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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
commit | 431e4fc9d1657a50ebc34b8ac24f9bfaea06417f (patch) | |
tree | 5987bb14f38d2999c682970429f34b41eb3e5826 /src/features/dungeonMap | |
parent | e73f2efdf0f50aa775c540317394d46428e9704f (diff) | |
download | SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.gz SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.bz2 SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.zip |
Initial move to babel + change fetch to use async/await
Diffstat (limited to 'src/features/dungeonMap')
-rw-r--r-- | src/features/dungeonMap/dungeonBossImages/f1.png | bin | 0 -> 4681 bytes | |||
-rw-r--r-- | src/features/dungeonMap/index.js | 1186 | ||||
-rw-r--r-- | src/features/dungeonMap/map.png | bin | 0 -> 5648 bytes | |||
-rw-r--r-- | src/features/dungeonMap/metadata.json | 8 |
4 files changed, 1194 insertions, 0 deletions
diff --git a/src/features/dungeonMap/dungeonBossImages/f1.png b/src/features/dungeonMap/dungeonBossImages/f1.png Binary files differnew file mode 100644 index 0000000..5bc2d08 --- /dev/null +++ b/src/features/dungeonMap/dungeonBossImages/f1.png diff --git a/src/features/dungeonMap/index.js b/src/features/dungeonMap/index.js new file mode 100644 index 0000000..456dff3 --- /dev/null +++ b/src/features/dungeonMap/index.js @@ -0,0 +1,1186 @@ +/// <reference types="../../../../CTAutocomplete" /> +/// <reference lib="es2015" /> + +const Color = Java.type("java.awt.Color") + +import Feature from "../../featureClass/class"; +import { f, m } from "../../../mappings/mappings"; +import renderLibs from "../../../guimanager/renderLibs"; +import ToggleSetting from "../settings/settingThings/toggle"; +import { drawBoxAtBlock } from "../../utils/renderUtils"; +import { SoopyGui, SoopyRenderEvent } from "../../../guimanager"; +import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement"; +import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent"; +import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow"; +import ImageLocationSetting from "../settings/settingThings/imageLocation"; +import socketConnection from "../../socketConnection"; +import SoopyKeyPressEvent from "../../../guimanager/EventListener/SoopyKeyPressEvent"; +import SettingBase from "../settings/settingThings/settingBase"; +import { Box } from "../../utils/renderJavaUtils"; +const BufferedImage = Java.type("java.awt.image.BufferedImage") +const AlphaComposite = Java.type("java.awt.AlphaComposite") + +class DungeonMap extends Feature { + constructor() { + super() + } + + isInDungeon() { + if (!this.FeatureManager || !this.FeatureManager.features["dataLoader"]) return false + return this.FeatureManager.features["dataLoader"].class.isInDungeon + } + + onEnable() { + this.initVariables() + + this.mapInfo = new SettingBase("NOTE: The more players in the party with this", "category enabled the more accurate the map will be.", undefined, "map_info", this) + this.renderMap = new ToggleSetting("Render Map", "Toggles Rendering the map on the hud", false, "dmap_render", this) + this.mapIcons = new ToggleSetting("Icons for puzzles on map", "Toggles Rendering the puzzle icons on map", true, "dmap_icons", this).requires(this.renderMap) + this.mapLocation = new ImageLocationSetting("Map Location", "Sets the location of the map on the hud", "dmap_location", this, [10, 10, 1], new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/map.png"))), 100, 100).requires(this.renderMap) + this.mapBackground = new ToggleSetting("Map Background And Border", "Puts a grey background behind the map + Black border", true, "dmap_background", this) + this.showMapInBoss = new ToggleSetting("Keep showing the map in the dungeon boss room", "This will center the map when in boss to still be usefull", true, "dmap_enable_boss", this) + this.borderedHeads = new ToggleSetting("Add a black border around heads on map", "", false, "dmap_border_head", this) + this.roomsecrets = new ToggleSetting("Shows secretscompleted/total secrets in room", "(works best when all of party is using soopy map)", false, "roomsecrets", this) + this.brBox = new ToggleSetting("Box around doors in br", "In map category because it uses map to find location (no esp)", true, "dmap_door", this) + this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this) + // this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this).requires(this.spiritLeapOverlay) + + this.MAP_QUALITY_SCALE = 1 + this.IMAGE_SIZE = 128 * this.MAP_QUALITY_SCALE + + this.defaultPlayerImage = renderLibs.getImage("https://crafatar.com/avatars/dc8c39647b294e03ae9ed13ebd65dd29?size=8", true) + this.mapDataPlayers = {} + this.offset = [] + this.people = [] + this.mapScale = 1 + this.puzzles = {} + this.puzzlesTab = [] + this.roomWidth = 1 + this.nameToUUID = {} + this.deadPlayers = new Set() + this.newPuzzlesTab = [] + this.mortLocationOnMap = undefined + this.brBoxLoc = undefined + this.keys = 0 + + this.roomDataStuff = new Map() + this.roomDataStuffRender = new Map() + // this.invMapImage = new BufferedImage(128, 128, BufferedImage.TYPE_INT_ARGB) + // this.renderImage = new BufferedImage(this.IMAGE_SIZE, this.IMAGE_SIZE, BufferedImage.TYPE_INT_ARGB) + this.mapData = undefined + this.idToPlayer = {} + + this.barrier_block_item = new Item("minecraft:barrier") + this.puzzleItems = { + "Water Board": new Item("minecraft:water_bucket"), + "Higher Or Lower": new Item("minecraft:blaze_powder"), + "Quiz": new Item("minecraft:book"), + "Three Weirdos": new Item("minecraft:chest"), + "Tic Tac Toe": new Item("minecraft:shears"), + "Teleport Maze": new Item("minecraft:end_portal_frame"), + "Ice Fill": new Item("minecraft:ice"), + "Creeper Beams": new Item("minecraft:sea_lantern"), + "Bomb Defuse": new Item("minecraft:tnt"), + "Boulder": new Item("minecraft:planks"), + "Ice Path": new Item("minecraft:mob_spawner") + } + + this.dungeonBossImages = { + // "F1": [ + // { + // image: new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/dungeonBossImages/f1.png"))), + // bounds: [[-65, 70, -3], [-19, 90, 45]], + // widthInWorld: 46, + // heightInWorld: 48, + // topLeftLocation: [-64, -2] + // } + // ] + } + + this.currDungeonBossImage = undefined + this.dungeonBrBoxElm = new Box([0, 0, 0], [3, 4, 3], 1, 0, 0, 1, 3, false) + + this.bloodOpened = false + this.registerChat("&r&cThe &r&c&lBLOOD DOOR&r&c has been opened!&r", () => { + this.bloodOpened = true + this.keys-- + this.dungeonBrBoxElm.setRGBA(1, 0, 0, 1) + this.dungeonBrBoxElm.stopRender() + }) + + this.registerChat("${*} &r&ehas obtained &r&a&r&${*} Key&r&e!&r", () => { + this.keys++ + this.dungeonBrBoxElm.setRGBA(0, 1, 0, 1) + }) + this.registerChat("&r&eA &r&a&r&${*} Key&r&e was picked up!&r", () => { + this.keys++ + this.dungeonBrBoxElm.setRGBA(0, 1, 0, 1) + }) + + this.lastDoorOpener = undefined + this.registerChat("&r&a${player}&r&a opened a &r&8&lWITHER &r&adoor!&r", (player) => { + this.lastDoorOpener = ChatLib.removeFormatting(player) + this.keys-- + this.dungeonBrBoxElm.setRGBA(1, 0, 0, 1) + }) + + this.spiritLeapOverlayGui = new SpiritLeapOverlay(this) + + // this.registerEvent("tick", this.tick) + this.registerStep(true, 3, this.step) + this.registerStep(true, 10, () => { + this.spiritLeapOverlayGui.tick() + }).registeredWhen(() => this.isInDungeon()) + this.registerStep(false, 5, this.step5s).registeredWhen(() => this.isInDungeon()) + this.registerEvent("renderOverlay", this.renderOverlay).registeredWhen(() => this.isInDungeon()) + this.registerEvent("worldLoad", this.worldLoad) + this.renderingPlayerList = false + this.registerEvent("renderPlayerList", () => { + this.renderingPlayerList = true + }) + this.registerEvent("renderDebug", () => { + this.renderingPlayerList = true + }) + + this.registerEvent("guiOpened", (event) => { + if (this.spiritLeapOverlay.getValue()) this.spiritLeapOverlayGui.guiOpened.call(this.spiritLeapOverlayGui, event) + }) + + this.boringMap = false + this.registerChat("&r&r&r ${*}&r&cThe Catacombs &r&8- &r&eFloor ${*}&r", () => { + this.boringMap = true + }) + this.registerChat("&r&r&r ${*}&r&cMaster Mode Catacombs &r&8- &r&eFloor ${*}&r", () => { + this.boringMap = true + }) + this.registerChat("&r&aDungeon starts in 1 second.&r", () => { + this.boringMap = false + }) + this.registerChat("&r&aDungeon starts in 1 second. Get ready!&r", () => { + this.boringMap = false + }) + + this.running = true + this.registerEvent("gameUnload", () => { + this.running = false + }) + this.registerChat("&r&c ☠ ${info} and became a ghost&r&7.&r", (info, e) => { + let player = ChatLib.removeFormatting(info.split(" ")[0]) + + this.deadPlayers.add(this.nameToUUID[player.toLowerCase()]) + }); + this.registerChat("&r&a ❣ &r${info} was revived${*}!&r", (info, e) => { + let player = ChatLib.removeFormatting(info.split(" ")[0]) + + this.deadPlayers.delete(this.nameToUUID[player.toLowerCase()]) + }); + + this.registerStep(true, 3, () => { + if (!this.isInDungeon()) return + + this.updateMapImage() + }).registeredWhen(() => this.isInDungeon()) + + this.registerChat("&r&r&r &r&cThe Catacombs &r&8- &r&eFloor ${*} Stats&r", () => { + this.puzzles = {} + }) + + let lastXY = "" + let registerActionBar = this.registerCustom("actionbar", (curr, max) => { + let loc = this.getRoomXYWorld() + + if (lastXY !== loc.join(",")) { + lastXY = loc.join(",") + return + } + // if (curr === max) curr = "&a" + curr + if (!this.roomDataStuff.get(loc.join(",")) || this.roomDataStuff.get(loc.join(","))[0] !== curr + " " + max) { + this.roomDataStuff.set(loc.join(","), [curr + " " + max, this.getCurrentRoomId()]) + + socketConnection.sendDungeonData2(this.people, [loc.join(","), curr + " " + max, this.getCurrentRoomId()]) + } + }) + registerActionBar.trigger.setCriteria('&7${curr}/${max} Secrets').setParameter('contains'); + } + + getCurrentRoomId() { + let id = Scoreboard.getLineByIndex(Scoreboard.getLines().length - 1).getName().trim().split(" ").pop() + + return id + } + + updateDungeonMapData2(data) { + // console.log("Recieved: " + JSON.stringify(data, undefined, 2)) + this.roomDataStuff.set(data[0], [data[1], data[2]]) + } + worldLoad() { + this.dungeonBrBoxElm.stopRender() + this.mortLocation = undefined + this.mapDataPlayers = {} + this.offset = [] + this.mapScale = 1 + this.puzzles = {} + this.puzzlesTab = [] + this.brBoxLoc = undefined + this.mortLocationOnMap = undefined + this.bloodOpened = false + this.keys = 0 + this.idToPlayer = {} + this.roomDataStuff.clear() + } + + renderOverlay() { + if (!this.renderingPlayerList && this.isInDungeon() && this.renderMap.getValue() && !this.spiritLeapOverlayGui.soopyGui.ctGui.isOpen()) { + this.drawMap(this.mapLocation.getValue()[0], this.mapLocation.getValue()[1], 100 * this.mapLocation.getValue()[2], 0.5 * this.mapLocation.getValue()[2]) + } + this.renderingPlayerList = false + } + + drawMap(x, y, size, scale) { + if (this.mapData) { + if (this.FeatureManager.features["dataLoader"].class.stats.Time === "Soon!" && Player.getInventory().getStackInSlot(8).getID() !