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authorisXander <xander@isxander.dev>2024-10-22 19:29:58 +0100
committerisXander <xander@isxander.dev>2024-10-22 19:29:58 +0100
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@@ -1,7 +1,8 @@
-# YetAnotherConfigLib 3.6.0
+# YetAnotherConfigLib 3.6.1
This build supports the following versions:
- Fabric 1.21.2
+- NeoForge 1.21.2
- Fabric 1.20.1
- Fabric 1.20.4
- Fabric 1.20.6 (also supports 1.20.5)
@@ -11,83 +12,9 @@ This build supports the following versions:
- NeoForge 1.20.4
- MinecraftForge 1.20.1
-## State Managers
+## Changes
-Options now no longer hold their state themselves. This job is now delegated to the `StateManager`.
-
-This change serves to allow multiple options to share the same state, but with different controllers, descriptions,
-names, etc.
-
-### Example
-
-Take an example of how this might be useful:
-
-You have a long range of gamepad bindings, utilising a custom YACL _controller_. They are sorted alphabetically in YACL.
-You want a specific gamepad binding, let's call it 'Jump', to be featured at the top of the list, but also still
-appear alphabetically in the list.
-
-You add a second 'Jump' YACL _option_ and place it at the beginning of the _category_, you assign it an identical
-_binding_.
-
-This appears to work, but you discover a problem: you can modify the featured _option_ just fine, but when you hit
-'Save Changes', you see an error in your log 'Option value mismatch' and your option defaults to the previous, now
-unchanged value.
-
-Why is this? Each instance of _`Option`_ holds its own _pending value_. Which is then applied to the _binding_ when you
-click save. When you click save, YACL iterates over each option in-order and applies the pending value to the _binding._
-Which leads to the following series of events:
-
-1. YACL successfully applies the featured 'Jump' option to the binding, as it's first in the list.
-2. YACL then finds the non-featured 'Jump' option, which retained the original default value because the
- _pending value_ has not changed. From step 1, the binding's value has now changed to something none-default, so now
- it sets the binding again to the pending value of THIS option, now the binding is back to its default state.
-3. YACL finishes saving _options_, and checks over each one again. It checks that the _pending value_ matches the
- _binding_. Because the featured 'Jump' option now doesn't match, it creates an error in your log:
- 'Option value mismatch' and assigns the _pending value_ to the _binding_ value.
-
-### Solution
-
-State managers essentially solve this by moving the _pending value_ into a separate object that can then be given to
-multiple _options_. They ensure that each option's controller is kept up to date by emitting events upon the state's
-change that controllers then listen to, to keep themselves up to date.
-
-### Code Examples
-
-```java
-StateManager<Boolean> stateManager = StateManager.createSimple(getter, setter, def);
-
-category.option(Option.<Boolean>createOption()
- .name(Component.literal("Sharing Tick Box"))
- .stateManager(stateManager)
- .controller(TickBoxControllerBuilder::create)
- .build());
-category.option(Option.<Boolean>createOption()
- .name(Component.literal("Sharing Boolean"))
- .stateManager(stateManager)
- .controller(BooleanControllerBuilder::create)
- .build());
-```
-
-Here, instead of using a `.binding()`, you use a `.stateManager()`. Now both share and update the same state!
-
-### Event Changes
-
-Options that listen to events, `.listener((option, newValue) -> {})`, the syntax has slightly changed. The
-aforementioned methods have been deprecated, replaced with `.addListener((option, event) -> {})`, you can retrieve the
-new value with `option.pendingValue()`.
-
-### Consolidation of .instant() behaviour
-
-Because of this open-ness of how an option's pending value gets applied, users of YACL have a lot more power
-on what happens with how an option's state is applied.
-
-```java
-.stateManager(StateManager.createInstant(getter, setter, def))
-```
-
-Is the new way to get instantly applied options. You can also implement `StateManager` yourself.
-
-## Other Changes
-
-- Added support for 1.21.2
-- Label Options now allow change of state, so labels can now be changed dynamically.
+- Add 1.21.2 build for NeoForge
+- Fix not being able to type negative numbers into number field controllers ()
+- Fix default range of floating point field controllers being 0-MAX instead of MIN-MAX ([#213](https://github.com/isXander/YetAnotherConfigLib/pull/213))
+- Update translations