57,6 +77,7 @@ class Events extends Feature { this.slayerLocationDataH = {} this.todoE = [] + this.hasWarps = new Set() this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this) @@ -72,6 +93,19 @@ class Events extends Feature { this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked) this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked) this.inquisWaypointSpawned = false + + this.registerEvent("tick", () => { + if (warpBind.isPressed()) { + + if (!this.openedWarpsMenu) { + ChatLib.chat(this.FeatureManager.messagePrefix + "Please open the warps menu first (/warp)") + ChatLib.chat(this.FeatureManager.messagePrefix + "(So the mod knows what warps u have access to)") + } + let loc = this.getClosestWarp() + + if (loc) ChatLib.command("warp " + loc) + } + }) } entityJoinWorldEvent(e) { @@ -96,7 +130,8 @@ class Events extends Feature { }) if (this.showingWaypoints) { if (this.guessPoint && this.showBurrialGuess.getValue()) { - drawCoolWaypoint(this.guessPoint[0], this.guessPoint[1], this.guessPoint[2], 255, 255, 0, { name: "§eGuess" }) + let warpLoc = this.getClosestWarp() + drawCoolWaypoint(this.guessPoint[0], this.guessPoint[1], this.guessPoint[2], 255, 255, 0, { name: "§eGuess" + (warpLoc ? " §7(" + warpLoc + ")" : "") }) } this.burrialData.locations.forEach((loc, i) => { @@ -174,12 +209,51 @@ class Events extends Feature { this.todoE.forEach(e => { e = new Entity(e) - if (e.getName().toLowerCase().includes("inquis") && ChatLib.removeFormatting(e.getName().toLowerCase()).includes("40m/40m") && Math.abs(e.getY() - Player.getY()) < 10 && Math.abs(e.getX() - Player.getX()) < 10 && Math.abs(e.getZ() - Player.getZ()) < 10) { - socketConnection.sendInquisData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())] }); - this.inquisWaypointSpawned = true + if (e.getName().toLowerCase().includes("inquis") && Math.abs(e.getY() - Player.getY()) < 10 && Math.abs(e.getX() - Player.getX()) < 10 && Math.abs(e.getZ() - Player.getZ()) < 10) { + let loc = [e.getX(), e.getY() - 1, e.getZ()] + let self = false + this.burrialData.locations.forEach(a => { + ChatLib.chat(calculateDistanceQuick([a.x, a.y, a.z], loc)) + if (calculateDistanceQuick([a.x, a.y, a.z], loc) < 25) { + self = true + } + }) + if (self) { + socketConnection.sendInquisData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())] }); + this.inquisWaypointSpawned = true + } } }) this.todoE = [] + + if (Player.getContainer().getName() === "Fast Travel") { + this.openedWarpsMenu = true + for (let item of Player.getContainer().getItems()) { + if (!item) continue + if (ChatLib.removeFormatting(item.getLore()[1]).startsWith("/warp") && warpData[ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")]) { + + if (item.getLore().some(a => a.includes("Click to warp!"))) { + this.hasWarps.add(ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")) + } + } + } + } + } + + getClosestWarp() { + if (!this.guessPoint) return undefined + let warp = undefined + let minDist = calculateDistance([Player.getX(), Player.getY(), Player.getZ()], this.guessPoint) - 50 + + this.hasWarps.forEach(w => { + let d = calculateDistance(warpData[w], this.guessPoint) + if (d < minDist) { + warp = w + minDist = d + } + }) + + return warp } step_5s() { |