== 358) return + if (this.boringMap) { + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0, 100), x, y, size, size) + + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, size, 2) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, 2, size) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x + size - 2, y, 2, size) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y + size - 2, size, 2) + if (this.currDungeonBossImage) { + this.currDungeonBossImage.image.draw(x, y, size, size) + } else { + GlStateManager.func_179094_E(); //GlStateManager.push() + Renderer.translate(x, y, 1) + GlStateManager.func_179152_a(size / 128, size / 128, 1); //GlStateManager.scale() + GlStateManager.func_179131_c(1.0, 1.0, 1.0, 1.0); // GlStateManager.color() + Client.getMinecraft().field_71460_t.func_147701_i().func_148250_a(this.mapData, true); + GlStateManager.func_179121_F(); //GlStateManager.pop() + } + + return + } + + World.getAllPlayers().forEach(player => { + if (player.getPing() === -1) return + if (!this.people.includes(player.getName())) return + this.mapDataPlayers[player.getUUID().toString()] = { + x: player.getX(), + y: player.getZ(), + rot: player.getYaw() + 180, + username: player.getName(), + uuid: player.getUUID().toString() + } + }) + this.mapDataPlayers[Player.getUUID().toString()] = { + x: Player.getX(), + y: Player.getZ(), + rot: Player.getYaw() + 180, + username: Player.getName(), + uuid: Player.getUUID().toString() + } + + let uuid = Player.getUUID().toString() + let renderX + let renderY + let xOff = 0 + let yOff = 0 + let disableMap = false + if (this.mapDataPlayers[uuid]) { + + if (this.currDungeonBossImage) { + renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size + renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size + } else { + renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth + renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth + } + + if (renderX < 0 || renderX > size + || renderY < 0 || renderY > size) { + xOff = size / 2 - renderX + yOff = size / 2 - renderY + + if (!this.showMapInBoss.getValue()) { + disableMap = true + } + } + } + if (disableMap) return + + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0, 100), x, y, size, size) + renderLibs.scizzor(x + 2, y + 2, size - 4, size - 4) + + if (this.currDungeonBossImage) { + this.currDungeonBossImage.image.draw(x + xOff, y + yOff, size, size) + } else { + GlStateManager.func_179094_E(); //GlStateManager.push() + Renderer.translate(x + xOff, y + yOff, 1) + GlStateManager.func_179152_a(size / 128, size / 128, 1); //GlStateManager.scale() + GlStateManager.func_179131_c(1.0, 1.0, 1.0, 1.0); // GlStateManager.color() + Client.getMinecraft().field_71460_t.func_147701_i().func_148250_a(this.mapData, true); + GlStateManager.func_179121_F(); //GlStateManager.pop() + } + try { + this.drawOtherMisc(x + xOff, y + yOff, size, scale) + + this.drawPlayersLocations(x + xOff, y + yOff, size, scale) + + this.drawOtherMisc2(x + xOff, y + yOff, size, scale) + } catch (e) { + console.error(e) + console.error(e.stack) + } + renderLibs.stopScizzor() + + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, size, 2) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, 2, size) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x + size - 2, y, 2, size) + if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y + size - 2, size, 2) + + } + } + + drawOtherMisc(x2, y2, size, scale) { + if (this.currDungeonBossImage) return + if (this.mapIcons.getValue()) { + Object.keys(this.puzzles).forEach(loc => { + if (!this.puzzles[loc]) return + if (this.puzzles[loc][1]) return + let y = (loc % 128) / 128 * 100 + let x = (Math.floor(loc / 128)) / 128 * 100 + + let item = this.puzzleItems[this.puzzles[loc][0]] || this.barrier_block_item + + // lines.forEach((l, i)=>{ + // renderLibs.drawStringCentered("&0&l" + l, x*scale*2+x2-l.length/2*scale*2, y*scale*2+y2-this.roomWidth/3*scale*2+this.roomWidth/3*scale*2+i*6*scale*2-((lines.length-1)*3+4)*scale*2, scale*2) + // }) + + item.draw(x * scale * 2 + x2 - this.roomWidth / 4 * scale * 2, y * scale * 2 + y2 - this.roomWidth / 4 * scale * 2, 1.5 * scale) + }) + } + } + + drawOtherMisc2(x2, y2, size, scale) { + if (this.currDungeonBossImage) return + if (this.roomsecrets.getValue()) { + for (let ent of this.roomDataStuffRender.entries()) { + let [loc, [secrets, roomid, color]] = ent + let [x, y] = loc.split(",") + + let renderText = color + secrets + + let val2 = ChatLib.removeFormatting(renderText) + + let renderX = (parseInt(x) + 16) / this.mapScale / 128 * size + this.offset[0] / 128 * size + let renderY = (parseInt(y) + 16) / this.mapScale / 128 * size + this.offset[1] / 128 * size + + Renderer.translate(0, 0, 1000) + renderLibs.drawStringCentered("§0" + val2, x2 + renderX + scale * 1.25, y2 + renderY - 2 * scale * 1.25, scale * 1.25) + Renderer.translate(0, 0, 