diff options
Diffstat (limited to 'features/dungeonSolvers/index.js')
-rw-r--r-- | features/dungeonSolvers/index.js | 748 |
1 files changed, 364 insertions, 384 deletions
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js index 55785d4..2757bd0 100644 --- a/features/dungeonSolvers/index.js +++ b/features/dungeonSolvers/index.js @@ -9,417 +9,397 @@ import LocationSetting from "../settings/settingThings/location"; import ToggleSetting from "../settings/settingThings/toggle"; class DungeonSolvers extends Feature { - constructor() { - super() + constructor() { + super(); + } + + onEnable() { + this.initVariables(); + + this.lividData = {}; + this.lividData.lividColor = { + Vendetta: "&f", + Crossed: "&d", + Hockey: "&c", + Doctor: "&7", + Frog: "&2", + Smile: "&a", + Scream: "&9", + Purple: "&5", + Arcade: "&e", + }; + this.onWorldLoad(); + + this.lividFindEnabled = new ToggleSetting("Correct livid finder", "Finds the real livid to kill in the f5 boss fight", true, "livid_find_enabled", this); + this.lividFindHud = new ToggleSetting("Show Livid Hp", "Shows the nametag of the correct livid", true, "livid_hud_enabled", this).requires(this.lividFindEnabled); + this.lividHpElement = new HudTextElement().setToggleSetting(this.lividFindHud).setLocationSetting(new LocationSetting("Correct Livid Hp Location", "Allows you to edit the location of the correct livid hp text", "livid_hp_location", this, [10, 50, 1, 1]).requires(this.lividFindHud).editTempText("§r§e﴾ §c§lLivid§r §a7M§c❤ §e﴿§r")); + + this.hudElements.push(this.lividHpElement); + + this.lividFindBox = new ToggleSetting("Put a box around the correct livid", "This helps to locate it in the group", true, "livid_box_enabled", this).requires(this.lividFindEnabled); + this.lividFindNametags = new ToggleSetting("Hide the nametags of incorrect livids", "This helps to locate it in the group", true, "livid_nametags_enabled", this).requires(this.lividFindEnabled); + + this.spiritBowDestroyTimer = new ToggleSetting("Timer for when the spirit bow will self destruct", "", true, "spirit_bow_destroy_timer", this); + this.spiritBowDestroyElement = new HudTextElement().setToggleSetting(this.spiritBowDestroyTimer).setLocationSetting(new LocationSetting("Spirit bow destroy timer location", "Allows you to edit the location of the timer", "spirit_destroy_location", this, [10, 70, 3, 1]).requires(this.spiritBowDestroyTimer).editTempText("&dBow Destroyed in: &c15s")); + + this.hudElements.push(this.spiritBowDestroyElement); + + this.bloodCampAssist = new ToggleSetting("Assist blood camp", "Helps guess where and when blood mobs will spawn", true, "blood_camp_assist", this); + + this.runSpeedRates = new ToggleSetting("Show run speed and exp rates", "(Run speed includes downtime inbetween runs, only shows while doing dungeon runs)", true, "run_speed_rates", this); + this.runSpeedRatesElement = new HudTextElement() + .setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading...") + .setToggleSetting(this.runSpeedRates) + .setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1]).requires(this.runSpeedRates).editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17")); + + this.hudElements.push(this.runSpeedRatesElement); + + this.lastDungFinishes = []; + this.lastDungExps = []; + this.registerChat("${start}+&r&3${exp} Catacombs Experience&r", (start, exp) => { + if (ChatLib.removeFormatting(start).replace(/ /gi, "").length > 0) return; + this.lastDungExps.push(parseFloat(exp.replace(/,/gi, ""))); + if (this.lastDungExps.length > 5) { + this.lastDungExps.shift(); + } + + this.lastDungFinishes.push(Date.now()); + if (this.lastDungFinishes.length > 5) { + this.lastDungFinishes.shift(); + } + }); + this.forgorEnabled = new ToggleSetting("Change withermancer death message to forgor ", "", true, "withermancer_forgor", this); + + this.registerChat("&r&c ☠ &r${player} were killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => { + if (this.forgorEnabled.getValue()) { + cancel(e); + ChatLib.chat(player + " forgor ☠"); + } + }); + this.registerChat("&r&c ☠ &r${player} was killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e) => { + if (this.forgorEnabled.getValue()) { + cancel(e); + ChatLib.chat(player + " forgor ☠"); + } + }); + + this.spiritBowPickUps = []; + this.registerChat("&r&aYou picked up the &r&5Spirit Bow&r&a! Use it to attack &r&cThorn&r&a!