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path: root/features/hud/index.js
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/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
import SoopyNumber from "../../../guimanager/Classes/SoopyNumber";
import Feature from "../../featureClass/class";
import { m } from "../../../mappings/mappings";
import LocationSetting from "../settings/settingThings/location";
import ToggleSetting from "../settings/settingThings/toggle";
import HudTextElement from "./HudTextElement";
import DropdownSetting from "../settings/settingThings/dropdownSetting";
import { getLevelByXp } from "../../utils/statUtils";
import { firstLetterCapital } from "../../utils/stringUtils";

class Hud extends Feature {
    constructor() {
        super()
    }

    initVariables(){
    
        this.hudElements = []

        this.fpsElement = undefined
        this.cpsElement = undefined
        this.soulflowElement = undefined
        this.petElement = undefined
        this.fpsEnabledSetting = undefined
        this.cpsEnabledSetting = undefined
        this.soulflowEnabledSetting = undefined
        this.soulflowShowWarningSetting=undefined
        this.soulflowShowWhen0Setting=undefined
        this.petEnabledSetting=undefined
        this.fpsFastSetting = undefined
        this.fpsLowSetting = undefined
        this.cpsSeperate =undefined
        this.cpsIncludeRight =undefined
    
        this.petLevels = undefined

        this.lastTickTime = undefined
        this.framesSince = undefined
        this.lastframe = undefined
        this.Instant = undefined
        
        this.lastFrameRates = undefined

        this.fps = undefined
        this.lowFps = undefined

        this.slowestFrameTime = undefined
        this.lastFrameRatesS = undefined
        this.numberUtils = undefined

        this.petText = undefined

        this.lastWitherImpact = undefined
        this.aup = undefined
        this.lastTickEventEpochTimestamp = undefined
        this.lastAbsorbtion = undefined
        this.impactTest = undefined
    }

    onEnable(){
        this.initVariables()

        this.numberUtils = require("../../utils/numberUtils.js")

        this.fpsEnabledSetting = new ToggleSetting("Fps enabled", "Whether the fps is rendered onto the screen", true, "fps_enabled", this)
        this.fpsFastSetting = new ToggleSetting("Fast fps update", "Whether the fps is updated fast instead of once per second", true, "fps_fast", this).requires(this.fpsEnabledSetting)
        this.fpsLowSetting = new ToggleSetting("Low fps display", "Display the minumum frame time next to fps (usefull for finding framedrops)", true, "fps_low", this).requires(this.fpsFastSetting)

        this.fpsElement = new HudTextElement()
            .setToggleSetting(this.fpsEnabledSetting)
            .setLocationSetting(new LocationSetting("Show FPS", "Allows you to edit the location of the fps text", "fps_location", this, [10, 10, 1, 1])
                .requires(this.fpsEnabledSetting))
        this.hudElements.push(this.fpsElement)

        this.cpsEnabledSetting = new ToggleSetting("Show CPS", "Whether the cps is rendered onto the screen", true, "cps_enabled", this)
        this.cpsIncludeRight = new ToggleSetting("CPS include right click", "Whether right clicks are shown in the CPS", true, "cps_right", this).requires(this.cpsEnabledSetting)
        this.cpsSeperate = new ToggleSetting("CPS seperate right", "Seperates right clicks from left clicks", true, "cps_seperate", this).requires(this.cpsIncludeRight)

        this.cpsElement = new HudTextElement()
            .setToggleSetting(this.cpsEnabledSetting)
            .setLocationSetting(new LocationSetting("Cps Location", "Allows you to edit the location of the cps text", "cps_location", this, [10, 20, 1, 1])
                .requires(this.cpsEnabledSetting))
        this.hudElements.push(this.cpsElement)

        this.petEnabledSetting = new ToggleSetting("Show Current Pet", "Whether the current pet is rendered onto the screen", true, "pet_enabled", this)
        this.petElement = new HudTextElement()
            .setToggleSetting(this.petEnabledSetting)
            .setLocationSetting(new LocationSetting("Pet Location", "Allows you to edit the location of the pet text", "pet_location", this, [10, 30, 1, 1])
                .requires(this.petEnabledSetting)
                .editTempText("&6Pet&7> &7[Lvl 100] &aEnderman"))
        this.hudElements.push(this.petElement)
        