1000) + renderLibs.drawStringCentered("§0" + val2, x2 + renderX - scale * 1.25, y2 + renderY - 2 * scale * 1.25, scale * 1.25) + Renderer.translate(0, 0, 1000) + renderLibs.drawStringCentered("§0" + val2, x2 + renderX, y2 + renderY + scale * 1.25 - 2 * scale * 1.25, scale * 1.25) + Renderer.translate(0, 0, 1000) + renderLibs.drawStringCentered("§0" + val2, x2 + renderX, y2 + renderY - scale * 1.25 - 2 * scale * 1.25, scale * 1.25) + Renderer.translate(0, 0, 1000) + renderLibs.drawStringCentered("§f" + renderText, x2 + renderX, y2 + renderY - 2 * scale * 1.25, scale * 1.25) + } + } + } + + drawPlayersLocations(x, y, size, scale) { + + let uuidToPlayer = {} + World.getAllPlayers().forEach(player => { + if (player.getPing() === -1) return + if (!this.people.includes(player.getName())) return + uuidToPlayer[player.getUUID().toString()] = player + }) + + Object.keys(this.mapDataPlayers).forEach((uuid) => { + if (this.deadPlayers.has(uuid)) return + if (uuid === Player.getUUID().toString()) return + let renderX + let renderY + + if (this.currDungeonBossImage) { + renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size + renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size + } else { + renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth + renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth + } + + if (this.borderedHeads.getValue()) { + Renderer.translate(renderX + x, renderY + y, 1000) + Renderer.scale(scale * 1.5, scale * 1.5) + Renderer.rotate(this.mapDataPlayers[uuid].rot) + Renderer.drawRect(Renderer.color(0, 0, 0), -6, -6, 12, 12) + } + Renderer.translate(renderX + x, renderY + y, 1000) + Renderer.scale(scale * 1.5, scale * 1.5) + Renderer.rotate(this.mapDataPlayers[uuid].rot) + this.getImageForPlayer(uuid).draw(-5, -5, 10, 10) + }) + + let uuid = Player.getUUID().toString() + if (!this.mapDataPlayers[uuid]) return + let renderX + let renderY + + if (this.currDungeonBossImage) { + renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size + renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size + } else { + renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth + renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth + } + + + if (this.borderedHeads.getValue()) { + Renderer.translate(renderX + x, renderY + y, 1000) + Renderer.scale(scale * 1.5, scale * 1.5) + Renderer.rotate(this.mapDataPlayers[uuid].rot) + Renderer.drawRect(Renderer.color(0, 0, 0), -6, -6, 12, 12) + } + Renderer.translate(renderX + x, renderY + y, 1000) + Renderer.scale(scale * 1.5, scale * 1.5) + Renderer.rotate(this.mapDataPlayers[uuid].rot) + this.getImageForPlayer(uuid).draw(-5, -5, 10, 10) + } + + getRoomXYWorld() { + let roomData = this.getRoomWorldData() + if (roomData.rotation === 4) { + return [roomData.x, roomData.y + 32] + } + + return [roomData.x, roomData.y] + } + + getRotation(x, y, width, height, roofY) { + let one = this.getTopBlockAt(x + width / 2 + 1, y + height / 2, roofY) + let two = this.getTopBlockAt(x + width / 2 - 1, y + height / 2, roofY) + let three = this.getTopBlockAt(x + width / 2, y + height / 2 + 1, roofY) + let four = this.getTopBlockAt(x + width / 2, y + height / 2 - 1, roofY) + + if (one === 0 && three === 0) return 1 + if (two === 0 && three === 0) return 2 + if (one === 0 && four === 0) return 3 + if (two === 0 && four === 0) return 4 //4 IS SO TOXIK HGOLY HEL I HATE L SHAPE ROOMS WHY DO THIS TO ME + + return -1 + } + + getRoomWorldData() { + let x = Math.floor((Player.getX() + 8) / 32) * 32 - 8 + let y = Math.floor((Player.getZ() + 8) / 32) * 32 - 8 + let width = 30 + let height = 30 + + let roofY = this.getRoofAt(x, y) + + while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) { + x -= 32 + width += 32 + } + while (World.getBlockStateAt(new BlockPos(x, roofY, y - 1)).getBlockId() !== 0) { + y -= 32 + height += 32 + } + while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) { //second iteration incase of L shape + x -= 32 + width += 32 + } + while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y)).getBlockId() !== 0) { + width += 32 + } + while (World.getBlockStateAt(new BlockPos(x, roofY, y + height + 1)).getBlockId() !== 0) { + height += 32 + } + while (World.getBlockStateAt(new BlockPos(x + width, roofY, y + height + 1)).getBlockId() !== 0) { //second iteration incase of L shape + height += 32 + } + while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y + height)).getBlockId() !== 0) { //second iteration incase of L shape + width += 32 + } + while (World.getBlockStateAt(new BlockPos(x + width, roofY, y - 1)).getBlockId() !== 0) {//second iteration incase of L shape + y -= 32 + height += 32 + } + while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y + height)).getBlockId() !== 0) { //third iteration incase of L shape + x -= 32 + width += 32 + } + + + return { + x, + y, + width, + height, + cx: x + width / 2, + cy: y + height / 2, + rotation: this.getRotation(x, y, width, height, roofY) + } + } + + getRoofAt(x, z) { + let y = 255 + while (y > 0 && World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId() === 0) y-- + + return y + } + + getTopBlockAt(x, z, y) { + if (!y) y = this.getHeightAt(x, z) + + return World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId() + } + + step() { + if (!World.getWorld()) return + if (!this.isInDungeon()) return + if (Player.getContainer().getName().startsWith("Catacombs - Floor ")) { + this.nameToUUID = {} + World.getAllPlayers().forEach(p => { + this.nameToUUID[p.getName().toLowerCase()] = p.getUUID().toString() + }) + let playerI = 0 + for (let i = 0; i < 5; i++) { + let name = ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i)?.getName()?.split(" ")?.pop() || "") + if (this.nameToUUID[name.toLowerCase()] && this.nameToUUID[name.toLowerCase()] !