diff options
Diffstat (limited to 'features/lockedFeatures/index.js')
-rw-r--r-- | features/lockedFeatures/index.js | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/features/lockedFeatures/index.js b/features/lockedFeatures/index.js index 551922b..04ac729 100644 --- a/features/lockedFeatures/index.js +++ b/features/lockedFeatures/index.js @@ -5,7 +5,7 @@ import ToggleSetting from "../settings/settingThings/toggle"; import SoopyV2Server from "../../socketConnection" import HudTextElement from "../hud/HudTextElement"; import LocationSetting from "../settings/settingThings/location"; -import { numberWithCommas, timeNumber, timeSince } from "../../utils/numberUtils"; +import { numberWithCommas, timeNumber2, timeSince } from "../../utils/numberUtils"; class LockedFeatures extends Feature { constructor() { @@ -70,17 +70,17 @@ class LockedFeatures extends Feature { let timeTillIncrease = Infinity let timeTillDecrease = Infinity if(nextProgress[1]-playerProgress[1] < 0){ - timeTillIncrease = Math.abs((nextProgress[0]-playerProgress[0])/(nextProgress[1]-playerProgress[1])*60*60*1000) + timeTillIncrease = ((nextProgress[0]-playerProgress[0])/(playerProgress[1]-nextProgress[1])*60*60*1000) } if(prevProgress[1]-playerProgress[1] < 0){ - timeTillDecrease = Math.abs((prevProgress[0]-playerProgress[0])/(prevProgress[1]-playerProgress[1])*60*60*1000) + timeTillDecrease = ((playerProgress[0]-prevProgress[0])/(prevProgress[1]-playerProgress[1])*60*60*1000) } - if(timeTillIncrease < timeTillDecrease && timeTillIncrease < 10000000000){ - text = "&dRank increasing in ~" + timeNumber(timeTillIncrease) + "\n"+text + if((timeTillIncrease < timeTillDecrease || (timeTillIncrease > 0)) && timeTillDecrease < 0 && timeTillIncrease < 10000000000){ + text = "&d ^ in " + timeNumber2(timeTillIncrease) + "\n"+text } - if(timeTillIncrease > timeTillDecrease && timeTillDecrease < 10000000000){ - text = "&dRank decreasing in ~" + timeNumber(timeTillDecrease) + "\n"+text + if((timeTillIncrease > timeTillDecrease || (timeTillDecrease>0))&&timeTillIncrease<0 && timeTillDecrease < 10000000000){ + text = "&d V in " + timeNumber2(timeTillDecrease) + "\n"+text } this.guildLbElement.setText(text) |