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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
commit | 431e4fc9d1657a50ebc34b8ac24f9bfaea06417f (patch) | |
tree | 5987bb14f38d2999c682970429f34b41eb3e5826 /features/dungeonSolvers/index.js | |
parent | e73f2efdf0f50aa775c540317394d46428e9704f (diff) | |
download | SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.gz SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.bz2 SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.zip |
Initial move to babel + change fetch to use async/await
Diffstat (limited to 'features/dungeonSolvers/index.js')
-rw-r--r-- | features/dungeonSolvers/index.js | 1272 |
1 files changed, 0 insertions, 1272 deletions
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js deleted file mode 100644 index cc7de31..0000000 --- a/features/dungeonSolvers/index.js +++ /dev/null @@ -1,1272 +0,0 @@ -/// <reference types="../../../CTAutocomplete" /> -/// <reference lib="es2015" /> -import { f, m } from "../../../mappings/mappings"; -import Feature from "../../featureClass/class"; -import { addNotation, numberWithCommas } from "../../utils/numberUtils"; -import * as renderUtils from "../../utils/renderUtils"; -import HudTextElement from "../hud/HudTextElement"; -import LocationSetting from "../settings/settingThings/location"; -import ToggleSetting from "../settings/settingThings/toggle"; -import TextSetting from "../settings/settingThings/textSetting"; -import { fetch } from "../../utils/networkUtils"; -import { delay } from "../../utils/delayUtils"; -import { Waypoint } from "../../utils/renderJavaUtils"; -import { calculateDistanceQuick } from "../../utils/utils"; -import { drawLinePoints } from "../../utils/renderUtils"; - -const entityGuardian = Java.type("net.minecraft.entity.monster.EntityGuardian") - -const MCBlock = Java.type("net.minecraft.block.Block"); -const EntityBlaze = Java.type("net.minecraft.entity.monster.EntityBlaze"); -let translate; -try { - translate = net.minecraft.util.StringTranslate.func_74808_a(); -} catch (e) { - //player doesent have translate (using english default) -} -let wrongColorList = { - "light grey": "silver", - "wool": "white wool", - "ink": "black ink", - "lapis": "blue lapis", - "cocoa": "brown cocoa" -} - -class DungeonSolvers extends Feature { - constructor() { - super(); - } - - isInDungeon() { - if (!this.FeatureManager || !this.FeatureManager.features["dataLoader"]) return false - return this.FeatureManager.features["dataLoader"].class.isInDungeon - } - - onEnable() { - this.initVariables(); - - this.lividData = {}; - this.lividData.lividColor = { - Vendetta: "&f", - Crossed: "&d", - Hockey: "&c", - Doctor: "&7", - Frog: "&2", - Smile: "&a", - Scream: "&9", - Purple: "&5", - Arcade: "&e", - }; - - this.bonzoMaskTimer = 0; - this.fraggedBonzoMaskTimer = 0; - this.spiritMaskTimer = 0; - this.eraseBonzoTimer = true; - this.bonzoMaskCooldown = 0; - - this.lastWorldload = Date.now() - this.lividFindEnabled = new ToggleSetting("Correct livid finder", "Finds the real livid to kill in the f5 boss fight", true, "livid_find_enabled", this); - this.lividFindHud = new ToggleSetting("Show Livid Hp", "Shows the nametag of the correct livid", true, "livid_hud_enabled", this).requires(this.lividFindEnabled); - this.lividHpElement = new HudTextElement().setToggleSetting(this.lividFindHud).setLocationSetting(new LocationSetting("Correct Livid Hp Location", "Allows you to edit the location of the correct livid hp text", "livid_hp_location", this, [10, 50, 1, 1]).requires(this.lividFindHud).editTempText("§r§e﴾ §c§lLivid§r §a7M§c❤ §e﴿§r")); - - this.hudElements.push(this.lividHpElement); - - this.lividFindBox = new ToggleSetting("Put a box around the correct livid", "This helps to locate it in the group", true, "livid_box_enabled", this).requires(this.lividFindEnabled); - this.lividFindNametags = new ToggleSetting("Hide the nametags of incorrect livids", "This helps to locate it in the group", true, "livid_nametags_enabled", this).requires(this.lividFindEnabled); - - this.spiritBowDestroyTimer = new ToggleSetting("Timer for when the spirit bow will self destruct", "", true, "spirit_bow_destroy_timer", this); - this.spiritBowDestroyElement = new HudTextElement().setToggleSetting(this.spiritBowDestroyTimer).setLocationSetting(new LocationSetting("Spirit bow destroy timer location", "Allows you to edit the location of the timer", "spirit_destroy_location", this, [10, 70, 3, 1]).requires(this.spiritBowDestroyTimer).editTempText("&dBow Destroyed in: &c15s")); - - this.spiritBearSpawnTimer = new ToggleSetting("Timer for when the spirit bear will spawn", "", true, "spirit_bear_spawn_timer", this); - this.spiritBearSpawnElement = new HudTextElement().setToggleSetting(this.spiritBearSpawnTimer).setLocationSetting(new LocationSetting("Spirit bear spawn timer location", "Allows you to edit the location of the timer", "spirit_bear_spawn_location", this, [10, 70, 3, 1]).requires(this.spiritBearSpawnTimer).editTempText("&dBear spawned in: &c1.57s")); - - this.fireFreezeTimer = new ToggleSetting("Timer for when to fire freeze in m3/f3", "", true, "ff_timer", this); - this.fireFreezeTimerElement = new HudTextElement().setToggleSetting(this.fireFreezeTimer).setLocationSetting(new LocationSetting("Fire freeze timer location", "Allows you to edit the location of the timer", "fire_freeze_location", this, [10, 80, 3, 1]).requires(this.fireFreezeTimer).editTempText("&dFire freeze in: &c1.57s")); - - this.hudElements.push(this.spiritBearSpawnElement); - this.hudElements.push(this.fireFreezeTimerElement); - this.hudElements.push(this.spiritBowDestroyElement); - - this.bloodCampAssist = new ToggleSetting("Assist blood camp", "Helps guess where and when blood mobs will spawn", true, "blood_camp_assist", this); - - this.runSpeedRates = new ToggleSetting("Show run speed and exp rates", "(Run speed includes downtime inbetween runs, only shows while doing dungeon runs)", true, "run_speed_rates", this); - this.runSpeedRatesElement = new HudTextElement() - .setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading...") - .setToggleSetting(this.runSpeedRates) - .setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1]).requires(this.runSpeedRates).editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17")); - - this.scoreCalculation = new ToggleSetting("Show score calculation", "", true, "run_score_calc", this); - this.scoreElement = new HudTextElement().setToggleSetting(this.scoreCalculation).setLocationSetting(new LocationSetting("Score calculation location", "Allows you to edit the location of the score calc", "score_calc_location", this, [10, 130, 1, 1]).requires(this.scoreCalculation).editTempText("&dScore: 120\n&aS+ ??