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path: root/features/betterGuis/museumGui.js
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import { SoopyGui, SoopyRenderEvent } from "../../../guimanager"
import SoopyContentChangeEvent from "../../../guimanager/EventListener/SoopyContentChangeEvent"
import SoopyHoverChangeEvent from "../../../guimanager/EventListener/SoopyHoverChangeEvent"
import SoopyKeyPressEvent from "../../../guimanager/EventListener/SoopyKeyPressEvent"
import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent"
import SoopyOpenGuiEvent from "../../../guimanager/EventListener/SoopyOpenGuiEvent"
import BoxWithText from "../../../guimanager/GuiElement/BoxWithText"
import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow"
import ProgressBar from "../../../guimanager/GuiElement/ProgressBar"
import SoopyBoxElement from "../../../guimanager/GuiElement/SoopyBoxElement"
import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement"
import SoopyMarkdownElement from "../../../guimanager/GuiElement/SoopyMarkdownElement"
import SoopyTextElement from "../../../guimanager/GuiElement/SoopyTextElement"
import TextBox from "../../../guimanager/GuiElement/TextBox"
import Notification from "../../../guimanager/Notification"
import renderLibs from "../../../guimanager/renderLibs"
import * as utils from "../../utils/utils"


const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest")

class MuseumGui {
    constructor(){
        this.checkMenu = false

        this.isInMuseum = false
        this.guiOpenTickThing = false
        this.dontOpen = 0
        this.lastClosed = 0
        this.itemsInPages = JSON.parse(FileLib.read("soopyAddonsData","museumItemsCache.json") || "{}") || {}
        this.itemsInPagesSaved = true

        this.soopyGui = new SoopyGui()

        this.soopyGui.optimisedLocations = true

        this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((...args)=>{
            this.keyPress(...args)
        }))

        this.mainPage = new SoopyGuiElement().setLocation(0,0,1,1)
        this.soopyGui.element.addChild(this.mainPage)

        let widthPer = 0.2
        let leftOffset = (1-widthPer*3-widthPer*4/5)/2

        this.weaponsIndicator = new SoopyBoxElement().setLocation(leftOffset, 0.05, widthPer*4/5, 0.15)
        this.weaponsIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
            if(this.weaponsIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Weapons"){
                this.weaponText.location.location.x.set(0.05, 500)
                this.weaponText.location.size.x.set(0.9, 500)
                this.weaponText.location.location.y.set(0.025, 500)
                this.weaponText.location.size.y.set(0.35, 500)
                
                this.weaponsIndicator.setColorOffset(-20, -20, -20, 100)

                Renderer.translate(0,0,100)
                Renderer.drawRect(Renderer.color(0,0,0,100), this.weaponsIndicator.location.getXExact(), this.weaponsIndicator.location.getYExact(), this.weaponsIndicator.location.getWidthExact(), this.weaponsIndicator.location.getHeightExact())
                let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
                Renderer.translate(0,0,100)
                renderLibs.drawStringCenteredFull(clicks, this.weaponsIndicator.location.getXExact()+this.weaponsIndicator.location.getWidthExact()/2, this.weaponsIndicator.location.getYExact()+this.weaponsIndicator.location.getHeightExact()/2, Math.min(this.weaponsIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.weaponsIndicator.location.getHeightExact()/4/2))
            }else{
                this.weaponText.location.location.x.set(0.1, 500)
                this.weaponText.location.size.x.set(0.8, 500)
                this.weaponText.location.location.y.set(0.05, 500)
                this.weaponText.location.size.y.set(0.3, 500)

                this.weaponsIndicator.setColorOffset(0, 0, 0, 100)
            }
        })).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            this.clickedTopButton("Weapons")
        }))

        this.weaponText = new SoopyTextElement().setText("§5Weapons").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
        this.weaponsIndicator.addChild(this.weaponText)
        this.weaponsPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
        this.weaponsIndicator.addChild(this.weaponsPercentageText)
        this.weaponsProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
        this.weaponsIndicator.addChild(this.weaponsProgressBar)
        this.mainPage.addChild(this.weaponsIndicator)

        this.armourIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer, 0.05, widthPer*4/5, 0.15)
        this.armourIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
            if(this.armourIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Armor Sets"){
                this.armourText.location.location.x.set(0.05, 500)
                this.armourText.location.size.x.set(0.9, 500)
                this.armourText.location.location.y.set(0.025, 500)
                this.armourText.location.size.y.set(0.35, 500)
                
                this.armourIndicator.setColorOffset(-20, -20, -20, 100)