&r", () => { + this.spiritBowPickUps.push(Date.now()); + }); + + this.todoE = []; + this.eMovingThing = {}; + this.bloodX = -1; + this.bloodY = -1; + this.startSpawningTime = 0; + this.spawnIdThing = 0; + + this.checkingPing = false; + this.lastPingCheck = 0; + this.lastPings = [undefined, undefined, undefined]; + this.ping = 0; + this.pingI = 0; + + this.registerStep(true, 2, this.step); + this.registerStep(true, 10, this.step2); + this.registerEvent("worldLoad", this.onWorldLoad); + + this.registerEvent("renderOverlay", this.renderHud); + this.registerEvent("renderWorld", this.renderWorld); + + this.registerChat("&b&bYou are currently connected to server &6${*}&r", (e) => { + if (this.checkingPing) { + this.lastPings[this.pingI % 3] = Date.now() - this.lastPingCheck; + cancel(e); + this.checkingPing = false; + + if (this.lastPings.includes(undefined)) { + this.ping = this.lastPings[this.pingI % 3]; + } else { + this.ping = [...this.lastPings].sort((a, b) => a - b)[1]; + } + this.pingI++; + } + }); + + this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent); + // this.registerEvent("renderEntity", this.renderEntity) + this.renderEntityEvent = undefined; + } + + entityJoinWorldEvent(event) { + if (this.bloodCampAssist.getValue()) this.todoE.push(event.entity); + } + + renderWorld(ticks) { + if (this.lividFindBox.getValue()) { + if (this.lividData.correctLividEntity) { + renderUtils.drawBoxAtEntity(this.lividData.correctLividEntity, 255, 0, 0, 0.75, -2, ticks); + } } - onEnable(){ - this.initVariables() - - this.lividData = {} - this.lividData.lividColor = { - "Vendetta": "&f", - "Crossed": "&d", - "Hockey": "&c", - "Doctor": "&7", - "Frog": "&2", - "Smile": "&a", - "Scream": "&9", - "Purple": "&5", - "Arcade": "&e" + if (this.bloodCampAssist.getValue()) { + this.skulls.forEach((skull) => { + let skullE = skull.getEntity(); + // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks) + + if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) { + let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]; + + let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook; + let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook; + let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook; + + let time = (this.spawnIdThing >= 4 ? 2900 : 4850) - this.eMovingThing[skull.getUUID().toString()].timeTook; + let endPoint1 = this.eMovingThing[skull.getUUID().toString()].endPoint; + let endPoint2 = this.eMovingThing[skull.getUUID().toString()].endPointLast; + let endPointUpdated = Math.min(Date.now() - this.eMovingThing[skull.getUUID().toString()].endPointUpdated, 100); + let endPoint = [endPoint2[0] + ((endPoint1[0] - endPoint2[0]) * endPointUpdated) / 100, endPoint2[1] + ((endPoint1[1] - endPoint2[1]) * endPointUpdated) / 100, endPoint2[2] + ((endPoint1[2] - endPoint2[2]) * endPointUpdated) / 100]; + let pingPoint = [startPoint[0] + xSpeed2 * this.ping, startPoint[1] + ySpeed2 * this.ping, startPoint[2] + zSpeed2 * this.ping]; + + renderUtils.drawLineWithDepth(startPoint[0], startPoint[1] + 2, startPoint[2], endPoint[0], endPoint[1] + 2, endPoint[2], 255, 0, 0, 2); + + if (this.ping < time) { + renderUtils.drawBoxAtBlockNotVisThruWalls(pingPoint[0] - 0.5, pingPoint[1] + 1.5, pingPoint[2] - 0.5, 0, 255, 0); + renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 255, 0, 0); + } else { + renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0] - 0.5, endPoint[1] + 1.5, endPoint[2] - 0.5, 0, 0, 255); + } + + // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ + // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) + // } } - this.onWorldLoad() - - this.lividFindEnabled = new ToggleSetting("Correct livid finder", "Finds the real livid to kill in the f5 boss fight", true, "livid_find_enabled", this) - this.lividFindHud = new ToggleSetting("Show Livid Hp", "Shows the nametag of the correct livid", true, "livid_hud_enabled", this).requires(this.lividFindEnabled) - this.lividHpElement = new HudTextElement() - .setToggleSetting(this.lividFindHud) - .setLocationSetting(new LocationSetting("Correct Livid Hp Location", "Allows you to edit the location of the correct livid hp text", "livid_hp_location", this, [10, 50, 1, 1]) - .requires(this.lividFindHud) - .editTempText("§r§e﴾ §c§lLivid§r §a7M§c❤ §e﴿§r")) - - this.hudElements.push(this.lividHpElement) - - this.lividFindBox = new ToggleSetting("Put a box around the correct livid", "This helps to locate it in the group", true, "livid_box_enabled", this).requires(this.lividFindEnabled) - this.lividFindNametags = new ToggleSetting("Hide the nametags of incorrect livids", "This helps to locate it in the group", true, "livid_nametags_enabled", this).requires(this.lividFindEnabled) - - this.spiritBowDestroyTimer = new ToggleSetting("Timer for when the spirit bow will self destruct", "", true, "spirit_bow_destroy_timer", this) - this.spiritBowDestroyElement = new HudTextElement() - .setToggleSetting(this.spiritBowDestroyTimer) - .setLocationSetting(new LocationSetting("Spirit bow destroy timer location", "Allows you to edit the location of the timer", "spirit_destroy_location", this, [10, 70, 3, 1]) - .requires(this.spiritBowDestroyTimer) - .editTempText("&dBow Destroyed in: &c15s")) - - this.hudElements.push(this.spiritBowDestroyElement) - - this.bloodCampAssist = new ToggleSetting("Assist blood camp", "Helps guess where and when blood mobs will spawn", true, "blood_camp_assist", this) - - this.runSpeedRates = new ToggleSetting("Show run speed and exp rates", "(Run speed includes downtime inbetween runs, only shows while doing dungeon runs)", true, "run_speed_rates", this) - this.runSpeedRatesElement = new HudTextElement().setText("&6Run speed&7> &floading...\n&6Exp/hour&7> &floading...\n&6Runs/hour&7> &floading...") - .setToggleSetting(this.runSpeedRates) - .setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1]) - .requires(this.runSpeedRates) - .editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17")) - - this.hudElements.push(this.runSpeedRatesElement) - - this.lastDungFinishes = [] - this.lastDungExps = [] - this.registerChat("${start}+&r&3${exp} Catacombs Experience&r", (start, exp)=>{ - if(ChatLib.removeFormatting(start).replace(/ /gi, "").length > 0) return - this.lastDungExps.push(parseFloat(exp.replace(/,/gi, ""))) - if(this.lastDungExps.length > 5){ - this.lastDungExps.shift() - } - - this.lastDungFinishes.push(Date.now()) - if(this.lastDungFinishes.length > 5){ - this.lastDungFinishes.shift() - } - }) - this.forgorEnabled = new ToggleSetting("Change withermancer death message to forgor ", "", true, "withermancer_forgor", this) - - this.registerChat("&r&c ☠ &r${player} were killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e)=>{ - if(this.forgorEnabled.getValue()){ - cancel(e) - ChatLib.chat(player + " forgor ☠") - } - }) - this.registerChat("&r&c ☠ &r${player} was killed by Withermancer&r&7 and became a ghost&r&7.&r", (player, e)=>{ - if(this.forgorEnabled.getValue()){ - cancel(e) - ChatLib.chat(player + " forgor ☠") - } - }) - - this.spiritBowPickUps = [] - this.registerChat("&r&aYou picked up the &r&5Spirit Bow&r&a! Use it to attack &r&cThorn&r&a!