        this.soulflowEnabledSetting = new ToggleSetting("Show Soulflow", "Whether the soulflow count is rendered onto the screen", true, "soulflow_enabled", this)
        this.soulflowShowWarningSetting = new ToggleSetting("Show no Talisman Warning", "Shows a warning if you dont have a soulflow talis in ur inv", true, "soulflow_notalis_warning", this).requires(this.soulflowEnabledSetting)
        this.soulflowShowWhen0Setting = new ToggleSetting("Show When 0 Soulflow", "If this is off it wont render when you have 0 soulflow", true, "soulflow_showwhen_0", this).requires(this.soulflowEnabledSetting)
        this.soulflowElement = new HudTextElement()
            .setToggleSetting(this.soulflowEnabledSetting)
            .setLocationSetting(new LocationSetting("Soulflow Location", "Allows you to edit the location of the soulflow text", "soulflow_location", this, [10, 40, 1, 1])
                .requires(this.soulflowEnabledSetting)
                .editTempText("&6Soulflow&7> &f12,345"))
        this.hudElements.push(this.soulflowElement)

        this.witherImpactCooldownSetting = new ToggleSetting("Show Wither Impact Cooldown", "This will render a small cooldown above your crosshair", true, "wither_impact_cooldown_enabled", this)

        this.guidedSheepCooldownSetting = new ToggleSetting("Show Guided Sheep / Explosive Shot Cooldown", "This will render a small cooldown below your crosshair", true, "guided_sheep_cooldown_enabled", this)

        let hudStatTypes = {
            "cata": "Catacombs level + Exp",
            "totaldeaths": "Total deaths"
        }

        this.skillLevelCaps = {
            "experience_skill_combat": 60,
            "experience_skill_foraging": 50,
            "experience_skill_farming": 60,
            "experience_skill_fishing": 50,
            "experience_skill_alchemy": 50,
            "experience_skill_enchanting": 60,
            "experience_skill_mining": 60,
            "experience_skill_taming": 50,
        };

        Object.keys(this.skillLevelCaps).forEach(skill => {
            hudStatTypes[skill] = firstLetterCapital(skill.split("_").pop()) + " level + Exp"
        })

        hudStatTypes.completions_enterance = "Enterance completions"
        for(let i = 1;i<8;i++){
            hudStatTypes["completions_floor_"+i] = "Floor " + i + " completions"
        }
        for(let i = 1;i<7;i++){
            hudStatTypes["completions_master_"+i] = "Master " + i + " completions"
        }
        for(let i = 1;i<8;i++){
            hudStatTypes["completions_dungeon_"+i] = "Dungeon " + i + " completions"
        }

        this.hudStat = []
        for(let i = 0;i<5;i++){
            this.hudStat[i] = {}
            this.hudStat[i].enabled = new ToggleSetting("Hud Stat Slot #"+(i+1), "Allows you to render a custom stat on your hud", false, "hud_stat_"+i, this)
            this.hudStat[i].type = new DropdownSetting("Hud Stat Slot #" + (i + 1) + " Type", "The type of stat to render", "weight" , "hud_stat_" + i + "_type", this, hudStatTypes)
            this.hudStat[i].location = new LocationSetting("Hud Stat Slot #"+(i+1)+" Location", "Allows you to edit the location of the hud stat", "hud_stat_"+i+"_location", this, [10, 50+i*10, 1, 1]).editTempText("&6Hud Stat&7> &f12,345")
            this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Hud Stat&7> &fLoading...")
            this.hudStat[i].onlySb = new ToggleSetting("Hud Stat Slot #"+(i+1)+" Only SB", "Only render this stat when you are in skyblock", true, "hud_stat_"+i+"_only_sb", this).requires(this.hudStat[i].enabled)

            this.hudStat[i].location.requires(this.hudStat[i].enabled)
            this.hudStat[i].type.requires(this.hudStat[i].enabled)
            if(this.hudStat[i-1]){
                this.hudStat[i].enabled.requires(this.hudStat[i-1].enabled)
            }
        }


