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authorEmeraldMerchant <96396730+EmeraldMerchant@users.noreply.github.com>2022-06-23 22:54:55 +0800
committerGitHub <noreply@github.com>2022-06-23 22:54:55 +0800
commit33d232312fcc83f878a3bab1944019924d7009aa (patch)
treec3420b0a811f33bcb017f6a5cbd8282abff9e3e8 /features/slayers/index.js
parent16db0e981896c256ecc55db8ac872d8f89a1ec1e (diff)
downloadSoopyV2-33d232312fcc83f878a3bab1944019924d7009aa.tar.gz
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small fix
- made boss kill time actually works
Diffstat (limited to 'features/slayers/index.js')
-rw-r--r--features/slayers/index.js9
1 files changed, 5 insertions, 4 deletions
diff --git a/features/slayers/index.js b/features/slayers/index.js
index 11413f0..65abe37 100644
--- a/features/slayers/index.js
+++ b/features/slayers/index.js
@@ -34,7 +34,7 @@ class Slayers extends Feature {
this.hudElements.push(this.slayerXpElement);
this.MinibossAlert = new ToggleSetting("Alert when miniboss spawned nearby", "Pops up notification when a miniboss spawned", false, "miniboss_title_ping", this).contributor("EmeraldMerchant");
- this.MinibossPing = new ToggleSetting("Also make a sound when miniboss spawned", "Sound ping when a miniboss spawned", false, "miniboss_sound_ping", this).requires(this.MinibossAlert).contributor("EmeraldMerchant");
+ this.MinibossPing = new ToggleSetting("Also make a sound when miniboss spawned", "Sound ping when a miniboss spawned", false, "miniboss_sound_ping", this).contributor("EmeraldMerchant");
this.BoxAroundMiniboss = new ToggleSetting("Draws boxes around minibosses.", "If they are too far away it doesnt draw.", false, "box_around_miniboss", this).contributor("EmeraldMerchant");
this.betterHideDeadEntity = new ToggleSetting("Also hides mob nametag when it's dead.", "An improvement for Skytils's hide dead entity", false, "hide_dead_mob_nametag", this);
@@ -118,10 +118,10 @@ class Slayers extends Feature {
ChatLib.chat("&r &r&aYou have &d" + numberWithCommas(Object.values(this.slayerExp).reduce((a, t) => t + a, 0)) + " total XP&r&7!&r");
let bossKillTimeMessage = undefined
if (this.bossSpawnKillTime.getValue() && Date.now() - this.lastBossSlain < 60000 * 5) {
- bossKillTimeMessage = `&r &r&aBoss took &d${timeNumber(Date.now() - this.lastBossSlain)} &ato spawn and kill&r&7!`
- if (this.bossKillTime.getValue()) bossKillTimeMessage += `(${timeNumber(Date.now() - this.lastBossSpawned)} to kill)&r`;
- ChatLib.chat(bossKillTimeMessage)
+ bossKillTimeMessage += `&r &r&aBoss took &d${timeNumber(Date.now() - this.lastBossSlain)} &ato spawn and kill&r&7!`
}
+ if (this.bossKillTime.getValue()) bossKillTimeMessage += `(${timeNumber(Date.now() - this.lastBossSpawned)} to kill)&r`;
+ if (bossKillTimeMessage !== undefined) ChatLib.chat(bossKillTimeMessage)
}
this.lastBossSlain = Date.now();
});
@@ -666,6 +666,7 @@ class Slayers extends Feature {
if (line.getName().includes("Slay the boss!")) {
if (!this.bossSpawnedMessage) {
socketConnection.sendSlayerSpawnData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())] });
+ this.lastBossSpawned = Date.now();
}
if (!this.bossSpawnedMessage && !this.emanBoss) {
this.nextIsBoss = Date.now();