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-rw-r--r--src/plugins/partyMode.ts105
-rw-r--r--src/utils/constants.ts4
-rw-r--r--src/webpack/common/stores.ts3
3 files changed, 111 insertions, 1 deletions
diff --git a/src/plugins/partyMode.ts b/src/plugins/partyMode.ts
new file mode 100644
index 0000000..bb822f5
--- /dev/null
+++ b/src/plugins/partyMode.ts
@@ -0,0 +1,105 @@
+/*
+ * Vencord, a modification for Discord's desktop app
+ * Copyright (c) 2023 Vendicated and contributors
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+
+import { definePluginSettings } from "@api/Settings";
+import { Devs } from "@utils/constants";
+import definePlugin, { OptionType } from "@utils/types";
+import { findStoreLazy } from "@webpack";
+import { GenericStore } from "@webpack/common";
+
+const PoggerModeSettingsStore: GenericStore = findStoreLazy("PoggermodeSettingsStore");
+
+const enum Intensity {
+ Normal,
+ Better,
+ ProjectX,
+}
+
+const settings = definePluginSettings({
+ superIntensePartyMode: {
+ description: "Party intensity",
+ type: OptionType.SELECT,
+ options: [
+ { label: "Normal", value: Intensity.Normal, default: true },
+ { label: "Better", value: Intensity.Better },
+ { label: "Project X", value: Intensity.ProjectX },
+ ],
+ restartNeeded: false,
+ onChange: setSettings
+ },
+});
+
+export default definePlugin({
+ name: "Party mode 🎉",
+ description: "Allows you to use party mode cause the party never ends ✨",
+ authors: [Devs.UwUDev],
+ settings,
+
+ start() {
+ setPoggerState(true);
+ setSettings(settings.store.superIntensePartyMode);
+ },
+
+ stop() {
+ setPoggerState(false);
+ },
+});
+
+function setPoggerState(state: boolean) {
+ Object.assign(PoggerModeSettingsStore.__getLocalVars().state, {
+ enabled: state,
+ settingsVisible: state
+ });
+}
+
+function setSettings(intensity: Intensity) {
+ const state = {
+ screenshakeEnabledLocations: { 0: true, 1: true, 2: true },
+ shakeIntensity: 1,
+ confettiSize: 16,
+ confettiCount: 5,
+ combosRequiredCount: 1
+ };
+
+ switch (intensity) {
+ case Intensity.Normal: {
+ Object.assign(state, {
+ screenshakeEnabledLocations: { 0: true, 1: false, 2: false },
+ combosRequiredCount: 5
+ });
+ break;
+ }
+ case Intensity.Better: {
+ Object.assign(state, {
+ confettiSize: 12,
+ confettiCount: 8,
+ });
+ break;
+ }
+ case Intensity.ProjectX: {
+ Object.assign(state, {
+ shakeIntensity: 20,
+ confettiSize: 25,
+ confettiCount: 15,
+ });
+ break;
+ }
+ }
+
+ Object.assign(PoggerModeSettingsStore.__getLocalVars().state, state);
+}
diff --git a/src/utils/constants.ts b/src/utils/constants.ts
index 91c5929..7e1f95f 100644
--- a/src/utils/constants.ts
+++ b/src/utils/constants.ts
@@ -311,6 +311,10 @@ export const Devs = /* #__PURE__*/ Object.freeze({
name: "outfoxxed",
id: 837425748435796060n
},
+ UwUDev: {
+ name: "UwU",
+ id: 691413039156690994n,
+ },
} satisfies Record<string, Dev>);
// iife so #__PURE__ works correctly
diff --git a/src/webpack/common/stores.ts b/src/webpack/common/stores.ts
index f316299..05d5254 100644
--- a/src/webpack/common/stores.ts
+++ b/src/webpack/common/stores.ts
@@ -25,7 +25,7 @@ import * as t from "./types/stores";
export const Flux: t.Flux = findByPropsLazy("connectStores");
-type GenericStore = t.FluxStore & Record<string, any>;
+export type GenericStore = t.FluxStore & Record<string, any>;
export let MessageStore: Omit<Stores.MessageStore, "getMessages"> & {
getMessages(chanId: string): any;
@@ -37,6 +37,7 @@ export let PermissionStore: GenericStore;
export let GuildChannelStore: GenericStore;
export let ReadStateStore: GenericStore;
export let PresenceStore: GenericStore;
+export let PoggerModeSettingsStore: GenericStore;
export let GuildStore: Stores.GuildStore & t.FluxStore;
export let UserStore: Stores.UserStore & t.FluxStore;