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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-05-14 11:01:15 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-05-14 11:01:15 +0800 |
commit | cd3620aaba51e9f9ba20d74db024ad075bba35e2 (patch) | |
tree | 83821e7718d475c5897ed401875ec557ec41924b /features | |
parent | e764fb628f6905a6008e022a6e9571c34062127b (diff) | |
download | SoopyV2-cd3620aaba51e9f9ba20d74db024ad075bba35e2.tar.gz SoopyV2-cd3620aaba51e9f9ba20d74db024ad075bba35e2.tar.bz2 SoopyV2-cd3620aaba51e9f9ba20d74db024ad075bba35e2.zip |
fix map not moving image to player in boss
Diffstat (limited to 'features')
-rw-r--r-- | features/dungeonMap/index.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js index b859f1c..bf13099 100644 --- a/features/dungeonMap/index.js +++ b/features/dungeonMap/index.js @@ -263,10 +263,10 @@ class DungeonMap extends Feature { renderLibs.scizzor(x + 2, y + 2, size - 4, size - 4) if (this.currDungeonBossImage) { - this.currDungeonBossImage.image.draw(x, y, size, size) + this.currDungeonBossImage.image.draw(x + xOff, y + yOff, size, size) } else { GlStateManager.func_179094_E(); //GlStateManager.push() - Renderer.translate(x, y, 1) + Renderer.translate(x + xOff, y + yOff, 1) GlStateManager.func_179152_a(size / 128, size / 128, 1); //GlStateManager.scale() GlStateManager.func_179131_c(1.0, 1.0, 1.0, 1.0); // GlStateManager.color() Client.getMinecraft().field_71460_t.func_147701_i().func_148250_a(this.mapData, true); |