diff options
author | EmeraldMerchant <96396730+EmeraldMerchant@users.noreply.github.com> | 2022-08-20 11:52:43 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-08-20 11:52:43 +0800 |
commit | f95bebcc0bcb2e59efd002034ea7c3a34fe92486 (patch) | |
tree | b9dae29a0672f1bba141d52c2448ef50c5b817a8 /features/slayers | |
parent | af63b7d7eec9351fb27aadee0918577b7a7db17e (diff) | |
download | SoopyV2-f95bebcc0bcb2e59efd002034ea7c3a34fe92486.tar.gz SoopyV2-f95bebcc0bcb2e59efd002034ea7c3a34fe92486.tar.bz2 SoopyV2-f95bebcc0bcb2e59efd002034ea7c3a34fe92486.zip |
new box
+ draw box around slayer area minibosses
Diffstat (limited to 'features/slayers')
-rw-r--r-- | features/slayers/index.js | 62 |
1 files changed, 59 insertions, 3 deletions
diff --git a/features/slayers/index.js b/features/slayers/index.js index fb3cc33..442c6f3 100644 --- a/features/slayers/index.js +++ b/features/slayers/index.js @@ -54,6 +54,7 @@ class Slayers extends Feature { this.MinibossAlert = new ToggleSetting("Alert when miniboss spawned nearby", "Pops up notification when a miniboss spawned", false, "miniboss_title_ping", this).contributor("EmeraldMerchant"); this.MinibossPing = new ToggleSetting("Also make a sound when miniboss spawned", "Sound ping when a miniboss spawned", false, "miniboss_sound_ping", this).contributor("EmeraldMerchant"); this.BoxAroundMiniboss = new ToggleSetting("Draws boxes around minibosses.", "If they are too far away it doesnt draw.", false, "box_around_miniboss", this).contributor("EmeraldMerchant"); + this.BoxAroundAreaMiniboss = new ToggleSetting("Draws boxes around area minibosses", "eg. Voidling Extremist in void sepulture", false, "box_around_area_mini", this).contributor("EmeraldMerchant"); this.MinibossOffWhenBoss = new ToggleSetting("Disable miniboss features when your boss spawned", "this will boost your fps a little bit during boss", true, "miniboss_off_when_boss", this).contributor("EmeraldMerchant"); this.betterHideDeadEntity = new ToggleSetting("Also hides mob nametag when it's dead.", "An improvement for Skytils's hide dead entity", false, "hide_dead_mob_nametag", this); @@ -246,6 +247,7 @@ class Slayers extends Feature { this.beaconLocations = {}; this.eyeE = []; this.minibossEntity = []; + this.areaMiniEntity = []; this.todoE2 = []; this.emanBoss = undefined; this.actualEmanBoss = undefined @@ -270,6 +272,13 @@ class Slayers extends Feature { enderman: new Set(["Voidling Devotee", "Voidling Radical", "Voidcrazed Maniac"]), blaze: new Set(["Flare Demon", "Kindleheart Demon", "Burningsoul Demon"]) } + //dont think spider has an area mini + this.areaMini = { + zombie: new Set(["Golden Ghoul"]), + wolf: new Set(["Old Wolf", "Soul of the Alpha"]), + enderman: new Set(["Voidling Extremist"]), + blaze: new Set(["Millenia-Aged Blaze"]) + } this.SlayerWidth = { zombie: 1, @@ -285,6 +294,28 @@ class Slayers extends Feature { enderman: -3, blaze: -2 } + this.areaColor = { + zombie: { + r: 1, + g: 0.67, + b: 0 + }, + wolf: { + r: 0, + g: 0.67, + b: 0.67 + }, + enderman: { + r: 1, + g: 0.33, + b: 1 + }, + blaze: { + r: 0.67, + g: 0, + b: 0 + } + } //the volume of miniboss spawning is 0.6000000238418579 this.registerSoundPlay("random.explode", (pos, name, vol, pitch, categoryName, event) => { if (Math.round(10 * vol) !== 6 || Math.abs(pos.getY() - Player.getY()) > 5 || pos.getX() - Player.getX() > 20 || pos.getZ() - Player.getZ() > 20) return @@ -341,6 +372,7 @@ class Slayers extends Feature { this.beaconLocations = {}; this.eyeE = []; this.minibossEntity = []; + this.areaMiniEntity = []; this.emanBoss = undefined; this.actualEmanBoss = undefined; this.hideSummons = false @@ -377,7 +409,12 @@ class Slayers extends Feature { } renderWorld(ticks) { this.minibossEntity.forEach((x) => { - drawBoxAtEntity(x[0], 0, 255, 0, this.SlayerWidth[x[1]], this.SlayerHeight[x[1]], ticks, 4, false); + drawBoxAtEntity(x[0], 0, 1, 0, this.SlayerWidth[x[1]], this.SlayerHeight[x[1]], ticks, 4, false); + }) + + + this.areaMiniEntity.forEach((x) => { + drawBoxAtEntity(x[0], this.areaColor[x[1]].r, this.areaColor[x[1]].g, this.areaColor[x[1]].b, this.SlayerWidth[x[1]], this.SlayerHeight[x[1]], ticks, 4, false); }) if (this.emanBoss && this.boxAroundEmanBoss.getValue()) drawBoxAtEntity(this.emanBoss, 0, 255, 0, 1, -3, ticks, 4, false); @@ -430,7 +467,7 @@ class Slayers extends Feature { this.renderEntityEvent.unregister(); } - if (this.BoxAroundMiniboss.getValue() || this.betterHideDeadEntity.getValue() || this.summonsHideNametag.getValue() || this.summonHPGuiElement.getValue() || this.summonsLowWarning.getValue() || (this.isCorrectBind && this.bossBindDefault.getValue() != "CHAR_NONE")) { + if (this.BoxAroundMiniboss.getValue() || this.BoxAroundAreaMiniboss.getValue() || this.betterHideDeadEntity.getValue() || this.summonsHideNametag.getValue() || this.summonHPGuiElement.getValue() || this.summonsLowWarning.getValue() || (this.isCorrectBind && this.bossBindDefault.getValue() != "CHAR_NONE")) { World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((name) => { let nameRemoveFormat = name.getName().removeFormatting() if (this.cannotFindEmanBoss) { @@ -449,6 +486,8 @@ class Slayers extends Feature { } let nameSplit = nameRemoveFormat.split(" ") let MobName = `${nameSplit[0]} ${nameSplit[1]}` + let MobName12 = `${nameSplit[1]} ${nameSplit[2]}` + let MobName1234 = `${nameSplit[1]} ${nameSplit[2]} ${nameSplit[3]} ${nameSplit[4]}` //so cringe that soul of the alpha is 4 words if (this.summonEntity.length !== parseInt(this.maxSummons.getValue())) { if (this.summonsHideNametag.getValue() || this.summonsLowWarning.getValue() || this.summonHPGuiElement.getValue()) { // 2nd statement makes it to support both tank zombie and super tank zombie @@ -463,6 +502,9 @@ class Slayers extends Feature { if (this.BoxAroundMiniboss.getValue() && !this.bossSpawnedMessage && this.Miniboss[this.lastSlayerType]?.has(MobName) && !this.minibossEntity.map(a => a[0].getUUID().toString()).includes(name.getUUID().toString())) { this.minibossEntity.push([name, this.lastSlayerType]); } + if (this.BoxAroundAreaMiniboss.getValue() && !this.bossSpawnedMessage && (this.areaMini[this.lastSlayerType]?.has(MobName12) || this.areaMini[this.lastSlayerType]?.has(MobName1234)) && !this.areaMiniEntity.map(a => a[0].getUUID().toString()).includes(name.getUUID().toString())) { + this.areaMiniEntity.push([name, this.lastSlayerType]); + } if (this.betterHideDeadEntity.getValue()) { if (nameSplit[nameSplit.length - 1].startsWith("0") && nameSplit[nameSplit.length - 1].endsWith("❤")) { name.getEntity()[m.setAlwaysRenderNameTag](false) @@ -536,12 +578,20 @@ class Slayers extends Feature { } if (!this.bossSpawnedMessage && e instanceof net.minecraft.entity.item.EntityArmorStand) { - let mobName = `${e[m.getCustomNameTag]().removeFormatting().split(" ")[0]} ${e[m.getCustomNameTag]().removeFormatting().split(" ")[1]}` + let nameSplit = e[m.getCustomNameTag]().removeFormatting().split(" ") + let mobName = `${nameSplit[0]} ${nameSplit[1]}` + let MobName12 = `${nameSplit[1]} ${nameSplit[2]}` + let MobName1234 = `${nameSplit[1]} ${nameSplit[2]} ${nameSplit[3]} ${nameSplit[4]}` if (this.Miniboss[this.lastSlayerType]?.has(mobName)) { if (this.BoxAroundMiniboss.getValue() && !this.minibossEntity.map(a => a[0].getUUID().toString()).includes(e[m.getEntityId.Entity]().toString())) { this.minibossEntity.push([new Entity(e), this.lastSlayerType]); } } + if (this.areaMini[this.lastSlayerType]?.has(MobName12) || this.areaMini[this.lastSlayerType]?.has(MobName1234)) { + if (this.BoxAroundAreaMiniboss.getValue() && !this.areaMiniEntity.map(a => a[0].getUUID().toString()).includes(e[m.getEntityId.Entity]().toString())) { + this.areaMiniEntity.push([new Entity(e), this.lastSlayerType]); + } + } } if (e instanceof net.minecraft.entity.item.EntityArmorStand && e[m.getCustomNameTag]() && this.blazeTowerDink.getValue()) { @@ -612,6 +662,11 @@ class Slayers extends Feature { this.minibossEntity.splice(this.minibossEntity.indexOf(eArray)) } }) + this.areaMiniEntity.forEach((eArray) => { + if (eArray[0].getEntity()[f.isDead]) { + this.areaMiniEntity.splice(this.areaMiniEntity.indexOf(eArray)) + } + }) this.eyeE = this.eyeE.filter((e) => !e.getEntity()[f.isDead]); this.candidateBoss = this.candidateBoss.filter((e) => !e[f.isDead]); this.beaconE = this.beaconE.filter((e) => { @@ -900,6 +955,7 @@ class Slayers extends Feature { this.emanStartedSittingTime = undefined this.eyeE = undefined; this.minibossEntity = undefined; + this.areaMiniEntity = undefined; this.nextIsBoss = undefined; this.hudElements = []; this.entityAttackEventLoaded = undefined; |