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/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
import { SoopyGui, SoopyRenderEvent } from "../../../guimanager";
import SoopyBoxElement from "../../../guimanager/GuiElement/SoopyBoxElement";
import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement";
import renderLibs from "../../../guimanager/renderLibs";
import Feature from "../../featureClass/class";
import ToggleSetting from "../settings/settingThings/toggle";
class AgentThings extends Feature {
constructor() {
super()
}
onEnable(){
return;
this.initVariables()
this.nearPlayerData = []
while(this.nearPlayerData.length < 100){this.nearPlayerData.push({})}
this.recordNearestPlayers = new ToggleSetting("Record nearby players", "You can then view this data with /nearplayers", false, "record_near_players", this)
this.registerStep(false, 1, this.step)
this.nearPlayersGui = new SoopyGui().setOpenCommand("nearplayers")
this.nearPlayersGuiBox = new SoopyBoxElement().setLocation(0.25, 0.25, 0.5, 0.5)
this.nearPlayersGui.element.addChild(this.nearPlayersGuiBox)
this.nearPlayersRenderElement = new SoopyGuiElement()
this.nearPlayersGuiBox.addChild(this.nearPlayersRenderElement)
let selected = undefined
let selectedDist = undefined
let lastXY = 0
this.nearPlayersRenderElement.addEvent(new SoopyRenderEvent().setHandler((mouseX, mouseY)=>{
let moved = lastXY !== mouseX+mouseY
lastXY = mouseX+mouseY
let x = this.nearPlayersRenderElement.location.getXExact()
let y = this.nearPlayersRenderElement.location.getYExact()
let width = this.nearPlayersRenderElement.location.getWidthExact()
let height = this.nearPlayersRenderElement.location.getHeightExact()
x+=width*0.125
y+=height*0.125
width*=0.75
height*=0.75
Renderer.drawLine(Renderer.color(0, 0, 0), x, y+height, x+width, y+height, 2)//bottom axis line
Renderer.drawLine(Renderer.color(0, 0, 0), x, y, x, y+height, 2)//left axis line
renderLibs.drawStringCentered("&0100s ago", x, y+height+6, Renderer.screen.getWidth()/1000)
renderLibs.drawStringCentered("&050s ago", x+width/2, y+height+6, Renderer.screen.getWidth()/1000)
renderLibs.drawStringCentered("&0Now", x+width, y+height+6, Renderer.screen.getWidth()/1000) //bottom axis markers
renderLibs.drawStringCenteredVertically("&025m away", x+3-Renderer.getStringWidth("&025m away")*Renderer.screen.getWidth()/1000, y, Renderer.screen.getWidth()/1000)
renderLibs.drawStringCenteredVertically("&020m away", x+3-Renderer.getStringWidth("&020m away")*Renderer.screen.getWidth()/1000, y+height/5*1, Renderer.screen.getWidth()/1000)
renderLibs.drawStringCenteredVertically("&010m away", x+3-Renderer.getStringWidth("&010m away")*Renderer.screen.getWidth()/1000, y+height/5*3, Renderer.screen.getWidth()/1000)
renderLibs.drawStringCenteredVertically("&00m away", x+3-Renderer.getStringWidth("&00m away")*Renderer.screen.getWidth()/1000, y+height-6, Renderer.screen.getWidth()/1000)
if(moved){
selected = undefined
selectedDist = undefined
}
let lastUuids = []
this.nearPlayerData.forEach((data, i)=>{
let newLastUuids = []
Object.keys(data).forEach(uuid=>{
newLastUuids.push(uuid)
lastUuids = lastUuids.filter(a=>a!==uuid)
let dist = data[uuid].distance
let oldDist = this.nearPlayerData[i-1]?.[uuid]?.distance || 25
let thisX = x+(i)/100*width
let thisY = y+height-(dist/25)*height
if(moved && (thisX-mouseX)**2 + (thisY-mouseY)**2 < 3){
selected = uuid
selectedDist = dist
}
if(i !== 0){
Renderer.drawLine(Renderer.color(0, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 1)
}
Renderer.drawRect(Renderer.color(0, 0, 0), thisX-1, thisY-1, 3, 3)
})
lastUuids.forEach(uuid=>{
let dist = 25
let oldDist = this.nearPlayerData[i-1]?.[uuid]?.distance || 25
let thisX = x+(i)/100*width
let thisY = y+height-(dist/25)*height
if(i !== 0){
Renderer.drawLine(Renderer.color(0, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 1)
}
})
lastUuids = newLastUuids
})
if(selected){
width = this.nearPlayersRenderElement.location.getWidthExact()
height = this.nearPlayersRenderElement.location.getHeightExact()
width*=0.75
height*=0.75
renderLibs.scizzorFast(0,0,Renderer.screen.getWidth(), Renderer.screen.getHeight())
let selectedIgn = undefined
let lastRenderedSelected = false
this.nearPlayerData.forEach((data, i)=>{
if(data[selected]){
lastRenderedSelected = true
selectedIgn = data[selected].name
let dist = data[selected].distance
let oldDist = this.nearPlayerData[i-1]?.[selected]?.distance || 25
let thisX = x+(i)/100*width
let thisY = y+height-(dist/25)*height
if(i !== 0){
Renderer.drawLine(Renderer.color(255, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 3)
}
}else{
if(lastRenderedSelected){
lastRenderedSelected = false
let dist = 25
let oldDist = this.nearPlayerData[i-1]?.[selected]?.distance || 25
let thisX = x+(i)/100*width
let thisY = y+height-(dist/25)*height
if(i !== 0){
Renderer.drawLine(Renderer.color(255, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 3)
}
}
}
})
let width = Math.max(Renderer.getStringWidth(selectedIgn)*2, Renderer.getStringWidth("Distance: " + selectedDist.toFixed(1)))+8
let height = 32
renderLibs.drawBox([255, 255, 255], mouseX+10, mouseY-height/2, width,height, 3)
renderLibs.drawString("&0" + selectedIgn, mouseX+14, mouseY-height/2+3, 2)
renderLibs.drawString("&0Distance: &7" + selectedDist.toFixed(1) , mouseX+14, mouseY-height/2+21, 1)
}
}))
}
step(){
if(!this.recordNearestPlayers.getValue()) return
let thisSecondPlayerData = {}
World.getAllPlayers().forEach(p=>{
let distSq = (p.getX()-Player.getX())**2+(p.getY()-Player.getY())**2+(p.getZ()-Player.getZ())**2
if(distSq < 25*25 && distSq !== 0){
thisSecondPlayerData[p.getUUID().toString()] = {name: p.getName(), distance: Math.sqrt(distSq)}
}
})
this.nearPlayerData.push(thisSecondPlayerData)
if(this.nearPlayerData.length > 100) this.nearPlayerData.shift()
}
initVariables(){
this.recordNearestPlayers = undefined
this.nearPlayerData = undefined
this.nearPlayersGui = undefined
this.nearPlayersGuiBox = undefined
this.nearPlayersRenderElement = undefined
}
onDisable(){
this.nearPlayersGui.delete()
this.initVariables()
}
}
module.exports = {
class: new AgentThings()
}
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