        // this.showDragonDamages = new ToggleSetting("Show dragon damages", "This will render the top 3 damages + your damage during a dragon fight", true, "dragon_dmg_enable", this).requires(this.soulflowEnabledSetting)
        // this.dragonDamageElement = new HudTextElement()
        //     .setToggleSetting(this.showDragonDamages)
        //     .setLocationSetting(new LocationSetting("Damage Location", "Allows you to edit the location of the damage leaderboard", "dragon_dmg_location", this, [50, 40, 1, 1])
        //         .requires(this.showDragonDamages)
        //         .editTempText("Test Line 1\nTest line 2\nTest line 3\nTest line 4 (longer KEKW)"))
        // this.hudElements.push(this.dragonDamageElement)

        this.step_5second()

        this.lastTickTime = 0
        this.framesSince = 0
        this.lastframe = 0
        this.slowestFrameTime = 0

        this.lastSwappedPet = 0

        this.lastWitherImpact = 0
        this.aup = 0
        this.lastTickEventEpochTimestamp = 0
        this.lastAbsorbtion = 0
        this.impactTest = false

        this.lastUpdatedStatData = 0

        this.lastStatData = undefined

        this.lastFrameRates = [0,0,0,0,0,0,0,0,0,0]
        this.lastFrameRatesS = [0,0,0,0,0,0,0,0,0,0]

        this.Instant = Java.type("java.time.Instant");

        this.fps = new SoopyNumber(0)
        this.lowFps = new SoopyNumber(0)

        this.registerEvent("renderOverlay", this.renderHud)
        this.registerStep(true, 5, this.step)
        this.registerStep(false, 5, this.step_5second)
        this.registerEvent("renderWorld", this.renderWorld)
        this.registerEvent("worldLoad", this.worldLoad)

        this.petLevels = {}
        this.petText = ""
        this.registerChat("&cAutopet &eequipped your ${pet}&e! &a&lVIEW RULE&r", (pet)=>{
            this.petElement.setText("&6Pet&7> "+pet)
            this.petText = "&6Pet&7> "+pet

            this.lastSwappedPet = Date.now()
        })
        this.registerChat("&r&aYou summoned your &r${pet}&r&a!&r", (pet)=>{
            this.petElement.setText("&6Pet&7> &7[Lvl " + this.petLevels[pet.replace("&", "§")] +"] "+pet)
            this.petText = "&6Pet&7> &7[Lvl " + this.petLevels[pet.replace("&", "§")] +"] "+pet

            this.lastSwappedPet = Date.now()
        })
        this.registerChat("&r&aYou despawned your &r${*}&r&a!&r", ()=>{
            this.petElement.setText("&6Pet&7> &cNone")
            this.petText = "&6Pet&7> &cNone"

            this.lastSwappedPet = Date.now()
        })
        this.registerChat("&r&aYour &r${pet} &r&alevelled up to level &r&9${level}&r&a!&r", (pet, level)=>{
            this.petElement.setText("&6Pet&7> &7[Lvl " + level +"] "+pet)
            this.petText = "&6Pet&7> &7[Lvl " + level +"] "+pet

            this.lastSwappedPet = Date.now()
        })

        this.registerSoopy("apiLoad", this.apiLoad)
        if(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock){
            this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock, "skyblock", true, true)

            this.lastSwappedPet = Date.now()
        }
        if(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw){
            this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true)
        }

        this.registerActionBar("${m}", this.actionbarMessage)
    }

    onDisable(){
        this.fpsEnabledSetting.delete()
        this.fpsFastSetting.delete()
        this.cpsEnabledSetting.delete()

        this.initVariables()
    }

    renderHud(){

        if(this.fpsFastSetting.getValue()){
            if(this.fpsLowSetting.getValue()){
                this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get()) + "&7/" + Math.round(this.lowFps.get()))
            }else{
                this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get()))
            }
        }

        for(let element of this.hudElements){
            element.render()
        }

        
        if (this.witherImpactCooldownSetting.getValue() && Date.now()-this.lastWitherImpact < 10000) {
            Renderer.drawString(Math.max(0,Math.ceil((5000-(Date.now()-this.lastWitherImpact))/1000)) + "s", Renderer.screen.getWidth() / 2 - Renderer.getStringWidth(Math.max(0,Math.ceil((5000-(Date.now()-this.lastWitherImpact))/1000)) + "s") / 2, Renderer.screen.getHeight() / 2 - 15)
        }

        
        this.hudStat.forEach(stat=>{
            stat.textElement.render()
        })
    }
    
    renderWorld(){
        if(!this.fpsEnabledSetting.getValue() ||!this.fpsFastSetting.getValue()) return
        this.framesSince++
        
        let instant = this.Instant.now()
	    let time = instant.getEpochSecond() + (instant.getNano() / 1000000000);

        let thisframeTime = time - this.lastFrame

        if(thisframeTime > this.slowestFrameTime){
            this.slowestFrameTime = thisframeTime
        }

        this.lastFrame = time
    }

    actionbarMessage(m){
        if(ChatLib.removeFormatting(m).includes("(Wither Impact)")){
            if(Date.now()-this.aup < 750){
                this.lastWitherImpact = Date.now()
                this.aup = 0
            }else{
                this.impactTest = Date.now()
            }
        }
    }
    
