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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-07-15 00:17:04 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-07-15 00:17:04 +0800 |
commit | 0f2698a62971cee93b2bb135042703bcc6762bc8 (patch) | |
tree | 8d9a2c25c6773251cffb0e462cd824c6495be212 /features/dungeonMap/index.js | |
parent | b15054194c9f83ee97c5aee7262db3fe2e8816b0 (diff) | |
download | SoopyV2-0f2698a62971cee93b2bb135042703bcc6762bc8.tar.gz SoopyV2-0f2698a62971cee93b2bb135042703bcc6762bc8.tar.bz2 SoopyV2-0f2698a62971cee93b2bb135042703bcc6762bc8.zip |
+ make secret count grey if room issnt cleared
+meta
Diffstat (limited to 'features/dungeonMap/index.js')
-rw-r--r-- | features/dungeonMap/index.js | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js index 9871a78..cdc3ade 100644 --- a/features/dungeonMap/index.js +++ b/features/dungeonMap/index.js @@ -64,6 +64,7 @@ class DungeonMap extends Feature { this.keys = 0 this.roomDataStuff = new Map() + this.roomDataStuffRender = new Map() // this.invMapImage = new BufferedImage(128, 128, BufferedImage.TYPE_INT_ARGB) // this.renderImage = new BufferedImage(this.IMAGE_SIZE, this.IMAGE_SIZE, BufferedImage.TYPE_INT_ARGB) this.mapData = undefined @@ -189,7 +190,7 @@ class DungeonMap extends Feature { lastXY = loc.join(",") return } - if (curr === max) curr = "&a" + curr + // if (curr === max) curr = "&a" + curr if (this.roomDataStuff.get(loc.join(",")) !== curr + " " + max) { this.roomDataStuff.set(loc.join(","), curr + " " + max) @@ -353,7 +354,7 @@ class DungeonMap extends Feature { drawOtherMisc2(x2, y2, size, scale) { if (this.currDungeonBossImage) return if (this.roomsecrets.getValue()) { - for (let ent of this.roomDataStuff.entries()) { + for (let ent of this.roomDataStuffRender.entries()) { let [loc, val] = ent let [x, y] = loc.split(",") @@ -855,6 +856,7 @@ class DungeonMap extends Feature { if (this.offset && this.offset.length === 2) { + this.roomDataStuffRender.clear() for (let ent of this.roomDataStuff.entries()) { let [loc] = ent let [x, y] = loc.split(",") @@ -863,17 +865,24 @@ class DungeonMap extends Feature { let renderY = Math.round((parseInt(y) + 16) / this.mapScale + this.offset[1])// / 128 * size // console.log(renderX, renderY) let isGreen = false + let color = "&8" for (let i = 0; i < 10; i++) { if (bytes[renderX + i + (renderY + i) * 128] === 30 || bytes[renderX + i + 1 + (renderY + i) * 128] === 30) { isGreen = true + color = "&a" + } + if (bytes[renderX + i + (renderY + i) * 128] === 34 + || bytes[renderX + i + 1 + (renderY + i) * 128] === 34) { + color = "&f" } } if (isGreen) { let total = ent[1].split(" ")[1] - ent[1] = "&a" + total + " " + total - this.roomDataStuff.set(loc, "&a" + total + " " + total) + this.roomDataStuff.set(loc, total + " " + total) } + + this.roomDataStuffRender.set(loc, color + this.roomDataStuff.get(loc)) } } // if (!this.renderImage) return |