                Renderer.translate(0,0,100)
                Renderer.drawRect(Renderer.color(0,0,0,100), this.armourIndicator.location.getXExact(), this.armourIndicator.location.getYExact(), this.armourIndicator.location.getWidthExact(), this.armourIndicator.location.getHeightExact())
                let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
                Renderer.translate(0,0,100)
                renderLibs.drawStringCenteredFull(clicks, this.armourIndicator.location.getXExact()+this.armourIndicator.location.getWidthExact()/2, this.armourIndicator.location.getYExact()+this.armourIndicator.location.getHeightExact()/2, Math.min(this.armourIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.armourIndicator.location.getHeightExact()/4/2))
            }else{
                this.armourText.location.location.x.set(0.1, 500)
                this.armourText.location.size.x.set(0.8, 500)
                this.armourText.location.location.y.set(0.05, 500)
                this.armourText.location.size.y.set(0.3, 500)

                this.armourIndicator.setColorOffset(0, 0, 0, 100)}
        })).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            this.clickedTopButton("Armor Sets")
        }))

        this.armourText = new SoopyTextElement().setText("§5Armor Sets").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
        this.armourIndicator.addChild(this.armourText)
        this.armourPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
        this.armourIndicator.addChild(this.armourPercentageText)
        this.armourProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
        this.armourIndicator.addChild(this.armourProgressBar)
        this.mainPage.addChild(this.armourIndicator)

        this.raritiesIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*2, 0.05, widthPer*4/5, 0.15)
        this.raritiesIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
            if(this.raritiesIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Rarities"){
                this.raritiesText.location.location.x.set(0.05, 500)
                this.raritiesText.location.size.x.set(0.9, 500)
                this.raritiesText.location.location.y.set(0.025, 500)
                this.raritiesText.location.size.y.set(0.35, 500)
                
                this.raritiesIndicator.setColorOffset(-20, -20, -20, 100)

                Renderer.translate(0,0,100)
                Renderer.drawRect(Renderer.color(0,0,0,100), this.raritiesIndicator.location.getXExact(), this.raritiesIndicator.location.getYExact(), this.raritiesIndicator.location.getWidthExact(), this.raritiesIndicator.location.getHeightExact())
                let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
                Renderer.translate(0,0,100)
                renderLibs.drawStringCenteredFull(clicks, this.raritiesIndicator.location.getXExact()+this.raritiesIndicator.location.getWidthExact()/2, this.raritiesIndicator.location.getYExact()+this.raritiesIndicator.location.getHeightExact()/2, Math.min(this.raritiesIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.raritiesIndicator.location.getHeightExact()/4/2))
            }else{
                this.raritiesText.location.location.x.set(0.1, 500)
                this.raritiesText.location.size.x.set(0.8, 500)
                this.raritiesText.location.location.y.set(0.05, 500)
                this.raritiesText.location.size.y.set(0.3, 500)

                this.raritiesIndicator.setColorOffset(0, 0, 0, 100)
            }
        })).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            this.clickedTopButton("Rarities")
        }))

        this.raritiesText = new SoopyTextElement().setText("§5Rarities").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
        this.raritiesIndicator.addChild(this.raritiesText)
        this.raritiesPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
        this.raritiesIndicator.addChild(this.raritiesPercentageText)
        this.raritiesProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
        this.raritiesIndicator.addChild(this.raritiesProgressBar)
        this.mainPage.addChild(this.raritiesIndicator)

        this.specialIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*3, 0.05, widthPer*4/5, 0.15)
        this.specialIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
            if(this.specialIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Special Items"){
                this.specialText.location.location.x.set(0.05, 500)
                this.specialText.location.size.x.set(0.9, 500)
                this.specialText.location.location.y.set(0.025, 500)
                this.specialText.location.size.y.set(0.35, 500)
                
                this.specialIndicator.setColorOffset(-20, -20, -20, 100)

                Renderer.translate(0,0,100)
                Renderer.drawRect(Renderer.color(0,0,0,100), this.specialIndicator.location.getXExact(), this.specialIndicator.location.getYExact(), this.specialIndicator.location.getWidthExact(), this.specialIndicator.location.getHeightExact())
                let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
                Renderer.translate(0,0,100)
                renderLibs.drawStringCenteredFull(clicks, this.specialIndicator.location.getXExact()+this.specialIndicator.location.getWidthExact()/2, this.specialIndicator.location.getYExact()+this.specialIndicator.location.getHeightExact()/2, Math.min(this.specialIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.specialIndicator.location.getHeightExact()/4/2))
            