== Player.getUUID().toString()) { + this.idToPlayer[playerI] = this.nameToUUID[name.toLowerCase()] + if (name) playerI++ + } + } + this.idToPlayer[playerI] = Player.getUUID().toString() + playerI++ + if (playerI !== World.getAllPlayers().filter(p => p.getPing() === 1).length) this.idToPlayer = {} + } + // console.log("asjbfoasbgp") + this.people = [] + this.puzzlesTab = [] + TabList.getNames().forEach(nameo => { + + + // Party (2) | Soopyboo32 (Mage XXXVI) | Ultimate: Ready | Revive Stones: 1 | | zZzJAKE ♲ (DEAD) | Ultimate: 00m 45s | Revive Stones: 0 | | | | | | | | | | | | | Player Stats | Downed: zZzJAKE | Time: 00m 47s | Revive: 01m 40s | | Deaths: (2) | Damage Dealt: 4.7M❤ | Healing Done: 718❤ | Milestone: ☠❸ | | Discoveries: (0) | Secrets Found: 0 | Crypts: 0 | | | | | | | | Dungeon Stats | Dungeon: Catacombs | Opened Rooms: 13 | Completed Rooms: 12 | Secrets Found: 0% | Time: 01m 51s | | Puzzles: (3) | ???: [✦] | ???: [✦] | ???: [✦] | | | | | | | | | | Account Info | Profile: Pomegranate | Pet Sitter: N/A | Bank: 57M/11M | Interest: 04h 19m 10s | | Skills: Combat 60: MAX | Speed: ✦457 | Strength: ❁859 | Crit Chance: ☣62 | Crit Damage: ☠1479 | Attack Speed: ⚔92 | | Event: Election Over! | Starts In: 2h 39m 10s | | Election: 0d 2h 39m 10s | Aatrox: |||||||||| (79%) | Marina: |||||||||| (7%) | Cole: |||||||||| (6%) | Soopyboo32 + let line = ChatLib.removeFormatting(nameo).trim().replace("♲ ", "") //TODO: Remove bingo symbol + if (line.endsWith(")") && line.includes(" (") && line.split(" (").length === 2 && line.split(" (")[0].split(" ").length === 1 && line.split(" (")[1].length > 5) { + this.people.push(line.split(" ")[0]) + } + + name = ChatLib.removeFormatting(nameo).trim().split(" ") + let end = name.pop() + // console.log(end) Water Board: [✔] + if (end !== "[✦]" && end !== "[✔]") return + name = name.join(" ").trim().replace(":", "") + if (name.length > 1 && !name.includes("?")) { + this.puzzlesTab.push([name, end === "[✔]"]) + } + // console.log(name) + }) + let puzzlesTab2 = this.puzzlesTab.map(a => a) + // console.log(this.puzzlesTab.length) + // Object.keys(this.puzzles).forEach(key=>{ + // let y = (key%128) + // let x = (Math.floor(key/128)) + + // if(x>100&&y>100){ + // this.puzzles[key] = puzzlesTab2.shift() + // } + // }) + Object.keys(this.puzzles).forEach(key => { + // let y = (key%128) + // let x = (Math.floor(key/128)) + + // if(x>100&&y>100){ + // return + // } + this.puzzles[key] = puzzlesTab2.shift() + // console.log(key, this.puzzles[key], this.puzzlesTab.length) + }) + } + + updateMapImage() { + if (!this.mortLocation) { + try { + World.getAllEntities().forEach(entity => { + if (ChatLib.removeFormatting(entity.getName()) === ("Mort")) { + this.mortLocation = [ + entity.getX(), + entity.getZ() + ] + } + }) + } catch (e) { } + } + + // let graphics = this.renderImage.getGraphics() + + // graphics.setComposite(AlphaComposite.Clear); + // graphics.fillRect(0, 0, this.IMAGE_SIZE, this.IMAGE_SIZE) + // graphics.setComposite(AlphaComposite.SrcOver); + + let mapData + try { + let item = Player.getInventory().getStackInSlot(8) + mapData = item.getItem()[m.getMapData](item.getItemStack(), World.getWorld()); // ItemStack.getItem().getMapData() + } catch (error) { + } + if (mapData && !this.boringMap) { + this.mapData = mapData + + + // console.log("has map data poggies") + let bytes = mapData[f.colors.MapData] + + // let newArr = java.lang.reflect.Array.newInstance(java.lang.Integer.TYPE, bytes.length) + // for (let i = 0; i < bytes.length; i++) { + // // console.log(bytes[i]/4) + + // if (bytes[i] !== 0) { + // let j = bytes[i] & 255 + // newArr[i] = net.minecraft.block.material.MapColor[f.mapColorArray][j >> 2][m.getMapColor.MapColor](j & 3) + // // graphics.setColor(color) + // // graphics.fillRect(x * this.MAP_QUALITY_SCALE, y * this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE) + // } + // // x++ + // // if (x >= 128) { + // // x = 0 + // // y++ + + // // if (y > 128) break + // // } + + // // mapImage.getRGB() + // } + // this.renderImage.setRGB(0, 0, 128, 128, newArr, 0, 128) + + // newImage.setRGB(0,0,128,128, ints, 0, 1) + + // graphics. () + //room size is 18 + //4 inbetween + + //finding room offsets + let brBoxTemp = undefined + let roomOffsets + let roomWidth1 = 0 + let roomWidth2 = 0 + let rx = 0 + let ry = 0 + for (let x = 0; x < 128; x += 5) { + for (let y = 0; y < 128; y += 5) { + if (bytes[x + y * 128] === 30 + && bytes[x + 1 + y * 128] === 30 + && bytes[x + 2 + y * 128] === 30 + && bytes[x + 3 + y * 128] === 30 + && bytes[x + 5 + y * 128] === 30 + && bytes[x + 10 + y * 128] === 30) { + rx = x + ry = y + while (bytes[(rx - 1) + ry * 128] === 30) { + rx-- + } + while (bytes[(rx) + (ry - 1) * 128] === 30) { + ry-- + } + break; + } + } + if (rx) break; + } + let x = rx + while (bytes[x + ry * 128] === 30) { + x++ + roomWidth2++ + } + let y = ry + while (bytes[rx + y * 128] === 30) { + y++ + roomWidth1++ + } + + let roomWidth = Math.floor(Math.max(roomWidth1, roomWidth2) * 5 / 4) + + this.mapScale = 32 / roomWidth + let mortLocationOnMap + roomOffsets = [rx % roomWidth - 3, ry % roomWidth - 3] + + let dir = roomWidth / 2 - 5 / this.mapScale + + //top + for (let i = 0; i < roomWidth; i++) { + if (bytes[(i + rx - 3) + (ry - 3) * 128] !