\n&aS ??")); - - this.hudElements.push(this.runSpeedRatesElement); - this.hudElements.push(this.scoreElement); - - this.blazeSolver = new ToggleSetting("Blaze Puzzle Solver", "Shows what order to kill the blazes in", true, "blaze_solver", this); - this.respawnTimerTerra = new ToggleSetting("Terracotter respawn timer", "", true, "f6_timer_thing", this); - - this.lastDungFinishes = []; - this.lastDungExps = []; - this.registerChat("${start}+&r&3${exp} Catacombs Experience&r", (start, exp) => { - if (ChatLib.removeFormatting(start).replace(/ /gi, "").length > 0) return; - this.lastDungExps.push(parseFloat(exp.replace(/,/gi, ""))); - if (this.lastDungExps.length > 5) { - this.lastDungExps.shift(); - } - - this.lastDungFinishes.push(Date.now()); - if (this.lastDungFinishes.length > 5) { - this.lastDungFinishes.shift(); - } - - this.bonzoMaskTimer = 0; - this.fraggedBonzoMaskTimer = 0; - this.spiritMaskTimer = 0; - this.eraseBonzoTimer = true; - }); - this.registerStep(false, 30, this.getBonzoMaskCooldown); - this.bonzoSpiritMaskTimer = new ToggleSetting("Timer for when bonzo/spirit mask will be ready", "works for both bonzo masks, hides bonzo masks' timers after you leave the run", false, "bonzo_mask_timer", this); - this.bonzoSpiritMaskTimerElement = new HudTextElement().setToggleSetting(this.bonzoSpiritMaskTimer).setLocationSetting(new LocationSetting("Bonzo/Spirit Mask timer location", "Allows you to edit the location of the timer", "bonzo_mask_timer_location", this, [10, 100, 1, 1]).requires(this.bonzoSpiritMaskTimer).editTempText("&9Bonzo's Mask: &c157s")); - this.hudElements.push(this.bonzoSpiritMaskTimerElement); - this.spiritMaskOutsideDungeon = new ToggleSetting("Spirit Mask Timer Outside Dungeons", "should spirit mask timer be shown outside dungeon?", false, "spirit_mask_timer", this).requires(this.bonzoSpiritMaskTimer); - - this.normalBonzoMask = new ToggleSetting("Bonzo Mask Proc'ed Alert", "Enable this to change the message", true, "bonzo_mask_alert", this).requires(this.bonzoSpiritMaskTimer); - this.normalBonzoMaskMessage = new TextSetting("Bonzo Mask Proc'ed Message", "change bonzo mask proc message here", "&cBonzo Mask Used", "bonzo_mask_alert_message", this, "&cBonzo Mask Used", false).requires(this.normalBonzoMask); - this.fraggedBonzoMask = new ToggleSetting("⚚ Bonzo Mask Proc'ed Alert", "Enable this to change the message", true, "fragged_bonzo_mask_alert", this).requires(this.bonzoSpiritMaskTimer); - this.fraggedBonzoMaskMessage = new TextSetting("⚚ Bonzo Mask Proc'ed Message", "change bonzo mask proc message here", "&c⚚ Bonzo Mask Used", "fragged_bonzo_mask_alert_message", this, "&c⚚ Bonzo Mask Used", false).requires(this.fraggedBonzoMask); - this.spiritMask = new ToggleSetting("Spirit Mask Proc'ed Alert", "Enable this to change the message", true, "spirit_mask_alert", this).requires(this.bonzoSpiritMaskTimer); - this.spiritMaskMessage = new TextSetting("Spirit Mask Proc'ed Message", "change spirit mask proc message here", "&cSpirit Mask Used", "spirit_mask_alert_message", this, "&cSpirit Mask Used", false).requires(this.spiritMask); - - this.registerChat("&r&aYour &r&9Bonzo's Mask &r&asaved your life!&r", () => { - this.eraseBonzoTimer = false; - if (this.bonzoSpiritMaskTimer.getValue()) { - this.bonzoMaskTimer = Date.now() + this.bonzoMaskCooldown * 1000; - } - if (this.normalBonzoMask.getValue()) { - let m = this.normalBonzoMaskMessage.getValue() - Client.showTitle(m ? m : "&cBonzo Mask Used", "", 0, 60, 10) - } - }) - - this.registerChat("&r&aYour &r&9⚚ Bonzo's Mask &r&asaved your life!&r", () => { - this.eraseBonzoTimer = false; - if (this.bonzoSpiritMaskTimer.getValue()) { - this.fraggedBonzoMaskTimer = Date.now() + this.bonzoMaskCooldown * 1000; - } - if (this.fraggedBonzoMask.getValue()) { - let m = this.fraggedBonzoMaskMessage.getValue() - Client.showTitle(m ? m : "&c⚚ Bonzo Mask Used", "", 0, 60, 10) - } - }) - - this.registerChat("&r&6Second Wind Activated&r&a! &r&aYour Spirit Mask saved your life!&r", () => { - if (this.bonzoSpiritMaskTimer.getValue()) { - if (this.spiritMaskOutsideDungeon.getValue() ? true : !this.eraseBonzoTimer) { - this.spiritMaskTimer = Date.now() + 30 * 1000; - } - } - if (this.fraggedBonzoMask.getValue()) { - let m = this.spiritMaskMessage.getValue() - Client.showTitle((m ? m : "&cSpirit Mask Used"), "", 0, 60, 10) - } - }) - - this.registerStep(true, 10, () => { - if (!this.bonzoSpiritMaskTimer.getValue()) return - let timerText = "" - if (this.spiritMaskOutsideDungeon.getValue() ? true : !this.eraseBonzoTimer) { - if (this.spiritMask.getValue()) { - let timer1 = Math.round((this.spiritMaskTimer - Date.now()) / 100) / 10 - timerText += "&5Spirit Mask: " + (timer1 > 0 ? "&c" + timer1 + "&6s" : "&6READY") + "\n" - } - } - if (!this.eraseBonzoTimer) { - if (this.normalBonzoMask.getValue()) { - let timer2 = Math.round((this.bonzoMaskTimer - Date.now()) / 100) / 10 - timerText += "&9Bonzo's Mask: " + (timer2 > 0 ? "&c" + timer2 + "&6s" : "&6READY") + "\n" - } - if (this.fraggedBonzoMask.getValue()) { - let timer3 = Math.round((this.fraggedBonzoMaskTimer - Date.now()) / 100) / 10 - timerText += "&9⚚ Bonzo's Mask: " + (timer3 > 0 ? "&c" + timer3 + "&6s" : "&6READY") - } - } - this.bonzoSpiritMaskTimerElement.setText(timerText) - }) - this.forgorEnabled = new ToggleSetting("Change withermancer death message to forgor ", "", true, "withermancer_forgor", this); - this.f7waypoints = new ToggleSetting("Waypoints for P3 F7/M7", "(Only shows unfinished ones)", true, "f7_waypoints", this); - - this.IceSprayWarn = new ToggleSetting("Ice Spray Drop Ping", "Renders a big title so you don't miss ice spray wands", false, "ice_spray_ping", this).contributor("EmeraldMerchant"); - - this.guardianHp = new ToggleSetting("m3/f3 guardian hp", "", true, "guardian_hp", this); - - this.registerChat("&r&c ☠ &r${player} were killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => { - if (this.forgorEnabled.getValue()) { - cancel(e); - ChatLib.chat(player + " forgor ☠"); - } - }); - this.registerChat("&r&c ☠ &r${player} was killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => { - if (this.forgorEnabled.getValue()) { - cancel(e); - ChatLib.chat(player + " forgor ☠"); - } - }); - - this.registerChat("&r&c ☠ ${info} and became a ghost&r&7.