            }else{
                this.specialText.location.location.x.set(0.1, 500)
                this.specialText.location.size.x.set(0.8, 500)
                this.specialText.location.location.y.set(0.05, 500)
                this.specialText.location.size.y.set(0.3, 500)

                this.specialIndicator.setColorOffset(0, 0, 0, 100)
            }
        })).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            this.clickedTopButton("Special Items")
        }))

        this.specialText = new SoopyTextElement().setText("§5Special Items").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
        this.specialIndicator.addChild(this.specialText)
        this.specialPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.6).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
        this.specialIndicator.addChild(this.specialPercentageText)
        this.mainPage.addChild(this.specialIndicator)

        let box = new SoopyBoxElement().setLocation(0.5-widthPer*0.75, 0.25, widthPer*2*0.75, 0.075).setLore(["Click to search"])
        this.pageTitle = new SoopyTextElement().setText("§5Your Museum").setMaxTextScale(10).setLocation(0,0,1,1)
        box.addChild(this.pageTitle)
        this.mainPage.addChild(box)

        this.searchText = ""
        let search = new TextBox().setLocation(0.5-widthPer*0.75, 0.25, widthPer*2*0.75, 0.075)
        box.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            box.visable = false
            search.visable = true
            search.select()
        }))
        search.visable = false
        search.text.mouseClickG = (mouseX, mouseY)=>{
            if(search.text.selected && !this.searchText){
                box.visable = true
                search.visable = false
            }
            search.text.selected = false
        }
        search.text.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFunction)=>{
            this.searchText = newVal
            this.showSearchItems()
        }))
        this.mainPage.addChild(search)
        this.mainPage.addEvent(new SoopyOpenGuiEvent().setHandler(()=>{
            box.visable = true
            search.visable = false
            search.text.selected = false
            search.setText("")
            this.searchText = ""
        }))

        this.nextButton = new ButtonWithArrow().setLocation(0.5+widthPer*3/2-widthPer/2, 0.25, widthPer/2, 0.075).setText("§0Next Page")
        this.nextButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            if(this.nextButton.visable)this.nextPage()
        }))
        this.mainPage.addChild(this.nextButton)

        this.previousButton = new ButtonWithArrow().setLocation(0.5-widthPer*3/2, 0.25, widthPer/2, 0.075).setText("§0Previous Page").setDirectionRight(false)
        this.previousButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
            if(this.previousButton.visable)this.previousPage()
        }))
        this.mainPage.addChild(this.previousButton)

        this.nextButton.visable = false
        this.previousButton.visable = false

        this.donateTitleBox = new SoopyBoxElement().setLocation(0.5+widthPer*3/2+0.025, 0.25, 0.5-widthPer*1.5-0.05, 0.075)
        let donateTitle = new SoopyTextElement().setText("§5Donate").setMaxTextScale(10).setLocation(0,0,1,1)

        this.donateTitleBox.addChild(donateTitle)
        this.mainPage.addChild(this.donateTitleBox)

        this.donateBox =  new SoopyBoxElement().setLocation(0.5+widthPer*3/2+0.025, 0.35, 0.5-widthPer*1.5-0.05, 0.6).setScrollable(true).enableFrameBuffer()
        this.mainPage.addChild(this.donateBox)

        this.favoriteTitleBox = new SoopyBoxElement().setLocation(0.025, 0.25, 0.5-widthPer*1.5-0.05, 0.075)
        let favoriteTitle = new SoopyTextElement().setText("§5Favourite Items").setMaxTextScale(10).setLocation(0,0,1,1)

        this.favoriteTitleBox.addChild(favoriteTitle)
        this.mainPage.addChild(this.favoriteTitleBox)

        this.favoriteBox =  new SoopyBoxElement().setLocation(0.025, 0.35, 0.5-widthPer*1.5-0.05, 0.6).setScrollable(true).enableFrameBuffer()
        this.mainPage.addChild(this.favoriteBox)

        this.itemsBox = new SoopyBoxElement().setLocation(0.5-widthPer*3/2, 0.35, widthPer*3, 0.6).enableFrameBuffer()
        this.mainPage.addChild(this.itemsBox)

        new Array(this.donateBox, this.favoriteBox).forEach((box, i)=>{
            box.addEvent(new SoopyHoverChangeEvent().setHandler((hovered)=>{
                if(hovered){
                    box.disableFrameBuffer()
                }else{
                    box.enableFrameBuffer()
                    box.dirtyFrameBuffer(1000)
                }
            }))
        })

        this.donateItems = []

        this.confirm_temp = ""
        
        this.replacePage = {
            "Your Museum": "Museum",
            " Weapons": "Weapons",
            " Armor Sets": "Armor Sets",
            " Rarities": "Rarities",
            " Special Items": "Special Items"
        }

        this.tickI = 0

        this.lastGuiTitle = ""

        this.favoriteItems = JSON.parse(FileLib.read("soopyAddonsData","museumFavoriteData.json") || "[]") || []
        this.favoriteIds = this.favoriteItems.map(a=>a.sb_id)
        this.updatedFavorites(false)
    }

    saveMuseumCache(){
        //Called on worldUnload, and ever 30 seconds
        if(this.itemsInPagesSaved) return
        this.itemsInPagesSaved = true

