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import { SoopyGui, SoopyRenderEvent } from "../../../guimanager"
import SoopyKeyPressEvent from "../../../guimanager/EventListener/SoopyKeyPressEvent"
import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent"
import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow"
import ProgressBar from "../../../guimanager/GuiElement/ProgressBar"
import SoopyBoxElement from "../../../guimanager/GuiElement/SoopyBoxElement"
import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement"
import SoopyTextElement from "../../../guimanager/GuiElement/SoopyTextElement"
import renderLibs from "../../../guimanager/renderLibs"
import utils from "../../utils/utils"
class MuseumGui {
constructor(){
this.checkMenu = false
this.isInMuseum = false
this.guiOpenTickThing = false
this.dontOpen = 0
this.lastClosed = 0
this.itemsInPages = {}
this.soopyGui = new SoopyGui()
this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((...args)=>{
this.keyPress(...args)
}))
this.mainPage = new SoopyGuiElement().setLocation(0,0,1,1)
this.soopyGui.element.addChild(this.mainPage)
let widthPer = 0.2
let leftOffset = (1-widthPer*3-widthPer*4/5)/2
this.weaponsIndicator = new SoopyBoxElement().setLocation(leftOffset, 0.05, widthPer*4/5, 0.15)
this.weaponsIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.weaponsIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Weapons"){
this.weaponText.location.location.x.set(0.05, 500)
this.weaponText.location.size.x.set(0.9, 500)
this.weaponText.location.location.y.set(0.025, 500)
this.weaponText.location.size.y.set(0.35, 500)
this.weaponsIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.weaponsIndicator.location.getXExact(), this.weaponsIndicator.location.getYExact(), this.weaponsIndicator.location.getWidthExact(), this.weaponsIndicator.location.getHeightExact())
let clicks = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.weaponsIndicator.location.getXExact()+this.weaponsIndicator.location.getWidthExact()/2, this.weaponsIndicator.location.getYExact()+this.weaponsIndicator.location.getHeightExact()/2, Math.min(this.weaponsIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.weaponsIndicator.location.getHeightExact()/4/2))
}else{
this.weaponText.location.location.x.set(0.1, 500)
this.weaponText.location.size.x.set(0.8, 500)
this.weaponText.location.location.y.set(0.05, 500)
this.weaponText.location.size.y.set(0.3, 500)
this.weaponsIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Weapons")
}))
this.weaponText = new SoopyTextElement().setText("§5Weapons").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.weaponsIndicator.addChild(this.weaponText)
this.weaponsPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.weaponsIndicator.addChild(this.weaponsPercentageText)
this.weaponsProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.weaponsIndicator.addChild(this.weaponsProgressBar)
this.mainPage.addChild(this.weaponsIndicator)
this.armourIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer, 0.05, widthPer*4/5, 0.15)
this.armourIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.armourIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Armor Sets"){
this.armourText.location.location.x.set(0.05, 500)
this.armourText.location.size.x.set(0.9, 500)
this.armourText.location.location.y.set(0.025, 500)
this.armourText.location.size.y.set(0.35, 500)
this.armourIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.armourIndicator.location.getXExact(), this.armourIndicator.location.getYExact(), this.armourIndicator.location.getWidthExact(), this.armourIndicator.location.getHeightExact())
let clicks = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.armourIndicator.location.getXExact()+this.armourIndicator.location.getWidthExact()/2, this.armourIndicator.location.getYExact()+this.armourIndicator.location.getHeightExact()/2, Math.min(this.armourIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.armourIndicator.location.getHeightExact()/4/2))
}else{
this.armourText.location.location.x.set(0.1, 500)
this.armourText.location.size.x.set(0.8, 500)
this.armourText.location.location.y.set(0.05, 500)
this.armourText.location.size.y.set(0.3, 500)
this.armourIndicator.setColorOffset(0, 0, 0, 100)}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Armor Sets")
}))
this.armourText = new SoopyTextElement().setText("§5Armor Sets").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.armourIndicator.addChild(this.armourText)
this.armourPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.armourIndicator.addChild(this.armourPercentageText)
