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author | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
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committer | Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> | 2022-09-17 19:39:05 +0800 |
commit | 431e4fc9d1657a50ebc34b8ac24f9bfaea06417f (patch) | |
tree | 5987bb14f38d2999c682970429f34b41eb3e5826 /src/features/events/index.js | |
parent | e73f2efdf0f50aa775c540317394d46428e9704f (diff) | |
download | SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.gz SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.tar.bz2 SoopyV2-431e4fc9d1657a50ebc34b8ac24f9bfaea06417f.zip |
Initial move to babel + change fetch to use async/await
Diffstat (limited to 'src/features/events/index.js')
-rw-r--r-- | src/features/events/index.js | 816 |
1 files changed, 816 insertions, 0 deletions
diff --git a/src/features/events/index.js b/src/features/events/index.js new file mode 100644 index 0000000..ea83312 --- /dev/null +++ b/src/features/events/index.js @@ -0,0 +1,816 @@ +/// <reference types="../../../../CTAutocomplete" /> +/// <reference lib="es2015" /> +import { f, m } from "../../../mappings/mappings"; +import Feature from "../../featureClass/class"; +import socketConnection from "../../socketConnection"; +import { drawBoxAtBlock, drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils"; +import { calculateDistance, calculateDistanceQuick } from "../../utils/utils"; +import SettingBase from "../settings/settingThings/settingBase"; +import ToggleSetting from "../settings/settingThings/toggle"; +import HudTextElement from "../hud/HudTextElement"; +import LocationSetting from "../settings/settingThings/location"; +import ButtonSetting from "../settings/settingThings/button"; +import TextSetting from "../settings/settingThings/textSetting"; + +let warpData = { + "castle": [-250, 130, 45], + "da": [91, 75, 176], + "museum": [-75, 76, 80], + "hub": [-2, 70, -69] +} +function getKeyBindFromKey(key, description) { + var mcKeyBind = undefined //MinecraftVars.getKeyBindFromKey(key); + + if (mcKeyBind == null || mcKeyBind == undefined) { + mcKeyBind = new KeyBind(description, key); + } + + return mcKeyBind; +} + +class Events extends Feature { + constructor() { + super() + } + + onEnable() { + this.initVariables() + + this.burrialData = { + points: [], + locations: [], + historicalLocations: [] + } + this.lastWorldChange = 0 + this.lastRequest = 0 + this.potentialParticleLocs = {} + this.showingWaypoints = false + this.lastPath = [] + this.updatingPath = false + this.lastPathCords = undefined + this.openedWarpsMenu = false + + + this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this) + this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this) + new ButtonSetting("NOTE: You must have music disabled", "for burrial guessess to work (/togglemusic)", "togglemusis_button", this, "toggle", () => { + ChatLib.command("togglemusic") + }, false).requires(this.showBurrialGuess) + + this.otherInquisWaypoints = new ToggleSetting("Show other users inquis locations", "If disabled others wont be able to see urs", true, "inquis_location_other", this).requires(this.loadFromParticles) + this.otherInquisPing = new ToggleSetting("Show cool title when someone's inquis spawned", "May be usefull for loot share", true, "inquis_ping_other", this).requires(this.loadFromParticles) + this.limitPMemb = new ToggleSetting("Only send inquis ping to party members", "If not in a party it works as default", true, "inquis_ping_party", this).requires(this.otherInquisPing) + this.limitPMembRecieve = new ToggleSetting("Only RECIEVE inquis ping from party members", "To prevent trolling for streamers", false, "recieve_inquis_ping_party", this).requires(this.otherInquisPing) + this.shinyBlocks = [] + this.glowingMushrooms = [] + + this.MythMobsHPGuiElement = new ToggleSetting("Render Mythological Mobs hp on your screen", "This will help you to know their HP.", true, "myth_mobs_hp", this).contributor("EmeraldMerchant"); + this.MythMobsHP = new HudTextElement().setToggleSetting(this.MythMobsHPGuiElement).setLocationSetting(new LocationSetting("Mythological Mobs Hp Location", "Allows you to edit the location of Mythological Mobs hp", "myth_mobs_location", this, [10, 50, 1, 1]).requires(this.MythMobsHPGuiElement).editTempText("&8[&7Lv750&8] &2Exalted Minos Inquisitor &a40M&f/&a40M&c❤&r")); + this.hudElements.push(this.MythMobsHP); + + this.Mobs = [] + this.lastDing = 0 + this.lastDingPitch = 0 + this.firstPitch = 0 + this.lastParticlePoint = undefined + this.firstParticlePoint = undefined + this.particlePoint = undefined + this.guessPoint = undefined + this.distance = undefined + this.dingIndex = 0 + this.dingSlope = [] + + this.ignorePlayers = new Set() + + new SettingBase("There is also a hotkey to warp near", "see minecraft controls menu", true, "warp_info_hotkey", this) + this.warpBindDefault = new TextSetting("Default warp keybind", "Eg KEY_F", "CHAR_NONE", "inquis_keybind_default", this, "", false) + + try { + this.warpBind = getKeyBindFromKey(Keyboard[this.warpBindDefault.getValue()], "Warp to nearest location to burrial guess"); + } catch (e) { + ChatLib.chat(this.FeatureManager.messagePrefix + this.warpBindDefault.getValue() + " is an invalid keyboard key, see https://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html") + this.warpBind = getKeyBindFromKey(Keyboard.CHAR_NONE, "Warp to nearest location to burrial guess"); + } + + this.slayerLocationDataH = {} + this.todoE = [] + + this.hasWarps = new Set() + + this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this) + this.showGlowingMushrooms = new ToggleSetting("Glowing mushrooms highlight", "Will highlight glowing mushrooms", false, "glowing_mushrooms_overlay", this) + + this.registerEvent("worldLoad", this.worldLoad) + this.registerEvent("spawnParticle", this.spawnParticle).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue() || this.showGlowingMushrooms.getValue()) + this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue() || this.showGlowingMushrooms.getValue()) + this.registerStep(true, 2, this.step) + this.registerStep(false, 5, this.step_5s) + + this.registerEvent("soundPlay", this.playSound).registeredWhen(() => this.showingWaypoints) + this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent).registeredWhen(() => this.showingWaypoints); + + this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked) + this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked) + this.inquisWaypointSpawned = false + + this.registerEvent("tick", () => { + if (this.warpBind.isPressed()) { + + if (!this.openedWarpsMenu) { + ChatLib.chat(this.FeatureManager.messagePrefix + "Please open the warps menu first (/warp)") + ChatLib.chat(this.FeatureManager.messagePrefix + "(So the mod knows what warps u have access to)") + } + let loc = this.getClosestWarp() + + if (loc) ChatLib.command(loc) + } + }) + + this.registerStep(true, 1, this.step_1fps) + this.registerStep(true, 10, this.step_10fps) + + + this.registerCommand("inqwaypointignoreadd", (player) => { + this.ignorePlayers.add(player) + ChatLib.chat(this.FeatureManager.messagePrefix + "Added " + player + " to inquis waypoint ignore list, this will be cleared next game start!") + + delete this.slayerLocationDataH[player] + }) + this.registerCommand("cleardianawaypoints", () => { + this.burrialData.points = [] + this.burrialData.locations = [] + this.burrialData.historicalLocations = [] + ChatLib.chat(this.FeatureManager.messagePrefix + "Cleared all diana waypoints!") + }) + + this.locs = [] + this.predictions = [] + // this.predictionsOld = [] + // this.registerEvent("renderWorld", () => { + // for (let loc of this.locs) { + // drawBoxAtBlock(loc[0], loc[1], loc[2], 255, 0, 0, 0.05, 0.05) + // } + // for (let loc of this.predictions) { + // drawBoxAtBlock(loc[0], loc[1], loc[2], 0, 255, 0, 0.05, 0.05) + // } + // }) + + // this.registerCommand("clearlocs", () => { + // this.locs = [] + // this.predictions = [] + // // this.predictionsOld = [] + // ChatLib.chat(this.FeatureManager.messagePrefix + "Cleared all locs!") + // }) + } + + step_1fps() { + if (!this.MythMobsHPGuiElement.getValue() || !this.showingWaypoints) return + World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((mob) => { + let name = mob.getName() + if (!this.Mobs?.map(a => a.getUUID().toString()).includes(mob.getUUID().toString())) { + if ((name.includes("Exalted") || name.includes("Stalwart")) && !name.split(" ")[2].startsWith("0")) { + this.Mobs.push(mob) + } + } + }) + this.Mobs = this.Mobs.filter((e) => !e.getEntity()[f.isDead]); + } + + step_10fps() { + if (!this.MythMobsHPGuiElement.getValue()) return + let names = [] + this.Mobs.forEach(nameTag => { + names.push(nameTag.getName()) + }) + this.MythMobsHP.setText(names.join("\n")) + } + + entityJoinWorldEvent(e) { + if (this.otherInquisWaypoints.getValue()) this.todoE.push(e.entity); + } + + inquisData(loc, user) { + if (this.ignorePlayers.has(user) && user !== Player.getName()) return + if (!loc) { + delete this.slayerLocationDataH[user] + return + } + + if (this.limitPMembRecieve.getValue()) { + if (!this.FeatureManager.features["dataLoader"].class.partyMembers.has(user)) return + } + this.slayerLocationDataH[user] = [loc, Date.now()] + if (this.otherInquisPing.getValue()) { + Client.showTitle("&r&6&l[&b&l&kO&6&l] MINOS INQUISITOR [&b&l&kO&6&l]", `${user}'s Inquisitor`, 0, 50, 10); + new TextComponent(this.FeatureManager.messagePrefix + `${user} spawned an inquis &7(waypoint added), &cCLICK HERE &7to ignore waypoints from them.`).setClick("run_command", "/inqwaypointignoreadd " + user).chat() + } + } + + renderWorld(ticks) { + this.shinyBlocks.forEach(([loc]) => { + drawBoxAtBlockNotVisThruWalls(loc[0], loc[1], loc[2], 0, 255, 0, 0.1, 0.1) + }) + this.glowingMushrooms.forEach(([loc]) => { + drawBoxAtBlockNotVisThruWalls(loc[0] - 0.2, loc[1], loc[2] - 0.2, 0, 255, 0, 0.4, 0.4) + }) + if (this.showingWaypoints) { + if (this.guessPoint && this.showBurrialGuess.getValue()) { + let warpLoc = this.getClosestWarp() + if (this.guessPoint2) { + let gY = 131 + while (World.getBlockAt(this.guessPoint2[0], gY, this.guessPoint2[2]).getType().getID() !== 2 && gY > 70) { + gY-- + } + drawCoolWaypoint(this.guessPoint2[0], gY + 3, this.guessPoint2[2], 255, 255, 0, { name: "§eGuess" + (warpLoc ? " §7(" + warpLoc + ")" : "") }) + } + // drawCoolWaypoint(this.guessPoint[0], this.guessPoint[1], this.guessPoint[2], 255, 255, 0, { name: "§7OLD Guess" + (warpLoc ? " §7(" + warpLoc + ")" : "") }) + } + this.burrialData.locations.forEach((loc, i) => { + + let typeReplace = [ + "Start", + "Mob", + "Treasure", + "Finish", + "Unknown" + ] + if (!loc.clicked) { + blue = false + if (loc.lastPing && Date.now() - loc.lastPing < 500) { + blue = true + } + + let name = "" + + if (loc.fromApi) { + name = (loc.nearest ? "§c" : "§a") + "(" + (loc.chain + 1) + "/4) " + typeReplace[loc.type] + " burrial" + } else { + name = (loc.nearest ? "§c" : "§a") + typeReplace[loc.type] + " burrial" + } + + drawCoolWaypoint(loc.x, loc.y, loc.z, 0, blue ? 100 : 255, blue ? 