diff options
Diffstat (limited to 'features/specialMining/index.js')
-rw-r--r-- | features/specialMining/index.js | 106 |
1 files changed, 103 insertions, 3 deletions
diff --git a/features/specialMining/index.js b/features/specialMining/index.js index 147193a..faba13c 100644 --- a/features/specialMining/index.js +++ b/features/specialMining/index.js @@ -39,11 +39,91 @@ class PowderAndScatha extends Feature { this.showFlawlessGemstone = new ToggleSetting("Gemstone Messages Hider Show Flawless", "should the hider ^ ignore flawless gemstones?", false, "gemstone_show_flawless", this).requires(this.hideGemstoneMessage) this.hideWishingCompassMessage = new ToggleSetting("Wishing Compass Message Hider", "like: &r&aYou received &r&f1 &r&aWishing Compass&r&a.&r", false, "compass_message_hider", this).requires(this.PowderElement) this.hideAscensionRope = new ToggleSetting("Ascension Rope Hider", "like: &r&aYou received &r&f1 &r&9Ascension Rope&r&a.&r", false, "ascension_rope_hider", this).requires(this.PowderElement) + this.showAreaTreasure = new ToggleSetting("Show Area Treasure", "whether or not to show each sub zone's treasures from chests", false, "show_area_treasure", this).requires(this.PowderElement) + + this.tempLoot = { global: {}, Jungle: {}, Goblin_Holdout: {}, Lost_Precursor_City: {}, Mithril_Deposits: {} } + this.tempLocation = undefined + //this will add the treasure and switch display location to it (it's from the most recent location) + this.addTreasure = (Area, treasure, amount) => { + if (amount < 0 || !amount) return + if (this.tempLoot[Area][treasure]) this.tempLoot[Area][treasure] += amount + else this.tempLoot[Area][treasure] = amount + if (Area !== "global") this.tempLocation = Area + } + this.treasureColored = { + Sludge_Juice: "&aSludge Juice", + Oil_Barrel: "&aOil Barrel", + Jungle_Heart: "&6Jungle Heart", + Green_Goblin_Egg: "&aGreen Goblin Egg", + Red_Goblin_Egg: "&cRed Goblin Egg", + Yellow_Goblin_Egg: "&eYellow Goblin Egg", + Blue_Goblin_Egg: "&3Blue Goblin Egg", + Goblin_Egg: "&9Goblin Egg", + Control_Switch: "&9Control Switch", + FTX_3070: "&9FTX 3070", + Electron_Transmitter: "&9Electron Transmitter", + Robotron_Reflector: "&9Robotron Reflector", + Synthetic_Heart: "&9Synthetic Heart", + Superlite_Motor: "&9Superlite Motor", + Treasurite: "&5Treasurite", + Pickonimbus_2000: "&5Pickonimbus 2000", + Prehistoric_Egg: "&fPrehistoric Egg" + } + //&r&aYou received &r&f1 &r&a&r&aGreen Goblin Egg&r&a.&r this.registerChat("&r&aYou received ${thing}&r&a.&r", (thing, e) => { if (this.hideGemstoneMessage.getValue() && thing.endsWith("Gemstone") && (this.showFlawlessGemstone.getValue() ? !thing.includes("Flawless") : true)) cancel(e) if (this.hideWishingCompassMessage.getValue() && thing.endsWith("Wishing Compass")) cancel(e) if (this.hideAscensionRope.getValue() && thing.endsWith("Ascension Rope")) cancel(e) + if (this.showAreaTreasure.getValue()) { + let treasure = undefined + let amount = Math.floor(Number(thing.split(" ")[0].removeFormatting())) + //jungle + if (thing.endsWith("Sludge Juice")) treasure = "Sludge_Juice" + if (thing.endsWith("Oil Barrel")) treasure = "Oil_Barrel" + if (thing.endsWith("Jungle Heart")) treasure = "Jungle_Heart" + if (treasure) { + this.addTreasure("Jungle", treasure, amount) + return + } + //goblin holdout + if (thing.endsWith("Goblin Egg")) { + if (thing.includes("Green")) treasure = "Green_Goblin_Egg" + else if (thing.includes("Red")) treasure = "Red_Goblin_Egg" + else if (thing.includes("Yellow")) treasure = "Yellow_Goblin_Egg" + else if (thing.includes("Blue")) treasure = "Blue_Goblin_Egg" + else treasure = "&9Goblin_Egg" + } + if (treasure) { + this.addTreasure("Goblin_Holdout", treasure, amount) + return + } + //&r&aYou received &r&f1 &r&9Superlite Motor&r&a.