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package dev.isxander.yacl.api;
import com.google.common.collect.ImmutableSet;
import dev.isxander.yacl.impl.OptionImpl;
import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import org.apache.commons.lang3.Validate;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
import java.util.stream.Stream;
public interface Option<T> {
/**
* Name of the option
*/
@NotNull Text name();
/**
* Tooltip (or description) of the option.
* Rendered on hover.
*/
@NotNull Text tooltip();
/**
* Widget provider for a type of option.
*
* @see dev.isxander.yacl.gui.controllers
*/
@NotNull Controller<T> controller();
/**
* Binding for the option.
* Controls setting, getting and default value.
*
* @see Binding
*/
@NotNull Binding<T> binding();
/**
* If the option can be configured
*/
boolean available();
/**
* Class of the option type.
* Used by some controllers.
*/
@NotNull Class<T> typeClass();
/**
* Tasks that needs to be executed upon applying changes.
*/
@NotNull ImmutableSet<OptionFlag> flags();
/**
* Checks if the pending value is not equal to the current set value
*/
boolean changed();
/**
* If true, modifying this option recommends a restart.
*/
@Deprecated
boolean requiresRestart();
/**
* Value in the GUI, ready to set the actual bound value or be undone.
*/
@NotNull T pendingValue();
/**
* Sets the pending value
*/
void requestSet(T value);
/**
* Applies the pending value to the bound value.
* Cannot be undone.
*
* @return if there were changes to apply {@link Option#changed()}
*/
boolean applyValue();
/**
* Sets the pending value to the bound value.
*/
void forgetPendingValue();
/**
* Sets the pending value to the default bound value.
*/
void requestSetDefault();
/**
* Adds a listener for when the pending value changes
*/
void addListener(BiConsumer<Option<T>, T> changedListener);
/**
* Creates a builder to construct an {@link Option}
*
* @param <T> type of the option's value
* @param typeClass used to capture the type
*/
static <T> Builder<T> createBuilder(Class<T> typeClass) {
return new Builder<>(typeClass);
}
class Builder<T> {
private Text name = Text.literal("Name not specified!").formatted(Formatting.RED);
private final List<Function<T, Text>> tooltipGetters = new ArrayList<>();
private Function<Option<T>, Controller<T>> controlGetter;
private Binding<T> binding;
private boolean available = true;
private boolean instant = false;
private final Set<OptionFlag> flags = new HashSet<>();
private final Class<T> typeClass;
private Builder(Class<T> typeClass) {
this.typeClass = typeClass;
}
/**
* Sets the name to be used by the option.
*
* @see Option#name()
*/
public Builder<T> name(@NotNull Text name) {
Validate.notNull(name, "`name` cannot be null");
this.name = name;
return this;
}
/**
* Sets the tooltip to be used by the option.
* No need to wrap the text yourself, the gui does this itself.
*
* @param tooltipGetter function to get tooltip depending on value {@link Builder#build()}.
*/
@SafeVarargs
public final Builder<T> tooltip(@NotNull Function<T, Text>... tooltipGetter) {
Validate.notNull(tooltipGetter, "`tooltipGetter` cannot be null");
this.tooltipGetters.addAll(List.of(tooltipGetter));
return this;
}
/**
* Sets the tooltip to be used by the option.
* Can be invoked twice to append more lines.
* No need to wrap the text yourself, the gui does this itself.
*
* @param tooltips text lines - merged with a new-line on {@link Builder#build()}.
*/
public Builder<T> tooltip(@NotNull Text... tooltips) {
Validate.notNull(tooltips, "`tooltips` cannot be empty");
this.tooltipGetters.addAll(Stream.of(tooltips).map(text -> (Function<T, Text>) t -> text).toList());
return this;
}
/**
* Sets the controller for the option.
* This is how you interact and change the options.
*
* @see dev.isxander.yacl.gui.controllers
*/
public Builder<T> controller(@NotNull Function<Option<T>, Controller<T>> control) {
Validate.notNull(control, "`control` cannot be null");
this.controlGetter = control;
return this;
}
/**
* Sets the binding for the option.
* Used for default, getter and setter.
*
* @see Binding
*/
public Builder<T> binding(@NotNull Binding<T> binding) {
Validate.notNull(binding, "`binding` cannot be null");
this.binding = binding;
return this;
}
/**
* Sets the binding for the option.
* Shorthand of {@link Binding#generic(Object, Supplier, Consumer)}
*
* @param def default value of the option, used to reset
* @param getter should return the current value of the option
* @param setter should set the option to the supplied value
* @see Binding
*/
public Builder<T> binding(@NotNull T def, @NotNull Supplier<@NotNull T> getter, @NotNull Consumer<@NotNull T> setter) {
Validate.notNull(def, "`def` must not be null");
Validate.notNull(getter, "`getter` must not be null");
Validate.notNull(setter, "`setter` must not be null");
this.binding = Binding.generic(def, getter, setter);
return this;
}
/**
* Sets if the option can be configured
*
* @see Option#available()
*/
public Builder<T> available(boolean available) {
this.available = available;
return this;
}
/**
* Adds a flag to the option.
* Upon applying changes, all flags are executed.
* {@link Option#flags()}
*/
public Builder<T> flag(@NotNull OptionFlag... flag) {
Validate.notNull(flag, "`flag` must not be null");
this.flags.addAll(Arrays.asList(flag));
return this;
}
/**
* Adds a flag to the option.
* Upon applying changes, all flags are executed.
* {@link Option#flags()}
*/
public Builder<T> flags(@NotNull Collection<OptionFlag> flags) {
Validate.notNull(flags, "`flags` must not be null");
this.flags.addAll(flags);
return this;
}
/**
* Instantly invokes the binder's setter when modified in the GUI.
* Prevents the user from undoing the change
* <p>
* Does not support {@link Option#flags()}!
*/
public Builder<T> instant(boolean instant) {
this.instant = instant;
return this;
}
/**
* Dictates whether the option should require a restart.
* {@link Option#requiresRestart()}
*/
@Deprecated
public Builder<T> requiresRestart(boolean requiresRestart) {
if (requiresRestart) flag(OptionFlag.GAME_RESTART);
else flags.remove(OptionFlag.GAME_RESTART);
return this;
}
public Option<T> build() {
Validate.notNull(controlGetter, "`control` must not be null when building `Option`");
Validate.notNull(binding, "`binding` must not be null when building `Option`");
Validate.isTrue(!instant || flags.isEmpty(), "instant application does not support option flags");
Function<T, Text> concatenatedTooltipGetter = value -> {
MutableText concatenatedTooltip = Text.empty();
boolean first = true;
for (Function<T, Text> line : tooltipGetters) {
if (!first) concatenatedTooltip.append("\n");
first = false;
concatenatedTooltip.append(line.apply(value));
}
return concatenatedTooltip;
};
OptionImpl<T> option = new OptionImpl<>(name, concatenatedTooltipGetter, controlGetter, binding, available, ImmutableSet.copyOf(flags), typeClass);
if (instant) {
option.addListener((opt, pendingValue) -> opt.applyValue());
}
return option;
}
}
}
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