this.armourProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.armourIndicator.addChild(this.armourProgressBar)
this.mainPage.addChild(this.armourIndicator)
this.raritiesIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*2, 0.05, widthPer*4/5, 0.15)
this.raritiesIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.raritiesIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Rarities"){
this.raritiesText.location.location.x.set(0.05, 500)
this.raritiesText.location.size.x.set(0.9, 500)
this.raritiesText.location.location.y.set(0.025, 500)
this.raritiesText.location.size.y.set(0.35, 500)
this.raritiesIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.raritiesIndicator.location.getXExact(), this.raritiesIndicator.location.getYExact(), this.raritiesIndicator.location.getWidthExact(), this.raritiesIndicator.location.getHeightExact())
let clicks = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.raritiesIndicator.location.getXExact()+this.raritiesIndicator.location.getWidthExact()/2, this.raritiesIndicator.location.getYExact()+this.raritiesIndicator.location.getHeightExact()/2, Math.min(this.raritiesIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.raritiesIndicator.location.getHeightExact()/4/2))
}else{
this.raritiesText.location.location.x.set(0.1, 500)
this.raritiesText.location.size.x.set(0.8, 500)
this.raritiesText.location.location.y.set(0.05, 500)
this.raritiesText.location.size.y.set(0.3, 500)
this.raritiesIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Rarities")
}))
this.raritiesText = new SoopyTextElement().setText("§5Rarities").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.raritiesIndicator.addChild(this.raritiesText)
this.raritiesPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.raritiesIndicator.addChild(this.raritiesPercentageText)
this.raritiesProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.raritiesIndicator.addChild(this.raritiesProgressBar)
this.mainPage.addChild(this.raritiesIndicator)
this.specialIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*3, 0.05, widthPer*4/5, 0.15)
this.specialIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.specialIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Special Items"){
this.specialText.location.location.x.set(0.05, 500)
this.specialText.location.size.x.set(0.9, 500)
this.specialText.location.location.y.set(0.025, 500)
this.specialText.location.size.y.set(0.35, 500)
this.specialIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.specialIndicator.location.getXExact(), this.specialIndicator.location.getYExact(), this.specialIndicator.location.getWidthExact(), this.specialIndicator.location.getHeightExact())
let clicks = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.specialIndicator.location.getXExact()+this.specialIndicator.location.getWidthExact()/2, this.specialIndicator.location.getYExact()+this.specialIndicator.location.getHeightExact()/2, Math.min(this.specialIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.specialIndicator.location.getHeightExact()/4/2))
}else{
this.specialText.location.location.x.set(0.1, 500)
this.specialText.location.size.x.set(0.8, 500)
this.specialText.location.location.y.set(0.05, 500)
this.specialText.location.size.y.set(0.3, 500)
this.specialIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Special Items")
}))
this.specialText = new SoopyTextElement().setText("§5Special Items").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.specialIndicator.addChild(this.specialText)
this.specialPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.6).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.specialIndicator.addChild(this.specialPercentageText)
this.mainPage.addChild(this.specialIndicator)
let box = new SoopyBoxElement().setLocation(0.5-widthPer/2, 0.25, widthPer, 0.075)
this.pageTitle = new SoopyTextElement().setText("§5Museum").setMaxTextScale(10).setLocation(0,0,1,1)
box.addChild(this.pageTitle)
this.mainPage.addChild(box)
this.itemsBox = new SoopyBoxElement().setLocation(0.5-widthPer*3/2, 0.35, widthPer*3, 0.6).setScrollable(true)
this.mainPage.addChild(this.itemsBox)
}
clickedTopButton(type){
if(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())===type) return
if(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"){
//if on main page can just directly click on it
switch(type){
case "Weapons":
Player.getOpenedInventory().click(19, false, "MIDDLE")
break
case "Armor Sets":
Player.getOpenedInventory().click(21, false, "MIDDLE")
break