&r", ()=>{ - this.spiritBowPickUps.push(Date.now()) - }) - - this.todoE = [] - this.eMovingThing = {} - this.bloodX = -1 - this.bloodY = -1 - this.startSpawningTime = 0 - this.spawnIdThing = 0 - - this.checkingPing = false - this.lastPingCheck = 0 - this.lastPings = [undefined, undefined, undefined] - this.ping = 0 - this.pingI = 0 - - this.registerStep(true, 2, this.step) - this.registerStep(true, 10, this.step2) - this.registerEvent("worldLoad", this.onWorldLoad) - - this.registerEvent("renderOverlay", this.renderHud) - this.registerEvent("renderWorld", this.renderWorld) - - this.registerChat("&b&bYou are currently connected to server &6${*}&r", (e)=>{ - if(this.checkingPing){ - this.lastPings[this.pingI%3] = Date.now()-this.lastPingCheck - cancel(e) - this.checkingPing = false - - if(this.lastPings.includes(undefined)){ - this.ping = this.lastPings[this.pingI%3] - }else{ - this.ping = ([...this.lastPings]).sort((a, b)=>a-b)[1] - } - this.pingI++ - } - }) - - this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent) - // this.registerEvent("renderEntity", this.renderEntity) - this.renderEntityEvent = undefined + }); } + } - entityJoinWorldEvent(event){ - if(this.bloodCampAssist.getValue())this.todoE.push(event.entity) + renderEntity(entity, position, ticks, event) { + if (this.lividFindNametags.getValue()) { + if (this.lividData.correctLividEntity) { + if (entity.getName().includes("Livid") && entity.getName().includes("❤") && entity.getUUID() !== this.lividData.correctLividEntity.getUUID()) { + cancel(event); + } + } } + } - renderWorld(ticks){ - if(this.lividFindBox.getValue()){ - if(this.lividData.correctLividEntity){ - renderUtils.drawBoxAtEntity(this.lividData.correctLividEntity, 255, 0, 0, 0.75, -2, ticks) + renderHud() { + for (let element of this.hudElements) { + element.render(); + } + } + + onWorldLoad() { + this.lividData.correctLividColor = undefined; + this.lividData.correctLividColorHP = undefined; + this.lividData.sayLividColors = []; + this.lividData.sayLividColors2 = []; + this.lividData.correctLividEntity = undefined; + this.lividHpElement && this.lividHpElement.setText(""); + + this.startSpawningTime = 0; + this.spawnIdThing = 0; + this.eMovingThing = {}; + this.bloodX = -1; + this.bloodY = -1; + this.skulls = []; + World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => { + if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) { + this.addSkull(e); + } + }); + } + + step2() { + if (this.bloodCampAssist.getValue()) { + this.skulls.forEach((skull) => { + let skullE = skull.getEntity(); + // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks) + + let xSpeed = skullE[f.posX.Entity] - skullE[f.lastTickPosX]; + let ySpeed = skullE[f.posY.Entity] - skullE[f.lastTickPosY]; + let zSpeed = skullE[f.posZ.Entity] - skullE[f.lastTickPosZ]; + + if (this.eMovingThing[skull.getUUID().toString()] && Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime > 5000) { + this.eMovingThing[skull.getUUID().toString()].logged = true; + this.spawnIdThing++; + + delete this.eMovingThing[skull.getUUID().toString()]; + this.skulls = this.skulls.filter((e) => { + if (e.getUUID().toString() === skull.getUUID().toString()) { + return false; } + return true; + }); + return; } - if(this.bloodCampAssist.getValue()){ - this.skulls.forEach(skull => { - let skullE = skull.getEntity() - // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks) - - if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - - let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]] - - let xSpeed2 = (startPoint[0]-this.eMovingThing[skull.getUUID().toString()].startX)/this.eMovingThing[skull.getUUID().toString()].timeTook - let ySpeed2 = (startPoint[1]-this.eMovingThing[skull.getUUID().toString()].startY)/this.eMovingThing[skull.getUUID().toString()].timeTook - let zSpeed2 = (startPoint[2]-this.eMovingThing[skull.getUUID().toString()].startZ)/this.eMovingThing[skull.getUUID().toString()].timeTook - - let time = (this.spawnIdThing>=4?2900:4850)-this.eMovingThing[skull.getUUID().toString()].timeTook - let endPoint1 = this.eMovingThing[skull.getUUID().toString()].endPoint - let endPoint2 = this.eMovingThing[skull.getUUID().toString()].endPointLast - let endPointUpdated = Math.min(Date.now()-this.eMovingThing[skull.getUUID().toString()].endPointUpdated,100) - let endPoint = [endPoint2[0]+(endPoint1[0]-endPoint2[0])*endPointUpdated/100, endPoint2[1]+(endPoint1[1]-endPoint2[1])*endPointUpdated/100, endPoint2[2]+(endPoint1[2]-endPoint2[2])*endPointUpdated/100] - let pingPoint = [startPoint[0]+xSpeed2*(this.ping), startPoint[1]+(ySpeed2*this.ping), startPoint[2]+(zSpeed2*this.ping)] - - renderUtils.drawLineWithDepth(startPoint[0], startPoint[1]+2, startPoint[2], endPoint[0], endPoint[1]+2, endPoint[2], 255, 0, 0, 2) - - if(this.ping < time){ - renderUtils.drawBoxAtBlockNotVisThruWalls(pingPoint[0]-0.5, pingPoint[1]+1.5, pingPoint[2]-0.5, 0, 255, 0) - renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0]-0.5, endPoint[1]+1.5, endPoint[2]-0.5, 255, 0, 0) - }else{ - renderUtils.drawBoxAtBlockNotVisThruWalls(endPoint[0]-0.5, endPoint[1]+1.5, endPoint[2]-0.5, 0, 0, 255) - } - - // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) - // } - } - }) + if (xSpeed !== 0 || ySpeed !== 0) { + if (!this.eMovingThing[skull.getUUID().toString()]) this.eMovingThing[skull.getUUID().toString()] = { startMovingTime: Date.now(), startX: skullE[f.posX.Entity], startY: skullE[f.posY.Entity], startZ: skullE[f.posZ.Entity] }; + + if (this.eMovingThing[skull.getUUID().toString()].lastX !== skullE[f.posX.Entity] || this.eMovingThing[skull.getUUID().toString()].lastY !== skullE[f.posY.Entity]) { + this.eMovingThing[skull.getUUID().toString()].timeTook = Date.now() - this.eMovingThing[skull.getUUID().toString()].startMovingTime; + } else if (!this.eMovingThing[skull.getUUID().toString()].logged && (skullE[f.isDead] || !skullE[m.getEquipmentInSlot](4) || !skullE[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head"))) { + this.eMovingThing[skull.getUUID().toString()].logged = true; + this.spawnIdThing++; + + delete this.eMovingThing[skull.getUUID().toString()]; + this.skulls = this.skulls.filter((e) => { + if (e.getUUID().toString() === skull.getUUID().toString()) { + return false; + } + return true; + }); + return; + } + + this.eMovingThing[skull.getUUID().toString()].lastX = skullE[f.posX.Entity]; + this.eMovingThing[skull.getUUID().toString()].lastY = skullE[f.posY.Entity]; + + if (!this.startSpawningTime) this.startSpawningTime = Date.now(); } - } - renderEntity(entity, position, ticks, event){ - if(this.lividFindNametags.getValue()){ - if(this.lividData.correctLividEntity){ - if(entity.getName().includes("Livid") && entity.getName().includes("❤") && entity.getUUID() !== this.lividData.correctLividEntity.getUUID()){ - cancel(event) - } - } - } - } - - renderHud(){ - for(let element of this.hudElements){ - element.render() - } - } + if (this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook) { + let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]]; - onWorldLoad(){ - this.lividData.correctLividColor = undefined - this.lividData.correctLividColorHP = undefined - this.lividData.sayLividColors = [] - this.lividData.sayLividColors2 = [] - this.lividData.correctLividEntity = undefined - this.lividHpElement && this.lividHpElement.setText("") - - this.startSpawningTime = 0 - this.spawnIdThing = 0 - this.eMovingThing = {} - this.bloodX = -1 - this.bloodY = -1 - this.skulls = [] - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach(e=>{ - if(e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){ - this.addSkull(e) - } - }) - } + let xSpeed2 = (startPoint[0] - this.eMovingThing[skull.getUUID().toString()].startX) / this.eMovingThing[skull.getUUID().toString()].timeTook; + let ySpeed2 = (startPoint[1] - this.eMovingThing[skull.getUUID().toString()].startY) / this.eMovingThing[skull.getUUID().toString()].timeTook; + let zSpeed2 = (startPoint[2] - this.eMovingThing[skull.getUUID().toString()].startZ) / this.eMovingThing[skull.getUUID().toString()].timeTook; - step2(){ - - if(this.bloodCampAssist.getValue()){ - this.skulls.forEach(skull => { - let skullE = skull.getEntity() - // renderUtils.drawBoxAtEntity(skull, 255, 0, 0, 0.5, 0.5, ticks) - - let xSpeed = skullE[f.posX.Entity]-skullE[f.lastTickPosX] - let ySpeed = skullE[f.posY.Entity]-skullE[f.lastTickPosY] - let zSpeed = skullE[f.posZ.Entity]-skullE[f.lastTickPosZ] - - if(this.eMovingThing[skull.getUUID().toString()] && Date.now()-this.eMovingThing[skull.getUUID().toString()].startMovingTime > 5000){ - this.eMovingThing[skull.getUUID().toString()].logged = true - this.spawnIdThing++ - - delete this.eMovingThing[skull.getUUID().toString()] - this.skulls = this.skulls.filter(e=>{ - if(e.getUUID().toString() === skull.getUUID().toString()){ - return false - } - return true - }) - return - } - - if(xSpeed !