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-rw-r--r--features/specialMining/index.js106
1 files changed, 103 insertions, 3 deletions
diff --git a/features/specialMining/index.js b/features/specialMining/index.js
index 147193a..faba13c 100644
--- a/features/specialMining/index.js
+++ b/features/specialMining/index.js
@@ -39,11 +39,91 @@ class PowderAndScatha extends Feature {
this.showFlawlessGemstone = new ToggleSetting("Gemstone Messages Hider Show Flawless", "should the hider ^ ignore flawless gemstones?", false, "gemstone_show_flawless", this).requires(this.hideGemstoneMessage)
this.hideWishingCompassMessage = new ToggleSetting("Wishing Compass Message Hider", "like: &r&aYou received &r&f1 &r&aWishing Compass&r&a.&r", false, "compass_message_hider", this).requires(this.PowderElement)
this.hideAscensionRope = new ToggleSetting("Ascension Rope Hider", "like: &r&aYou received &r&f1 &r&9Ascension Rope&r&a.&r", false, "ascension_rope_hider", this).requires(this.PowderElement)
+ this.showAreaTreasure = new ToggleSetting("Show Area Treasure", "whether or not to show each sub zone's treasures from chests", false, "show_area_treasure", this).requires(this.PowderElement)
+
+ this.tempLoot = { global: {}, Jungle: {}, Goblin_Holdout: {}, Lost_Precursor_City: {}, Mithril_Deposits: {} }
+ this.tempLocation = undefined
+ //this will add the treasure and switch display location to it (it's from the most recent location)
+ this.addTreasure = (Area, treasure, amount) => {
+ if (amount < 0 || !amount) return
+ if (this.tempLoot[Area][treasure]) this.tempLoot[Area][treasure] += amount
+ else this.tempLoot[Area][treasure] = amount
+ if (Area !== "global") this.tempLocation = Area
+ }
+ this.treasureColored = {
+ Sludge_Juice: "&aSludge Juice",
+ Oil_Barrel: "&aOil Barrel",
+ Jungle_Heart: "&6Jungle Heart",
+ Green_Goblin_Egg: "&aGreen Goblin Egg",
+ Red_Goblin_Egg: "&cRed Goblin Egg",
+ Yellow_Goblin_Egg: "&eYellow Goblin Egg",
+ Blue_Goblin_Egg: "&3Blue Goblin Egg",
+ Goblin_Egg: "&9Goblin Egg",
+ Control_Switch: "&9Control Switch",
+ FTX_3070: "&9FTX 3070",
+ Electron_Transmitter: "&9Electron Transmitter",
+ Robotron_Reflector: "&9Robotron Reflector",
+ Synthetic_Heart: "&9Synthetic Heart",
+ Superlite_Motor: "&9Superlite Motor",
+ Treasurite: "&5Treasurite",
+ Pickonimbus_2000: "&5Pickonimbus 2000",
+ Prehistoric_Egg: "&fPrehistoric Egg"
+ }
+ //&r&aYou received &r&f1 &r&a&r&aGreen Goblin Egg&r&a.&r
this.registerChat("&r&aYou received ${thing}&r&a.&r", (thing, e) => {
if (this.hideGemstoneMessage.getValue() && thing.endsWith("Gemstone") && (this.showFlawlessGemstone.getValue() ? !thing.includes("Flawless") : true)) cancel(e)
if (this.hideWishingCompassMessage.getValue() && thing.endsWith("Wishing Compass")) cancel(e)
if (this.hideAscensionRope.getValue() && thing.endsWith("Ascension Rope")) cancel(e)
+ if (this.showAreaTreasure.getValue()) {
+ let treasure = undefined
+ let amount = Math.floor(Number(thing.split(" ")[0].removeFormatting()))
+ //jungle
+ if (thing.endsWith("Sludge Juice")) treasure = "Sludge_Juice"
+ if (thing.endsWith("Oil Barrel")) treasure = "Oil_Barrel"
+ if (thing.endsWith("Jungle Heart")) treasure = "Jungle_Heart"
+ if (treasure) {
+ this.addTreasure("Jungle", treasure, amount)
+ return
+ }
+ //goblin holdout
+ if (thing.endsWith("Goblin Egg")) {
+ if (thing.includes("Green")) treasure = "Green_Goblin_Egg"
+ else if (thing.includes("Red")) treasure = "Red_Goblin_Egg"
+ else if (thing.includes("Yellow")) treasure = "Yellow_Goblin_Egg"
+ else if (thing.includes("Blue")) treasure = "Blue_Goblin_Egg"
+ else treasure = "&9Goblin_Egg"
+ }
+ if (treasure) {
