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const NBTTagString = Java.type('net.minecraft.nbt.NBTTagString');
let utils = {
addLore: function (item, prefix, value) {
const list = item
.getNBT()
.getCompoundTag("tag")
.getCompoundTag("display")
.getTagMap()
.get("Lore")
let done = false
// Gets the current lore lines
for (let i = 0; i < list.func_74745_c(); i++) {
if (String(list.func_150307_f(i)).startsWith(prefix)) {
list.func_150304_a(i, new NBTTagString(prefix + value));
done = true
}
}
if (!done) {
list.func_74742_a(new NBTTagString(prefix + value))
}
item
.getNBT()
.getCompoundTag("tag")
.getCompoundTag("display")
.getRawNBT()
.func_74782_a("Lore", list);
},
getSBID: function (item) {
return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getString("id") || null
},
getSBUUID: function (item) {
return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getString("uuid") || null
},
getSBEnchant: function (item, enchant) {
return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getCompoundTag("enchantments")?.getInteger(enchant) || null
},
calculateDistance: function (p1, p2) {
var a = p2[0] - p1[0];
var b = p2[1] - p1[1];
var c = p2[2] - p1[2];
let ret = Math.hypot(a, b, c)
if (ret < 0) {
ret *= -1
}
return ret;
},
calculateDistanceQuick: function (p1, p2) {
var a = p2[0] - p1[0];
var b = p2[1] - p1[1];
var c = p2[2] - p1[2];
let ret = a * a + b * b + c * c
if (ret < 0) {
ret *= -1
}
return ret;
},
/**
* Please try not to use this
* it has O(n!)
* only use if points < 10 or something
* D:
* @param {*} startPoint
* @param {*} points
* @returns
*/
fastestPathThrough: function (startPoint, points) {
let ret = []
while (ret.length < points.length) {
ret.push(ret.length)
}
let allOrders = utils.permutation(ret)
let lastOrder = []
let lastOrderLength = Infinity
for (let i = 0; i < allOrders.length; i++) {
let order = allOrders[i]
let lastPoint = startPoint
let positions = order.map((a) => {
return points[a]
})
let len = 0
for (let i = 0; i < positions.length; i++) {
len += utils.calculateDistance(lastPoint, positions[i])
lastPoint = positions[i]
}
if (len < lastOrderLength) {
lastOrder = order
lastOrderLength = len
}
}
return lastOrder;
},
permutation: function (array) {
function p(array, temp) {
var i, x;
if (!array.length) {
result.push(temp);
}
for (i = 0; i < array.length; i++) {
x = array.splice(i, 1)[0];
p(array, temp.concat(x));
array.splice(i, 0, x);
}
}
var result = [];
p(array, []);
return result;
}
}
module.exports = utils
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