diff options
Diffstat (limited to 'features')
-rw-r--r-- | features/betterGuis/dungeonReadyGui.js | 52 | ||||
-rw-r--r-- | features/betterGuis/index.js | 5 | ||||
-rw-r--r-- | features/lockedFeatures/index.js | 4 |
3 files changed, 59 insertions, 2 deletions
diff --git a/features/betterGuis/dungeonReadyGui.js b/features/betterGuis/dungeonReadyGui.js new file mode 100644 index 0000000..2428f5b --- /dev/null +++ b/features/betterGuis/dungeonReadyGui.js @@ -0,0 +1,52 @@ +import { SoopyGui } from "../../../guimanager" + + +const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest") + +class DungeonReadyGui { + constructor(){ + this.checkMenu = false + + this.soopyGui = new SoopyGui() + + this.soopyGui.optimisedLocations = true + } + + tickMenu(){ + + } + + guiOpened(event){ + let name = "" + if(event.gui && event.gui.field_147002_h instanceof ContainerChest){ + name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c() + } + if(this.soopyGui.ctGui.isOpen()){ + if(event.gui && event.gui.field_147002_h){ + Player.getPlayer().field_71070_bA = event.gui.field_147002_h + + if(!Player.getOpenedInventory().getName().startsWith("Catacombs - Floor ")){ + return + } + + event.gui = this.soopyGui.ctGui + this.soopyGui.ctGui.open() + } + return + } + if(name === "Start Dungeon"){ + if(event.gui && event.gui.field_147002_h) Player.getPlayer().field_71070_bA = event.gui.field_147002_h + + this.soopyGui.open() + event.gui = this.soopyGui.ctGui + } + } + + tick(){ + if(this.soopyGui.ctGui.isOpen()){ + this.tickMenu() + } + } +} + +export default DungeonReadyGui;
\ No newline at end of file diff --git a/features/betterGuis/index.js b/features/betterGuis/index.js index c931e50..23a7efa 100644 --- a/features/betterGuis/index.js +++ b/features/betterGuis/index.js @@ -5,6 +5,7 @@ import logger from "../../logger"; import { f } from "../../../mappings/mappings"; import ToggleSetting from "../settings/settingThings/toggle"; import MuseumGui from "./museumGui.js"; +// import DungeonReadyGui from "./dungeonReadyGui"; class BetterGuis extends Feature { constructor() { @@ -15,11 +16,13 @@ class BetterGuis extends Feature { this.initVariables() this.museumGui = new MuseumGui() + // this.dungeonReady = new DungeonReadyGui() this.replaceSbMenuClicks = new ToggleSetting("Improve Clicks on SBMENU", "This will change clicks to middle clicks, AND use commands where possible (eg /pets)", true, "sbmenu_clicks", this) this.reliableSbMenuClicks = {getValue: ()=>false}//removed because hypixel fixed, code kept incase hypixel adds back bug later //new ToggleSetting("Make SBMENU clicks reliable", "This will delay clicks on sbmenu to time them so they dont get canceled", true, "sbmenu_time", this) this.museumGuiEnabled = new ToggleSetting("Custom Museum GUI", "Custom gui for the Museum", true, "custom_museum_enabled", this) + // this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI", "Custom gui for the dungeon ready up menu", true, "custom_dungeon_ready_enabled", this) this.lastWindowId = 0 this.shouldHold = 10 @@ -98,6 +101,7 @@ class BetterGuis extends Feature { this.registerEvent("guiMouseClick", this.guiClicked) this.registerEvent("guiOpened", (event)=>{ if(this.museumGuiEnabled.getValue()) this.museumGui.guiOpened.call(this.museumGui, event) + // if(this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.guiOpened.call(this.dungeonReady, event) }) this.registerStep(true, 10, this.step) this.registerEvent("worldUnload", ()=>{this.museumGui.saveMuseumCache.call(this.museumGui)}) @@ -122,6 +126,7 @@ class BetterGuis extends Feature { step(){ if(this.museumGuiEnabled.getValue()) this.museumGui.tick.call(this.museumGui) + // if(this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.tick.call(this.dungeonReady) if(this.replaceSbMenuClicks.getValue()){ if(Player.getOpenedInventory() && Player.getOpenedInventory().getName()==="SkyBlock Menu"){ diff --git a/features/lockedFeatures/index.js b/features/lockedFeatures/index.js index ffe6faa..ca69a27 100644 --- a/features/lockedFeatures/index.js +++ b/features/lockedFeatures/index.js @@ -90,10 +90,10 @@ class LockedFeatures extends Feature { let timeTillIncrease = Infinity let timeTillDecrease = Infinity - if(nextProgress[1]-playerProgress[1] < 0){ + if(nextProgress && nextProgress[1]-playerProgress[1] < 0){ timeTillIncrease = ((nextProgress[0]-playerProgress[0])/(playerProgress[1]-nextProgress[1])*60*60*1000) } - if(prevProgress[1]-playerProgress[1] < 0){ + if(prevProgress && prevProgress[1]-playerProgress[1] < 0){ timeTillDecrease = ((playerProgress[0]-prevProgress[0])/(prevProgress[1]-playerProgress[1])*60*60*1000) } |