        new Thread(()=>{
            FileLib.write("soopyAddonsData","museumItemsCache.json",JSON.stringify(this.itemsInPages))
        }).start()
    }

    clickedTopButton(type){
        if(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())===type) return

        if(Player.getOpenedInventory().getName() === "Your Museum"){
            //if on main page can just directly click on it
            switch(type){
                case "Weapons":
                    Player.getOpenedInventory().click(19, false, "MIDDLE")
                    break
                case "Armor Sets":
                    Player.getOpenedInventory().click(21, false, "MIDDLE")
                    break
                case "Rarities":
                    Player.getOpenedInventory().click(23, false, "MIDDLE")
                    break
                case "Special Items":
                    Player.getOpenedInventory().click(25, false, "MIDDLE")
                    break
            }
        }else{
            Player.getOpenedInventory().click(48, false, "MIDDLE")
        }
    }

    nextPage(){
        let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
        if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
            Player.getOpenedInventory().click(53, false, "MIDDLE")
            
            let [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
            this.regenItems(currPage+1)
        }
    }

    previousPage(){
        let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
        if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
            Player.getOpenedInventory().click(45, false, "MIDDLE")
            
            let [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
            this.regenItems(currPage-1)
        }
    }

    tickMenu(first=false){
        if(!first && (this.tickI++)%5!==0){
            if(this.lastGuiTitle === Player.getOpenedInventory().getName()){
            return
            }
        }
        this.lastGuiTitle = Player.getOpenedInventory().getName()
        
        if(Player.getOpenedInventory().getName() === "Your Museum"){//main page
            if(Player.getOpenedInventory().getStackInSlot(19).getID() === -1) return

            let lore = Player.getOpenedInventory().getStackInSlot(19).getLore()
            lore.forEach((line, i)=>{
                if(i===0) return
                
                if(line.split(" ")?.[1]?.includes("/")){
                    let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")

                    this.weaponsProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
                    this.weaponsPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
                }
            })
            this.weaponsIndicator.setLore(lore)
            
            lore = Player.getOpenedInventory().getStackInSlot(21).getLore()
            lore.forEach((line, i)=>{
                if(i===0) return
                
                if(line.split(" ")?.[1]?.includes("/")){
                    let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")

                    this.armourProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
                    this.armourPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
                }
            })
            this.armourIndicator.setLore(lore)
            
            lore = Player.getOpenedInventory().getStackInSlot(23).getLore()
            lore.forEach((line, i)=>{
                if(i===0) return

                if(line.split(" ")?.[1]?.includes("/")){
                    let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
                    
                    this.raritiesProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
                    this.raritiesPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
                }
            })
            this.raritiesIndicator.setLore(lore)
            
            lore = Player.getOpenedInventory().getStackInSlot(25).getLore()
            lore.forEach((line, i)=>{
                if(i===0) return
                
                if(ChatLib.removeFormatting(line).startsWith("Items Donated: ")){
                    this.specialPercentageText.setText("§0Items Donated: §7"+ChatLib.removeFormatting(line).split(": ")[1])
                }
            })
            this.specialIndicator.setLore(lore)

            if((this.pageTitle.text !== ("§5"+Player.getOpenedInventory().getName()) || first) && !this.searchText){
                this.itemsBox.clearChildren()
                let rewardsButton = new ButtonWithArrow().setText("§5Rewards").setLocation(0.1,0.05,0.8,0.2)
                rewardsButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                    Player.getOpenedInventory().click(40, false, "MIDDLE")
                }))
                this.itemsBox.addChild(rewardsButton)
                let browserButton = new ButtonWithArrow().setText("§5Museum Browser").setLocation(0.1,0.3,0.8,0.2)
                browserButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                    Player.getOpenedInventory().click(50, false, "MIDDLE")
                }))
                this.itemsBox.addChild(browserButton)
                
                this.itemsBox.dirtyFrameBuffer()
            }
        }

        this.nextButton.visable = false
        this.previousButton.visable = false

        this.donateTitleBox.visable = false
        this.donateBox.visable = false

        let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
        if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
            let page = this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]
            let [currPage, pageNum] = Player.getOpenedInventory().getName().includes("/")?Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a)):[1,1]

            if(!this.searchText){
                if(currPage > 1){
                    this.previousButton.visable = true
                    if(Player.getOpenedInventory().getStackInSlot(45).getID() !== -1) this.previousButton.setLore(Player.getOpenedInventory().getStackInSlot(45).getLore())
                }
                if(currPage < pageNum){
                    this.nextButton.visable = true
                    if(Player.getOpenedInventory().getStackInSlot(53).getID() !== -1)this.nextButton.setLore(Player.getOpenedInventory().getStackInSlot(53).getLore())
                }
            }
            
            this.donateTitleBox.visable = true
            this.donateBox.visable = true
            let oldDonateItems = JSON.stringify(this.donateItems)
            this.donateItems = []
            let donateArmorSets = {}
            Player.getOpenedInventory().getItems().forEach((item, slot)=>{
                if(!item) return
                if(item.getID() === -1) return
                item.getLore().forEach(line=>{
                    if(ChatLib.removeFormatting(line) === "Click to donate item!"){
                        let sb_id = utils.getSBID(item)