255 : 0, { name: name }) + } + }) + } + + if (this.otherInquisWaypoints.getValue()) { + Object.keys(this.slayerLocationDataH).forEach(key => { + drawCoolWaypoint(this.slayerLocationDataH[key][0][0] || 0, this.slayerLocationDataH[key][0][1] || 0, this.slayerLocationDataH[key][0][2] || 0, 255, 0, 0, { name: "§c" + (key || "ERROR") + "'s inquis" }) + }) + } + } + + sortBurrialLocations() { + let sorted = [...this.burrialData.locations] + sorted.sort((a, b) => { + let aDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [a.x + 0.5, a.y + 2.5, a.z + 0.5]) + let bDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [b.x + 0.5, b.y + 2.5, b.z + 0.5]) + + return bDist - aDist + }) + this.burrialData.locations = sorted + } + + step() { + if (!Player.getInventory()) return + + hasDianaShovle = false + let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8] + slots.forEach(a => { + item = Player.getInventory().getStackInSlot(a) + if (!item) return + if (ChatLib.removeFormatting(item.getName()) === "Ancestral Spade") { + hasDianaShovle = true + } + }) + + let showingWaypointsNew = (this.lastWorldChange + 5000 < Date.now() ? hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue()) : this.showingWaypoints || (hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue()))) + + this.showingWaypoints = showingWaypointsNew + + this.shinyBlocks = this.shinyBlocks.filter(([loc, time]) => { + return time > Date.now() - 5000 + }) + this.glowingMushrooms = this.glowingMushrooms.filter(([loc, time]) => { + return time > Date.now() - 1000 && World.getBlockAt(...loc.map(a => Math.floor(a))).type.getID() !== 0 + }) + + + Object.keys(this.slayerLocationDataH).forEach(n => { + if (this.slayerLocationDataH[n][1] + 60000 * 3 < Date.now()) { + delete this.slayerLocationDataH[n] + } + }) + + this.todoE.forEach(e => { + e = new Entity(e) + + if (e.getName().toLowerCase().includes("inquis") && !e.getName().includes("'") && Math.abs(e.getY() - Player.getY()) < 10 && Math.abs(e.getX() - Player.getX()) < 10 && Math.abs(e.getZ() - Player.getZ()) < 10) { + let loc = [e.getX(), e.getY() - 1, e.getZ()] + let self = false + this.burrialData.locations.forEach(a => { + if (calculateDistanceQuick([a.x, a.y, a.z], loc) < 25) { + self = true + } + }) + if (self) { + let pmemb = [] + this.FeatureManager.features["dataLoader"].class.partyMembers.forEach(a => pmemb.push(a)) + socketConnection.sendInquisData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())], pmemb, limitPMemb: pmemb.length > 1 && this.limitPMemb.getValue() }); + this.inquisWaypointSpawned = true + } + } + }) + this.todoE = [] + + if (Player.getContainer().getName() === "Fast Travel") { + this.openedWarpsMenu = true + for (let item of Player.getContainer().getItems()) { + if (!item) continue + if (ChatLib.removeFormatting(item.getLore()[1]).startsWith("/warp") && warpData[ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")]) { + + if (item.getLore().some(a => a.includes("Click to warp!"))) { + this.hasWarps.add(ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")) + } + } + } + } + } + + getClosestWarp() { + if (!this.guessPoint) return undefined + let warp = undefined + let minDist = calculateDistance([Player.getX(), Player.getY(), Player.getZ()], this.guessPoint) - 50 + + this.hasWarps.forEach(w => { + if (!warpData[w]) return + let d = calculateDistance(warpData[w], this.guessPoint2) + if (d < minDist) { + warp = "warp " + w + minDist = d + } + }) + + return warp + } + + step_5s() { + this.sortBurrialLocations() + } + + worldLoad() { + + this.burrialData.points = [] + this.burrialData.locations = [] + this.burrialData.historicalLocations = [] + this.lastDing = 0 + this.lastDingPitch = 0 + this.firstPitch = 0 + this.lastParticlePoint = undefined + this.lastParticlePoint2 = undefined + this.lastSoundPoint = undefined + this.firstParticlePoint = undefined + this.particlePoint = undefined + this.guessPoint = undefined + this.distance = undefined + this.dingIndex = 0 + this.dingSlope = [] + + this.lastPath = undefined + this.lastPathCords = undefined + + this.lastWorldChange = Date.now() + this.Mobs = [] + } + + playSound(pos, name, volume, pitch, categoryName, event) { + if (!this.showBurrialGuess.getValue()) return + // if (this.dingIndex > 13) return + // if (pos.getX() === Math.floor(Player.getX() * 8) / 8 && pos.getZ() === Math.floor(Player.getZ() * 8) / 8) return + if (name !