== 0) { + mortLocationOnMap = [rx - 2 + roomWidth / 2, ry - 2 + roomWidth / 2 - dir] + break + } + } + // if(mortLocationOnMap) break + //bottom + for (let i = 0; i < roomWidth; i++) { + if (bytes[(i + rx - 3) + (ry + roomWidth - 3) * 128] !== 0) { + mortLocationOnMap = [rx - 2 + roomWidth / 2, ry - 2 + roomWidth / 2 + dir] + break + } + } + //left + for (let i = 0; i < roomWidth; i++) { + if (bytes[(rx - 3) + (i + ry - 3) * 128] !== 0) { + mortLocationOnMap = [rx - 2 + roomWidth / 2 - dir, ry - 2 + roomWidth / 2] + break + } + } + //right + for (let i = 0; i < roomWidth; i++) { + if (bytes[(rx + roomWidth - 3) + (i + ry - 3) * 128] !== 0) { + mortLocationOnMap = [rx - 2 + roomWidth / 2 + dir, ry - 2 + roomWidth / 2] + } + } + + if (mortLocationOnMap && this.mortLocation) { + + for (let x = roomOffsets[0]; x < 128; x += roomWidth) { + for (let y = roomOffsets[1]; y < 128; y += roomWidth) { + let testLocs = [[x, y + roomWidth / 2, false], [x + roomWidth / 2, y, true]] + testLocs.forEach(([ux, uy, isX]) => { + + // console.log(bytes[~~ux+~~uy*128]) + if (bytes[~~ux + ~~uy * 128] === 119 || bytes[~~ux + ~~uy * 128] === 18) { + + brBoxTemp = [ + (ux - mortLocationOnMap[0]) / roomWidth * 32 + this.mortLocation[0], + (uy - mortLocationOnMap[1]) / roomWidth * 32 + this.mortLocation[1] + ] + + if (isX) { + brBoxTemp[0] = Math.floor(brBoxTemp[0] / 32 + 0.5) * 32 + 16 + brBoxTemp[1] = Math.floor(brBoxTemp[1] / 32 + 0.5) * 32 + } else { + brBoxTemp[0] = Math.floor(brBoxTemp[0] / 32 + 0.5) * 32 + brBoxTemp[1] = Math.floor(brBoxTemp[1] / 32 + 0.5) * 32 + 16 + } + + brBoxTemp = [ + (~~brBoxTemp[0]) - 8.5, + (~~brBoxTemp[1]) - 8.5 + ] + } + }) + + let [tx, ty] = [~~(x + roomWidth / 2), ~~(y + roomWidth / 2)] + + if (bytes[tx + ty * 128] === 66) { + + if (!this.puzzles[(tx) * 128 + ty] && Object.keys(this.puzzles).length < 10) { + this.puzzles[(tx) * 128 + ty] = ["Loading", false] + } + } + } + } + } + + this.brBoxLoc = brBoxTemp + + + if (this.brBox.getValue() && !this.bloodOpened) this.dungeonBrBoxElm.startRender() + + if (this.brBoxLoc) this.dungeonBrBoxElm.setLocationSize([this.brBoxLoc[0] - 1.5, 69, this.brBoxLoc[1] - 1.5], [3, 4, 3]) + + if (roomOffsets) { + // for(let x = 0;x<128;x++){ + // for(let y = 0;y<128;y++){ + // if((x-roomOffsets[0])%roomWidth===0 || (y-roomOffsets[1])%roomWidth===0){ + // this.renderImage.setRGB(x*this.MAP_QUALITY_SCALE, y*this.MAP_QUALITY_SCALE, Renderer.color(0,0,0)) + // } + // } + // } + + // for(let x = roomOffsets[0];x<128;x+=roomWidth){ + // for(let y = roomOffsets[1];y<128;y+=roomWidth){ + // let testLocs = [[x, y+roomWidth/2],[x+roomWidth/2, y]] + // testLocs.forEach(([ux, uy])=>{ + // ux = ~~ux + // uy = ~~uy + + // try{ + // this.renderImage.setRGB(ux*this.MAP_QUALITY_SCALE, uy*this.MAP_QUALITY_SCALE, Renderer.color(255,0,0)) + // }catch(e){} + // }) + // } + + // } + + if (mortLocationOnMap && this.mortLocation) { + this.offset = [mortLocationOnMap[0] - this.mortLocation[0] / this.mapScale, mortLocationOnMap[1] - this.mortLocation[1] / this.mapScale] + // this.renderImage.setRGB(mortLocationOnMap[0], mortLocationOnMap[1], Renderer.color(255, 0, 0)) + // ChatLib.chat(roomWidth + " " + this.offset.join(", ")) + } + } + + // console.log(bytes[Math.floor(Player.getX()/this.mapScale+this.offset[0])+Math.floor(Player.getZ()/this.mapScale + this.offset[1])*128]) + this.roomWidth = roomWidth + + this.mortLocationOnMap = mortLocationOnMap + + if (this.mortLocation && mortLocationOnMap && roomWidth) { + let deco = mapData[f.mapDecorations] + this.extraDeco = [] + try { + let i = 0 + deco.forEach((icon, vec4b) => { + let x = vec4b.func_176112_b() + let y = vec4b.func_176113_c() + let rot = vec4b.func_176111_d() + x = x / 2 + 64 + y = y / 2 + 64 + rot = rot * 360 / 16 + 180 + + + x = (x - mortLocationOnMap[0]) / roomWidth * 32 + this.mortLocation[0] + y = (y - mortLocationOnMap[1]) / roomWidth * 32 + this.mortLocation[1] + + + //wtf is this + + //vec4b.func_176110_a() + + + let closestP = undefined + let closestDistance = Infinity + Object.keys(this.mapDataPlayers).forEach((uuid) => { + if ((x - this.mapDataPlayers[uuid].x) ** 2 + (y - this.mapDataPlayers[uuid].y) ** 2 < closestDistance) { + closestDistance = (x - this.mapDataPlayers[uuid].x) ** 2 + (y - this.mapDataPlayers[uuid].y) ** 2 + closestP = uuid + } + }) + while (this.idToPlayer[i] && this.deadPlayers.has(this.idToPlayer[i])) i++ + if (this.idToPlayer[i]) closestP = this.idToPlayer[i] + if (closestP && closestP !