case "Rarities":
Player.getOpenedInventory().click(23, false, "MIDDLE")
break
case "Special Items":
Player.getOpenedInventory().click(25, false, "MIDDLE")
break
}
}else{
Player.getOpenedInventory().click(48, false, "MIDDLE")
}
}
tickMenu(){
this.pageTitle.setText("§5"+ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()))
if(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())==="Museum"){
if(!Player.getOpenedInventory().getStackInSlot(19)) return
let lore = Player.getOpenedInventory().getStackInSlot(19).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.weaponsProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.weaponsPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.weaponsIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(21).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.armourProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.armourPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.armourIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(23).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.raritiesProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.raritiesPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.raritiesIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(25).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(ChatLib.removeFormatting(line).startsWith("Items Donated: ")){
this.specialPercentageText.setText("§0Items Donated: §7"+ChatLib.removeFormatting(line).split(": ")[1])
}
})
this.specialIndicator.setLore(lore)
}
let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
if(itempages.includes(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()))){
let page = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())
let pageNum = 0
Player.getOpenedInventory().getStackInSlot(45).getLore().forEach(line=>{
if(ChatLib.removeFormatting(line).startsWith("Page ")) pageNum = parseInt(ChatLib.removeFormatting(line).split(" ")[1])+1
})
Player.getOpenedInventory().getStackInSlot(53).getLore().forEach(line=>{
if(ChatLib.removeFormatting(line).startsWith("Page ")) pageNum = parseInt(ChatLib.removeFormatting(line).split(" ")[1])-1
})
if(!this.itemsInPages[page]) this.itemsInPages[page] = []
//10-16 43
let changed = false
for(let i = 0;i<3;i++){
for(let j = 10;j<16;j++){
let slot = i*9+j
let item = Player.getOpenedInventory().getStackInSlot(slot)
let sb_id = utils.getSBID(item)
if(sb_id){
if(!this.itemsInPages[page][pageNum]) this.itemsInPages[page][pageNum] = []
if(!this.itemsInPages[page][pageNum][i]) this.itemsInPages[page][pageNum][i] = []
let itemData = {
sb_id: sb_id,
name: item.getName(),
lore: item.getLore()
}
if(JSON.stringify(this.itemsInPages[page][pageNum][i][j]) !== JSON.stringify(itemData)){
this.itemsInPages[page][pageNum][i][j] = itemData
changed = true
}
}
}
}
if(changed) this.regenItems()
}
}
regenItems(){
this.itemsBox.clearChildren()
let page = ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())
let y = 0.1
let itemNum = 0
let width = 2
let widthPer = 0.9/(width+1)
let offset = 0.0125
this.itemsInPages[page].forEach(page=>{
if(page === null) return
page.forEach(row=>{
if(row === null) return
row.forEach(slot=>{
if(slot === null) return
let child = new ButtonWithArrow().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore).setLocation(0.05+offset+widthPer*itemNum,y,widthPer*9/10,0.15)
this.itemsBox.addChild(child)
itemNum++
if(itemNum>width){
itemNum = 0
y+=0.175
}
})
})
})
}
guiOpened(event){
if(this.dontOpen > 0){
this.dontOpen--
return
}
if(this.soopyGui.ctGui.isOpen()){
cancel(event)
// this.soopyGui.ctGui.open()
return
}
if(this.isInMuseum){
this.soopyGui.ctGui.open()
}else{
this.checkMenu = true
}
}
keyPress(key, keyId){
if(keyId === 1){ //escape key
this.isInMuseum = false
this.dontOpen = 3
}
}
tick(){
if(this.isInMuseum){
if(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing){
this.tickMenu()
this.guiOpenTickThing = false
}else{
// Client.currentGui.close()
this.isInMuseum = false
this.lastClosed = Date.now()
}
}
if(!(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing) && Date.now()-this.lastClosed > 1000){
this.weaponsProgressBar.setProgress(0)
this.armourProgressBar.setProgress(0)
this.raritiesProgressBar.setProgress(0)
}
if(this.checkMenu){
if(Player.getOpenedInventory().getName() === "Your Museum" && !this.isInMuseum){
this.isInMuseum = true
this.soopyGui.open()
this.guiOpenTickThing = true
}
this.checkMenu = false
}
if(this.dontOpen > 0){
Client.currentGui.close()
}
}
}
export default MuseumGui;
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