&r + //precursor city + if (thing.endsWith("Control Switch")) treasure = "Control_Switch" + if (thing.endsWith("FTX 3070")) treasure = "FTX_3070" + if (thing.endsWith("Electron Transmitter")) treasure = "Electron_Transmitter" + if (thing.endsWith("Robotron Reflector")) treasure = "Robotron_Reflector" + if (thing.endsWith("Synthetic Heart")) treasure = "Synthetic_Heart" + if (thing.endsWith("Superlite Motor")) treasure = "Superlite_Motor" + if (treasure) { + this.addTreasure("Lost_Precursor_City", treasure, amount) + return + } + //mithril deposits + if (thing.endsWith("Treasurite")) treasure = "Treasurite" + if (treasure) { + this.addTreasure("Mithril_Deposits", treasure, amount) + return + } + //global + if (thing.endsWith("Pickonimbus 2000")) treasure = "Pickonimbus_2000" + if (thing.endsWith("Prehistoric Egg")) treasure = "Prehistoric_Egg" + if (treasure) { + this.addTreasure("global", treasure, amount) + return + } + } }) this.registerStep(true, 1, () => { @@ -113,14 +193,14 @@ class PowderAndScatha extends Feature { this.registerChat("&r&6You have successfully picked the lock on this chest!&r", (e) => { this.miningData.powder.chests++ delay(100, () => { - this.expRateInfo.push([Date.now(), this.miningData.powder.mithril, this.miningData.powder.gemstone]) + this.expRateInfo.push([Date.now(), this.miningData.powder.mithril, this.miningData.powder.gemstone, this.miningData.powder.chests]) if (this.expRateInfo.length > 20) this.expRateInfo.shift() - let [time, mythril, gemstone] = this.expRateInfo[0] + let [time, mythril, gemstone, chest] = this.expRateInfo[0] this.mythrilRate = (this.miningData.powder.mithril - mythril) / (Date.now() - time) this.gemstoneRate = (this.miningData.powder.gemstone - gemstone) / (Date.now() - time) - this.chestRate = (this.miningData.powder.chestRate - chestRate) / (Date.now() - time) + this.chestRate = (this.miningData.powder.chests - chest) / (Date.now() - time) }) }) @@ -251,6 +331,8 @@ class PowderAndScatha extends Feature { if (type === "powder") { Object.keys(this.miningData.powder).forEach(thing => this.miningData.powder[thing] = 0) this.expRateInfo = [] + this.tempLocation = undefined + this.tempLoot = { global: {}, Jungle: {}, Goblin_Holdout: {}, Lost_Precursor_City: {}, Mithril_Deposits: {} } } else if (type === "scatha") { Object.keys(this.miningData.scatha).forEach(thing => this.miningData.scatha[thing] = 0) } @@ -332,6 +414,24 @@ class PowderAndScatha extends Feature { this.overlayLeft.push(`&bChests/h:`) this.overlayRight.push(`&d${numberWithCommas(Math.round(this.chestRate * 1000 * 60 * 60))}`) } + if (this.showAreaTreasure.getValue()) { + if (Object.keys(this.tempLoot.global).length > 0) { + Object.keys(this.tempLoot.global).forEach(t => { + if (this.tempLoot.global[t] > 0) { + this.overlayLeft.push(`${this.treasureColored[t]}&b:`) + this.overlayRight.push(`&b${this.tempLoot.global[t]}`) + } + }) + } + if (this.tempLocation && Object.keys(this.tempLoot[this.tempLocation]).length > 0) { + Object.keys(this.tempLoot[this.tempLocation]).forEach(t => { + if (this.tempLoot[this.tempLocation][t] > 0) { + this.overlayLeft.push(`${this.treasureColored[t]}&b:`) + this.overlayRight.push(`&b${this.tempLoot[this.tempLocation][t]}`) + } + }) + } + } } if (this.scathaCounter.getValue() && this.inCrystalHollows) { let tempText = `&6Scatha Counter\n&bKills: ${this.miningData.scatha.total_worms}\n&bWorms: ${this.miningData.scatha.worms}\n&bScathas: ${this.miningData.scatha.scathas}\n&bSince Scatha: ${this.miningData.scatha.since_scatha}\n` |