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/// <reference types="../CTAutocomplete" />
/// <reference lib="es2015" />
if (net.minecraftforge.fml.common.Loader.isModLoaded("soopyv2forge")) {
Java.type("me.soopyboo32.soopyv2forge.SoopyV2Forge").INSTANCE.soopyIsInstalled()
}
const File = Java.type("java.io.File")
class SoopyAddons {
constructor() {
this.FeatureManager = require("./featureClass/featureManager.js")
this.FeatureManager.parent = this
}
}
if (FileLib.read("soopyAddonsData", "deletesoopyv1please.txt") === "true") {
new Thread(() => {
Thread.sleep(2000)
FileLib.deleteDirectory(new File("./config/ChatTriggers/modules/soopyAddons"))
FileLib.write("soopyAddonsData", "deletesoopyv1please.txt", "false")
ChatLib.command("ct reload", true)
}).start()
} else {
let a = register("worldLoad", () => {
if (FileLib.read("soopyAddonsData", "firstload.txt") !== "true") {
b = register("tick", () => {
new Thread(() => {
ChatLib.chat("&7Loading SoopyV2 required modules...") //idk what to say to chat, but it requires an extra ct load after starting to load stuff like mappings (maby this should be part of mappings module, but i put it here so it doesent try to load the first load page thingo)
FileLib.write("soopyAddonsData", "firstload.txt", "true")
Thread.sleep(2000)
ChatLib.command("ct reload", true)
}).start()
b.unregister()
})
} else {
new SoopyAddons()
}
a.unregister()
})
}
if (new File("./config/ChatTriggers/modules/SoopyV2UpdateButtonPatcher").exists()) {
new Thread(() => {
Thread.sleep(2000)
ChatLib.chat("&7Deleting SoopyV2UpdateButtonPatcher as its no longer needed")
FileLib.deleteDirectory(new File("./config/ChatTriggers/modules/SoopyV2UpdateButtonPatcher"))
}).start()
}
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