                        this.donateItems.push({
                            sb_id: sb_id || "NA",
                            name: item.getName() || "",
                            lore: item.getLore() || [],
                            slot: slot
                        })
                    }
                    if(ChatLib.removeFormatting(line) === "Click to donate armor set!"){
                        let sb_id = utils.getSBID(item)

                        let setId = sb_id.split("_")
                        setId.pop()
                        setId = setId.join("_")

                        donateArmorSets[setId] = (donateArmorSets[setId]||0)+1

                        if(donateArmorSets[setId] === 3){
                            this.donateItems.push({
                                sb_id: sb_id || "NA",
                                name: item.getName() || "",
                                lore: item.getLore() || [],
                                slot: slot
                            })
                        }

                    }
                })
            })
            if(oldDonateItems !== JSON.stringify(this.donateItems)){
                this.regenDonateItems()
            }

            if(!this.itemsInPages[page]) this.itemsInPages[page] = []

            //10-16 43
            let changed = false
            for(let i = 0;i<4;i++){
                for(let j = 10;j<17;j++){
                    let slot = i*9+j
                    let item = Player.getOpenedInventory().getStackInSlot(slot)
                    let sb_id = utils.getSBID(item)
                    if(!this.itemsInPages[page][currPage]) this.itemsInPages[page][currPage] = []

                    if(item && item.getID() !== -1){

                            let itemData = {
                                sb_id: "NA",
                                name: item.getName() || "",
                                lore: item.getLore() || []
                            }

                            if(sb_id){
                                itemData.sb_id = sb_id
                            }
                            if(!this.itemsInPages[page][currPage][slot] || this.itemsInPages[page][currPage][slot].sb_id !== itemData.sb_id){
                                this.itemsInPages[page][currPage][slot] = itemData
                                
                                changed = true
                                this.itemsInPagesSaved = false
                            }
                    }else{
                        if(this.itemsInPages[page][currPage][slot]){
                            delete this.itemsInPages[page][currPage][slot]
                                
                            changed = true
                            this.itemsInPagesSaved = false
                        }
                    }
                }
            }
            if(changed || this.guiUpdated || first) this.regenItems(currPage)
        }

        if(Player.getOpenedInventory().getName() === "Confirm Donation"){
            let this_confirm_temp_str = Player.getOpenedInventory().getStackInSlot(4).getName() +Player.getOpenedInventory().getStackInSlot(2).getName() + Player.getOpenedInventory().getStackInSlot(20).getName() + Player.getOpenedInventory().getStackInSlot(24).getName()//4, 24, 20
            if(this.confirm_temp !== this_confirm_temp_str || first){
                this.confirm_temp = this_confirm_temp_str

                this.itemsBox.clearChildren()

                let isArmour = utils.getSBID(Player.getOpenedInventory().getStackInSlot(4))===null
                if(isArmour){
                    let name = Player.getOpenedInventory().getStackInSlot(2).getName()
                    let itemBox = new BoxWithText().setText(name.startsWith("§f")?"&7"+name.substr(2):name).setLocation(0.1,0.05,0.8,0.2).setLore(Player.getOpenedInventory().getStackInSlot(2).getLore())
                
                    this.itemsBox.addChild(itemBox)
                }else{
                    let name = Player.getOpenedInventory().getStackInSlot(4).getName()
                    let itemBox = new BoxWithText().setText(name.startsWith("§f")?"&7"+name.substr(2):name).setLocation(0.1,0.05,0.8,0.2).setLore(Player.getOpenedInventory().getStackInSlot(4).getLore())
                
                    this.itemsBox.addChild(itemBox)
                }

                if(Player.getOpenedInventory().getStackInSlot(24).getID() !== -1 && Player.getOpenedInventory().getStackInSlot(20).getID() !== -1){

                    let cancelButton = new ButtonWithArrow().setText("§cCancel").setLocation(0.1,0.4,0.35,0.2).setDirectionRight(false).setLore(Player.getOpenedInventory().getStackInSlot(24).getLore())
                    cancelButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                        Player.getOpenedInventory().click(24, false, "LEFT")
                    }))
                    this.itemsBox.addChild(cancelButton)

