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2022-07-15+ make secret count grey if room issnt clearedSoopyboo32
+meta
2022-07-15+remove dev map stuff stoping secrets showing at all (oops)Soopyboo32
2022-07-15+ make rooms detect secret counts from green ticksSoopyboo32
2022-07-14change patcher url thing to soopy.devSoopyboo32
2022-07-14+ Update website urlSoopyboo32
2022-07-14+ ingame twitch bot commandsSoopyboo32
2022-07-14Merge pull request #30 from EmeraldMerchant/patch-31Soopyboo32
separate level up msg
2022-07-14+ maby fix crash for some peopleSoopyboo32
2022-07-11+ load when rooms are finished based on green tick (dungeon map room secrets)Soopyboo32
2022-07-11+ terracotta respawn timerSoopyboo32
2022-07-10+ fix green colors on map thingf buggySoopyboo32
2022-07-09+make secret count render over headsSoopyboo32
+ make secret count green when should be + meta
2022-07-09+ option to show secrets in rooms (syncs across soopyv2 users)Soopyboo32
+ meta
2022-07-09Merge branch 'master' of https://github.com/Soopyboo32/SoopyV2Soopyboo32
2022-07-09+ fix error with slayer category not loadingSoopyboo32
+ remove link preview due to possible exploit
2022-07-08separate level up msgEmeraldMerchant
2022-07-08lets compare the differenceEmeraldMerchant
lets see
2022-07-08Merge branch 'master' into patch-29Soopyboo32
2022-07-08fixesEmeraldMerchant
removed replicated setting
2022-07-08+ remove doubled settingSoopyboo32
2022-07-08fixesEmeraldMerchant
didnt .getValue() me pepaga sorry
2022-07-07+ sort buttons in spirit leap overlay by classSoopyboo32
2022-07-07+metaSoopyboo32
2022-07-07+ fix not loading class in spirit leap menu for players with long usernamesSoopyboo32
2022-07-07+ fix heads not getting rendered on spirit leap overlay unless their name is ↵Soopyboo32
lowercase
2022-07-06+ fix waypoints not loading when first entering a lobbySoopyboo32
2022-07-06Merge branch 'master' of https://github.com/Soopyboo32/SoopyV2Soopyboo32
2022-07-06+ crap tone of dungeonRoutes progressSoopyboo32
+ added /snoopy and /snoopyv2 commands for pepegas + fix small bug with CH waypoints
2022-07-04+fixEmeraldMerchant
+ fix fix
2022-07-04+ skill average over 60 to stat next to nameSoopyboo32
2022-07-04+ toggle for waypoints in F7/M7Soopyboo32
+ support for skill levels over 60
2022-07-03+ f7 unfinished terminal waypointsSoopyboo32
2022-07-02update fixEmeraldMerchant
+ fix fix
2022-07-02updateEmeraldMerchant
+ a cata xp hud todo + fixed step_5fps accidentally registered as step2
2022-07-02+ make CH locations clear on world switch & metaSoopyboo32
2022-07-02+ CH waypoints & metaSoopyboo32
2022-07-01+ fix bugSoopyboo32
2022-06-30Merge pull request #23 from EmeraldMerchant/patch-22Soopyboo32
+ ice spray ping
2022-06-29removed duplicated partsEmeraldMerchant
some codes were duplicated after i pasted them onto last commit, idk why
2022-06-29Merge branch 'master' into patch-19EmeraldMerchant
2022-06-29fix a placeEmeraldMerchant
+ added a missing ! that makes something not working
2022-06-29+ ice spray pingEmeraldMerchant
+ rare drop ping for ice spray in dungeons
2022-06-29fixed a bugEmeraldMerchant
+ fixed a bug that it kept on trying to track a boss after quest is failed
2022-06-29+ Make custom mana bar animate between valuesSoopyboo32
2022-06-28fixed a big bugEmeraldMerchant
i made a return in the wrong place ;-;
2022-06-28fixed summon toggle masterEmeraldMerchant
and rearranged 2 features' positioning order in settings menu
2022-06-28more fixesEmeraldMerchant
- fixed a bug that the warning messages still show up when summon features are off - fixed a bug that the warning messages showed up multiple times when you use multiple non-tank summons + added a main toggle for those summon features
2022-06-28another fixEmeraldMerchant
= make the assuming eman boss if data is undefined thing keep scanning thru all entities until it finds one, instead of only scanning the ones that just joined world
2022-06-28small fixEmeraldMerchant
+ automatically assume closest (<5 blocks) boss as your boss if module didnt find a boss + delete eman boss data if you already picked others' boss and your boss spawned
2022-06-28small changesEmeraldMerchant
+ clears out emanBoss data when player's boss spawned, just in case it hides summons + changed the for() to forEach() cuz it doesnt work on mini spawned from mini (flickering .isDead from the old mini thats killed on the new mini that spawned cuz less frequency ig)