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Author
2022-03-27
make network requests all go on one permenantly open thread
Soopyboo32
2022-03-27
fixes + make diana retry untill it works
Soopyboo32
2022-03-08
update meta + make dungeon map sync player locations thru socket
Soopyboo32
2022-03-04
Fix command registering breaking
Soopyboo32
2022-01-28
fix bug
Soopyboo32
2022-01-28
fix error handling for forge events causing error
Soopyboo32
2022-01-23
add error handling to registering forge event, and other fixes and cleanups
Soopyboo32
2022-01-11
+ Warning message when cannot connect to soopy server
Soopyboo32
2022-01-03
Add suggestion gui
Soopyboo32
2021-12-09
Reset globals correctly after gameunload
Soopyboo32
2021-12-06
Make a utils thing at allows for human readable mappings
Soopyboo32
2021-11-30
fixes
Soopyboo32
2021-11-30
Allow for dynamic updating of module code in the fly
Soopyboo32
2021-11-26
Finish museum gui (except search bar)
Soopyboo32
2021-11-23
- Finish streamgui
Soopyboo32
2021-11-23
Update metadata for v2.0.12
Soopyboo32
2021-11-23
Add basic performance tracking, will make this a dedicated gui sometime
Soopyboo32
2021-11-17
Refactoring
Soopyboo32
2021-11-17
- unload all modules on game unload event
Soopyboo32
2021-11-15
- Fix for lag in build battle
Soopyboo32
2021-11-07
Add first load page (Still need to add the settings added in that though)
Soopyboo32
2021-11-06
2.0.3
Soopyboo32
2021-11-06
Error handling for loading modules
Soopyboo32
2021-10-31
first commit
Soopyboo32