== "note.harp") return + if (this.lastDing === 0) { + this.firstPitch = pitch + } + this.lastDing = Date.now() + if (pitch < this.lastDingPitch) { + this.firstPitch = pitch + this.dingIndex = 0 + this.dingSlope = [] + this.lastDingPitch = pitch + this.lastParticlePoint = undefined + this.lastParticlePoint2 = undefined + this.lastSoundPoint = undefined + this.firstParticlePoint = undefined + this.distance = undefined + this.locs = [] + // this.predictionsOld = this.predictions + } + if (this.lastDingPitch === 0) { + this.lastDingPitch = pitch + this.distance = undefined + this.lastParticlePoint = undefined + this.lastParticlePoint2 = undefined + this.lastSoundPoint = undefined + this.firstParticlePoint = undefined + this.locs = [] + // this.predictionsOld = this.predictions + return + } + this.dingIndex++ + if (this.dingIndex > 1) this.dingSlope.push(pitch - this.lastDingPitch) + if (this.dingSlope.length > 20) this.dingSlope.shift() + let slope = this.dingSlope.reduce((a, b) => a + b, 0) / this.dingSlope.length + // console.log(this.dingSlope.join(",")) + this.lastSoundPoint = [pos.getX(), pos.getY(), pos.getZ()] + this.lastDingPitch = pitch + + if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint) return + this.distance2 = Math.E / slope - Math.hypot(this.firstParticlePoint[0] - pos.getX(), this.firstParticlePoint[1] - pos.getY(), this.firstParticlePoint[2] - pos.getZ()) + // console.log(this.dingIndex + " " + this.dingSlope / this.dingIndex + " " + pitch + " " + (pitch - this.lastDingPitch)) + + if (this.distance2 > 1000) { + this.distance2 = undefined + this.guessPoint = undefined + return + } + + let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2]) + let distance = this.distance2 + let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]] + changes = changes.map(a => a / lineDist) + this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance] + // let minD = Infinity + // for (let i = 0; i < this.predictions.length; i++) { + // let p = this.predictions[i] + // let d = (p[0] - this.guessPoint[0]) ** 2 + (p[2] - this.guessPoint[2]) ** 2 + // if (d < minD) { + // minD = d + // this.guessPoint2 = [Math.floor(p[0]), 255, Math.floor(p[2])] + // } + // } + } + + /** + * Solves the equasion y=b/(x+a)+c + * returns [a, b, c] + */ + solveEquasionThing(x, y) { + let a = (-y[0] * x[1] * x[0] - y[1] * x[1] * x[2] + y[1] * x[1] * x[0] + x[1] * x[2] * y[2] + x[0] * x[2] * y[0] - x[0] * x[2] * y[2]) / (x[1] * y[0] - x[1] * y[2] + x[0] * y[2] - y[0] * x[2] + y[1] * x[2] - y[1] * x[0]) + let b = (y[0] - y[1]) * (x[0] + a) * (x[1] + a) / (x[1] - x[0]) + let c = y[0] - b / (x[0] + a) + return [a, b, c] + } + + spawnParticle(particle, type, event) { + if (this.showingWaypoints && this.showBurrialGuess.getValue() && particle.toString().startsWith("EntityDropParticleFX,")) { + + let run = false + if (this.lastSoundPoint && !run && Math.abs(particle.getX() - this.lastSoundPoint[0]) < 2 && Math.abs(particle.getY() - this.lastSoundPoint[1]) < 0.5 && Math.abs(particle.getZ() - this.lastSoundPoint[2]) < 2) { + run = true + } + if (run) { + + if (this.locs.length < 100 && this.locs.length === 0 || particle.getX() + particle.getY() + particle.getZ() !