+ this.addTreasure("Goblin_Holdout", treasure, amount)
+ return
+ }
+ //&r&aYou received &r&f1 &r&9Superlite Motor&r&a.&r
+ //precursor city
+ if (thing.endsWith("Control Switch")) treasure = "Control_Switch"
+ if (thing.endsWith("FTX 3070")) treasure = "FTX_3070"
+ if (thing.endsWith("Electron Transmitter")) treasure = "Electron_Transmitter"
+ if (thing.endsWith("Robotron Reflector")) treasure = "Robotron_Reflector"
+ if (thing.endsWith("Synthetic Heart")) treasure = "Synthetic_Heart"
+ if (thing.endsWith("Superlite Motor")) treasure = "Superlite_Motor"
+ if (treasure) {
+ this.addTreasure("Lost_Precursor_City", treasure, amount)
+ return
+ }
+ //mithril deposits
+ if (thing.endsWith("Treasurite")) treasure = "Treasurite"
+ if (treasure) {
+ this.addTreasure("Mithril_Deposits", treasure, amount)
+ return
+ }
+ //global
+ if (thing.endsWith("Pickonimbus 2000")) treasure = "Pickonimbus_2000"
+ if (thing.endsWith("Prehistoric Egg")) treasure = "Prehistoric_Egg"
+ if (treasure) {
+ this.addTreasure("global", treasure, amount)
+ return
+ }
+ }
})
this.registerStep(true, 1, () => {
@@ -113,14 +193,14 @@ class PowderAndScatha extends Feature {
this.registerChat("&r&6You have successfully picked the lock on this chest!&r", (e) => {
this.miningData.powder.chests++
delay(100, () => {
- this.expRateInfo.push([Date.now(), this.miningData.powder.mithril, this.miningData.powder.gemstone])
+ this.expRateInfo.push([Date.now(), this.miningData.powder.mithril, this.miningData.powder.gemstone, this.miningData.powder.chests])
if (this.expRateInfo.length > 20) this.expRateInfo.shift()
- let [time, mythril, gemstone] = this.expRateInfo[0]
+ let [time, mythril, gemstone, chest] = this.expRateInfo[0]
this.mythrilRate = (this.miningData.powder.mithril - mythril) / (Date.now() - time)
this.gemstoneRate = (this.miningData.powder.gemstone - gemstone) / (Date.now() - time)
- this.chestRate = (this.miningData.powder.chestRate - chestRate) / (Date.now() - time)
+ this.chestRate = (this.miningData.powder.chests - chest) / (Date.now() - time)
})
})
@@ -251,6 +331,8 @@ class PowderAndScatha extends Feature {
if (type === "powder") {
Object.keys(this.miningData.powder).forEach(thing => this.miningData.powder[thing] = 0)
this.expRateInfo = []
+ this.tempLocation = undefined
+ this.tempLoot = { global: {}, Jungle: {}, Goblin_Holdout: {}, Lost_Precursor_City: {}, Mithril_Deposits: {} }
} else if (type === "scatha") {
Object.keys(this.miningData.scatha).forEach(thing => this.miningData.scatha[thing] = 0)
}
@@ -332,6 +414,24 @@ class PowderAndScatha extends Feature {
this.overlayLeft.push(`&bChests/h:`)
this.overlayRight.push(`&d${numberWithCommas(Math.round(this.chestRate * 1000 * 60 * 60))}`)
}
+ if (this.showAreaTreasure.getValue()) {
+ if (Object.keys(this.tempLoot.global).length > 0) {
+ Object.keys(this.tempLoot.global).forEach(t => {
+ if (this.tempLoot.global[t] > 0) {
+ this.overlayLeft.push(`${this.treasureColored[t]}&b:`)
+ this.overlayRight.push(`&b${this.tempLoot.global[t]}`)
+ }
+ })
+ }
+ if (this.tempLocation && Object.keys(this.tempLoot[this.tempLocation]).length > 0) {
+ Object.keys(this.tempLoot[this.tempLocation]).forEach(t => {
+ if (this.tempLoot[this.tempLocation][t] > 0) {
+ this.overlayLeft.push(`${this.treasureColored[t]}&b:`)
+ this.overlayRight.push(`&b${this.tempLoot[this.tempLocation][t]}`)
+ }
+ })
+ }
+ }
}
if (this.scathaCounter.getValue() && this.inCrystalHollows) {
let tempText = `&6Scatha Counter\n&bKills: ${this.miningData.scatha.total_worms}\n&bWorms: ${this.miningData.scatha.worms}\n&bScathas: ${this.miningData.scatha.scathas}\n&bSince Scatha: ${this.miningData.scatha.since_scatha}\n`