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authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-06-02 17:15:55 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2022-06-02 17:15:55 +0800
commit506413254cd14575edf456350ab49b294f950cca (patch)
treec3d8d2877e11aaeb56994608e2021801caead37c /features/slayers/index.js
parent6f97ac788b285ba0ae200b56923f2b47ce3ddadd (diff)
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+ shorten some text in hyp hits left setting input so its slightly more readable
Diffstat (limited to 'features/slayers/index.js')
-rw-r--r--features/slayers/index.js10
1 files changed, 5 insertions, 5 deletions
diff --git a/features/slayers/index.js b/features/slayers/index.js
index 2ba9ca5..be5f583 100644
--- a/features/slayers/index.js
+++ b/features/slayers/index.js
@@ -31,17 +31,17 @@ class Slayers extends Feature {
this.emanHpElement = new HudTextElement().setToggleSetting(this.emanHpGuiElement).setLocationSetting(new LocationSetting("Eman Hp Location", "Allows you to edit the location of the enderman hp", "eman_location", this, [10, 50, 1, 1]).requires(this.emanHpGuiElement).editTempText("&6Enderman&7> &f&l30 Hits"));
this.hudElements.push(this.emanHpElement);
- this.slayerXpGuiElement = new ToggleSetting("Render the xp of your current slayer on your screen", "This will help you to know how much xp u have now w/o looking in chat", true, "slayer_xp_hud", this);
+ this.slayerXpGuiElement = new ToggleSetting("Render the xp of your current slayer on your screen", "This will help you to know how much xp u have now w/o looking in chat", true, "slayer_xp_hud", this).contributor("EmeraldMerchant");
this.slayerXpElement = new HudTextElement()
.setText("&aSlayer&7> &fLoading...")
.setToggleSetting(this.slayerXpGuiElement)
- .setLocationSetting(new LocationSetting("Slayer Xp Location", "Allows you to edit the location of you current slayer xp", "slayer_xp_location", this, [10, 50, 1, 1]).requires(this.slayerXpGuiElement).editTempText("&aEnderman&7> &d&l2,147,483,647 XP"));
+ .setLocationSetting(new LocationSetting("Slayer Xp Location", "Allows you to edit the location of you current slayer xp", "slayer_xp_location", this, [10, 50, 1, 1]).requires(this.slayerXpGuiElement).editTempText("&aEnderman&7> &d&l2,147,483,647 XP").contributor("EmeraldMerchant"));
this.hudElements.push(this.slayerXpElement);
this.rcmDaeAxeSupport = new ToggleSetting("Eman Hyp hits before Dae axe swapping", "This will tell u how many clicks with hyp is needed before swapping to dae axe", true, "eman_rcm_support", this).requires(this.emanHpGuiElement).contributor("EmeraldMerchant");
- this.rcmDamagePerHit = new TextSetting("Hyperion damage", "Your hyp's single hit damage w/o thunderlord/thunderbolt", "", "hyp_dmg", this, "Enter your hyp dmg (Unit: M)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
- this.whenToShowHitsLeft = new TextSetting("Show hits left timing", "At how much hp should the hits left thing be visible", "", "eman_hp_left", this, "Enter how much hp (Unit: M, enter a valid value 0-300)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
- this.thunderLevel = new TextSetting("Thunderlord Level", "What thunderlord level you have on your hyperion", "", "thunderlord_level", this, "Enter thunderlord level (only supports 5/6/7)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
+ this.rcmDamagePerHit = new TextSetting("Hyperion damage", "Your hyp's single hit damage w/o thunderlord/thunderbolt", "", "hyp_dmg", this, "Your hyp dmg (Unit: M)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
+ this.whenToShowHitsLeft = new TextSetting("Show hits left timing", "At how much hp should the hits left thing be visible", "", "eman_hp_left", this, "How much hp (Unit: M, enter a valid value 0-300)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
+ this.thunderLevel = new TextSetting("Thunderlord Level", "What thunderlord level you have on your hyperion", "", "thunderlord_level", this, "Thunderlord level (only supports 5/6/7)", false).requires(this.rcmDaeAxeSupport).contributor("EmeraldMerchant");
this.emanLazerTimer = new ToggleSetting("Adds a timer for the boss lazer phase", "The timer will be inside the boss's body during the phase", true, "eman_lazer_timer", this);