    step(){
        this.updateHudThingos()
        let fps = 0

        if(this.fpsEnabledSetting.getValue() && this.fpsFastSetting.getValue()){
            //set fps to fast fps
            // console.log(`${this.framesSince} ${this.lastFrame-this.lastTickTime}`)
            fps = this.framesSince/(this.lastFrame-this.lastTickTime)
            if(this.lastFrame===this.lastTickTime) fps = 0
            this.lastTickTime = this.lastFrame
            this.framesSince = 0

            this.lastFrameRates.push(fps)
            this.lastFrameRates.shift()

            if(this.slowestFrameTime > 0){
                this.lastFrameRatesS.push(1/this.slowestFrameTime)
            }else{
                this.lastFrameRatesS.push(0)
            }
            this.lastFrameRatesS.shift()
            this.slowestFrameTime = 0
            
            fps = this.lastFrameRates.reduce((a,b) => a+b, 0) / this.lastFrameRates.length
            this.fps.set(fps, 200)
            if(this.fpsLowSetting.getValue()) this.lowFps.set(this.lastFrameRatesS.reduce((a,b) => a+b, 0) / this.lastFrameRatesS.length, 200)
        }else{
            fps = Client.getFPS()
            this.fpsElement.setText("&6Fps&7> &f" + fps)
        }

        let cpsText = CPS.getLeftClicksAverage()

        if(this.cpsIncludeRight.getValue()){
            if(this.cpsSeperate.getValue()){
                cpsText += "&7 | &f" + CPS.getRightClicksAverage()
            }else{
                cpsText += CPS.getRightClicksAverage()
            }
        }
        this.cpsElement.setText("&6Cps&7> &f" + cpsText)

        //Scan opened inventory for all pet levels
        if(Player && Player.getOpenedInventory() && Player.getOpenedInventory().getName().includes(") Pets")){
            let inv = Player.getOpenedInventory().getItems()
            for(let i = 0; i < inv.length; i++){
                if(inv[i]!=null && inv[i].getName().includes("[Lvl ")){
                    let level = inv[i].getName().split(" ")[1].replace("]", "")
                    if(!this.petLevels[inv[i].getName().split("] ")[1]] || this.petLevels[inv[i].getName().split("] ")[1]] < level)this.petLevels[inv[i].getName().split("] ")[1]] = level

                    if(Date.now()-this.lastSwappedPet > 1000){
                        inv[i].getLore().forEach(line => {
                            if(line.includes("Click to despawn.")){
                                this.petElement.setText("&6Pet&7> &7" + inv[i].getName().split("(")[0])
                                this.petText = "&6Pet&7> &7" + inv[i].getName().split("(")[0]
                            }
                        })
                    }
                }
            }
        }

        if(Player.getPlayer()[m.getAbsorptionAmount]() > this.lastAbsorbtion){
            if(Date.now()-this.impactTest < 750){
                this.lastWitherImpact = Date.now()
                this.impactTest = 0
            }else{
                this.aup = Date.now()
            }
        }
        this.lastAbsorbtion = Player.getPlayer()[m.getAbsorptionAmount]()
    }

    step_5second(){

        if(!this.soulflowEnabledSetting.getValue()) return
        if(!Player.getPlayer()) return
        if(!Player.getInventory()) return

        if(!this.FeatureManager.features["dataLoader"].class.isInSkyblock){
            this.soulflowElement.setText("")
            this.petElement.setText("")
            return
        }else{
            this.petElement.setText(this.petText)
        }

        let soulflowCount = 0
        let hasSoulflowItem = false
        Player.getInventory().getItems().forEach(i=>{
            
            let id;
            try{
                id = i.getNBT().getCompoundTag("tag").getCompoundTag("ExtraAttributes").getString("id")
            }catch(e){}

            if(id === "SOULFLOW_PILE" || id=== "SOULFLOW_BATTERY" || id === "SOULFLOW_SUPERCELL"){
                //soulflowCount
                i.getLore().forEach(line=>{
                    if(line.startsWith("§5§o§7Internalized:")){
                        hasSoulflowItem = true
                        soulflowCount = parseInt(ChatLib.removeFormatting(line).substr("Internalized: ".length).split("⸎")[0].replace(/,/g,""))
                    }
                })
            }
        })
        if(!hasSoulflowItem){
            if(this.soulflowShowWarningSetting.getValue()){
                this.soulflowElement.setText("&6Soulflow&7> &cNO TALISMAN")
            }else{
                this.soulflowElement.setText("")
            }
            return;
        }
        if(soulflowCount > 0 && !this.soulflowShowWhen0Setting.getValue()){
            this.soulflowElement.setText("")
            return;
        }

