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-rw-r--r--features/dungeonMap/index.js40
-rw-r--r--features/dungeonSolvers/index.js112
-rw-r--r--features/events/index.js2
3 files changed, 98 insertions, 56 deletions
diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js
index 207d480..bc54aa5 100644
--- a/features/dungeonMap/index.js
+++ b/features/dungeonMap/index.js
@@ -55,6 +55,7 @@ class DungeonMap extends Feature {
this.puzzlesTab = []
this.roomWidth = 1
this.nameToUUID = {}
+ this.deadPlayers = new Set()
this.newPuzzlesTab = []
this.mortLocationOnMap = undefined
this.brBoxLoc = undefined
@@ -62,6 +63,7 @@ class DungeonMap extends Feature {
// this.invMapImage = new BufferedImage(128, 128, BufferedImage.TYPE_INT_ARGB)
// this.renderImage = new BufferedImage(this.IMAGE_SIZE, this.IMAGE_SIZE, BufferedImage.TYPE_INT_ARGB)
this.mapData = undefined
+ this.idToPlayer = {}
this.barrier_block_item = new Item("minecraft:barrier")
this.puzzleItems = {
@@ -120,7 +122,7 @@ class DungeonMap extends Feature {
this.spiritLeapOverlayGui = new SpiritLeapOverlay(this)
// this.registerEvent("tick", this.tick)
- this.registerStep(true, 3, this.step).registeredWhen(() => this.isInDungeon())
+ this.registerStep(true, 3, this.step)
this.registerStep(true, 10, () => {
this.spiritLeapOverlayGui.tick()
}).registeredWhen(() => this.isInDungeon())
@@ -154,6 +156,16 @@ class DungeonMap extends Feature {
this.registerEvent("gameUnload", () => {
this.running = false
})
+ this.registerChat("&r&c ☠ ${info} and became a ghost&r&7.&r", (info, e) => {
+ let player = ChatLib.removeFormatting(info.split(" ")[0])
+
+ this.deadPlayers.add(this.nameToUUID[player])
+ });
+ this.registerChat("&r&a ❣ &r${info} was revived${*}!&r", (info, e) => {
+ let player = ChatLib.removeFormatting(info.split(" ")[0])
+
+ this.deadPlayers.delete(this.nameToUUID[player])
+ });
this.registerStep(true, 3, () => {
if (!this.isInDungeon()) return
@@ -178,6 +190,7 @@ class DungeonMap extends Feature {
this.mortLocationOnMap = undefined
this.bloodOpened = false
this.keys = 0
+ this.idToPlayer = {}
}
renderOverlay() {
@@ -314,6 +327,7 @@ class DungeonMap extends Feature {
})
Object.keys(this.mapDataPlayers).forEach((uuid) => {
+ if (this.deadPlayers.has(uuid)) return
if (uuid === Player.getUUID().toString()) return
let renderX
let renderY
@@ -366,6 +380,22 @@ class DungeonMap extends Feature {
step() {
if (!World.getWorld()) return
+ if (!this.isInDungeon()) return
+ if (Player.getContainer().getName().startsWith("Catacombs - Floor ")) {
+ this.nameToUUID = {}
+ World.getAllPlayers().forEach(p => {
+ this.nameToUUID[p.getName()] = p.getUUID().toString()
+ })
+ let playerI = 0
+ for (let i = 0; i < 5; i++) {
+ let name = ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i)?.getName()?.split(" ")?.pop() || "")
+ if (this.nameToUUID[name]) {
+ this.idToPlayer[playerI] = this.nameToUUID[name]
+ }
+ if (name) playerI++
+ }
+ if (playerI !== World.getAllPlayers().filter(p => p.getPing() === 1).length) this.idToPlayer = {}
+ }
// console.log("asjbfoasbgp")
this.people = []
this.puzzlesTab = []
@@ -389,7 +419,6 @@ class DungeonMap extends Feature {
// console.log(name)
})
let puzzlesTab2 = this.puzzlesTab.map(a => a)
-
// console.log(this.puzzlesTab.length)
// Object.keys(this.puzzles).forEach(key=>{
// let y = (key%128)
@@ -593,7 +622,7 @@ class DungeonMap extends Feature {
if (this.brBox.getValue() && !this.bloodOpened) this.dungeonBrBoxElm.startRender()
- this.dungeonBrBoxElm.setLocationSize([this.brBoxLoc[0] - 1.5, 69, this.brBoxLoc[1] - 1.5], [3, 4, 3])
+ if (this.brBoxLoc) this.dungeonBrBoxElm.setLocationSize([this.brBoxLoc[0] - 1.5, 69, this.brBoxLoc[1] - 1.5], [3, 4, 3])
if (roomOffsets) {
// for(let x = 0;x<128;x++){
@@ -634,6 +663,7 @@ class DungeonMap extends Feature {
let deco = mapData[f.mapDecorations]
this.extraDeco = []
try {
+ let i = 0
deco.forEach((icon, vec4b) => {
let x = vec4b.func_176112_b()
let y = vec4b.func_176113_c()
@@ -660,12 +690,15 @@ class DungeonMap extends Feature {
closestP = uuid
}
})
+ while (this.idToPlayer[i] && this.deadPlayers.has(this.idToPlayer[i])) i++
+ if (this.idToPlayer[i]) closestP = this.idToPlayer[i]
if (closestP) {
// console.log(closestP, x, y)
this.mapDataPlayers[closestP].x = x
this.mapDataPlayers[closestP].y = y
this.mapDataPlayers[closestP].rot = rot
}
+ i++
});
} catch (e) { }
}
@@ -703,6 +736,7 @@ class DungeonMap extends Feature {
username: player.getName(),
uuid: player.getUUID().toString()
})
+ this.nameToUUID[player.getName()] = player.getUUID().toString()
})
// console.log("Sending: " + JSON.stringify(this.people, undefined, 2)+JSON.stringify(data, undefined, 2))
socketConnection.sendDungeonData(this.people, data)
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js
index 34c236f..8b0e998 100644
--- a/features/dungeonSolvers/index.js
+++ b/features/dungeonSolvers/index.js
@@ -183,7 +183,7 @@ class DungeonSolvers extends Feature {
this.bloodOpenedBonus = true;
this.goneInBonus = true;
});
- this.registerChat("&r&c[BOSS] The Watcher&r&f: You have proven yourself. You may pass.&r", () => {