== 0 || ySpeed !== 0){ - if(!this.eMovingThing[skull.getUUID().toString()])this.eMovingThing[skull.getUUID().toString()] = {startMovingTime: Date.now(),startX: skullE[f.posX.Entity],startY: skullE[f.posY.Entity],startZ: skullE[f.posZ.Entity]} - - - if(this.eMovingThing[skull.getUUID().toString()].lastX !== skullE[f.posX.Entity] - || this.eMovingThing[skull.getUUID().toString()].lastY !== skullE[f.posY.Entity]){ - this.eMovingThing[skull.getUUID().toString()].timeTook = Date.now()-this.eMovingThing[skull.getUUID().toString()].startMovingTime - }else if(!this.eMovingThing[skull.getUUID().toString()].logged && ( - skullE[f.isDead] - || !skullE[m.getEquipmentInSlot](4) - || !skullE[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head") - )){ - this.eMovingThing[skull.getUUID().toString()].logged = true - this.spawnIdThing++ - - delete this.eMovingThing[skull.getUUID().toString()] - this.skulls = this.skulls.filter(e=>{ - if(e.getUUID().toString() === skull.getUUID().toString()){ - return false - } - return true - }) - return - } - - this.eMovingThing[skull.getUUID().toString()].lastX= skullE[f.posX.Entity] - this.eMovingThing[skull.getUUID().toString()].lastY= skullE[f.posY.Entity] - - if(!this.startSpawningTime) this.startSpawningTime = Date.now() - } - - if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - - let startPoint = [skullE[f.posX.Entity], skullE[f.posY.Entity], skullE[f.posZ.Entity]] - - let xSpeed2 = (startPoint[0]-this.eMovingThing[skull.getUUID().toString()].startX)/this.eMovingThing[skull.getUUID().toString()].timeTook - let ySpeed2 = (startPoint[1]-this.eMovingThing[skull.getUUID().toString()].startY)/this.eMovingThing[skull.getUUID().toString()].timeTook - let zSpeed2 = (startPoint[2]-this.eMovingThing[skull.getUUID().toString()].startZ)/this.eMovingThing[skull.getUUID().toString()].timeTook - - let time = (this.spawnIdThing>=4?2900:4875)-this.eMovingThing[skull.getUUID().toString()].timeTook - let endPoint = [startPoint[0]+xSpeed2*time, startPoint[1]+ySpeed2*time, startPoint[2]+zSpeed2*time] - - this.eMovingThing[skull.getUUID().toString()].endPointLast = this.eMovingThing[skull.getUUID().toString()].endPoint - this.eMovingThing[skull.getUUID().toString()].endPoint = endPoint - this.eMovingThing[skull.getUUID().toString()].endPointUpdated = Date.now() - - // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ - // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) - // } - } - }) - } - } + let time = (this.spawnIdThing >= 4 ? 2900 : 4875) - this.eMovingThing[skull.getUUID().toString()].timeTook; + let endPoint = [startPoint[0] + xSpeed2 * time, startPoint[1] + ySpeed2 * time, startPoint[2] + zSpeed2 * time]; - addSkull(skull){ - if(this.bloodX !== -1){ - let xA = skull.getX()-(skull.getX()%32) - let yA = skull.getZ()-(skull.getZ()%32) - - if(xA !== this.bloodX || yA !== this.bloodY) return - }else{ - if(skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "'s Head" - || skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "' Head"){ - this.bloodX = skull.getX()-(skull.getX()%32) - this.bloodY = skull.getZ()-(skull.getZ()%32) - this.skulls = [] - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach(e=>{ - if(e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){ - this.addSkull(e) - } - }) - } - return - } - this.skulls.push(skull) + this.eMovingThing[skull.getUUID().toString()].endPointLast = this.eMovingThing[skull.getUUID().toString()].endPoint; + this.eMovingThing[skull.getUUID().toString()].endPoint = endPoint; + this.eMovingThing[skull.getUUID().toString()].endPointUpdated = Date.now(); + // if(this.eMovingThing[skull.getUUID().toString()] && this.eMovingThing[skull.getUUID().toString()].timeTook){ + // Tessellator.drawString((time/1000).toFixed(3)+"s", endPoint[0], endPoint[1]+2, endPoint[2]) + // } + } + }); } - - step(){ //2fps - if(this.lividFindEnabled.