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authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-01-20 02:40:21 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-01-20 02:40:21 +0800
commit59a6730bc0c85d82d9546ec16944768e677eb921 (patch)
treec8568dd19d52c1253ddd00b15e3fd3daecccfbd6 /features/dungeonSolvers/index.js
parente96b7b4610441603bc29e118a36c539903e96d78 (diff)
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make dungeonsolvers only load ping when doing dungeons
Diffstat (limited to 'features/dungeonSolvers/index.js')
-rw-r--r--features/dungeonSolvers/index.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js
index 2757bd0..83c8e24 100644
--- a/features/dungeonSolvers/index.js
+++ b/features/dungeonSolvers/index.js
@@ -366,7 +366,7 @@ class DungeonSolvers extends Feature {
this.todoE = [];
- if (Date.now() - this.lastPingCheck > 60000 * 30 || (Date.now() - this.lastPingCheck > 60000 && this.lastPings.includes(undefined))) {
+ if (Date.now() - this.lastPingCheck > 60000 * 30 || (Date.now() - this.lastPingCheck > 60000 && this.lastPings.includes(undefined)) && this.bloodX!== -1) {
this.lastPingCheck = Date.now();
ChatLib.command("whereami");
this.checkingPing = true;