+ this.registerChat("[BOSS] The Watcher: You have proven yourself. You may pass.", () => {
this.bloodOpenedBonus = false; //TODO: add 5second delay
this.goneInBonus = true;
});
@@ -252,61 +252,64 @@ class DungeonSolvers extends Feature {
//TODO: finish this
- // let saidLocations = new Set()
- // let data = []
- // let area = 0
- // this.registerChat("", () => {
- // area++
- // })
- // this.registerStep(false, 3, () => {
- // World.getAllEntities().forEach(e => {
- // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive device")) {
- // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "device")
- // }
- // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive terminal")) {
- // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "terminal")
- // }
- // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("not activated")) {
- // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "lever")
- // }
- // })
- // })
+ let saidLocations = new Set()
+ let data = []
+ let area = 0
+ this.registerChat("", () => {
+ area++
+ })
+ this.registerStep(false, 3, () => {
+ World.getAllEntities().forEach(e => {
+ if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive device")) {
+ addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "device")
+ }
+ if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive terminal")) {
+ addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "terminal")
+ }
+ if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("not activated")) {
+ addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "lever")
+ }
+ })
+ })
- // function addThing(location, type) {
- // if (saidLocations.has(location.join(","))) return
+ function addThing(location, type) {
+ if (saidLocations.has(location.join(","))) return
- // saidLocations.add(location.join(","))
+ saidLocations.add(location.join(","))
- // if (type === "lever") {
- // let finalLoc = undefined
- // for (let i = 5; i > -5; i--) {
- // if (World.getBlockAt(location[0], location[1] + i, location[2])?.getType()?.getID() === 69) {
- // finalLoc = [location[0], location[1] + i, location[2]]
- // }
- // }
- // data.push({ type: "lever", location: finalLoc, phase: area })
- // return
- // }
- // if (type === "terminal") {
- // let finalLoc = undefined
- // for (let x = 5; x > -5; x--) {
- // for (let y = 5; y > -5; y--) {
- // for (let z = 5; z > -5; z--) {
- // if (World.getBlockAt(location[0] + x, location[1] + y, location[2] + x)?.getType()?.getID() === 137) {
- // finalLoc = [location[0] + x, location[1] + y, location[2] + x]
- // }
- // }
- // }
- // }
- // data.push({ type: "terminal", location: finalLoc, phase: area })
- // return
- // }
- // data.push({ type: type, location: location, phase: area })
- // }
+ if (type === "lever") {
+ let finalLoc = undefined
+ for (let i = 5; i > -5; i--) {
+ if (World.getBlockAt(location[0], location[1] + i, location[2])?.getType()?.getID() === 69) {
+ finalLoc = [location[0], location[1] + i, location[2]]
+ }
+ }
+ ChatLib.chat("Loaded " + type)
+ data.push({ type: "lever", location: finalLoc, phase: area })
+ return
+ }
+ if (type === "terminal") {
+ let finalLoc = undefined
+ for (let x = 5; x > -5; x--) {
+ for (let y = 5; y > -5; y--) {
+ for (let z = 5; z > -5; z--) {
+ if (World.getBlockAt(location[0] + x, location[1] + y, location[2] + x)?.getType()?.getID() === 137) {
+ finalLoc = [location[0] + x, location[1] + y, location[2] + x]
+ }
+ }
+ }
+ }
+ ChatLib.chat("Loaded " + type)
+ data.push({ type: "terminal", location: finalLoc, phase: area })
+ return
+ }
+ ChatLib.chat("Loaded " + type)
+ data.push({ type: type, location: location, phase: area })
+ }
- // this.registerCommand("getdata", () => {
- // ChatLib.chat(JSON.stringify(data))
- // })
+ this.registerCommand("getdata", () => {
+ ChatLib.chat(JSON.stringify(data))
+ })
//§r§6Soopyboo32§r§a activated a lever! (§r§c8§r§a/8)§r
//§r§6Soopyboo32§r§a completed a device! (§r§c3§r§a/8)§r
@@ -778,6 +781,11 @@ class DungeonSolvers extends Feature {
}
step() {
+ if (this.bearSpawning && this.bearSpawning > 0) {
+ this.spiritBearSpawnElement.setText("&dBear spawned in: &c" + (Math.max(0, this.bearSpawning - Date.now()) / 1000).toFixed(2) + "s");
+ } else {
+ this.spiritBearSpawnElement.setText("");
+ }
if (!Player.getX()) return
World.getAllPlayers().forEach((p) => {
this.nameToUuid[p.getName().toLowerCase()] = p.getUUID().toString()
diff --git a/features/events/index.js b/features/events/index.js
index 9ff7078..9e08d94 100644
--- a/features/events/index.js
+++ b/features/events/index.js
@@ -57,7 +57,7 @@ class Events extends Feature {
this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this)
this.registerEvent("worldLoad", this.worldLoad)
- this.registerEvent("spawnParticle", this.spawnParticle).registeredWhen(() => this.showingWaypoints)
+ this.registerEvent("spawnParticle", this.spawnParticle).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue())
this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue())
this.registerStep(true, 2, this.step)
this.registerStep(false, 5, this.step_5s)