== Player.getUUID().toString()) { + // console.log(closestP, x, y) + this.mapDataPlayers[closestP].x = x + this.mapDataPlayers[closestP].y = y + this.mapDataPlayers[closestP].rot = rot + } + i++ + }); + } catch (e) { } + } + + + if (this.offset && this.offset.length === 2) { + this.roomDataStuffRender.clear() + for (let ent of this.roomDataStuff.entries()) { + let [loc] = ent + let [x, y] = loc.split(",") + + let renderX = Math.round((parseInt(x) + 16) / this.mapScale + this.offset[0]) // / 128 * size + let renderY = Math.round((parseInt(y) + 16) / this.mapScale + this.offset[1])// / 128 * size + // console.log(renderX, renderY) + let isGreen = false + let color = "&8" + for (let i = 0; i < 10; i++) { + if (bytes[renderX + i + (renderY + i) * 128] === 30 + || bytes[renderX + i + 1 + (renderY + i) * 128] === 30) { + isGreen = true + color = "&a" + } + if (bytes[renderX + i + (renderY + i) * 128] === 34 + || bytes[renderX + i + 1 + (renderY + i) * 128] === 34) { + color = "&f" + } + } + if (isGreen) { + let total = ent[1][0].split(" ")[1] + let data = this.roomDataStuff.get(loc) + data[0] = total + " " + total + this.roomDataStuff.set(loc, data) + } + + let setData = [...this.roomDataStuff.get(loc)] + setData.push(color) + this.roomDataStuffRender.set(loc, setData) + } + } + // if (!this.renderImage) return + + // let newMapImageThing = new Image(this.renderImage) + this.currDungeonBossImage = undefined + } else { + //no map data, check to see if should render boss image + + if (this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor]) this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor].forEach(data => { + if (data.bounds[0][0] <= Player.getX() && data.bounds[0][1] <= Player.getY() && data.bounds[0][2] <= Player.getZ() && data.bounds[1][0] >= Player.getX() && data.bounds[1][1] >= Player.getY() && data.bounds[1][2] >= Player.getZ()) { + this.currDungeonBossImage = data + } + }) + } + + + // this.mapImage.setImage(this.renderImage) + } + + step5s() { + if (!this.FeatureManager.features["dataLoader"].class.isInDungeon) return + if (this.people.length < 1) return + + let data = [] + + World.getAllPlayers().forEach(player => { + if (player.getPing() === -1) return + if (!this.people.includes(player.getName())) return + data.push({ + x: player.getX(), + y: player.getZ(), + rot: player.getYaw() + 180, + username: player.getName(), + uuid: player.getUUID().toString() + }) + this.nameToUUID[player.getName().toLowerCase()] = player.getUUID().toString() + }) + // console.log("Sending: " + JSON.stringify(this.people, undefined, 2)+JSON.stringify(data, undefined, 2)) + socketConnection.sendDungeonData(this.people, data) + } + updateDungeonMapData(data) { + // console.log("Recieved: " + JSON.stringify(data, undefined, 2)) + data.forEach(p => { + this.mapDataPlayers[p.uuid] = p + }) + } + + getImageForPlayer(uuid) { + let img = renderLibs.getImage("https://crafatar.com/avatars/" + uuid.replace(/-/g, "") + "?size=8&overlay") + if (!img) return this.defaultPlayerImage + + return img + } + + initVariables() { + this.mapImage = undefined + this.defaultPlayerImage = undefined + this.mortLocation = undefined + this.offset = undefined + this.puzzles = undefined + this.puzzlesTab = undefined + this.mapScale = undefined + this.newPuzzlesTab = undefined + this.renderImage = undefined + } + + onDisable() { + this.dungeonBrBoxElm.stopRender() + this.initVariables() + this.running = false + this.roomDataStuff.clear() + } +} + +module.exports = { + class: new DungeonMap() +} + +const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest") +class SpiritLeapOverlay { + constructor(parent) { + this.parent = parent + + this.soopyGui = new SoopyGui() + + let renderThing = new soopyGuiMapRendererThing(this).setLocation(0, 0, 1, 1) + this.soopyGui.element.addChild(renderThing) + + this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((key, keyId) => { + if (keyId === 18) { + this.soopyGui.close() + } + })) + + this.buttonsContainer = new SoopyGuiElement().setLocation(0.2, 0.2, 0.6, 0.3) + this.soopyGui.element.addChild(this.buttonsContainer) + + this.items = {} + + this.players = {} + } + + guiOpened(event) { + if (event.gui && event.gui.field_147002_h instanceof ContainerChest) { + name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c() + if (name === "Spirit Leap") { + this.soopyGui.open() + } + } + } + + tick() { + let itemsNew = {} + + if (Player.getContainer()?.getName() === "Spirit Leap") { + + this.players = {} + Scoreboard.getLines().forEach(line => { + let name = ChatLib.removeFormatting(line.getName()).replace(/[^A-z0-9 \:\(\)\.\[\]]/g, "") + if (name.startsWith("[M] ")) this.players[name.split(" ")[1]] = "M" + if (name.startsWith("[A] ")) this.players[name.split(" ")[1]] = "A" + if (name.startsWith("[B] ")) this.players[name.split(" ")[1]] = "B" + if (name.startsWith("[H] ")) this.players[name.split(" ")[1]] = "H" + if (name.startsWith("[T] ")) this.players[name.split(" ")[1]] = "T" + }) + + for (let i = 1; i < 9 * 3; i++) { + let item = Player.getContainer().getStackInSlot(i) + if (item && item.getID() !== 160) { + itemsNew[item.getName()] = i + } + } + + if (JSON.stringify(this.items) !