&r", (info, e) => { - let player = ChatLib.removeFormatting(info.split(" ")[0]) - - this.scanFirstDeathForSpiritPet(player) - }); - - this.spiritBowPickUps = []; - this.registerChat("&r&aYou picked up the &r&5Spirit Bow&r&a! Use it to attack &r&cThorn&r&a!&r", () => { - this.spiritBowPickUps.push(Date.now()); - }); - - this.bearSpawning = 0; - this.registerChat("&r&a&lThe &r&5&lSpirit Bow &r&a&lhas dropped!&r", () => { - this.bearSpawning = -Date.now(); - }); - - this.todoE = []; - this.eMovingThing = {}; - this.nameToUuid = { - "you": Player.getUUID().toString() - } - this.bloodX = -1; - this.bloodY = -1; - this.startSpawningTime = 0; - this.spawnIdThing = 0; - - this.failedPuzzleCount = 0; - this.totalPuzzleCount = 0; - this.completedPuzzleCount = 0; - - this.ezpz = false - - this.arrows = []; - this.blazes = []; - this.blazeX = -1; - this.blazeY = -1; - this.timersData = [] - - this.dungeonSecretRquired = { - 1: 0.3, - 2: 0.4, - 3: 0.5, - 4: 0.6, - 5: 0.7, - 6: 0.85, - 7: 1, - }; - this.floorSecondMod = { - 1: 120, - 2: 120, - 3: 120, - 4: 120, - 5: 240, - 6: 120, - 7: 360, - }; - this.renderEntityEvent = this.registerEvent("renderEntity", this.renderEntity); - - this.registerStep(true, 2, this.stepNotDung).registeredWhen(() => !this.isInDungeon()); - this.registerStep(true, 2, this.step).registeredWhen(() => this.isInDungeon()); - this.registerStep(false, 60, this.step) - this.registerStep(true, 10, this.step2).registeredWhen(() => this.isInDungeon()); - this.registerStep(true, 1, this.step_1fps).registeredWhen(() => this.isInDungeon()); - this.registerStep(false, 60 * 5, this.step_5min) - this.registerEvent("worldLoad", this.onWorldLoad); - - this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.isInDungeon()); - - this.bloodOpenedBonus = false; - this.goneInBonus = false; - this.mimicDead = false - this.inBoss = false - this.registerChat("&r&cThe &r&c&lBLOOD DOOR&r&c has been opened!&r", () => { - this.bloodOpenedBonus = true; - this.goneInBonus = true; - }); - this.registerChat("[BOSS] The Watcher: You have proven yourself. You may pass.", () => { - delay(5000, () => { - this.bloodOpenedBonus = false; - this.goneInBonus = true; - }) - }); - let enteredBossMessages = ["[BOSS] Maxor: WELL WELL WELL LOOK WHO’S HERE!", "[BOSS] Livid: Welcome, you arrive right on time. I am Livid, the Master of Shadows.", "[BOSS] Thorn: Welcome Adventurers! I am Thorn, the Spirit! And host of the Vegan Trials!", "[BOSS] The Professor: I was burdened with terrible news recently...", "[BOSS] Scarf: This is where the journey ends for you, Adventurers.", "[BOSS] Bonzo: Gratz for making it this far, but I’m basically unbeatable.", "[BOSS] Sadan: So you made it all the way here...and you wish to defy me? Sadan?!"] - enteredBossMessages.forEach(msg => { - this.registerChat(msg, () => { - this.goneInBonus = false; - this.bloodOpenedBonus = false; - this.inBoss = true - }); - }) - this.registerEvent("entityDeath", (entity) => { - if (entity.getClassName() === "EntityZombie") { - if (entity.getEntity().func_70631_g_()) { - if (entity.getEntity().func_82169_q(0) === null && entity.getEntity().func_82169_q(1) === null && entity.getEntity().func_82169_q(2) === null && entity.getEntity().func_82169_q(3) === null) { - this.mimicDead = true - } - } - } - }) - let mimicDeadMessages = ["$SKYTILS-DUNGEON-SCORE-MIMIC$", "Mimic Killed!", "Mimic Dead!", "Mimic dead!"] - this.registerChat("&r&9Party &8> ${msg}", (msg) => { - mimicDeadMessages.forEach(dmsg => { - if (msg.includes(dmsg)) this.mimicDead = true - }) - }) - - this.registerChat("&r&aDungeon starts in 1 second.&r", () => { - this.goneInBonus = false; - this.bloodOpenedBonus = false; - - this.firstDeath = false - this.firstDeathHadSpirit = false - }) - - this.registerChat("&r&aDungeon starts in 1 second. Get ready!&r", () => { - this.goneInBonus = false; - this.bloodOpenedBonus = false; - - this.firstDeath = false - this.firstDeathHadSpirit = false - }) - - this.firstDeath = false - this.firstDeathHadSpirit = false - - - this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent).registeredWhen(() => this.isInDungeon() && !this.inBoss); - - - this.onWorldLoad(); - - this.registerEvent("tick", () => { - this.terminals.forEach(w => w.update()) - this.levers.forEach(w => w.update()) - this.devices.forEach(w => w.update()) - }).registeredWhen(() => this.f7waypoints.getValue()) - this.terminals = [] - this.levers = [] - this.devices = [] - this.data = [] - this.area = -1 - this.registerChat("[BOSS] Goldor: You have done it, you destroyed the factory…", () => { - this.area = -1 - this.areaUpdated() - }) - this.registerEvent("worldLoad", () => { - if (this.area !== -1) { - this.area = -1 - this.areaUpdated() - } - }) - this.registerChat("[BOSS] Goldor: Who dares trespass into my domain?", () => { - this.area = 0 - this.areaUpdated() - }) - - this.loadf7data() - - this.ffCountdownTo = 0 - this.registerChat("[BOSS] The Professor: Oh? You found my Guardians one weakness?", () => { - this.ffCountdownTo = Date.now() + 5000 - - delay(5000, () => { - this.ffCountdownTo = 0 - }) - }) - - this.registerChat("${name} activated a lever! (${start}/${end})", (name, start, end) => { - let player = World.getPlayerByName(ChatLib.removeFormatting(name)) - - if (!player) return - - let closestDist = calculateDistanceQuick([this.levers[0].params.x, this.levers[0].params.y, this.levers[0].params.z], [player.getX(), player.getY(), player.getZ()]) - let closest = this.levers[0] - this.levers.forEach(l => { - if (!l.rendering) return - let dist = calculateDistanceQuick([l.params.x, l.params.y, l.params.z], [player.getX(), player.getY(), player.getZ()]) - if (dist < closestDist) { - closestDist = dist - closest = l - } - }) - closest.stopRender() - - - if (start == "0" || start == end) { - this.area++ - this.areaUpdated() - } - }).registeredWhen(() => this.f7waypoints.getValue()) - - this.registerChat("${name} completed a device! (${start}/${end})", (name, start, end) => { - - let closest = this.devices[0] - - closest.stopRender() - - if (start == "0" || start == end) { - this.area++ - this.areaUpdated() - } - }).registeredWhen(() => this.f7waypoints.getValue()) - - this.registerChat("${name} activated a terminal! (${start}/${end})", (name, start, end) => { - let player = World.getPlayerByName(ChatLib.removeFormatting(name)) - - if (!player) return - - let closestDist = calculateDistanceQuick([this.terminals[0].params.x, this.terminals[0].params.y, this.terminals[0].params.z], [player.getX(), player.getY(), player.getZ()]) - let closest = this.terminals[0] - this.terminals.forEach(l => { - if (!l.rendering) return - let dist = calculateDistanceQuick([l.params.x, l.params.y, l.params.z], [player.getX(), player.getY(), player.getZ()]) - if (dist < closestDist) { - closestDist = dist - closest = l - } - }) - closest.stopRender() - - - if (start == "0" || start == end) { - this.area++ - this.areaUpdated() - } - }).registeredWhen(() => this.f7waypoints.getValue()) - //§r§6Soopyboo32§r§a activated a lever! (§r§c8§r§a/8)§r - //§r§6Soopyboo32§r§a completed a device! (§r§c3§r§a/8)§r - //§r§bBossmanLeo§r§a activated a terminal! (§r§c2§r§a/8)§r - - this.inf6boss = false - this.registerStep(true, 1, () => { - this.inf6boss = this.getCurrentRoomId() === "sadan" - }) - - let packetRecieved = this.registerCustom("packetReceived", this.packetReceived).registeredWhen(() => this.inf6boss && this.respawnTimerTerra.getValue()) - - try { - packetRecieved.trigger.setPacketClasses([net.minecraft.network.play.server.S23PacketBlockChange, net.minecraft.network.play.server.S22PacketMultiBlockChange]) - } catch (e) { }//older ct version - - } - getBonzoMaskCooldown() { - [...Player.getInventory().getItems()].forEach(i => { - if (!i) return - let itemName = i.getName() - if (itemName.removeFormatting().includes("Bonzo's Mask")) { - i.getLore().forEach(line => { - if (line.includes("Cooldown:")) { - this.bonzoMaskCooldown = Number(line.removeFormatting().split("n: ")[1].replace("s", "")) - } - }) - } - }) - } - getCurrentRoomId() { - if (Scoreboard.getLines().length === 0) return - let id = ChatLib.removeFormatting(Scoreboard.getLineByIndex(Scoreboard.getLines().length - 1).getName()).trim().split(" ").pop() - - return id - } - getBlockIdFromState(state) { - return MCBlock[m.getStateId](state) - } - - packetReceived(packet, event) { - if (!this.inf6boss || !this.respawnTimerTerra.getValue()) return - - let packetType = new String(packet.class.getSimpleName()).valueOf() - if (packetType === "S23PacketBlockChange") { - let position = new BlockPos(packet[m.getBlockPosition.S23PacketBlockChange]()) - let blockState = this.getBlockIdFromState(packet[m.getBlockState.S23PacketBlockChange]()) - let oldBlockState = this.getBlockIdFromState(World.getBlockStateAt(position)) - - if (oldBlockState === 0 && blockState === 4240 && this.inf6boss) { - this.timerThing(position) - } - } - if (packetType === "S22PacketMultiBlockChange") { - packet[m.getChangedBlocks]().forEach(b => { - let position = new BlockPos(b[m.getPos.S22PacketMultiBlockChange$BlockUpdateData]()) - let blockState = this.getBlockIdFromState(b[m.getBlockState.S22PacketMultiBlockChange$BlockUpdateData]()) - let oldBlockState = this.getBlockIdFromState(World.getBlockStateAt(position)) - - if (oldBlockState === 0 && blockState === 4240 && this.inf6boss) { - this.timerThing(position) - } - }) - } - } - - timerThing(position) { - this.timersData.push([position, Date.now() + (this.FeatureManager.features["dataLoader"].class.dungeonFloor[0] === "M" ? 3500 : 5000)]) - } - - areaUpdated() { - this.terminals.forEach(w => w.stopRender()) - this.levers.forEach(w => w.stopRender()) - this.devices.forEach(w => w.stopRender()) - - this.terminals = [] - this.levers = [] - this.devices = [] - - if (!this.f7waypoints.getValue()) return - - this.data.forEach(term => { - if (term.phase !== this.area) return - - if (term.type === "lever") { - this.levers.push(new Waypoint(term.location[0], term.location[1], term.location[2], 1, 0, 0, { name: "Lever" }).startRender()) - } - if (term.type === "terminal") { - this.terminals.push(new Waypoint(term.location[0], term.location[1], term.location[2], 1, 0, 0, { name: "Terminal" }).startRender()) - } - if (term.type === "device") { - this.devices.push(new Waypoint(term.location[0], term.location[1], term.location[2], 1, 0, 0, { name: "Device" }).startRender()) - } - }) - } - - loadf7data() { - this.unloadf7data() - - let data = FileLib.read("SoopyV2", "features/dungeonSolvers/f7data.json") - data = JSON.parse(data) - - this.data = data - } - - unloadf7data() { - this.terminals.forEach(w => w.stopRender()) - this.levers.forEach(w => w.stopRender()) - this.devices.forEach(w => w.stopRender()) - - this.terminals = [] - this.levers = [] - this.devices = [] - this.data = [] - this.area = 0 - } - - step_5min() { - this.ezpz = false - if (!this.FeatureManager.features["dataLoader"].class.mayorData) return - if (this.FeatureManager.features["dataLoader"].class.mayorData.mayor.name === "Paul") { - if (this.FeatureManager.features["dataLoader"].class.currentMayorPerks.has("EZPZ")) { - this.ezpz = true - } - } - } - - calculateDungeonScore() { - if (!this.FeatureManager.features["dataLoader"].class.dungeonFloor) { - this.scoreElement.setText(""); - return; - } - - if (!this.FeatureManager.features["dataLoader"].class.stats.Deaths) return - - // Information about the dungeon - let deaths = parseInt(this.FeatureManager.features["dataLoader"].class.stats.Deaths.replace("(", "").replace(")", "")); - - let seconds = 0; - if (this.FeatureManager.features["dataLoader"].class.stats.Time !== "Soon!") { - let data = this.FeatureManager.features["dataLoader"].class.stats.Time.split(" "); - seconds += parseInt(data.pop() || 0); - seconds += parseInt(data.pop() || 0) * 60; - seconds += parseInt(data.pop() || 0) * 60 * 60; - } - let timeLimit = this.FeatureManager.features["dataLoader"].class.dungeonFloor[0] === "M" ? 480 : this.floorSecondMod[this.FeatureManager.features["dataLoader"].class.dungeonFloor[1]]; - let inDungeonSeconds = seconds - timeLimit; - - let clearedPercent = this.FeatureManager.features["dataLoader"].class.dungeonPercentCleared; - - let dungeonFloor = this.FeatureManager.features["dataLoader"].class.dungeonFloor[1]; - - let secretPercentRequired = this.FeatureManager.features["dataLoader"].class.dungeonFloor[0] === "M" ? 