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F5" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M5")){ - let type = World.getBlockAt(208,108,245).getMetadata() - - let typeReplace = { - 0: "Vendetta", - 2: "Crossed", - 4: "Arcade", - 5: "Smile", - 6: "Crossed", - 7: "Doctor", - 8: "Doctor", - 10: "Purple", - 11: "Scream", - 13: "Frog", - 14: "Hockey" - } - - World.getAllEntities().forEach(entity => { - let entityName = entity.getName() - - if (entityName.includes("Livid") && entityName.includes("❤")) { - // ChatLib.chat("D: " + entityName.substr(1, 1) + " asd " + this.lividData.lividColor[typeReplace[type]].split("").pop()) - if (entityName.substr(1, 1) === this.lividData.lividColor[typeReplace[type]].split("").pop()) { - this.lividHpElement.setText(entityName) - this.lividData.correctLividEntity = entity - } - } - }) + } + + addSkull(skull) { + if (this.bloodX !== -1) { + let xA = skull.getX() - (skull.getX() % 32); + let yA = skull.getZ() - (skull.getZ() % 32); + + if (xA !== this.bloodX || yA !== this.bloodY) return; + } else { + if (skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "'s Head" || skull.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().trim() === Player.getName() + "' Head") { + this.bloodX = skull.getX() - (skull.getX() % 32); + this.bloodY = skull.getZ() - (skull.getZ() % 32); + this.skulls = []; + World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((e) => { + if (e.getEntity()[m.getEquipmentInSlot](4) && e.getEntity()[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) { + this.addSkull(e); + } + }); + } + return; + } + this.skulls.push(skull); + } + + step() { + //2fps + if (this.lividFindEnabled.getValue() && (this.FeatureManager.features["dataLoader"].class.dungeonFloor === "F5" || this.FeatureManager.features["dataLoader"].class.dungeonFloor === "M5")) { + let type = World.getBlockAt(208, 108, 245).getMetadata(); + + let typeReplace = { + 0: "Vendetta", + 2: "Crossed", + 4: "Arcade", + 5: "Smile", + 6: "Crossed", + 7: "Doctor", + 8: "Doctor", + 10: "Purple", + 11: "Scream", + 13: "Frog", + 14: "Hockey", + }; + + World.getAllEntities().forEach((entity) => { + let entityName = entity.getName(); + + if (entityName.includes("Livid") && entityName.includes("❤")) { + // ChatLib.chat("D: " + entityName.substr(1, 1) + " asd " + this.lividData.lividColor[typeReplace[type]].split("").pop()) + if (entityName.substr(1, 1) === this.lividData.lividColor[typeReplace[type]].split("").pop()) { + this.lividHpElement.setText(entityName); + this.lividData.correctLividEntity = entity; + } } + }); + } - if(this.lividData.correctLividEntity){ - if(!this.renderEntityEvent){ - this.renderEntityEvent = this.registerEvent("renderEntity", this.renderEntity) - } - }else{ - if(this.renderEntityEvent){ - this.unregisterEvent(this.renderEntityEvent) - this.renderEntityEvent = undefined - } - } + if (this.lividData.correctLividEntity) { + if (!this.renderEntityEvent) { + this.renderEntityEvent = this.registerEvent("renderEntity", this.renderEntity); + } + } else { + if (this.renderEntityEvent) { + this.unregisterEvent(this.renderEntityEvent); + this.renderEntityEvent = undefined; + } + } - this.spiritBowPickUps = this.spiritBowPickUps.filter(pickUp => Date.now() - pickUp < 20000) - if(this.spiritBowPickUps[0]){ - this.spiritBowDestroyElement.setText("&dBow Destroyed in: &c" + Math.round((this.spiritBowPickUps[0] + 20000 - Date.now()) / 1000) + "s") - }else{ - this.spiritBowDestroyElement.setText("") - } - // this.spiritBowPickUps - if(this.bloodCampAssist.getValue()){ - this.todoE.forEach(e=>{ - let en = new Entity(e) - // console.log(en.getName()) - if(en.getName().trim() === "Armor Stand" && e[m.getEquipmentInSlot](4) && e[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")){ - this.addSkull(en) - } - }) - - this.todoE = [] - - if(Date.now()-this.lastPingCheck> 60000*30 - || Date.now()-this.lastPingCheck> 60000 && this.lastPings.includes(undefined)){ - this.lastPingCheck = Date.now() - ChatLib.command("whereami") - this.checkingPing = true - } + this.spiritBowPickUps = this.spiritBowPickUps.filter((pickUp) => Date.now() - pickUp < 20000); + if (this.spiritBowPickUps[0]) { + this.spiritBowDestroyElement.setText("&dBow Destroyed in: &c" + Math.round((this.spiritBowPickUps[0] + 20000 - Date.now()) / 1000) + "s"); + } else { + this.spiritBowDestroyElement.setText(""); + } + // this.spiritBowPickUps + if (this.bloodCampAssist.getValue()) { + this.todoE.forEach((e) => { + let en = new Entity(e); + // console.log(en.getName()) + if (en.getName().trim() === "Armor Stand" && e[m.getEquipmentInSlot](4) && e[m.getEquipmentInSlot](4)[m.getDisplayName.ItemStack]().endsWith("Head")) { + this.addSkull(en); } + }); - let averageExp = this.lastDungExps.reduce((a, b) => a + b, 0) / this.lastDungExps.length - let averageLength = (this.lastDungFinishes[this.lastDungFinishes.length-1] - this.lastDungFinishes[0])/(this.lastDungFinishes.length-1) - let runsperHour = 60000*60/averageLength - let expPerHour = averageExp*runsperHour + this.todoE = []; - if(Date.now()-this.lastDungFinishes[this.lastDungFinishes.length-1] < 60000*5 || (this.FeatureManager.features["dataLoader"].class.dungeonFloor)){ - if(this.lastDungFinishes.length > 1){ - this.runSpeedRatesElement.setText("&6Run speed&7> &f" + Math.floor(averageLength/60000) + ":" + ((Math.floor(averageLength/1000)%60<10?"0":"") + Math.floor(averageLength/1000)%60) + "\n&6Exp/hour&7> &f" + numberWithCommas(Math.round(expPerHour)) + "\n&6Runs/hour&7> &f" + Math.floor(runsperHour)) - }else{ - this.runSpeedRatesElement.setText("&6Run speed&7> &floading...\n&6Exp/hour&7> &floading...\n&6Runs/hour&7> &floading...") - } - }else{ - this.runSpeedRatesElement.setText("") - } + if (Date.now() - this.lastPingCheck > 60000 * 30 || (Date.now() - this.lastPingCheck > 60000 && this.lastPings.includes(undefined))) { + this.lastPingCheck = Date.now(); + ChatLib.command("whereami"); + this.checkingPing = true; + } } - initVariables(){ - this.lividFindEnabled = undefined - this.lividData = undefined - this.hudElements = [] + let averageExp = this.lastDungExps.reduce((a, b) => a + b, 0) / this.lastDungExps.length; + let averageLength = (this.lastDungFinishes[this.lastDungFinishes.length - 1] - this.lastDungFinishes[0]) / (this.lastDungFinishes.length - 1); + let runsperHour = (60000 * 60) / averageLength; + let expPerHour = averageExp * runsperHour; + + if (Date.now() - this.lastDungFinishes[this.lastDungFinishes.length - 1] < 60000 * 5 || this.FeatureManager.features["dataLoader"].class.dungeonFloor) { + if (this.lastDungFinishes.length > 1) { + this.runSpeedRatesElement.setText("&6Run speed&7> &f" + Math.floor(averageLength / 60000) + ":" + ((Math.floor(averageLength / 1000) % 60 < 10 ? "0" : "") + (Math.floor(averageLength / 1000) % 60)) + "\n&6Exp/hour&7> &f" + numberWithCommas(Math.round(expPerHour)) + "\n&6Runs/hour&7> &f" + Math.floor(runsperHour)); + } else { + this.runSpeedRatesElement.setText("&6Run speed&7> &fLoading...\n&6Exp/hour&7> &fLoading...\n&6Runs/hour&7> &fLoading..."); + } + } else { + this.runSpeedRatesElement.setText(""); } + } - onDisable(){ - this.initVariables() - } + initVariables() { + this.lividFindEnabled = undefined; + this.lividData = undefined; + this.hudElements = []; + } + + onDisable() { + this.initVariables(); + } } module.exports = { - class: new DungeonSolvers() -}
\ No newline at end of file + class: new DungeonSolvers(), +}; |