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-rw-r--r--features/betterGuis/index.js77
-rw-r--r--features/hud/index.js2
2 files changed, 76 insertions, 3 deletions
diff --git a/features/betterGuis/index.js b/features/betterGuis/index.js
index e91d856..ec30c36 100644
--- a/features/betterGuis/index.js
+++ b/features/betterGuis/index.js
@@ -2,7 +2,7 @@
/// <reference lib="es2015" />
import Feature from "../../featureClass/class";
import logger from "../../logger";
-import { f } from "../../../mappings/mappings";
+import { f, m } from "../../../mappings/mappings";
import ToggleSetting from "../settings/settingThings/toggle";
import MuseumGui from "./museumGui.js";
import DungeonReadyGui from "./dungeonReadyGui";
@@ -14,6 +14,10 @@ class BetterGuis extends Feature {
super()
}
+ inSkyblock() {
+ return this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.isInSkyblock
+ }
+
onEnable() {
this.initVariables()
@@ -27,6 +31,7 @@ class BetterGuis extends Feature {
this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI", "Custom gui for the dungeon ready up menu", false, "custom_dungeon_ready_enabled", this)
this.chestSearchBar = new ToggleSetting("Inventory Search Bar", "use '&' to make it filter by stuff that contains multiple things", false, "inv_search", this)
+ this.customBars = new ToggleSetting("Custom hp and mana bar", "Also hides stuff like armor bar", false, "custom_bars", this)
this.lastWindowId = 0
this.shouldHold = 10
@@ -133,8 +138,20 @@ class BetterGuis extends Feature {
this.invSearchTextBox = new TextBox().setPlaceholder("Click to search").setLocation(0.4, 0.05, 0.2, 0.05)
this.invSearchSoopyGui.element.addChild(this.invSearchTextBox)
- this.slotMatches = new Map()
+ this.mana = 0
+ this.overflowMana = 0
+ this.maxMana = 0
+ this.slotMatches = new Map()
+ this.registerEvent("renderHealth", this.renderHealth).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
+ this.registerEvent("renderFood", cancel).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
+ this.registerEvent("renderArmor", this.renderMana).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
+ let registerActionBar = this.registerCustom("actionbar", this.actionbarMana)
+ registerActionBar.trigger.setCriteria('&b${curr}/${max}✎').setParameter('contains');
+ let registerActionBar2 = this.registerCustom("actionbar", this.actionbarOverflowMana)
+ registerActionBar2.trigger.setCriteria('&3${curr}ʬ').setParameter('contains');
+ //&c2532/2532❤ &a798&a❈ Defense &b2525/2525✎ &31ʬ&r (100)
+ //&c2532/2532❤ &f20&f❂ True Defense &b2414/2414✎ &3600ʬ&r (13)
this.registerEvent("guiRender", this.postGuiRender).registeredWhen(() => this.chestSearchBar.getValue())
this.registerEvent("guiMouseClick", this.guiMouseClick).registeredWhen(() => this.chestSearchBar.getValue())
this.registerEvent("guiKey", this.guiKey).registeredWhen(() => this.chestSearchBar.getValue())
@@ -142,6 +159,62 @@ class BetterGuis extends Feature {
this.registerEvent("guiOpened", this.guiOpened).registeredWhen(() => this.chestSearchBar.getValue())
}
+ actionbarMana(curr, max) {
+ if (curr.includes("Mana")) {
+ curr = curr.split("&b").pop()
+ }
+ this.mana = parseInt(curr)
+ this.maxMana = parseInt(max)
+ this.overflowMana = 0
+ }
+
+ actionbarOverflowMana(curr) {
+ this.overflowMana = parseInt(curr)
+ }
+
+ renderMana(event) {
+ cancel(event)
+
+ let left = Renderer.screen.getWidth() / 2 + 91 - 80;
+ let top = Renderer.screen.getHeight() - 40;
+
+ Renderer.retainTransforms(true)
+ Renderer.translate(left, top)
+
+ let totalAmt = Math.max(this.maxMana, this.mana + this.overflowMana)
+
+ let manaPercent = this.mana / totalAmt
+ let ofPercent = this.overflowMana / totalAmt
+
+ Renderer.drawRect(Renderer.color(0, 0, 0), 0, 0, 80, 10)
+ Renderer.drawRect(Renderer.color(50, 50, 50), 2, 2, 76, 6)
+ Renderer.drawRect(Renderer.color(0, 0, 255), 2, 2, manaPercent * 76, 6)
+ Renderer.drawRect(Renderer.color(0, 255, 255), 2 + manaPercent * 76, 2, ofPercent * 76, 6)
+ Renderer.retainTransforms(false)
+ }
+
+ renderHealth(event) {
+ cancel(event)
+
+ let left = Renderer.screen.getWidth() / 2 - 91;
+ let top = Renderer.screen.getHeight() - 40;
+
+ Renderer.retainTransforms(true)
+ Renderer.translate(left, top)
+
+ let totalAmt = Math.max(Player.getPlayer()[m.getMaxHealth](), Player.getHP() + Player.getPlayer()[m.getAbsorptionAmount]())
+
+ let hpPercent = Player.getHP() / totalAmt
+ let abPercent = Player.getPlayer()[m.getAbsorptionAmount]() / totalAmt
+
+
+ Renderer.drawRect(Renderer.color(0, 0, 0), 0, 0, 80, 10)
+ Renderer.drawRect(Renderer.color(50, 50, 50), 2, 2, 76, 6)
+ Renderer.drawRect(Renderer.color(255, 0, 0), 2, 2, hpPercent * 76, 6)
+ Renderer.drawRect(Renderer.color(255, 255, 0), 2 + hpPercent * 76, 2, abPercent * 76, 6)
+ Renderer.retainTransforms(false)
+ }
+
postGuiRender(x, y, gui) {
if (gui.class.toString() !== "class net.minecraft.client.gui.inventory.GuiChest") return
diff --git a/features/hud/index.js b/features/hud/index.js
index 9698851..7d0d6ca 100644
--- a/features/hud/index.js
+++ b/features/hud/index.js
@@ -513,7 +513,7 @@ class Hud extends Feature {
return;
}
- this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(soulflowCount))
+ this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.soulflow))
}
statApiLoadThingo(data) {