1 : this.dungeonSecretRquired[dungeonFloor]; - - let clearedRooms = parseInt(this.FeatureManager.features["dataLoader"].class.stats["Completed Rooms"]); - - let totalRooms = clearedRooms / clearedPercent || 25; - - let currentSecretsFound = parseInt(this.FeatureManager.features["dataLoader"].class.stats["Secrets Found"]); - let currentSecretPercent = parseFloat(this.FeatureManager.features["dataLoader"].class.stats["Secrets Found%"].replace("%", "")) / 100; - - let crypts = parseInt(this.FeatureManager.features["dataLoader"].class.stats["Crypts"]); - - let maxSecrets = currentSecretsFound / currentSecretPercent || 50; - - //Actual Score Calculation - let skillScore = Math.floor(Math.max(20, (20 - (this.totalPuzzleCount - this.completedPuzzleCount) * 10 + (((80 * (clearedRooms + this.bloodOpenedBonus + this.goneInBonus)) / totalRooms) - deaths * 2 + this.firstDeathHadSpirit)))); - let exploreScore = (Math.floor((60 * (clearedRooms + this.bloodOpenedBonus + this.goneInBonus)) / totalRooms) + Math.floor(Math.min(40, (40 * currentSecretsFound) / secretPercentRequired / maxSecrets))); - let speedScore; - if (inDungeonSeconds < 480) { - speedScore = 100; - } else if (inDungeonSeconds < 600) { - speedScore = Math.ceil(140 - inDungeonSeconds / 12); - } else if (inDungeonSeconds < 840) { - speedScore = Math.ceil(115 - inDungeonSeconds / 24); - } else if (inDungeonSeconds < 1140) { - speedScore = Math.ceil(108 - inDungeonSeconds / 30); - } else if (inDungeonSeconds < 3940) { - speedScore = Math.ceil(98.5 - inDungeonSeconds / 40); - } else { - speedScore = 0; - } - let bonus = Math.min(5, crypts) + this.mimicDead * 2 + this.ezpz * 10; - - //Calculating secrets for s/s+ - - let hypotheticalSkillScore = Math.floor(Math.max(20, (20 - (this.failedPuzzleCount) * 10 + 80 - deaths * 2 + this.firstDeathHadSpirit))); - let hypotheticalSpeedScore = speedScore - - //Calculating for S - let hypotheticalBonusScoreS = Math.min(5, crypts) + this.mimicDead * 2 + this.ezpz * 10; - - let sNeededSecrets = Math.min(maxSecrets * secretPercentRequired, Math.ceil((270 - hypotheticalSkillScore - hypotheticalBonusScoreS - hypotheticalSpeedScore - 60) * maxSecrets * secretPercentRequired / 40)); - - sNeededSecrets = Math.max(currentSecretsFound, sNeededSecrets) - - let hypotheticalScoreGottenS = hypotheticalSkillScore + hypotheticalSpeedScore + hypotheticalBonusScoreS + 60 + Math.floor(Math.min(40, (40 * sNeededSecrets) / secretPercentRequired / maxSecrets)); - let sCryptsNeeded = Math.max(crypts, Math.min(5, (270 - hypotheticalScoreGottenS))) - hypotheticalScoreGottenS -= hypotheticalBonusScoreS - hypotheticalBonusScoreS = sCryptsNeeded + this.mimicDead * 2 + this.ezpz * 10 - hypotheticalScoreGottenS += hypotheticalBonusScoreS - - let sPossible = hypotheticalScoreGottenS >= 270 - - //Calculating for S+ - let hypotheticalBonusScoreSplus = 5 + this.mimicDead * 2 + this.ezpz * 10; - - let splusNeededSecrets = Math.ceil((300 - hypotheticalSkillScore - hypotheticalBonusScoreSplus - hypotheticalSpeedScore - 60) * maxSecrets * secretPercentRequired / 40); - - let splusPossible = splusNeededSecrets <= maxSecrets * secretPercentRequired - - splusNeededSecrets = Math.max(currentSecretsFound, splusNeededSecrets) - - let hypotheticalScoreGottenSPlus = hypotheticalSkillScore + hypotheticalSpeedScore + hypotheticalBonusScoreSplus + 60 + Math.floor(Math.min(40, (40 * splusNeededSecrets) / secretPercentRequired / maxSecrets)); - let splusCryptsNeeded = Math.max(crypts, 5 - (hypotheticalScoreGottenSPlus - 300)) - hypotheticalScoreGottenSPlus -= hypotheticalBonusScoreSplus - hypotheticalBonusScoreSplus = splusCryptsNeeded + this.mimicDead * 2 + this.ezpz * 10 - hypotheticalScoreGottenSPlus += hypotheticalBonusScoreSplus - - //Setting hud element - let sPlusText = currentSecretsFound === 0 ? "??" : (skillScore + exploreScore + speedScore + bonus) >= 300 ? "✔" : splusPossible ? `(${hypotheticalScoreGottenSPlus}): ${currentSecretsFound}/${splusNeededSecrets} +${crypts}c/${splusCryptsNeeded}` : "✖" - let sText = currentSecretsFound === 0 ? " ??" : (skillScore + exploreScore + speedScore + bonus) >= 270 ? " ✔" : sPossible ? ` (${hypotheticalScoreGottenS}): ${currentSecretsFound}/${sNeededSecrets} +${crypts}c/${sCryptsNeeded}` : "✖" - - this.scoreElement.setText(`&dScore: ${skillScore + exploreScore + speedScore + bonus}\n&aS+ ${sPlusText}\n&aS ${sText}`); - } - - scanFirstDeathForSpiritPet(username) { - if (this.firstDeath) return - this.firstDeath = true - if (!this.nameToUuid[username.toLowerCase()]) return - let uuid = this.nameToUuid[username.toLowerCase()]?.replace(/-/g, "") - - if (this.FeatureManager.features["globalSettings"] && this.FeatureManager.features["globalSettings"].class.apiKeySetting.getValue()) { - fetch(`https://api.hypixel.net/skyblock/profiles?key=${this.FeatureManager.features["globalSettings"].class.apiKeySetting.getValue()}&uuid=${uuid}`).json(data => { - if (!data.success) return - - let latestProfile = [0, undefined] - - data.profiles.forEach(p => { - if (p.members[uuid].last_save > latestProfile[0]) { - latestProfile = [p.members[uuid].last_save, p.members[uuid].pets.some(pet => pet.type === "SPIRIT" && pet.tier === "LEGENDARY")] - } - }) - - if (latestProfile[1]) { - this.firstDeathHadSpirit = true - if (this.scoreCalculation.getValue()) ChatLib.chat(this.FeatureManager.messagePrefix + username + " has spirit pet!") - } else { - if (this.scoreCalculation.getValue()) ChatLib.chat(this.FeatureManager.messagePrefix + username + " does not have spirit pet!") - } - }) - } else { - fetch(`http://soopy.dev/api/v2/player_skyblock/${uuid}`).json(data => { - if (!data.success) return - - if (data.data.profiles[data2.data.stats.currentProfileId].members[uuid].pets.some(pet => pet.type === "SPIRIT" && pet.tier === "LEGENDARY")) { - this.firstDeathHadSpirit = true - if (this.scoreCalculation.getValue()) ChatLib.chat(this.FeatureManager.messagePrefix + username + " has spirit pet!") - } else { - if (this.scoreCalculation.getValue()) ChatLib.chat(this.FeatureManager.messagePrefix + username + " does not have spirit pet!") - } - }) - } - } - - entityJoinWorldEvent(event) { - if (this.bloodCampAssist.getValue()) this.todoE.push(event.entity); - - // if(event.entity instanceof EntityArrow){ - // this.arrows.push(new Entity(event.entity)) - // } - if (event.entity instanceof EntityBlaze) { - // console.log("Blaze joined world") - this.addBlaze(new Entity(event.entity)); - } - } - - renderWorld(ticks) { - if (this.lividFindBox.getValue()) { - if (this.lividData.correctLividEntity) { - renderUtils.drawBoxAtEntity(this.lividData.correctLividEntity, 255, 0, 0, 0.75, -2, ticks); - } - } - - if (this.bloodCampAssist.getValue() && this.skulls) { - for (let skull of this.skulls) { - if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) { - let skullE = skull.getEntity(); - let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]; - - let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook; - let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook; - let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook; - - let time = (this.spawnIdThing >= 4 ? 