                    let confirmButton = new ButtonWithArrow().setText("§aConfirm Donation").setLocation(0.55,0.4,0.35,0.2).setLore(Player.getOpenedInventory().getStackInSlot(20).getLore())
                    confirmButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                        Player.getOpenedInventory().click(20, false, "LEFT")
                    }))
                    this.itemsBox.addChild(confirmButton)
                }
                
                this.itemsBox.dirtyFrameBuffer()
            }

            this.favoriteBox.visable = false
            this.favoriteTitleBox.visable = false
        }else{
            if(this.confirm_temp && this.searchText){
                this.showSearchItems()
            }
            this.confirm_temp = ""

            this.favoriteBox.visable = true
            this.favoriteTitleBox.visable = true
        }

        this.pageTitle.setText("§5"+Player.getOpenedInventory().getName())
        this.guiUpdated = false
    }

    regenDonateItems(){
        this.donateBox.clearChildren()
        this.donateItems.forEach((item, i)=>{
            let itemButton = new ButtonWithArrow().setText(item.name.startsWith("§f")?"&7"+item.name.substr(2):item.name).setLocation(0.05,0.025+0.125*i,0.9,0.1).setLore(item.lore)
            itemButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                Player.getOpenedInventory().click(item.slot, false, "LEFT")
            }))
            this.donateBox.addChild(itemButton)
        })

        this.donateBox.dirtyFrameBuffer()
    }

    showSearchItems(){
        if(Player.getOpenedInventory().getName() === "Confirm Donation") return

        if(!this.searchText){
            this.tickMenu(true)
            return
        }


        this.itemsBox.clearChildren()

        let items = []

        // this.itemsInPages[page][page2]
        Object.keys(this.itemsInPages).forEach((pageKey)=>{
            let page = this.itemsInPages[pageKey]
            page.forEach((page2, page2I)=>{
                if(!page2) return
                if(items.length >= 4*7) return
                page2.forEach((item, slotNum)=>{
                    if(!item) return
                    if(items.length >= 4*7) return
                    if(item.name.toLowerCase().includes(this.searchText.toLowerCase())){
                        let loreNew = []
                        Object.values(item.lore).forEach(a=>{
                            loreNew.push(a)
                        })
                        item.lore = loreNew
                        item.page = pageKey //category eg: Weapons, armour sets ect
                        item.page2 = page2I //pagenum of category
                        item.slotNum = slotNum //slotnum

                        items.push(item)
                    }
                })
            })
        })

        let y = 0.0325
        let itemNum = 0
        let width = 3
        let widthPer = 1/(width+1)
        let offset = 0.0125

        items.forEach((slot, slotNum)=>{
            if(!slot) return

            let child

            if(slot.sb_id === "NA"){
                child =new BoxWithText().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
                if(slot.name.startsWith("§c")){
                    child.setColor(255, 100, 100)
                    child.setText("&0"+slot.name.substr(2))
                }
                if(slot.name.startsWith("§e")){
                    child.setColor(255, 255, 100)
                    child.setText("&0"+slot.name.substr(2))
                }
            }else{
                let fItem = slot
                child = new ButtonWithArrow().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
                child.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
                    if(button === 2){ //middle click -> add item to favorites
                        this.addItemToFavorites(fItem, fItem.page, fItem.page2, fItem.slotNum)
                        return
                    }
                    // Player.getOpenedInventory().click(item.slotNum, false,button===1?"RIGHT":"LEFT")
                    
                    let currPage, pageNum
                    if(Player.getOpenedInventory().getName().includes("/")){
                        [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
                    }
                    
                    if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
                        if(currPage === fItem.page2){
                            Player.getOpenedInventory().click(fItem.slotNum, false,"LEFT")
                        }else{
                            if(currPage < fItem.page2){
                                Player.getOpenedInventory().click(53, false,"MIDDLE")
                            }else{
                                Player.getOpenedInventory().click(45, false,"MIDDLE")
                            }
                        }
                    }else{
                        this.clickedTopButton(fItem.page)
                    }
                })).addEvent(new SoopyRenderEvent().setHandler(()=>{
                    if(child.hovered){
    
                        child.setColorOffset(-20, -20, -20, 100)
        
                        Renderer.translate(0,0,100)
                        Renderer.drawRect(Renderer.color(0,0,0,100), child.location.getXExact(), child.location.getYExact(), child.location.getWidthExact(), child.location.getHeightExact())
                        
                        let clicks = "?"
                        let currPage, pageNum
                        if(Player.getOpenedInventory().getName().includes("/")){
                            [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
                        }
                        let pageClicks = Math.abs(currPage-fItem.page2)
                        if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
                            clicks = (pageClicks+1) + ""
                        }else{
                            if(Player.getOpenedInventory().getName() === "Your Museum"){
                                clicks = (1+fItem.page2) + ""
                            }else{
                                clicks = (2+fItem.page2) + ""
                            }
                        }
    
