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authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-03-18 21:09:00 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-03-18 21:09:00 +0800
commit61f813aa1ab67ffcf0be66e6690c04a1c501c21e (patch)
treeec7da085e65c31d52749adb87582740f2bed5157 /features/dungeonMap
parentec8b3332001fda2763e0627e031758c68340024f (diff)
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- fix dungeon map heads not loading
- potential fix features breaking when first loading in
Diffstat (limited to 'features/dungeonMap')
-rw-r--r--features/dungeonMap/index.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js
index 96683ea..0098cd1 100644
--- a/features/dungeonMap/index.js
+++ b/features/dungeonMap/index.js
@@ -660,7 +660,7 @@ class DungeonMap extends Feature {
this.playerImages[uuid]= "Loading"
new Thread(()=>{
- this.playerImages[uuid] = new Image("skull-" + uuid,"https://cravatar.eu/helmavatar/" + uuid)
+ this.playerImages[uuid] = new Image("skull-" + uuid+"-v2","https://crafatar.com/avatars/" + uuid+"?size=8")
}).start()
return this.defaultPlayerImage
}