2900 : 4850) - this.eMovingThing[skull.getUUID().toString()].timeTook; - let endPoint1 = this.eMovingThing[skull.getUUID().toString()].endPoint; - let endPoint2 = this.eMovingThing[skull.getUUID().toString()].endPointLast; - let endPointUpdated = Math.min(Date.now() - this.eMovingThing[skull.getUUID().toString()].endPointUpdated, 100); - if (!endPoint2) return; - let ping = this.FeatureManager.features["dataLoader"].class.getPing() - let endPoint = [endPoint2[0] + ((endPoint1[0] - endPoint2[0]) * endPointUpdated) / 100, endPoint2[1] + ((endPoint1[1] - endPoint2[1]) * endPointUpdated) / 100, endPoint2[2] + ((endPoint1[2] - endPoint2[2]) * endPointUpdated) / 100]; - let pingPoint = [startPoint[0] + xSpeed2 * ping, startPoint[1] + ySpeed2 * ping, startPoint[2] + zSpeed2 * ping]; - - renderUtils.drawLineWithDepth(startPoint[0], startPoint[1] + 2, startPoint[2], endPoint[0], endPoint[1] + 2, endPoint[2], 255, 0, 0, 2); - - if (ping < time) { - renderUtils.drawBoxAtBlockNotVisThruWalls(pingPoint[0] - 0.5, pingPoint[1] + 1.5, pingPoint[2] - 0.5, 0, 255, 0); - renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 255, 0, 0); - } else { - renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 0, 0, 255); - } - - // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) - // } - } - } - } - - if (this.blazeX !== -1 && this.blazes.length > 0 && this.blazeSolver.getValue()) { - renderUtils.drawBoxAtEntity(this.blazes[0], 255, 0, 0, 1, 2, ticks, 2); - - let lastLoc = [this.blazes[0].getX(), this.blazes[0].getY() + 1.5, this.blazes[0].getZ()]; - // this.blazes.forEach((blaze, i) => { - for (let i = 0, blaze = this.blazes[0]; i < this.blazes.length; i++, blaze = this.blazes[i]) { - if (i < 3 && i !== 0) { - renderUtils.drawLineWithDepth(lastLoc[0], lastLoc[1], lastLoc[2], blaze.getX(), blaze.getY() + 1.5, blaze.getZ(), i === 1 ? 0 : 255, i === 1 ? 255 : 0, 0, 3 / i); - - lastLoc[0] = blaze.getX(); - lastLoc[1] = blaze.getY() + 1.5; - lastLoc[2] = blaze.getZ(); - } - } - } - - let shifts = 0 - for (let data of this.timersData) { - let [position, time] = data - - if (Date.now() > time) { - shifts++ - } - - Tessellator.drawString(((time - Date.now()) / 1000).toFixed(1) + "s", position.getX(), position.getY() + 0.5, position.getZ(), Renderer.color(0, 255, 50), false, 0.025, false) - } - for (let i = 0; i < shifts; i++) this.timersData.shift() - - if (this.guardianHp.getValue() && this.FeatureManager.features["dataLoader"].class.dungeonFloor?.[1] === "3") { - let es = World.getAllEntitiesOfType(entityGuardian) - - for (let e of es) { - if (e.getEntity().func_110143_aJ() < 1000) continue //getHealth - - Tessellator.drawString(addNotation("oneLetters", Math.round(e.getEntity().func_110143_aJ())), e.getX(), e.getY() + 0.25, e.getZ(), Renderer.color(0, 255, 0), false, 0.1, false) - } - } - } - - renderEntity(entity, position, ticks, event) { - if (this.lividFindNametags.getValue()) { - if (this.lividData.correctLividEntity) { - if (entity.getName().includes("Livid") && entity.getName().includes("❤") && entity.getUUID() !== this.lividData.correctLividEntity.getUUID()) { - cancel(event); - } - } - } - } - - /** - * TODO: This is code from old soopyaddons, needs almost complete recode. - * TODO: Also needs support for the new terminals, namely click at time - * TODO: Make click on time scan even when terminal is throttled (update on chat msg) - * TODO: Make all terminal solvers track when the server will accept the click and update on that - */ - findNeededClicks() { - let itemsHighlight = [] - if (ChatLib.removeFormatting(Player.getContainer().getName()).startsWith("What starts with: '") && ChatLib.removeFormatting(Player.getContainer().getName()).endsWith("'?")) { - let letter = ChatLib.removeFormatting(Player.getContainer().getName()).substr(19, 1).toLowerCase() - let i = 0; - Player.getContainer().getItems().forEach((item) => { - if (ChatLib.removeFormatting(item.getName()).toLowerCase().startsWith(letter) && !item.isEnchanted()) { - itemsHighlight.push(i) - } - i++ - }) - } - if (ChatLib.removeFormatting(Player.getContainer().getName()).startsWith("Select all the ") && ChatLib.removeFormatting(Player.getContainer().getName()).endsWith(" items!")) { - let color = ChatLib.removeFormatting(Player.getContainer().getName()).substr(15).replace(" items!", "").toLowerCase() - let i = 0;//silver -> light grey die, white -> wool-- - Player.getContainer().getItems().forEach((item) => { - let name = ChatLib.removeFormatting(item.getName()).toLowerCase() - Object.entries(wrongColorList).forEach(([from, to]) => { - name.replace(from, to) - }) - if (name.replace("wool", "white wool").includes(color) && !item.isEnchanted()) { - itemsHighlight.push(i) - } - i++ - }) - } - if (ChatLib.removeFormatting(Player.getContainer().getName()) === "Click in order!") { - let i = 0;//silver -> light grey die, white -> wool-- - let number = 100; - Player.getContainer().getItems().forEach((item, i) => { - if (parseInt(ChatLib.removeFormatting(item.getName())) < number && item.getMetadata() === 14) { - number = parseInt(ChatLib.removeFormatting(item.getName())) - } - i++ - }) - i = 0 - Player.getContainer().getItems().forEach((item) => { - if (parseInt(ChatLib.removeFormatting(item.getName())) === number) { - itemsHighlight.push(i) - } - i++ - }) - i = 0 - Player.getContainer().getItems().forEach((item) => { - if (parseInt(ChatLib.removeFormatting(item.getName())) === number + 1) { - itemsHighlight2.push(i) - } - i++ - }) - } - } - - onWorldLoad() { - this.lastWorldload = Date.now() - this.goneInBonus = false; - this.bloodOpenedBonus = false; - this.mimicDead = false - this.lividData.correctLividColor = undefined; - this.lividData.correctLividColorHP = undefined; - this.lividData.sayLividColors = []; - this.lividData.sayLividColors2 = []; - this.lividData.correctLividEntity = undefined; - this.lividHpElement && this.lividHpElement.setText(""); - this.nameToUuid = { - "you": Player.getUUID().toString() - } - this.spiritBowPickUps = [] - this.bearSpawning = 0 - this.ffCountdownTo = 0 - this.startSpawningTime = 0; - this.spawnIdThing = 0; - this.eMovingThing = {}; - this.bloodX = -1; - this.bloodY = -1; - this.blazeX = -1; - this.blazeY = -1; - this.skulls = []; - this.arrows = []; - this.blazes = []; - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => { - if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith(getSkullName())) { - this.addSkull(e); - } - }); - World.getAllEntitiesOfType(EntityBlaze).forEach((e) => { - this.addBlaze(e); - }); - // World.getAllEntitiesOfType(EntityArrow).forEach((e) => { - // this.arrows.push(e) - // }); - } - - step2() { - - if (this.ffCountdownTo && this.ffCountdownTo > 0) { - this.fireFreezeTimerElement.setText("&dFire freeze in: &c" + (Math.max(0, this.ffCountdownTo - Date.now()) / 1000).toFixed(2) + "s"); - } else { - this.fireFreezeTimerElement.setText(""); - } - if (this.bearSpawning && this.bearSpawning > 0 && this.isInDungeon()) { - this.spiritBearSpawnElement.setText("&dBear spawned in: &c" + (Math.max(0, this.bearSpawning - Date.now()) / 1000).toFixed(2) + "s"); - } else { - this.spiritBearSpawnElement.setText(""); - } - if (this.scoreCalculation.getValue()) this.calculateDungeonScore(); - if (this.bloodCampAssist.getValue() && this.skulls) { - this.skulls.forEach((skull) => { - let skullE = skull.getEntity(); - // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks) - - let xSpeed = skullE[f.posX.Entity] - skullE[f.lastTickPosX]; - let ySpeed = skullE[f.posY.Entity] - skullE[f.lastTickPosY]; - let zSpeed = skullE[f.posZ.Entity] - skullE[f.lastTickPosZ]; - - if (this.eMovingThing[skull.getUUID().toString()] && Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime > 5000) { - this.eMovingThing[skull.getUUID().toString()].logged = true; - this.spawnIdThing++; - - delete this.eMovingThing[skull.getUUID().toString()]; - this.skulls = this.skulls.filter((e) => { - if (e.getUUID().toString() === skull.getUUID().toString()) { - return false; - } - return true; - }); - return; - } - - if (xSpeed !== 0 || ySpeed !== 0) { - if (!this.eMovingThing[skull.getUUID().toString()]) this.eMovingThing[skull.getUUID().toString()] = { startMovingTime: Date.now(), startX: skullE[f.posX.Entity], startY: skullE[f.posY.Entity], startZ: skullE[f.posZ.Entity] }; - - if (this.eMovingThing[skull.getUUID().toString()].lastX !== skullE[f.posX.Entity] || this.eMovingThing[skull.getUUID().toString()].lastY !== skullE[f.posY.Entity]) { - this.eMovingThing[skull.getUUID().toString()].timeTook = Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime; - } else if (!this.eMovingThing[skull.getUUID().toString()].logged && (skullE[f.isDead] || !skullE[m.getEquipmentInSlot](4) || !skullE[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith(getSkullName()))) { - this.eMovingThing[skull.getUUID().toString()].logged = true; - this.spawnIdThing++; - - delete this.eMovingThing[skull.getUUID().toString()]; - this.skulls = this.skulls.filter((e) => { - if (e.getUUID().toString() === skull.getUUID().toString()) { - return false; - } - return true; - }); - return; - } - - this.eMovingThing[skull.getUUID().toString()].lastX = skullE[f.posX.Entity]; - this.eMovingThing[skull.getUUID().toString()].lastY = skullE[f.posY.Entity]; - - if (!this.startSpawningTime) this.startSpawningTime = Date.now(); - } - - if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) { - let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]; - - let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook; - let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook; - let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook; - - let time = (this.spawnIdThing >= 4 ? 2900 : 4875) - this.eMovingThing[skull.getUUID().toString()].timeTook; - let endPoint = [startPoint[0] + xSpeed2 * time, startPoint[1] + ySpeed2 * time, startPoint[2] + zSpeed2 * time]; - - this.eMovingThing[skull.getUUID().toString()].endPointLast = this.eMovingThing[skull.getUUID().toString()].endPoint; - this.eMovingThing[skull.getUUID().toString()].endPoint = endPoint; - this.eMovingThing[skull.getUUID().toString()].endPointUpdated = Date.now(); - - // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) - // } - } - }); - } - - if (this.blazeX !== -1) { - this.blazes = this.blazes.filter((e) => !e.getEntity()[f.isDead]); - - this.blazes.sort((a, b) => a.getEntity().func_110143_aJ() - b.getEntity().func_110143_aJ()); - if ( - World.getBlockAt(this.blazeX + 17 - 43, 18, this.blazeY + 16 - 43) - .getType() - .getID() === 9 - ) { - this.blazes = this.blazes.reverse(); - } - } - - // this.arrows = this.arrows.filter(e=>{ - // let x = e.getX() - // let y = e.getY() - // let z = e.getZ() - - // let mX = e.getMotionX() - // let mY = e.getMotionY() - // let mZ = e.getMotionZ() - - // for(let i = 0;i<100;i++){ - // x+=mX - // y+=mY - // z+=mZ - - // mX*=0.99 - // mY*=0.99 - // mZ*=0.99 - - // mY-=0.05 - - // this.blazes = this.blazes.filter(e1=>{ - // let boundingBox = e1.getEntity().func_174813_aQ() - - // if(boundingBox.intersectsWith(new AxisAlignedBB(x-e.getEntity().field_70130_N/2,y,z-e.getEntity().field_70130_N/2,x+e.getEntity().field_70130_N/2,y+e.getEntity().field_70131_O,z+e.getEntity().field_70130_N/2))){ - // return false - // } - // return true - // }) - - // if(World.getBlockAt(x, y, z).getType().getID() !== 0){ - // break; - // } - // } - - // return !e.getEntity()[f.isDead] - // }) - - if (this.spiritBearSpawnTimer.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F4" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M4")) { - let id = World.getBlockAt(7, 77, 34).type.getID(); - - if ((!this.bearSpawning || (this.bearSpawning < 0 && this.bearSpawning > -Date.now() + 500)) && id === 169) { - this.bearSpawning = Date.now() + 3500; - } - } - } - - addSkull(skull) { - if (this.bloodX !== -1) { - let xA = skull.getX() + 8 - ((skull.getX() + 8) % 32); - let yA = skull.getZ() + 8 - ((skull.getZ() + 8) % 32); - - if (xA !== this.bloodX || yA !== this.bloodY) return; - } else { - if (skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === getPlayerHeadName().replace("%s", Player.getName())) { - this.bloodX = skull.getX() + 8 - ((skull.getX() + 8) % 32); - this.bloodY = skull.getZ() + 8 - ((skull.getZ() + 8) % 32); - this.skulls = []; - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => { - if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith(getSkullName())) { - this.addSkull(e); - } - }); - } - return; - } - this.skulls.push(skull); - } - - addBlaze(blaze) { - if (!this.FeatureManager.features["dataLoader"].class.dungeonFloor) return; - if (this.blazeX === -1) { - this.blazes.push(blaze); - let locs = {}; - - this.blazes.forEach((b) => { - if (!locs[b.getX() + 8 - ((b.getX() + 8) % 32) + "_" + (b.getZ() + 8 - ((b.getZ() + 8) % 32))]) locs[b.getX() + 8 - ((b.getX() + 8) % 32) + "_" + (b.getZ() + 8 - ((b.getZ() + 8) % 32))] = 0; - locs[b.getX() + 8 - ((b.getX() + 8) % 32) + "_" + (b.getZ() + 8 - ((b.getZ() + 8) % 32))]++; - }); - - Object.keys(locs).forEach((k) => { - if (locs[k] === 4) { - [this.blazeX, this.blazeY] = k.split("_").map((a) => ~~a); - } - }); - - if (this.blazeX !