                        Renderer.translate(0,0,100)
                        renderLibs.drawStringCenteredFull(clicks, child.location.getXExact()+child.location.getWidthExact()/2, child.location.getYExact()+child.location.getHeightExact()/2, Math.min(child.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, child.location.getHeightExact()/4/2))
                    
                    }
                }))
                if(this.favoriteIds.includes(slot.sb_id)){
                    child.setColor(200, 255, 200)
                }
            }
            child.setLocation(offset+widthPer*itemNum,y,widthPer*9/10,0.125)
            this.itemsBox.addChild(child)

            itemNum++
            if(itemNum>width){
                itemNum = 0
                y+=0.135
            }
        })

        this.itemsBox.dirtyFrameBuffer()
    }

    regenItems(page2){
        if(this.searchText) return

        this.itemsBox.clearChildren()

        let page = this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()] 

        let y = 0.0325
        let itemNum = 0
        let width = 3
        let widthPer = 1/(width+1)
        let offset = 0.0125

        if(!this.itemsInPages[page][page2]) this.itemsInPages[page][page2] = []

        this.itemsInPages[page][page2].forEach((slot, slotNum)=>{
            if(!slot) return

            let child

            if(slot.sb_id === "NA"){
                child =new BoxWithText().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
                if(slot.name.startsWith("§c")){
                    child.setColor(255, 100, 100)
                    child.setText("&0"+slot.name.substr(2))
                }
                if(slot.name.startsWith("§e")){
                    child.setColor(255, 255, 100)
                    child.setText("&0"+slot.name.substr(2))
                }
            }else{
                child = new ButtonWithArrow().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
                child.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
                    if(button === 2){ //middle click -> add item to favorites
                        this.addItemToFavorites(slot, page, page2, slotNum)
                        return
                    }
                    // Player.getOpenedInventory().click(slotNum, false,button===1?"RIGHT":"LEFT")
                    Player.getOpenedInventory().click(slotNum, false,"LEFT") //TODO: add right click support for viewing armour sets
                }))
                if(this.favoriteIds.includes(slot.sb_id)){
                    child.setColor(200, 255, 200)
                }
            }
            child.setLocation(offset+widthPer*itemNum,y,widthPer*9/10,0.125)
            this.itemsBox.addChild(child)

            itemNum++
            if(itemNum>width){
                itemNum = 0
                y+=0.135
            }
        })

        this.itemsBox.dirtyFrameBuffer()
    }

    addItemToFavorites(slot, page, page2, slotNum){
        if(page === "Special Items"){
            new Notification("§cError!", ["You cant add Special Items",["to favorites"]])
            return
        }
        if(this.favoriteItems.map(a=>a.sb_id).includes(slot.sb_id)){
            //remove from favorites
            this.favoriteItems = this.favoriteItems.filter(a=>a.sb_id!==slot.sb_id)
            this.favoriteIds = this.favoriteIds.filter(a=>a!==slot.sb_id)
            this.regenItems(page2)
            this.updatedFavorites()
            return
        }
        let loreNew = []
        slot.lore.forEach(a=>{
            loreNew.push(a)
        })
        slot.lore = loreNew
        slot.page = page //category eg: Weapons, armour sets ect
        slot.page2 = page2 //pagenum of category
        slot.slotNum = slotNum //slotnum
        this.favoriteItems.push(slot)
        this.favoriteIds.push(slot.sb_id)
        this.regenItems(page2)
        this.updatedFavorites()
    }

    updatedFavorites(saveToFile=true){
        this.favoriteBox.clearChildren()

        if(this.favoriteItems.length === 0 ){
            let item = new SoopyMarkdownElement().setText("Middle click to add an item to your favorites list").setLocation(0.05,0.025,0.9,0.9)

            this.favoriteBox.addChild(item)
        }

        this.favoriteItems.forEach((fItem, i)=>{
            let item = new ButtonWithArrow().setText(fItem.name.startsWith("§f")?"&7"+fItem.name.substr(2):fItem.name).setLocation(0.05,0.025+0.125*i,0.9,0.1).setLore(fItem.lore)

            item.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
                if(button === 2){ //middle click -> remove item from favorites (calling add will remove because it alr exists)
                    this.addItemToFavorites(fItem, fItem.page, fItem.page2, fItem.slotNum)
                    return
                }
                // Player.getOpenedInventory().click(item.slotNum, false,button===1?"RIGHT":"LEFT")
                
                let currPage, pageNum
                if(Player.getOpenedInventory().getName().includes("/")){
                    [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
                }
                
                if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
                    if(currPage === fItem.page2){
                        Player.getOpenedInventory().click(fItem.slotNum, false,"LEFT")
                    }else{
                        if(currPage < fItem.page2){
                            Player.getOpenedInventory().click(53, false,"MIDDLE")
                        }else{
                            Player.getOpenedInventory().click(45, false,"MIDDLE")
                        }
                    }
                }else{
                    this.clickedTopButton(fItem.page)
                }
            })).addEvent(new SoopyRenderEvent().setHandler(()=>{
                if(item.hovered){

                    item.setColorOffset(-20, -20, -20, 100)
    