== this.locs[this.locs.length - 1][0] + this.locs[this.locs.length - 1][1] + this.locs[this.locs.length - 1][2]) { + + let currLoc = [particle.getX(), particle.getY(), particle.getZ()] + let distMultiplier = 1 + { + if (this.locs.length > 2) { + + let predictedDist = 0.06507 * this.locs.length + 0.259 + + let lastPos = this.locs[this.locs.length - 1] + let actualDist = Math.hypot(...currLoc.map((l, i) => { + return (l - lastPos[i]) + })) + + distMultiplier = actualDist / predictedDist + } + // if (this.locs.length > 2 && !this.distance) { + // let lastPos = this.locs[this.locs.length - 1] + // let dist = Math.hypot(...currLoc.map((l, i) => { + // return (l - lastPos[i]) + // })) + // let lastPos2 = this.locs[this.locs.length - 2] + // let dist2 = Math.hypot(...currLoc.map((l, i) => { + // return (lastPos[i] - lastPos2[i]) + // })) + // // console.log("------") + // // console.log(dist - dist2) + // this.distance = 20 / (dist - dist2) - (dist - dist2) * 80 + // console.log(this.distance) + // // this.distance -= Math.hypot(this.firstParticlePoint[0] - particle.getX(), this.firstParticlePoint[1] - particle.getY(), this.firstParticlePoint[2] - particle.getZ()) + + // // console.log(Math.sqrt((Player.getX() - this.firstParticlePoint[0]) ** 2 + (Player.getZ() - this.firstParticlePoint[2]) ** 2)) + // } + } + this.locs.push(currLoc) + if (this.locs.length > 5 && this.guessPoint) { + let slopeThing = this.locs.map((a, i) => { + if (i === 0) return + let lastLoc = this.locs[i - 1] + let currLoc = a + return Math.atan((currLoc[0] - lastLoc[0]) / (currLoc[2] - lastLoc[2])) + }) + + let [a, b, c] = this.solveEquasionThing([slopeThing.length - 5, slopeThing.length - 3, slopeThing.length - 1], [slopeThing[slopeThing.length - 5], slopeThing[slopeThing.length - 3], slopeThing[slopeThing.length - 1]]) + // console.log(a, b, c) + + let pr1 = [] + let pr2 = [] + + let start = slopeThing.length - 1 + let lastPos = [this.locs[start][0], this.locs[start][1], this.locs[start][2]] + let lastPos2 = [this.locs[start][0], this.locs[start][1], this.locs[start][2]] + + let distCovered = 0 + // this.locs.forEach((l, i) => { + // if (i === 0) return + + // distCovered += Math.hypot(this.locs[i][0] - this.locs[i - 1][0], this.locs[i][1] - this.locs[i - 1][1], this.locs[i][2] - this.locs[i - 1][2]) + // }) + + let ySpeed = (this.locs[this.locs.length - 1][1] - this.locs[this.locs.length - 2][1]) / Math.hypot(this.locs[this.locs.length - 1][0] - this.locs[this.locs.length - 2][0], this.locs[this.locs.length - 1][2] - this.locs[this.locs.length - 2][2]) + + let i = start + 1 + while (distCovered < this.distance2 && i < 10000) { + let y = b / (i + a) + c + + let dist = distMultiplier * (0.06507 * i + 0.259) //This is where the inaccuracy's come from + //dist = distance between particles for guessed line + + let xOff = dist * Math.sin(y) + let zOff = dist * Math.cos(y) + + + + let dencity = 5 + for (let o = 0; o < dencity; o++) { + lastPos[0] += xOff / dencity + lastPos[2] += zOff / dencity + + lastPos[1] += ySpeed * dist / dencity + lastPos2[1] += ySpeed * dist / dencity + + lastPos2[0] -= xOff / dencity + lastPos2[2] -= zOff / dencity + + pr1.push([...lastPos]) + pr2.push([...lastPos2]) + + + // distCovered += Math.hypot(xOff, zOff) / dencity + distCovered = Math.hypot(lastPos[0] - this.lastSoundPoint[0], lastPos[2] - this.lastSoundPoint[2]) + if (distCovered > this.distance2) break; + } + i++ + } + this.predictions = [...pr1, ...pr2] + // let minD = Infinity + + let p1 = pr1[pr1.length - 1] + let p2 = pr2[pr2.length - 1] + + if (!this.guessPoint) return + + let d1 = (p1[0] - this.guessPoint[0]) ** 2 + (p1[2] - this.guessPoint[2]) ** 2 + let d2 = (p2[0] - this.guessPoint[0]) ** 2 + (p2[2] - this.guessPoint[2]) ** 2 + + if (d1 < d2) { + this.guessPoint2 = [Math.floor(p1[0]), 255, Math.floor(p1[2])] + } else { + this.guessPoint2 = [Math.floor(p2[0]), 255, Math.floor(p2[2])] + } + // for (let i = 0; i < this.predictions.length; i++) { + // let p = this.predictions[i] + // let d2 = (p[0] - this.guessPoint[0]) ** 2 + (p[2] - this.guessPoint[2]) ** 2 + // let d = Math.abs(this.distance ** 2 - (p[0] - this.firstParticlePoint[0]) ** 2 + (p[2] - this.firstParticlePoint[2]) ** 2) + // if (d < minD && d2 < 50 ** 2) { + // minD = d + // this.guessPoint2 = [Math.floor(p[0]), 255, Math.floor(p[2])] + // } + // } + // console.log(this.predictions[1].join(" ")) + } + + } + if (this.lastParticlePoint === undefined) { + this.firstParticlePoint = [particle.getX(), particle.getY(), particle.getZ()] + } + this.lastParticlePoint2 = this.lastParticlePoint + this.lastParticlePoint = this.particlePoint + this.particlePoint = [particle.getX(), particle.getY(), particle.getZ()] + + if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint || !this.distance || !this.lastSoundPoint) return + + let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2]) + let distance = this.distance2 + let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]] + changes = changes.map(a => a / lineDist) + this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance] + } + } + if (this.shinyBlockOverlayEnabled.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "The End") { + if (particle.toString().startsWith("EntitySpellParticleFX,")) { + if (particle.getUnderlyingEntity().func_70534_d() === particle.getUnderlyingEntity().func_70535_g()) { + let arr = [particle.getX(), particle.getY(), particle.getZ()] + if (arr.map(a => Math.abs(a % 1)).includes(0.25) || arr.map(a => Math.abs(a % 1)).includes(0.75)) { + this.shinyBlocks.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()]) + } + } + } + } + if (this.showGlowingMushrooms.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "Glowing Mushroom Cave") { + if (particle.toString().startsWith("EntitySpellParticleFX,")) { + // console.log([particle.getX(), particle.getY(), particle.getZ()].map(a => a % 1)) + if (Math.abs(particle.getX() % 1) === 0.5 && Math.abs(particle.getZ() % 1) === 0.5) { + this.glowingMushrooms.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()]) + } + } + } + if (this.showingWaypoints && this.loadFromParticles.getValue()) { + let foundEnchant = false + let foundCrit = false + let foundStep = false + let isMob = undefined + + if (particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')) { + foundEnchant = true + } + else if (particle.toString().startsWith('EntityCrit2FX, ')) { + foundCrit = true + + isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob) + } + else if (particle.toString().startsWith('EntityFootStepFX, ')) { + foundStep = true + } + else if (particle.toString().startsWith('EntityCritFX, ')) { + + let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ()) + + let removed = false + this.burrialData.locations.filter((loc, i) => { + if (!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr) { + loc.clicked = true + removed = true + } + }) + if (!removed) return; + this.burrialData.locations = this.burrialData.locations.filter(a => { + if (!a.clicked) return true + if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true; + + this.burrialData.historicalLocations.unshift(a) + + return false + }) + if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop() + + return; + } + + if (!foundEnchant && !foundCrit && !foundStep) return; + + if (Math.abs(particle.getY() % 1) > 0.1) return + if (Math.abs(particle.getX() % 1) < 0.1) return + if (Math.abs(particle.getX() % 1) > 0.9) return + if (Math.abs(particle.getZ() % 