== JSON.stringify(itemsNew)) { + this.items = itemsNew + this.buttonsContainer.clearChildren() + + getClass = (name) => { + let pClass = (this.players[name] || "?") + if (pClass === "?") { + Object.keys(this.players).forEach(n => { + if (name.startsWith(n)) { + pClass = this.players[n] + } + }) + } + return pClass + } + + Object.keys(this.items).sort((a, b) => { + return getClass(ChatLib.removeFormatting(a)).codePointAt(0) - getClass(ChatLib.removeFormatting(b)).codePointAt(0) + }).forEach((name, i) => { + + let name2 = ChatLib.removeFormatting(name) + let pClass = getClass(name2) + + let button = new ButtonWithArrow().setText((name2 === this.parent.lastDoorOpener ? "&4" : "&2") + "[" + pClass + "] " + name2).addEvent(new SoopyMouseClickEvent().setHandler(() => { + Player.getContainer().click(itemsNew[name]) + ChatLib.chat("Leaping to " + name) + })).setLocation((i % 2) * 0.5, Math.floor(i / 2) * 0.5, 0.5, 0.5) + button.text.setLocation(0.5, 0, 0.4, 1) + button.addEvent(new SoopyRenderEvent().setHandler(() => { + if (!this.parent.nameToUUID[name2.toLowerCase()]) return + let img = this.parent.getImageForPlayer(this.parent.nameToUUID[name2.toLowerCase()]) + + if (!img) return + + let x = button.location.getXExact() + let y = button.location.getYExact() + let h = button.location.getHeightExact() + + img.draw(x + h / 5, y + h / 10, 8 * h / 10, 8 * h / 10) + + })) + this.buttonsContainer.addChild(button) + }) + } + } + } +} + +class soopyGuiMapRendererThing extends SoopyGuiElement { + constructor(parent) { + super() + + this.parentE = parent + + this.addEvent(new SoopyRenderEvent().setHandler((mouseX, mouseY) => { + let size2 = Math.min(Renderer.screen.getWidth() / 2, Renderer.screen.getHeight() / 2) + + let [x, y, size, scale] = [Renderer.screen.getWidth() / 2 - size2 / 2, 2 * Renderer.screen.getHeight() / 3 - size2 / 3, size2, size2 / this.parentE.parent.IMAGE_SIZE] + + this.parentE.parent.drawMap(x, y, size, scale) + + let closestPlayer + if (mouseY > y) { + closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY) + + if (closestPlayer) { + let renderX = closestPlayer.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + let renderY = closestPlayer.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + + Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size, 1000) + Renderer.scale(scale * 3, scale * 3) + Renderer.rotate(closestPlayer.rot) + this.parentE.parent.getImageForPlayer(closestPlayer.uuid).draw(-5, -5, 10, 10) + } + } + Object.keys(this.parentE.parent.mapDataPlayers).forEach(uuid => { + let player = this.parentE.parent.mapDataPlayers[uuid] + + let renderX = player.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + let renderY = player.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + + Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size, 1000) + renderLibs.drawStringCenteredShadow((player.uuid === closestPlayer?.uuid ? "&c" : "&a") + "[" + (this.parentE.players[player.username] || "?") + "] " + player.username, 0, -7 * scale * 3, 2) + /* + { + x: player.getX(), + y: player.getZ(), + rot: player.getYaw()+180, + username: player.getName(), + uuid: player.getUUID().toString() + } + */ + }) + + if (closestPlayer) { + let renderX = closestPlayer.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + let renderY = closestPlayer.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + + Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size) + renderLibs.drawStringCenteredShadow("&c" + "[" + (this.parentE.players[closestPlayer.username] || "?") + "] " + closestPlayer.username, 0, -7 * scale * 3, 2) + } + })) + this.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY) => { + let size2 = Math.min(Renderer.screen.getWidth() / 2, Renderer.screen.getHeight() / 2) + + let [x, y, size, scale] = [Renderer.screen.getWidth() / 2 - size2 / 2, 2 * Renderer.screen.getHeight() / 3 - size2 / 3, size2, size2 / this.parentE.parent.IMAGE_SIZE] + + if (mouseY < y) return + + let closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY) + + if (closestPlayer) { + if (Player.getContainer()?.getName() === "Spirit Leap") { + for (let i = 1; i < 9 * 3; i++) { + let item = Player.getContainer().getStackInSlot(i) + if (item && item.getID() !== 160) { + if (ChatLib.removeFormatting(item.getName()) === closestPlayer.username) { + Player.getContainer().click(i) + ChatLib.chat("Leaping to " + closestPlayer.username) + } + } + } + } + } + })) + } + + getClosestPlayerTo(x, y, size, scale, scanX, scanY) { + + let closest = null + let closestD = Infinity + Object.keys(this.parentE.parent.mapDataPlayers).forEach((uuid) => { + + if (uuid === Player.getUUID()) return + + let renderX = this.parentE.parent.mapDataPlayers[uuid].x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + let renderY = this.parentE.parent.mapDataPlayers[uuid].y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth + + let distance = (renderX + x + this.parentE.parent.offset[0] / 128 * size - scanX) ** 2 + (renderY + y + this.parentE.parent.offset[1] / 128 * size - scanY) ** 2 + + if (distance < closestD) { + closestD = distance + closest = this.parentE.parent.mapDataPlayers[uuid] + } + }) + + return closest + } +}
\ No newline at end of file diff --git a/src/features/dungeonMap/map.png b/src/features/dungeonMap/map.png Binary files differnew file mode 100644 index 0000000..ff16aca --- /dev/null +++ b/src/features/dungeonMap/map.png diff --git a/src/features/dungeonMap/metadata.json b/src/features/dungeonMap/metadata.json new file mode 100644 index 0000000..beef50e --- /dev/null +++ b/src/features/dungeonMap/metadata.json @@ -0,0 +1,8 @@ +{ + "name": "Dungeon Map", + "description": "Cool dungeon map and related features", + "isHidden": false, + "isTogglable": true, + "defaultEnabled": false, + "sortA": 1 +}
\ No newline at end of file |