== -1) { - this.blazes = []; - World.getAllEntitiesOfType(EntityBlaze).forEach((e) => { - if (e.getX() + 8 - ((e.getX() + 8) % 32) === this.blazeX && e.getZ() + 8 - ((e.getZ() + 8) % 32) === this.blazeY) { - this.blazes.push(e); - } - }); - } - } else { - if (blaze.getX() + 8 - ((blaze.getX() + 8) % 32) === this.blazeX && blaze.getZ() + 8 - ((blaze.getZ() + 8) % 32) === this.blazeY) { - this.blazes.push(blaze); - this.blazes.sort((a, b) => a.getEntity().func_110143_aJ() - b.getEntity().func_110143_aJ()); - if ( - World.getBlockAt(this.blazeX + 17 - 43, 18, this.blazeY + 16 - 43) - .getType() - .getID() === 9 - ) { - this.blazes = this.blazes.reverse(); - } - } - } - } - - stepNotDung() { - if (Date.now() - this.lastWorldload < 5000) return - this.inBoss = false - } - - step() { - - if (this.ffCountdownTo && this.ffCountdownTo > 0) { - this.fireFreezeTimerElement.setText("&dFire freeze in: &c" + (Math.max(0, this.ffCountdownTo - Date.now()) / 1000).toFixed(2) + "s"); - } else { - this.fireFreezeTimerElement.setText(""); - } - - if (this.bearSpawning && this.bearSpawning > 0) { - this.spiritBearSpawnElement.setText("&dBear spawned in: &c" + (Math.max(0, this.bearSpawning - Date.now()) / 1000).toFixed(2) + "s"); - } else { - this.spiritBearSpawnElement.setText(""); - } - if (!Player.getX()) return - World.getAllPlayers().forEach((p) => { - this.nameToUuid[p.getName().toLowerCase()] = p.getUUID().toString() - }) - this.failedPuzzleCount = 0; - this.totalPuzzleCount = 0; - this.completedPuzzleCount = 0; - TabList.getNames().forEach((n) => { - let name = ChatLib.removeFormatting(n).trim().split(" "); - let end = name.pop(); - // console.log(end) Water Board: [✔] - if (end !== "[✦]" && end !== "[✔]" && end !== "[✖]") { - end = name.pop(); - // console.log(end) Water Board: [✔] - if (end !== "[✦]" && end !== "[✔]" && end !== "[✖]") return; - } - this.totalPuzzleCount++; - if (end === "[✖]") this.failedPuzzleCount++; - if (end === "[✔]") this.completedPuzzleCount++; - }); - - if (this.lividFindEnabled.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F5" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M5")) { - let type = World.getBlockAt(3, 108, 30).getMetadata(); - - let typeReplace = { - 0: "Vendetta", - 2: "Crossed", - 4: "Arcade", - 5: "Smile", - 6: "Crossed", - 7: "Doctor", - 8: "Doctor", - 10: "Purple", - 11: "Scream", - 13: "Frog", - 14: "Hockey", - }; - - World.getAllEntities().forEach((entity) => { - let entityName = entity.getName(); - - if (entityName.includes("Livid") && entityName.includes("❤")) { - // ChatLib.chat("D: " + entityName.substr(1, 1) + " asd " + this.lividData.lividColor[typeReplace[type]].split("").pop()) - if (entityName.substr(1, 1) === this.lividData.lividColor[typeReplace[type]].split("").pop()) { - this.lividHpElement.setText(entityName); - this.lividData.correctLividEntity = entity; - } - } - }); - } - - if (this.lividData.correctLividEntity) { - if (!this.renderEntityEvent.enabled) { - this.renderEntityEvent.register() - } - } else { - if (this.renderEntityEvent.enabled) { - this.renderEntityEvent.unregister() - } - } - - this.spiritBowPickUps = this.spiritBowPickUps.filter((pickUp) => Date.now() - pickUp < 20000); - if (this.spiritBowPickUps[0] && this.isInDungeon()) { - this.spiritBowDestroyElement.setText("&dBow Destroyed in: &c" + Math.round((this.spiritBowPickUps[0] + 20000 - Date.now()) / 1000) + "s"); - } else { - this.spiritBowDestroyElement.setText(""); - } - // this.spiritBowPickUps - if (this.bloodCampAssist.getValue()) { - this.todoE.forEach((e) => { - let en = new Entity(e); - // console.log(en.getName()) - if (en.getName().trim() === getArmorStandName() && e[m.getEquipmentInSlot](4) && e[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith(getSkullName())) { - this.addSkull(en); - } - }); - - this.todoE = []; - } - - let averageExp = this.lastDungExps.reduce((a, b) => a + b, 0) / this.lastDungExps.length; - let averageLength = (this.lastDungFinishes[this.lastDungFinishes.length - 1] - this.lastDungFinishes[0]) / (this.lastDungFinishes.length - 1); - let runsperHour = (60000 * 60) / averageLength; - let expPerHour = averageExp * runsperHour; - - if (Date.now() - this.lastDungFinishes[this.lastDungFinishes.length - 1] < 60000 * 5 || this.FeatureManager.features["dataLoader"].class.dungeonFloor) { - if (this.lastDungFinishes.length > 1) { - this.runSpeedRatesElement.setText("&6Run speed&7> &f" + Math.floor(averageLength / 60000) + ":" + ((Math.floor(averageLength / 1000) % 60 < 10 ? "0" : "") + (Math.floor(averageLength / 1000) % 60)) + "\n&6Exp/hour&7> &f" + numberWithCommas(Math.round(expPerHour)) + "\n&6Runs/hour&7> &f" + Math.floor(runsperHour)); - } else { - this.runSpeedRatesElement.setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading..."); - } - } else { - this.runSpeedRatesElement.setText(""); - } - } - - step_1fps() { - if (this.IceSprayWarn.getValue()) { - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((name) => { - let MobName = ChatLib.removeFormatting(name.getName()) - if (MobName.includes("Ice Spray Wand") && name.getTicksExisted() <= 199) { - Client.showTitle(`&r&6&l[&b&l&kO&6&l] ${MobName.toUpperCase()} &6&l[&b&l&kO&6&l]`, "", 0, 40, 10); - ChatLib.chat(`&6&lRARE DROP! &r${name.getName()}`) - } - }) - } - } - - initVariables() { - this.lividFindEnabled = undefined; - this.lividData = undefined; - this.hudElements = []; - } - - onDisable() { - this.hudElements.forEach(h => h.delete()) - this.unloadf7data() - this.initVariables(); - } -} - -module.exports = { - class: new DungeonSolvers(), -}; - -function getSkullName() { - if (translate) { - return translate.func_74805_b("item.skull.char.name"); - } - - return "Head"; -} - -function getPlayerHeadName() { - if (translate) { - return translate.func_74805_b("item.skull.player.name"); - } - - return "%s's Head"; -} -function getArmorStandName() { - if (translate) { - return translate.func_74805_b("item.armorStand.name"); - } - - return "Armor Stand"; -} |