1) < 0.1) return + if (Math.abs(particle.getZ() % 1) > 0.9) return + + let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ()) + let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY() - 1), Math.floor(particle.getZ())] + + let found = false + + this.burrialData.locations.forEach((loc) => { + if (loc.x + "," + loc.y + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x + 1) + "," + loc.y + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x + 1) + "," + (loc.y + 1) + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x + 1) + "," + (loc.y - 1) + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x - 1) + "," + (loc.y + 1) + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x - 1) + "," + (loc.y - 1) + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if ((loc.x - 1) + "," + loc.y + "," + loc.z === locstr) { + found = loc + loc.lastPing = Date.now() + } + if (loc.x + "," + loc.y + "," + (loc.z + 1) === locstr) { + found = loc + loc.lastPing = Date.now() + } + if (loc.x + "," + loc.y + "," + (loc.z - 1) === locstr) { + found = loc + loc.lastPing = Date.now() + } + }) + if (this.burrialData.historicalLocations) { + this.burrialData.historicalLocations.forEach((loc) => { + if (loc.x + "," + loc.y + "," + loc.z === locstr) { + found = loc + } + }) + } + + if (!this.potentialParticleLocs[locstr] || Date.now() - this.potentialParticleLocs[locstr].timestamp > 30000) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() } + + if (foundEnchant) this.potentialParticleLocs[locstr].enchant++ + if (foundCrit) this.potentialParticleLocs[locstr].crit++ + if (foundStep) this.potentialParticleLocs[locstr].step++ + if (foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++ + if (foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob-- + + this.potentialParticleLocs[locstr].timestamp = Date.now() + + if (this.potentialParticleLocs[locstr].enchant >= 1 && this.potentialParticleLocs[locstr].step >= 2) { + if (found) { + found.type = this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2) + return + } + this.burrialData.locations.push({ + "x": locarr[0], + "y": locarr[1], + "z": locarr[2], + "type": this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2), + "tier": -1, + "chain": -1, + "fromApi": false + }) + World.playSound("note.pling", 100, 2) + } + } + } + + burrialClicked() { + this.locs = [] + this.predictions = [] + // this.predictionsOld = [] + if (this.inquisWaypointSpawned) { + socketConnection.sendInquisData({ loc: null }); + this.inquisWaypointSpawned = false + } + if (!this.showingWaypoints) return + + let nearestBurriali = undefined + let nearestBurrialDist = Infinity + + this.burrialData.locations.forEach((loc, i) => { + let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()]) + if (dist < nearestBurrialDist) { + nearestBurrialDist = dist + nearestBurriali = i + } + }) + + if (nearestBurriali === undefined) return; + this.burrialData.locations[nearestBurriali].clicked = true + + this.burrialData.locations = this.burrialData.locations.filter(a => { + if (!a.clicked) return true + if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true; + + this.burrialData.historicalLocations.unshift(a) + + return false + }) + if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop() + if (this.lastPathCords) this.lastPathCords.shift() + } + + initVariables() { + this.burrialData = undefined + this.potentialParticleLocs = undefined + this.showingWaypoints = undefined + this.lastPath = undefined + this.updatingPath = undefined + this.lastPathCords = undefined + this.hudElements = []; + this.Mobs = [] + } + + onDisable() { + this.hudElements.forEach(h => h.delete()) + this.initVariables(); + } +} + +module.exports = { + class: new Events() +} |