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/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
import { m } from "../../../mappings/mappings";
import Feature from "../../featureClass/class";
import { drawBoxAtBlock } from "../../utils/renderUtils";
import ToggleSetting from "../settings/settingThings/toggle";
const MCBlock = Java.type("net.minecraft.block.Block");
class Nether extends Feature {
constructor() {
super();
}
onEnable() {
this.initVariables();
this.masteryTimer = new ToggleSetting("Mastery Timer", "Countdown untill a block will turn red", true, "nether_mastery_timer", this)
this.registerCustom("packetReceived", this.packetReceived)
this.registerStep(true, 1, this.step1S)
this.registerEvent("renderWorld", this.renderWorld)
this.blocks = []
}
packetReceived(packet, event) {
if (!this.masteryTimer.getValue()) return
let packetType = new String(packet.class.getSimpleName()).valueOf()
if (packetType === "S23PacketBlockChange") {
let position = new BlockPos(packet[m.getBlockPosition.S23PacketBlockChange]())
let blockState = this.getBlockIdFromState(packet[m.getBlockState.S23PacketBlockChange]())
let oldBlockState = this.getBlockIdFromState(World.getBlockStateAt(position))
if (oldBlockState === 20515 && blockState === 16419) {
this.blocks.push({ loc: position, time: Date.now() + 3000 })
}
if (blockState === 57379) {
this.blocks.filter(b => {
if (b.loc.x === position.x && b.loc.y === position.y && b.loc.z === position.z) {
return false
}
return true
})
//air=0
//green=20515
//yellow=16419
//red=57379
}
}
}
renderWorld(event) {
if (!this.masteryTimer.getValue()) return
this.blocks.forEach(data => {
Tessellator.drawString(Math.max(0, (data.time - Date.now()) / 1000).toFixed(1) + "s", data.loc.getX() + 0.5, data.loc.getY() + 0.5, data.loc.getZ() + 0.5, 0, false, 0.05, false)
})
}
step1S() {
this.blocks = this.blocks.filter(state => Date.now() < state.time)
}
getBlockIdFromState(state) {
return MCBlock[m.getStateId](state)
}
initVariables() {
}
onDisable() {
this.initVariables();
}
}
let nether = new Nether()
module.exports = {
class: nether,
};
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