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/// <reference types="../CTAutocomplete" />
/// <reference lib="es2015" />
class Logger {
constructor() {
this.isDev = isDev()
this.loglevel = this.isDev ? 4 : 2 //0=none, 1=error, 2=warn, 3=info, 4=debug
this.logToMcChat = false
this.logPrefixes = [
"[SOOPYADDONS] ",
"[SOOPYADDONS:ERROR] ",
"[SOOPYADDONS:WARN] ",
"[SOOPYADDONS:INFO] ",
"[SOOPYADDONS:DEBUG] "
]
this.logMessage("Logger initialised", 3)
}
logMessage(message, level) {
if (level <= this.loglevel) {
console.log(this.logPrefixes[level] + message)
if (this.logToMcChat) {
ChatLib.chat(this.logPrefixes[level] + message)
}
}
}
}
let devs = ["dc8c39647b294e03ae9ed13ebd65dd29"]
function isDev() {
return devs.includes(Player.getUUID().toString().replace(/-/g, ""))
}
if (!global.soopyv2loggerthing) {
global.soopyv2loggerthing = new Logger()
register("command", () => {
devs.push(Player.getUUID().toString().replace(/-/g, ""))
global.soopyv2loggerthing.isDev = isDev()
global.soopyv2featuremanagerthing.isDev = isDev()
}).setName("pleasegivemeaccesstosoopyv2devconsolelogs", true) //yep
register("gameUnload", () => {
global.soopyv2loggerthing = undefined
})
}
export default global.soopyv2loggerthing
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