                    Renderer.translate(0,0,100)
                    Renderer.drawRect(Renderer.color(0,0,0,100), item.location.getXExact(), item.location.getYExact(), item.location.getWidthExact(), item.location.getHeightExact())
                    
                    let clicks = "?"
                    let currPage, pageNum
                    if(Player.getOpenedInventory().getName().includes("/")){
                        [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
                    }
                    let pageClicks = Math.abs(currPage-fItem.page2)
                    if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
                        clicks = (pageClicks+1) + ""
                    }else{
                        if(Player.getOpenedInventory().getName() === "Your Museum"){
                            clicks = (1+fItem.page2) + ""
                        }else{
                            clicks = (2+fItem.page2) + ""
                        }
                    }

                    Renderer.translate(0,0,100)
                    renderLibs.drawStringCenteredFull(clicks, item.location.getXExact()+item.location.getWidthExact()/2, item.location.getYExact()+item.location.getHeightExact()/2, Math.min(item.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, item.location.getHeightExact()/4/2))
                
                }
            }))

            this.favoriteBox.addChild(item)
        })

        if(saveToFile){
            new Thread(()=>{
                FileLib.write("soopyAddonsData","museumFavoriteData.json", JSON.stringify(this.favoriteItems))
            }).start()
        }

        this.favoriteBox.dirtyFrameBuffer()
    }

    guiOpened(event){
        let name = ""
        if(event.gui && event.gui.field_147002_h instanceof ContainerChest){
            name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c()
        }
        if(this.dontOpen > 0){
            this.dontOpen--
            cancel(event)
            return
        }
        if(this.soopyGui.ctGui.isOpen()){
            if(event.gui && event.gui.field_147002_h){
                Player.getPlayer().field_71070_bA = event.gui.field_147002_h
                
                if(Player.getOpenedInventory().getName() === "Museum Rewards"){
                    return   
                }
                if(Player.getOpenedInventory().getName().startsWith("Museum Browser")){
                    return   
                }

                event.gui = this.soopyGui.ctGui
                this.guiUpdated = true
                this.soopyGui.ctGui.open()
                
                this.itemsBox.dirtyFrameBuffer()
            }
            return
        }
        if(this.isInMuseum){
            this.soopyGui.ctGui.open()
            
            this.itemsBox.dirtyFrameBuffer()
        }else{
            if(name === "Your Museum" && !this.isInMuseum){

                if(event.gui && event.gui.field_147002_h) Player.getPlayer().field_71070_bA = event.gui.field_147002_h

                this.isInMuseum = true

                this.soopyGui.open()
                event.gui = this.soopyGui.ctGui
                this.guiOpenTickThing = true

                this.itemsBox.clearChildren()
                let rewardsButton = new ButtonWithArrow().setText("§5Rewards").setLocation(0.1,0.05,0.8,0.2)
                rewardsButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                    Player.getOpenedInventory().click(40, false, "MIDDLE")
                }))
                this.itemsBox.addChild(rewardsButton)
                let browserButton = new ButtonWithArrow().setText("§5Museum Browser").setLocation(0.1,0.3,0.8,0.2)
                browserButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
                    Player.getOpenedInventory().click(50, false, "MIDDLE")
                }))
                this.itemsBox.addChild(browserButton)
                
                this.nextButton.visable = false
                this.previousButton.visable = false

                this.donateTitleBox.visable = false
                this.donateBox.visable = false

                this.pageTitle.setText("§5"+name)

                this.tickMenu(true)
                
                this.itemsBox.dirtyFrameBuffer()
            }
        }
    }

    keyPress(key, keyId){
        if(keyId === 1){ //escape key
            this.isInMuseum = false
            this.dontOpen = 3
            Client.currentGui.close()
        }
    }

    tick(){
        if(this.isInMuseum){
            if(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing){
                this.tickMenu()
                
                this.guiOpenTickThing = false
            }else{
                // Client.currentGui.close()
                this.isInMuseum = false
                
                this.lastClosed = Date.now()
            }
        }

        if(!(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing) && Date.now()-this.lastClosed > 1000){
            this.weaponsProgressBar.setProgress(0)
            this.armourProgressBar.setProgress(0)
            this.raritiesProgressBar.setProgress(0)
        }

        if(this.dontOpen > 0){
            Client.currentGui.close()
        }
    }
}

export default MuseumGui;