        this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(soulflowCount))
    }

    statApiLoadThingo(data){
        data.profiles.forEach(p=>{
            if(!this.lastStatData || (p.members[Player.getUUID().toString().replace(/-/g,"")] && p.members[Player.getUUID().toString().replace(/-/g,"")].last_save > this.lastStatData.last_save)){
                this.lastStatData = p.members[Player.getUUID().toString().replace(/-/g,"")]
            }
        })

        this.updateHudThingos()
    }

    updateHudThingos(){
        let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock
        if(Date.now()-this.lastUpdatedStatData > 5*60000 && this.hudStat[0].enabled.getValue() && (insb || this.hudStat.map(a=>a.onlySb.getValue()).includes(false))){
            new Thread(()=>{
                this.FeatureManager.features["dataLoader"].class.loadApiData("skyblock", false)
            }).start()
            this.lastUpdatedStatData = Date.now()
            return
        }

        this.hudStat.forEach(stat=>{
            if(stat.enabled.getValue()){
                this.updateHudThing(stat, insb)
            }
        })
    }

    updateHudThing(thing, insb){
        if(!this.lastStatData) return

        if(!insb && thing.onlySb.getValue()){
            thing.textElement.setText("")
            return
        }

        let type = thing.type.getValue()
        
        let string = "Unknown stat"
        if(type === "totaldeaths"){
            string = "&6Deaths&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.death_count)
        }
        if(type === "cata"){
            let cataData = getLevelByXp(this.lastStatData.dungeons.dungeon_types.catacombs.experience, 2, 50)
            string = "&6Cata&7> &f" + (cataData.level+cataData.progress).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(cataData.xpCurrent) + (cataData.level===50?"":"/" + this.numberUtils.numberWithCommas(cataData.xpForNext)) + ")"
        }
        
        Object.keys(this.skillLevelCaps).forEach(skill => {
            if(type === skill){
                let skillData = getLevelByXp(this.lastStatData[skill], 0, this.skillLevelCaps[skill])
                string = "&6" + firstLetterCapital(skill.split("_").pop()) + "&7> &f" + (skillData.level+skillData.progress).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(skillData.xpCurrent) + (skillData.level===this.skillLevelCaps[skill]?"":"/" + this.numberUtils.numberWithCommas(skillData.xpForNext)) + ")"
            }
        })

        if(type === "completions_enterance"){
            string = "&6E Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[0]||0))
        }
        if(type.startsWith("completions_floor_")){
            let floor = parseInt(type.split("_").pop())
            string = "&6F" + floor +" Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor]||0))
        }
        if(type.startsWith("completions_master_")){
            let floor = parseInt(type.split("_").pop())
            string = "&6M" + floor +" Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor]||0))
        }
        if(type.startsWith("completions_dungeon_")){
            let floor = parseInt(type.split("_").pop())
            string = "&6Dungeon " + floor +" Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor]||0)+(this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor]||0))
        }
        
        thing.textElement.setText(string)
    }

    apiLoad(data, dataType, isSoopyServer, isLatest){
        if(dataType === "skyblock" && !isSoopyServer){
            this.statApiLoadThingo(data)
        }
        if(!isSoopyServer || !isLatest) return
        if(dataType !== "skyblock") return

        let pet = data.data.profiles[data.data.stats.currentProfileId].members[Player.getUUID().replace(/-/g, "")].selectedPet

        if(!pet){
            this.petElement.setText("&6Pet&7> &cNone")
            this.petText = "&6Pet&7> &cNone"
            return;
        }

		let petTierColor = {
			"COMMON": "&f",
			"UNCOMMON": "&a",
			"RARE": "&9",
			"EPIC": "&5",
			"LEGENDARY": "&6",
			"MYTHIC": "&d"
		}

        this.petElement.setText("&6Pet&7> &7[Lvl " + pet.level.level + "] " + petTierColor[pet.tier] + pet.name)
        this.petText = "&6Pet&7> &7[Lvl " + pet.level.level + "] " + petTierColor[pet.tier] + pet.name
    }

    worldLoad(){
        this.lastUpdatedStatData = 0
    }
}

module.exports = {
    class: new Hud()
}